| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 117 target, level, xoffset, yoffset, width, height, format, imageSize, data); | 117 target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 118 } | 118 } |
| 119 void GLES2CopyTexImage2D(GLenum target, | 119 void GLES2CopyTexImage2D(GLenum target, |
| 120 GLint level, | 120 GLint level, |
| 121 GLenum internalformat, | 121 GLenum internalformat, |
| 122 GLint x, | 122 GLint x, |
| 123 GLint y, | 123 GLint y, |
| 124 GLsizei width, | 124 GLsizei width, |
| 125 GLsizei height, | 125 GLsizei height, |
| 126 GLint border) { | 126 GLint border) { |
| 127 gles2::GetGLContext()->CopyTexImage2D( | 127 gles2::GetGLContext()->CopyTexImage2D(target, level, internalformat, x, y, |
| 128 target, level, internalformat, x, y, width, height, border); | 128 width, height, border); |
| 129 } | 129 } |
| 130 void GLES2CopyTexSubImage2D(GLenum target, | 130 void GLES2CopyTexSubImage2D(GLenum target, |
| 131 GLint level, | 131 GLint level, |
| 132 GLint xoffset, | 132 GLint xoffset, |
| 133 GLint yoffset, | 133 GLint yoffset, |
| 134 GLint x, | 134 GLint x, |
| 135 GLint y, | 135 GLint y, |
| 136 GLsizei width, | 136 GLsizei width, |
| 137 GLsizei height) { | 137 GLsizei height) { |
| 138 gles2::GetGLContext()->CopyTexSubImage2D( | 138 gles2::GetGLContext()->CopyTexSubImage2D(target, level, xoffset, yoffset, x, |
| 139 target, level, xoffset, yoffset, x, y, width, height); | 139 y, width, height); |
| 140 } | 140 } |
| 141 GLuint GLES2CreateProgram() { | 141 GLuint GLES2CreateProgram() { |
| 142 return gles2::GetGLContext()->CreateProgram(); | 142 return gles2::GetGLContext()->CreateProgram(); |
| 143 } | 143 } |
| 144 GLuint GLES2CreateShader(GLenum type) { | 144 GLuint GLES2CreateShader(GLenum type) { |
| 145 return gles2::GetGLContext()->CreateShader(type); | 145 return gles2::GetGLContext()->CreateShader(type); |
| 146 } | 146 } |
| 147 void GLES2CullFace(GLenum mode) { | 147 void GLES2CullFace(GLenum mode) { |
| 148 gles2::GetGLContext()->CullFace(mode); | 148 gles2::GetGLContext()->CullFace(mode); |
| 149 } | 149 } |
| (...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 209 GLenum renderbuffertarget, | 209 GLenum renderbuffertarget, |
| 210 GLuint renderbuffer) { | 210 GLuint renderbuffer) { |
| 211 gles2::GetGLContext()->FramebufferRenderbuffer( | 211 gles2::GetGLContext()->FramebufferRenderbuffer( |
| 212 target, attachment, renderbuffertarget, renderbuffer); | 212 target, attachment, renderbuffertarget, renderbuffer); |
| 213 } | 213 } |
| 214 void GLES2FramebufferTexture2D(GLenum target, | 214 void GLES2FramebufferTexture2D(GLenum target, |
| 215 GLenum attachment, | 215 GLenum attachment, |
| 216 GLenum textarget, | 216 GLenum textarget, |
| 217 GLuint texture, | 217 GLuint texture, |
| 218 GLint level) { | 218 GLint level) { |
| 219 gles2::GetGLContext()->FramebufferTexture2D( | 219 gles2::GetGLContext()->FramebufferTexture2D(target, attachment, textarget, |
| 220 target, attachment, textarget, texture, level); | 220 texture, level); |
| 221 } | 221 } |
| 222 void GLES2FrontFace(GLenum mode) { | 222 void GLES2FrontFace(GLenum mode) { |
| 223 gles2::GetGLContext()->FrontFace(mode); | 223 gles2::GetGLContext()->FrontFace(mode); |
| 224 } | 224 } |
| 225 void GLES2GenBuffers(GLsizei n, GLuint* buffers) { | 225 void GLES2GenBuffers(GLsizei n, GLuint* buffers) { |
| 226 gles2::GetGLContext()->GenBuffers(n, buffers); | 226 gles2::GetGLContext()->GenBuffers(n, buffers); |
| 227 } | 227 } |
| 228 void GLES2GenerateMipmap(GLenum target) { | 228 void GLES2GenerateMipmap(GLenum target) { |
| 229 gles2::GetGLContext()->GenerateMipmap(target); | 229 gles2::GetGLContext()->GenerateMipmap(target); |
| 230 } | 230 } |
| 231 void GLES2GenFramebuffers(GLsizei n, GLuint* framebuffers) { | 231 void GLES2GenFramebuffers(GLsizei n, GLuint* framebuffers) { |
| 232 gles2::GetGLContext()->GenFramebuffers(n, framebuffers); | 232 gles2::GetGLContext()->GenFramebuffers(n, framebuffers); |
| 233 } | 233 } |
| 234 void GLES2GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { | 234 void GLES2GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { |
