| Index: content/renderer/input/input_scroll_elasticity_controller.h
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| diff --git a/content/renderer/input/input_scroll_elasticity_controller.h b/content/renderer/input/input_scroll_elasticity_controller.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d671ba8dbcf8c3e024a9dadeb557948db73c02d0
|
| --- /dev/null
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| +++ b/content/renderer/input/input_scroll_elasticity_controller.h
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| @@ -0,0 +1,141 @@
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| +/*
|
| + * Copyright (C) 2011 Apple Inc. All rights reserved.
|
| + *
|
| + * Redistribution and use in source and binary forms, with or without
|
| + * modification, are permitted provided that the following conditions
|
| + * are met:
|
| + * 1. Redistributions of source code must retain the above copyright
|
| + * notice, this list of conditions and the following disclaimer.
|
| + * 2. Redistributions in binary form must reproduce the above copyright
|
| + * notice, this list of conditions and the following disclaimer in the
|
| + * documentation and/or other materials provided with the distribution.
|
| + *
|
| + * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
|
| + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
|
| + * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
|
| + * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
| + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
| + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
| + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
| + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
| + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
|
| + * THE POSSIBILITY OF SUCH DAMAGE.
|
| + */
|
| +
|
| +#ifndef ScrollElasticityController_h
|
| +#define ScrollElasticityController_h
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| +
|
| +#if USE(RUBBER_BANDING)
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| +
|
| +// #include "platform/PlatformExport.h"
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| +// #include "platform/geometry/FloatPoint.h"
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| +// #include "platform/geometry/FloatSize.h"
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| +// #include "platform/scroll/ScrollTypes.h"
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| +// #include "wtf/Noncopyable.h"
|
| +
|
| +namespace blink {
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| +
|
| +class PlatformWheelEvent;
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| +
|
| +class ScrollElasticityControllerClient {
|
| +protected:
|
| + virtual ~ScrollElasticityControllerClient() { }
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| +
|
| +public:
|
| + virtual bool allowsHorizontalStretching() = 0;
|
| + virtual bool allowsVerticalStretching() = 0;
|
| + // The amount that the view is stretched past the normal allowable bounds.
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| + // The "overhang" amount.
|
| + virtual IntSize stretchAmount() = 0;
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| + virtual bool pinnedInDirection(const FloatSize&) = 0;
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| + virtual bool canScrollHorizontally() = 0;
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| + virtual bool canScrollVertically() = 0;
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| +
|
| + // Return the absolute scroll position, not relative to the scroll origin.
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| + virtual blink::IntPoint absoluteScrollPosition() = 0;
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| +
|
| + virtual void immediateScrollBy(const FloatSize&) = 0;
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| + virtual void immediateScrollByWithoutContentEdgeConstraints(const FloatSize&) = 0;
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| + virtual void startSnapRubberbandTimer() = 0;
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| + virtual void stopSnapRubberbandTimer() = 0;
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| +
|
| + // If the current scroll position is within the overhang area, this function will cause
|
| + // the page to scroll to the nearest boundary point.
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| + virtual void adjustScrollPositionToBoundsIfNecessary() = 0;
|
| +};
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| +
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| +class PLATFORM_EXPORT ScrollElasticityController {
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| + WTF_MAKE_NONCOPYABLE(ScrollElasticityController);
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| +
|
| +public:
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| + explicit ScrollElasticityController(ScrollElasticityControllerClient*);
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| +
|
| + // This method is responsible for both scrolling and rubber-banding.
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| + //
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| + // Events are passed by IPC from the embedder. Events on Mac are grouped
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| + // into "gestures". If this method returns 'true', then this object has
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| + // handled the event. It expects the embedder to continue to forward events
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| + // from the gesture.
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| + //
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| + // This method makes the assumption that there is only 1 input device being
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| + // used at a time. If the user simultaneously uses multiple input devices,
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| + // Cocoa does not correctly pass all the gestureBegin/End events. The state
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| + // of this class is guaranteed to become eventually consistent, once the
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| + // user stops using multiple input devices.
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| + bool handleWheelEvent(const PlatformWheelEvent&);
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| + void snapRubberBandTimerFired();
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| +
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| + bool isRubberBandInProgress() const;
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| +
|
| +private:
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| + void stopSnapRubberbandTimer();
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| + void snapRubberBand();
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| +
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| + // This method determines whether a given event should be handled. The
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| + // logic for control events of gestures (PhaseBegan, PhaseEnded) is handled
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| + // elsewhere.
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| + //
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| + // This class handles almost all wheel events. All of the following
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| + // conditions must be met for this class to ignore an event:
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| + // + No previous events in this gesture have caused any scrolling or rubber
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| + // banding.
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| + // + The event contains a horizontal component.
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| + // + The client's view is pinned in the horizontal direction of the event.
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| + // + The wheel event disallows rubber banding in the horizontal direction
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| + // of the event.
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| + bool shouldHandleEvent(const PlatformWheelEvent&);
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| +
|
| + ScrollElasticityControllerClient* m_client;
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| +
|
| + // There is an active scroll gesture event. This parameter only gets set to
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| + // false after the rubber band has been snapped, and before a new gesture
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| + // has begun. A careful audit of the code may deprecate the need for this
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| + // parameter.
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| + bool m_inScrollGesture;
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| + // At least one event in the current gesture has been consumed and has
|
| + // caused the view to scroll or rubber band. All future events in this
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| + // gesture will be consumed and overscrolls will cause rubberbanding.
|
| + bool m_hasScrolled;
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| + bool m_momentumScrollInProgress;
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| + bool m_ignoreMomentumScrolls;
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| +
|
| + CFTimeInterval m_lastMomentumScrollTimestamp;
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| + FloatSize m_overflowScrollDelta;
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| + FloatSize m_stretchScrollForce;
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| + FloatSize m_momentumVelocity;
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| +
|
| + // Rubber band state.
|
| + CFTimeInterval m_startTime;
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| + FloatSize m_startStretch;
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| + FloatPoint m_origOrigin;
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| + FloatSize m_origVelocity;
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| +
|
| + bool m_snapRubberbandTimerIsActive;
|
| +};
|
| +
|
| +} // namespace blink
|
| +
|
| +#endif // USE(RUBBER_BANDING)
|
| +
|
| +#endif // ScrollElasticityController_h
|
|
|