| 235 gles2::GetGLContext()->GenRenderbuffers(n, renderbuffers); | 235 gles2::GetGLContext()->GenRenderbuffers(n, renderbuffers); |
| 236 } | 236 } |
| 237 void GLES2GenTextures(GLsizei n, GLuint* textures) { | 237 void GLES2GenTextures(GLsizei n, GLuint* textures) { |
| 238 gles2::GetGLContext()->GenTextures(n, textures); | 238 gles2::GetGLContext()->GenTextures(n, textures); |
| 239 } | 239 } |
| 240 void GLES2GetActiveAttrib(GLuint program, | 240 void GLES2GetActiveAttrib(GLuint program, |
| 241 GLuint index, | 241 GLuint index, |
| 242 GLsizei bufsize, | 242 GLsizei bufsize, |
| 243 GLsizei* length, | 243 GLsizei* length, |
| 244 GLint* size, | 244 GLint* size, |
| 245 GLenum* type, | 245 GLenum* type, |
| 246 char* name) { | 246 char* name) { |
| 247 gles2::GetGLContext()->GetActiveAttrib( | 247 gles2::GetGLContext()->GetActiveAttrib(program, index, bufsize, length, size, |
| 248 program, index, bufsize, length, size, type, name); | 248 type, name); |
| 249 } | 249 } |
| 250 void GLES2GetActiveUniform(GLuint program, | 250 void GLES2GetActiveUniform(GLuint program, |
| 251 GLuint index, | 251 GLuint index, |
| 252 GLsizei bufsize, | 252 GLsizei bufsize, |
| 253 GLsizei* length, | 253 GLsizei* length, |
| 254 GLint* size, | 254 GLint* size, |
| 255 GLenum* type, | 255 GLenum* type, |
| 256 char* name) { | 256 char* name) { |
| 257 gles2::GetGLContext()->GetActiveUniform( | 257 gles2::GetGLContext()->GetActiveUniform(program, index, bufsize, length, size, |
| 258 program, index, bufsize, length, size, type, name); | 258 type, name); |
| 259 } | 259 } |
| 260 void GLES2GetAttachedShaders(GLuint program, | 260 void GLES2GetAttachedShaders(GLuint program, |
| 261 GLsizei maxcount, | 261 GLsizei maxcount, |
| 262 GLsizei* count, | 262 GLsizei* count, |
| 263 GLuint* shaders) { | 263 GLuint* shaders) { |
| 264 gles2::GetGLContext()->GetAttachedShaders(program, maxcount, count, shaders); | 264 gles2::GetGLContext()->GetAttachedShaders(program, maxcount, count, shaders); |
| 265 } | 265 } |
| 266 GLint GLES2GetAttribLocation(GLuint program, const char* name) { | 266 GLint GLES2GetAttribLocation(GLuint program, const char* name) { |
| 267 return gles2::GetGLContext()->GetAttribLocation(program, name); | 267 return gles2::GetGLContext()->GetAttribLocation(program, name); |
| 268 } | 268 } |
| 269 void GLES2GetBooleanv(GLenum pname, GLboolean* params) { | 269 void GLES2GetBooleanv(GLenum pname, GLboolean* params) { |
| 270 gles2::GetGLContext()->GetBooleanv(pname, params); | 270 gles2::GetGLContext()->GetBooleanv(pname, params); |
| 271 } | 271 } |
| 272 void GLES2GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { | 272 void GLES2GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { |
| 273 gles2::GetGLContext()->GetBufferParameteriv(target, pname, params); | 273 gles2::GetGLContext()->GetBufferParameteriv(target, pname, params); |
| 274 } | 274 } |
| 275 GLenum GLES2GetError() { | 275 GLenum GLES2GetError() { |
| 276 return gles2::GetGLContext()->GetError(); | 276 return gles2::GetGLContext()->GetError(); |
| 277 } | 277 } |
| 278 void GLES2GetFloatv(GLenum pname, GLfloat* params) { | 278 void GLES2GetFloatv(GLenum pname, GLfloat* params) { |
| 279 gles2::GetGLContext()->GetFloatv(pname, params); | 279 gles2::GetGLContext()->GetFloatv(pname, params); |
| 280 } | 280 } |
| 281 void GLES2GetFramebufferAttachmentParameteriv(GLenum target, | 281 void GLES2GetFramebufferAttachmentParameteriv(GLenum target, |
| 282 GLenum attachment, | 282 GLenum attachment, |
| 283 GLenum pname, | 283 GLenum pname, |
| 284 GLint* params) { | 284 GLint* params) { |
| 285 gles2::GetGLContext()->GetFramebufferAttachmentParameteriv( | 285 gles2::GetGLContext()->GetFramebufferAttachmentParameteriv(target, attachment, |
| 286 target, attachment, pname, params); | 286 pname, params); |
| 287 } | 287 } |
| 288 void GLES2GetIntegerv(GLenum pname, GLint* params) { | 288 void GLES2GetIntegerv(GLenum pname, GLint* params) { |
| 289 gles2::GetGLContext()->GetIntegerv(pname, params); | 289 gles2::GetGLContext()->GetIntegerv(pname, params); |
| 290 } | 290 } |
| 291 void GLES2GetProgramiv(GLuint program, GLenum pname, GLint* params) { | 291 void GLES2GetProgramiv(GLuint program, GLenum pname, GLint* params) { |
| 292 gles2::GetGLContext()->GetProgramiv(program, pname, params); | 292 gles2::GetGLContext()->GetProgramiv(program, pname, params); |
| 293 } | 293 } |
| 294 void GLES2GetProgramInfoLog(GLuint program, | 294 void GLES2GetProgramInfoLog(GLuint program, |
| 295 GLsizei bufsize, | 295 GLsizei bufsize, |
| 296 GLsizei* length, | 296 GLsizei* length, |
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| 308 void GLES2GetShaderInfoLog(GLuint shader, | 308 void GLES2GetShaderInfoLog(GLuint shader, |
| 309 GLsizei bufsize, | 309 GLsizei bufsize, |
| 310 GLsizei* length, | 310 GLsizei* length, |
| 311 char* infolog) { | 311 char* infolog) { |
| 312 gles2::GetGLContext()->GetShaderInfoLog(shader, bufsize, length, infolog); | 312 gles2::GetGLContext()->GetShaderInfoLog(shader, bufsize, length, infolog); |
| 313 } | 313 } |
| 314 void GLES2GetShaderPrecisionFormat(GLenum shadertype, | 314 void GLES2GetShaderPrecisionFormat(GLenum shadertype, |
| 315 GLenum precisiontype, | 315 GLenum precisiontype, |
| 316 GLint* range, | 316 GLint* range, |
| 317 GLint* precision) { | 317 GLint* precision) { |
| 318 gles2::GetGLContext()->GetShaderPrecisionFormat( | 318 gles2::GetGLContext()->GetShaderPrecisionFormat(shadertype, precisiontype, |
| 319 shadertype, precisiontype, range, precision); | 319 range, precision); |
| 320 } | 320 } |
| 321 void GLES2GetShaderSource(GLuint shader, | 321 void GLES2GetShaderSource(GLuint shader, |
| 322 GLsizei bufsize, | 322 GLsizei bufsize, |
| 323 GLsizei* length, | 323 GLsizei* length, |
| 324 char* source) { | 324 char* source) { |
| 325 gles2::GetGLContext()->GetShaderSource(shader, bufsize, length, source); | 325 gles2::GetGLContext()->GetShaderSource(shader, bufsize, length, source); |
| 326 } | 326 } |
| 327 const GLubyte* GLES2GetString(GLenum name) { | 327 const GLubyte* GLES2GetString(GLenum name) { |
| 328 return gles2::GetGLContext()->GetString(name); | 328 return gles2::GetGLContext()->GetString(name); |
| 329 } | 329 } |
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| 396 void* pixels) { | 396 void* pixels) { |
| 397 gles2::GetGLContext()->ReadPixels(x, y, width, height, format, type, pixels); | 397 gles2::GetGLContext()->ReadPixels(x, y, width, height, format, type, pixels); |
| 398 } | 398 } |
| 399 void GLES2ReleaseShaderCompiler() { | 399 void GLES2ReleaseShaderCompiler() { |
| 400 gles2::GetGLContext()->ReleaseShaderCompiler(); | 400 gles2::GetGLContext()->ReleaseShaderCompiler(); |
| 401 } | 401 } |
| 402 void GLES2RenderbufferStorage(GLenum target, | 402 void GLES2RenderbufferStorage(GLenum target, |
| 403 GLenum internalformat, | 403 GLenum internalformat, |
| 404 GLsizei width, | 404 GLsizei width, |
| 405 GLsizei height) { | 405 GLsizei height) { |
| 406 gles2::GetGLContext()->RenderbufferStorage( | 406 gles2::GetGLContext()->RenderbufferStorage(target, internalformat, width, |
| 407 target, internalformat, width, height); | 407 height); |
| 408 } | 408 } |
| 409 void GLES2SampleCoverage(GLclampf value, GLboolean invert) { | 409 void GLES2SampleCoverage(GLclampf value, GLboolean invert) { |
| 410 gles2::GetGLContext()->SampleCoverage(value, invert); | 410 gles2::GetGLContext()->SampleCoverage(value, invert); |
| 411 } | 411 } |
| 412 void GLES2Scissor(GLint x, GLint y, GLsizei width, GLsizei height) { | 412 void GLES2Scissor(GLint x, GLint y, GLsizei width, GLsizei height) { |
| 413 gles2::GetGLContext()->Scissor(x, y, width, height); | 413 gles2::GetGLContext()->Scissor(x, y, width, height); |
| 414 } | 414 } |
| 415 void GLES2ShaderBinary(GLsizei n, | 415 void GLES2ShaderBinary(GLsizei n, |
| 416 const GLuint* shaders, | 416 const GLuint* shaders, |
| 417 GLenum binaryformat, | 417 GLenum binaryformat, |
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| 457 } | 457 } |
| 458 void GLES2TexImage2D(GLenum target, | 458 void GLES2TexImage2D(GLenum target, |
| 459 GLint level, | 459 GLint level, |
| 460 GLint internalformat, | 460 GLint internalformat, |
| 461 GLsizei width, | 461 GLsizei width, |
| 462 GLsizei height, | 462 GLsizei height, |
| 463 GLint border, | 463 GLint border, |
| 464 GLenum format, | 464 GLenum format, |
| 465 GLenum type, | 465 GLenum type, |
| 466 const void* pixels) { | 466 const void* pixels) { |
| 467 gles2::GetGLContext()->TexImage2D(target, | 467 gles2::GetGLContext()->TexImage2D(target, level, internalformat, width, |
| 468 level, | 468 height, border, format, type, pixels); |
| 469 internalformat, | |
| 470 width, | |
| 471 height, | |
| 472 border, | |
| 473 format, | |
| 474 type, | |
| 475 pixels); | |
| 476 } | 469 } |
| 477 void GLES2TexParameterf(GLenum target, GLenum pname, GLfloat param) { | 470 void GLES2TexParameterf(GLenum target, GLenum pname, GLfloat param) { |
| 478 gles2::GetGLContext()->TexParameterf(target, pname, param); | 471 gles2::GetGLContext()->TexParameterf(target, pname, param); |
| 479 } | 472 } |
| 480 void GLES2TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) { | 473 void GLES2TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) { |
| 481 gles2::GetGLContext()->TexParameterfv(target, pname, params); | 474 gles2::GetGLContext()->TexParameterfv(target, pname, params); |
| 482 } | 475 } |
| 483 void GLES2TexParameteri(GLenum target, GLenum pname, GLint param) { | 476 void GLES2TexParameteri(GLenum target, GLenum pname, GLint param) { |
| 484 gles2::GetGLContext()->TexParameteri(target, pname, param); | 477 gles2::GetGLContext()->TexParameteri(target, pname, param); |
| 485 } | 478 } |
| 486 void GLES2TexParameteriv(GLenum target, GLenum pname, const GLint* params) { | 479 void GLES2TexParameteriv(GLenum target, GLenum pname, const GLint* params) { |
| 487 gles2::GetGLContext()->TexParameteriv(target, pname, params); | 480 gles2::GetGLContext()->TexParameteriv(target, pname, params); |
| 488 } | 481 } |
| 489 void GLES2TexSubImage2D(GLenum target, | 482 void GLES2TexSubImage2D(GLenum target, |
| 490 GLint level, | 483 GLint level, |
| 491 GLint xoffset, | 484 GLint xoffset, |
| 492 GLint yoffset, | 485 GLint yoffset, |
| 493 GLsizei width, | 486 GLsizei width, |
| 494 GLsizei height, | 487 GLsizei height, |
| 495 GLenum format, | 488 GLenum format, |
| 496 GLenum type, | 489 GLenum type, |
| 497 const void* pixels) { | 490 const void* pixels) { |
| 498 gles2::GetGLContext()->TexSubImage2D( | 491 gles2::GetGLContext()->TexSubImage2D(target, level, xoffset, yoffset, width, |
| 499 target, level, xoffset, yoffset, width, height, format, type, pixels); | 492 height, format, type, pixels); |
| 500 } | 493 } |
| 501 void GLES2Uniform1f(GLint location, GLfloat x) { | 494 void GLES2Uniform1f(GLint location, GLfloat x) { |
| 502 gles2::GetGLContext()->Uniform1f(location, x); | 495 gles2::GetGLContext()->Uniform1f(location, x); |
| 503 } | 496 } |
| 504 void GLES2Uniform1fv(GLint location, GLsizei count, const GLfloat* v) { | 497 void GLES2Uniform1fv(GLint location, GLsizei count, const GLfloat* v) { |
| 505 gles2::GetGLContext()->Uniform1fv(location, count, v); | 498 gles2::GetGLContext()->Uniform1fv(location, count, v); |
| 506 } | 499 } |
| 507 void GLES2Uniform1i(GLint location, GLint x) { | 500 void GLES2Uniform1i(GLint location, GLint x) { |
| 508 gles2::GetGLContext()->Uniform1i(location, x); | 501 gles2::GetGLContext()->Uniform1i(location, x); |
| 509 } | 502 } |
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| 601 } | 594 } |
| 602 void GLES2VertexAttrib4fv(GLuint indx, const GLfloat* values) { | 595 void GLES2VertexAttrib4fv(GLuint indx, const GLfloat* values) { |
| 603 gles2::GetGLContext()->VertexAttrib4fv(indx, values); | 596 gles2::GetGLContext()->VertexAttrib4fv(indx, values); |
| 604 } | 597 } |
| 605 void GLES2VertexAttribPointer(GLuint indx, | 598 void GLES2VertexAttribPointer(GLuint indx, |
| 606 GLint size, | 599 GLint size, |
| 607 GLenum type, | 600 GLenum type, |
| 608 GLboolean normalized, | 601 GLboolean normalized, |
| 609 GLsizei stride, | 602 GLsizei stride, |
| 610 const void* ptr) { | 603 const void* ptr) { |
| 611 gles2::GetGLContext()->VertexAttribPointer( | 604 gles2::GetGLContext()->VertexAttribPointer(indx, size, type, normalized, |
| 612 indx, size, type, normalized, stride, ptr); | 605 stride, ptr); |
| 613 } | 606 } |
| 614 void GLES2Viewport(GLint x, GLint y, GLsizei width, GLsizei height) { | 607 void GLES2Viewport(GLint x, GLint y, GLsizei width, GLsizei height) { |
| 615 gles2::GetGLContext()->Viewport(x, y, width, height); | 608 gles2::GetGLContext()->Viewport(x, y, width, height); |
| 616 } | 609 } |
| 617 void GLES2BlitFramebufferCHROMIUM(GLint srcX0, | 610 void GLES2BlitFramebufferCHROMIUM(GLint srcX0, |
| 618 GLint srcY0, | 611 GLint srcY0, |
| 619 GLint srcX1, | 612 GLint srcX1, |
| 620 GLint srcY1, | 613 GLint srcY1, |
| 621 GLint dstX0, | 614 GLint dstX0, |
| 622 GLint dstY0, | 615 GLint dstY0, |
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| 650 GLint level, | 643 GLint level, |
| 651 GLsizei samples) { | 644 GLsizei samples) { |
| 652 gles2::GetGLContext()->FramebufferTexture2DMultisampleEXT( | 645 gles2::GetGLContext()->FramebufferTexture2DMultisampleEXT( |
| 653 target, attachment, textarget, texture, level, samples); | 646 target, attachment, textarget, texture, level, samples); |
| 654 } | 647 } |
| 655 void GLES2TexStorage2DEXT(GLenum target, | 648 void GLES2TexStorage2DEXT(GLenum target, |
| 656 GLsizei levels, | 649 GLsizei levels, |
| 657 GLenum internalFormat, | 650 GLenum internalFormat, |
| 658 GLsizei width, | 651 GLsizei width, |
| 659 GLsizei height) { | 652 GLsizei height) { |
| 660 gles2::GetGLContext()->TexStorage2DEXT( | 653 gles2::GetGLContext()->TexStorage2DEXT(target, levels, internalFormat, width, |
| 661 target, levels, internalFormat, width, height); | 654 height); |
| 662 } | 655 } |
| 663 void GLES2GenQueriesEXT(GLsizei n, GLuint* queries) { | 656 void GLES2GenQueriesEXT(GLsizei n, GLuint* queries) { |
| 664 gles2::GetGLContext()->GenQueriesEXT(n, queries); | 657 gles2::GetGLContext()->GenQueriesEXT(n, queries); |
| 665 } | 658 } |
| 666 void GLES2DeleteQueriesEXT(GLsizei n, const GLuint* queries) { | 659 void GLES2DeleteQueriesEXT(GLsizei n, const GLuint* queries) { |
| 667 gles2::GetGLContext()->DeleteQueriesEXT(n, queries); | 660 gles2::GetGLContext()->DeleteQueriesEXT(n, queries); |
| 668 } | 661 } |
| 669 GLboolean GLES2IsQueryEXT(GLuint id) { | 662 GLboolean GLES2IsQueryEXT(GLuint id) { |
| 670 return gles2::GetGLContext()->IsQueryEXT(id); | 663 return gles2::GetGLContext()->IsQueryEXT(id); |
| 671 } | 664 } |
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| 702 void GLES2BindVertexArrayOES(GLuint array) { | 695 void GLES2BindVertexArrayOES(GLuint array) { |
| 703 gles2::GetGLContext()->BindVertexArrayOES(array); | 696 gles2::GetGLContext()->BindVertexArrayOES(array); |
| 704 } | 697 } |
| 705 void GLES2SwapBuffers() { | 698 void GLES2SwapBuffers() { |
| 706 gles2::GetGLContext()->SwapBuffers(); | 699 gles2::GetGLContext()->SwapBuffers(); |
| 707 } | 700 } |
| 708 GLuint GLES2GetMaxValueInBufferCHROMIUM(GLuint buffer_id, | 701 GLuint GLES2GetMaxValueInBufferCHROMIUM(GLuint buffer_id, |
| 709 GLsizei count, | 702 GLsizei count, |
| 710 GLenum type, | 703 GLenum type, |
| 711 GLuint offset) { | 704 GLuint offset) { |
| 712 return gles2::GetGLContext()->GetMaxValueInBufferCHROMIUM( | 705 return gles2::GetGLContext()->GetMaxValueInBufferCHROMIUM(buffer_id, count, |
| 713 buffer_id, count, type, offset); | 706 type, offset); |
| 714 } | 707 } |
| 715 GLboolean GLES2EnableFeatureCHROMIUM(const char* feature) { | 708 GLboolean GLES2EnableFeatureCHROMIUM(const char* feature) { |
| 716 return gles2::GetGLContext()->EnableFeatureCHROMIUM(feature); | 709 return gles2::GetGLContext()->EnableFeatureCHROMIUM(feature); |
| 717 } | 710 } |
| 718 void* GLES2MapBufferCHROMIUM(GLuint target, GLenum access) { | 711 void* GLES2MapBufferCHROMIUM(GLuint target, GLenum access) { |
| 719 return gles2::GetGLContext()->MapBufferCHROMIUM(target, access); | 712 return gles2::GetGLContext()->MapBufferCHROMIUM(target, access); |
| 720 } | 713 } |
| 721 GLboolean GLES2UnmapBufferCHROMIUM(GLuint target) { | 714 GLboolean GLES2UnmapBufferCHROMIUM(GLuint target) { |
| 722 return gles2::GetGLContext()->UnmapBufferCHROMIUM(target); | 715 return gles2::GetGLContext()->UnmapBufferCHROMIUM(target); |
| 723 } | 716 } |
| 724 void* GLES2MapBufferSubDataCHROMIUM(GLuint target, | 717 void* GLES2MapBufferSubDataCHROMIUM(GLuint target, |
| 725 GLintptr offset, | 718 GLintptr offset, |
| 726 GLsizeiptr size, | 719 GLsizeiptr size, |
| 727 GLenum access) { | 720 GLenum access) { |
| 728 return gles2::GetGLContext()->MapBufferSubDataCHROMIUM( | 721 return gles2::GetGLContext()->MapBufferSubDataCHROMIUM(target, offset, size, |
| 729 target, offset, size, access); | 722 access); |
| 730 } | 723 } |
| 731 void GLES2UnmapBufferSubDataCHROMIUM(const void* mem) { | 724 void GLES2UnmapBufferSubDataCHROMIUM(const void* mem) { |
| 732 gles2::GetGLContext()->UnmapBufferSubDataCHROMIUM(mem); | 725 gles2::GetGLContext()->UnmapBufferSubDataCHROMIUM(mem); |
| 733 } | 726 } |
| 734 void* GLES2MapTexSubImage2DCHROMIUM(GLenum target, | 727 void* GLES2MapTexSubImage2DCHROMIUM(GLenum target, |
| 735 GLint level, | 728 GLint level, |
| 736 GLint xoffset, | 729 GLint xoffset, |
| 737 GLint yoffset, | 730 GLint yoffset, |
| 738 GLsizei width, | 731 GLsizei width, |
| 739 GLsizei height, | 732 GLsizei height, |
| (...skipping 15 matching lines...) Expand all Loading... |
| 755 void GLES2RequestExtensionCHROMIUM(const char* extension) { | 748 void GLES2RequestExtensionCHROMIUM(const char* extension) { |
| 756 gles2::GetGLContext()->RequestExtensionCHROMIUM(extension); | 749 gles2::GetGLContext()->RequestExtensionCHROMIUM(extension); |
| 757 } | 750 } |
| 758 void GLES2RateLimitOffscreenContextCHROMIUM() { | 751 void GLES2RateLimitOffscreenContextCHROMIUM() { |
| 759 gles2::GetGLContext()->RateLimitOffscreenContextCHROMIUM(); | 752 gles2::GetGLContext()->RateLimitOffscreenContextCHROMIUM(); |
| 760 } | 753 } |
| 761 void GLES2GetMultipleIntegervCHROMIUM(const GLenum* pnames, | 754 void GLES2GetMultipleIntegervCHROMIUM(const GLenum* pnames, |
| 762 GLuint count, | 755 GLuint count, |
| 763 GLint* results, | 756 GLint* results, |
| 764 GLsizeiptr size) { | 757 GLsizeiptr size) { |
| 765 gles2::GetGLContext()->GetMultipleIntegervCHROMIUM( | 758 gles2::GetGLContext()->GetMultipleIntegervCHROMIUM(pnames, count, results, |
| 766 pnames, count, results, size); | 759 size); |
| 767 } | 760 } |
| 768 void GLES2GetProgramInfoCHROMIUM(GLuint program, | 761 void GLES2GetProgramInfoCHROMIUM(GLuint program, |
| 769 GLsizei bufsize, | 762 GLsizei bufsize, |
| 770 GLsizei* size, | 763 GLsizei* size, |
| 771 void* info) { | 764 void* info) { |
| 772 gles2::GetGLContext()->GetProgramInfoCHROMIUM(program, bufsize, size, info); | 765 gles2::GetGLContext()->GetProgramInfoCHROMIUM(program, bufsize, size, info); |
| 773 } | 766 } |
| 774 GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) { | 767 GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) { |
| 775 return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture); | 768 return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture); |
| 776 } | 769 } |
| 777 GLuint GLES2CreateImageCHROMIUM(ClientBuffer buffer, | 770 GLuint GLES2CreateImageCHROMIUM(ClientBuffer buffer, |
| 778 GLsizei width, | 771 GLsizei width, |
| 779 GLsizei height, | 772 GLsizei height, |
| 780 GLenum internalformat) { | 773 GLenum internalformat) { |
| 781 return gles2::GetGLContext()->CreateImageCHROMIUM( | 774 return gles2::GetGLContext()->CreateImageCHROMIUM(buffer, width, height, |
| 782 buffer, width, height, internalformat); | 775 internalformat); |
| 783 } | 776 } |
| 784 void GLES2DestroyImageCHROMIUM(GLuint image_id) { | 777 void GLES2DestroyImageCHROMIUM(GLuint image_id) { |
| 785 gles2::GetGLContext()->DestroyImageCHROMIUM(image_id); | 778 gles2::GetGLContext()->DestroyImageCHROMIUM(image_id); |
| 786 } | 779 } |
| 787 GLuint GLES2CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, | 780 GLuint GLES2CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, |
| 788 GLsizei height, | 781 GLsizei height, |
| 789 GLenum internalformat, | 782 GLenum internalformat, |
| 790 GLenum usage) { | 783 GLenum usage) { |
| 791 return gles2::GetGLContext()->CreateGpuMemoryBufferImageCHROMIUM( | 784 return gles2::GetGLContext()->CreateGpuMemoryBufferImageCHROMIUM( |
| 792 width, height, internalformat, usage); | 785 width, height, internalformat, usage); |
| 793 } | 786 } |
| 794 void GLES2GetTranslatedShaderSourceANGLE(GLuint shader, | 787 void GLES2GetTranslatedShaderSourceANGLE(GLuint shader, |
| 795 GLsizei bufsize, | 788 GLsizei bufsize, |
| 796 GLsizei* length, | 789 GLsizei* length, |
| 797 char* source) { | 790 char* source) { |
| 798 gles2::GetGLContext()->GetTranslatedShaderSourceANGLE( | 791 gles2::GetGLContext()->GetTranslatedShaderSourceANGLE(shader, bufsize, length, |
| 799 shader, bufsize, length, source); | 792 source); |
| 800 } | 793 } |
| 801 void GLES2PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) { | 794 void GLES2PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) { |
| 802 gles2::GetGLContext()->PostSubBufferCHROMIUM(x, y, width, height); | 795 gles2::GetGLContext()->PostSubBufferCHROMIUM(x, y, width, height); |
| 803 } | 796 } |
| 804 void GLES2TexImageIOSurface2DCHROMIUM(GLenum target, | 797 void GLES2TexImageIOSurface2DCHROMIUM(GLenum target, |
| 805 GLsizei width, | 798 GLsizei width, |
| 806 GLsizei height, | 799 GLsizei height, |
| 807 GLuint ioSurfaceId, | 800 GLuint ioSurfaceId, |
| 808 GLuint plane) { | 801 GLuint plane) { |
| 809 gles2::GetGLContext()->TexImageIOSurface2DCHROMIUM( | 802 gles2::GetGLContext()->TexImageIOSurface2DCHROMIUM(target, width, height, |
| 810 target, width, height, ioSurfaceId, plane); | 803 ioSurfaceId, plane); |
| 811 } | 804 } |
| 812 void GLES2CopyTextureCHROMIUM(GLenum target, | 805 void GLES2CopyTextureCHROMIUM(GLenum target, |
| 813 GLenum source_id, | 806 GLenum source_id, |
| 814 GLenum dest_id, | 807 GLenum dest_id, |
| 815 GLint level, | 808 GLint level, |
| 816 GLint internalformat, | 809 GLint internalformat, |
| 817 GLenum dest_type) { | 810 GLenum dest_type) { |
| 818 gles2::GetGLContext()->CopyTextureCHROMIUM( | 811 gles2::GetGLContext()->CopyTextureCHROMIUM(target, source_id, dest_id, level, |
| 819 target, source_id, dest_id, level, internalformat, dest_type); | 812 internalformat, dest_type); |
| 820 } | 813 } |
| 821 void GLES2DrawArraysInstancedANGLE(GLenum mode, | 814 void GLES2DrawArraysInstancedANGLE(GLenum mode, |
| 822 GLint first, | 815 GLint first, |
| 823 GLsizei count, | 816 GLsizei count, |
| 824 GLsizei primcount) { | 817 GLsizei primcount) { |
| 825 gles2::GetGLContext()->DrawArraysInstancedANGLE( | 818 gles2::GetGLContext()->DrawArraysInstancedANGLE(mode, first, count, |
| 826 mode, first, count, primcount); | 819 primcount); |
| 827 } | 820 } |
| 828 void GLES2DrawElementsInstancedANGLE(GLenum mode, | 821 void GLES2DrawElementsInstancedANGLE(GLenum mode, |
| 829 GLsizei count, | 822 GLsizei count, |
| 830 GLenum type, | 823 GLenum type, |
| 831 const void* indices, | 824 const void* indices, |
| 832 GLsizei primcount) { | 825 GLsizei primcount) { |
| 833 gles2::GetGLContext()->DrawElementsInstancedANGLE( | 826 gles2::GetGLContext()->DrawElementsInstancedANGLE(mode, count, type, indices, |
| 834 mode, count, type, indices, primcount); | 827 primcount); |
| 835 } | 828 } |
| 836 void GLES2VertexAttribDivisorANGLE(GLuint index, GLuint divisor) { | 829 void GLES2VertexAttribDivisorANGLE(GLuint index, GLuint divisor) { |
| 837 gles2::GetGLContext()->VertexAttribDivisorANGLE(index, divisor); | 830 gles2::GetGLContext()->VertexAttribDivisorANGLE(index, divisor); |
| 838 } | 831 } |
| 839 void GLES2GenMailboxCHROMIUM(GLbyte* mailbox) { | 832 void GLES2GenMailboxCHROMIUM(GLbyte* mailbox) { |
| 840 gles2::GetGLContext()->GenMailboxCHROMIUM(mailbox); | 833 gles2::GetGLContext()->GenMailboxCHROMIUM(mailbox); |
| 841 } | 834 } |
| 842 void GLES2ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) { | 835 void GLES2ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) { |
| 843 gles2::GetGLContext()->ProduceTextureCHROMIUM(target, mailbox); | 836 gles2::GetGLContext()->ProduceTextureCHROMIUM(target, mailbox); |
| 844 } | 837 } |
| (...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 886 } | 879 } |
| 887 void GLES2AsyncTexImage2DCHROMIUM(GLenum target, | 880 void GLES2AsyncTexImage2DCHROMIUM(GLenum target, |
| 888 GLint level, | 881 GLint level, |
| 889 GLenum internalformat, | 882 GLenum internalformat, |
| 890 GLsizei width, | 883 GLsizei width, |
| 891 GLsizei height, | 884 GLsizei height, |
| 892 GLint border, | 885 GLint border, |
| 893 GLenum format, | 886 GLenum format, |
| 894 GLenum type, | 887 GLenum type, |
| 895 const void* pixels) { | 888 const void* pixels) { |
| 896 gles2::GetGLContext()->AsyncTexImage2DCHROMIUM(target, | 889 gles2::GetGLContext()->AsyncTexImage2DCHROMIUM(target, level, internalformat, |
| 897 level, | 890 width, height, border, format, |
| 898 internalformat, | 891 type, pixels); |
| 899 width, | |
| 900 height, | |
| 901 border, | |
| 902 format, | |
| 903 type, | |
| 904 pixels); | |
| 905 } | 892 } |
| 906 void GLES2WaitAsyncTexImage2DCHROMIUM(GLenum target) { | 893 void GLES2WaitAsyncTexImage2DCHROMIUM(GLenum target) { |
| 907 gles2::GetGLContext()->WaitAsyncTexImage2DCHROMIUM(target); | 894 gles2::GetGLContext()->WaitAsyncTexImage2DCHROMIUM(target); |
| 908 } | 895 } |
| 909 void GLES2WaitAllAsyncTexImage2DCHROMIUM() { | 896 void GLES2WaitAllAsyncTexImage2DCHROMIUM() { |
| 910 gles2::GetGLContext()->WaitAllAsyncTexImage2DCHROMIUM(); | 897 gles2::GetGLContext()->WaitAllAsyncTexImage2DCHROMIUM(); |
| 911 } | 898 } |
| 912 void GLES2DiscardFramebufferEXT(GLenum target, | 899 void GLES2DiscardFramebufferEXT(GLenum target, |
| 913 GLsizei count, | 900 GLsizei count, |
| 914 const GLenum* attachments) { | 901 const GLenum* attachments) { |
| (...skipping 18 matching lines...) Expand all Loading... |
| 933 GLenum plane_transform, | 920 GLenum plane_transform, |
| 934 GLuint overlay_texture_id, | 921 GLuint overlay_texture_id, |
| 935 GLint bounds_x, | 922 GLint bounds_x, |
| 936 GLint bounds_y, | 923 GLint bounds_y, |
| 937 GLint bounds_width, | 924 GLint bounds_width, |
| 938 GLint bounds_height, | 925 GLint bounds_height, |
| 939 GLfloat uv_x, | 926 GLfloat uv_x, |
| 940 GLfloat uv_y, | 927 GLfloat uv_y, |
| 941 GLfloat uv_width, | 928 GLfloat uv_width, |
| 942 GLfloat uv_height) { | 929 GLfloat uv_height) { |
| 943 gles2::GetGLContext()->ScheduleOverlayPlaneCHROMIUM(plane_z_order, | 930 gles2::GetGLContext()->ScheduleOverlayPlaneCHROMIUM( |
| 944 plane_transform, | 931 plane_z_order, plane_transform, overlay_texture_id, bounds_x, bounds_y, |
| 945 overlay_texture_id, | 932 bounds_width, bounds_height, uv_x, uv_y, uv_width, uv_height); |
| 946 bounds_x, | |
| 947 bounds_y, | |
| 948 bounds_width, | |
| 949 bounds_height, | |
| 950 uv_x, | |
| 951 uv_y, | |
| 952 uv_width, | |
| 953 uv_height); | |
| 954 } | 933 } |
| 955 void GLES2MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) { | 934 void GLES2MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) { |
| 956 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m); | 935 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m); |
| 957 } | 936 } |
| 958 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { | 937 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { |
| 959 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode); | 938 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode); |
| 960 } | 939 } |
| 961 void GLES2BlendBarrierKHR() { | 940 void GLES2BlendBarrierKHR() { |
| 962 gles2::GetGLContext()->BlendBarrierKHR(); | 941 gles2::GetGLContext()->BlendBarrierKHR(); |
| 963 } | 942 } |
| (...skipping 860 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1824 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), | 1803 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), |
| 1825 }, | 1804 }, |
| 1826 { | 1805 { |
| 1827 NULL, | 1806 NULL, |
| 1828 NULL, | 1807 NULL, |
| 1829 }, | 1808 }, |
| 1830 }; | 1809 }; |
| 1831 | 1810 |
| 1832 } // namespace gles2 | 1811 } // namespace gles2 |
| 1833 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 1812 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
| OLD | NEW |