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Unified Diff: content/renderer/input/input_scroll_elasticity_controller.cc

Issue 704603002: Move scroll elasticity files from blink to content (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add whitelist Created 6 years, 1 month ago
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Index: content/renderer/input/input_scroll_elasticity_controller.cc
diff --git a/content/renderer/input/input_scroll_elasticity_controller.cc b/content/renderer/input/input_scroll_elasticity_controller.cc
new file mode 100644
index 0000000000000000000000000000000000000000..3d39ff0af64d05baa000ff9740e24528a8a1ff09
--- /dev/null
+++ b/content/renderer/input/input_scroll_elasticity_controller.cc
@@ -0,0 +1,445 @@
+/*
+ * Copyright (C) 2011 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+// #include "config.h"
+// #include "platform/mac/ScrollElasticityController.h"
+
+// #include "platform/PlatformWheelEvent.h"
+// #include <sys/sysctl.h>
+// #include <sys/time.h>
+
+#if USE(RUBBER_BANDING)
+
+static NSTimeInterval systemUptime()
+{
+ if ([[NSProcessInfo processInfo] respondsToSelector:@selector(systemUptime)])
+ return [[NSProcessInfo processInfo] systemUptime];
+
+ // Get how long system has been up. Found by looking getting "boottime" from the kernel.
+ static struct timeval boottime = {0, 0};
+ if (!boottime.tv_sec) {
+ int mib[2] = {CTL_KERN, KERN_BOOTTIME};
+ size_t size = sizeof(boottime);
+ if (-1 == sysctl(mib, 2, &boottime, &size, 0, 0))
+ boottime.tv_sec = 0;
+ }
+ struct timeval now;
+ if (boottime.tv_sec && -1 != gettimeofday(&now, 0)) {
+ struct timeval uptime;
+ timersub(&now, &boottime, &uptime);
+ NSTimeInterval result = uptime.tv_sec + (uptime.tv_usec / 1E+6);
+ return result;
+ }
+ return 0;
+}
+
+namespace blink {
+
+static const float scrollVelocityZeroingTimeout = 0.10f;
+static const float rubberbandDirectionLockStretchRatio = 1;
+static const float rubberbandMinimumRequiredDeltaBeforeStretch = 10;
+
+static const float rubberbandStiffness = 20;
+static const float rubberbandAmplitude = 0.31f;
+static const float rubberbandPeriod = 1.6f;
+
+static float elasticDeltaForTimeDelta(float initialPosition, float initialVelocity, float elapsedTime)
+{
+ float amplitude = rubberbandAmplitude;
+ float period = rubberbandPeriod;
+ float criticalDampeningFactor = expf((-elapsedTime * rubberbandStiffness) / period);
+
+ return (initialPosition + (-initialVelocity * elapsedTime * amplitude)) * criticalDampeningFactor;
+}
+
+static float elasticDeltaForReboundDelta(float delta)
+{
+ float stiffness = std::max(rubberbandStiffness, 1.0f);
+ return delta / stiffness;
+}
+
+static float reboundDeltaForElasticDelta(float delta)
+{
+ return delta * rubberbandStiffness;
+}
+
+static float scrollWheelMultiplier()
+{
+ static float multiplier = -1;
+ if (multiplier < 0) {
+ multiplier = [[NSUserDefaults standardUserDefaults] floatForKey:@"NSScrollWheelMultiplier"];
+ if (multiplier <= 0)
+ multiplier = 1;
+ }
+ return multiplier;
+}
+
+ScrollElasticityController::ScrollElasticityController(ScrollElasticityControllerClient* client)
+ : m_client(client)
+ , m_inScrollGesture(false)
+ , m_hasScrolled(false)
+ , m_momentumScrollInProgress(false)
+ , m_ignoreMomentumScrolls(false)
+ , m_lastMomentumScrollTimestamp(0)
+ , m_startTime(0)
+ , m_snapRubberbandTimerIsActive(false)
+{
+}
+
+bool ScrollElasticityController::handleWheelEvent(const PlatformWheelEvent& wheelEvent)
+{
+ if (wheelEvent.phase() == PlatformWheelEventPhaseMayBegin)
+ return false;
+
+ if (wheelEvent.phase() == PlatformWheelEventPhaseBegan) {
+ m_inScrollGesture = true;
+ m_hasScrolled = false;
+ m_momentumScrollInProgress = false;
+ m_ignoreMomentumScrolls = false;
+ m_lastMomentumScrollTimestamp = 0;
+ m_momentumVelocity = FloatSize();
+
+ IntSize stretchAmount = m_client->stretchAmount();
+ m_stretchScrollForce.setWidth(reboundDeltaForElasticDelta(stretchAmount.width()));
+ m_stretchScrollForce.setHeight(reboundDeltaForElasticDelta(stretchAmount.height()));
+ m_overflowScrollDelta = FloatSize();
+
+ stopSnapRubberbandTimer();
+
+ // TODO(erikchen): Use the commented out line once Chromium uses the return value correctly.
+ // crbug.com/375512
+ // return shouldHandleEvent(wheelEvent);
+
+ // This logic is incorrect, since diagonal wheel events are not consumed.
+ if (m_client->pinnedInDirection(FloatSize(-wheelEvent.deltaX(), 0))) {
+ if (wheelEvent.deltaX() > 0 && !wheelEvent.canRubberbandLeft())
+ return false;
+ if (wheelEvent.deltaX() < 0 && !wheelEvent.canRubberbandRight())
+ return false;
+ }
+
+ return true;
+ }
+
+ if (wheelEvent.phase() == PlatformWheelEventPhaseEnded || wheelEvent.phase() == PlatformWheelEventPhaseCancelled) {
+ snapRubberBand();
+ return m_hasScrolled;
+ }
+
+ bool isMomentumScrollEvent = (wheelEvent.momentumPhase() != PlatformWheelEventPhaseNone);
+ if (m_ignoreMomentumScrolls && (isMomentumScrollEvent || m_snapRubberbandTimerIsActive)) {
+ if (wheelEvent.momentumPhase() == PlatformWheelEventPhaseEnded) {
+ m_ignoreMomentumScrolls = false;
+ return true;
+ }
+ return false;
+ }
+
+ if (!shouldHandleEvent(wheelEvent))
+ return false;
+
+ float deltaX = m_overflowScrollDelta.width() - wheelEvent.deltaX();
+ float deltaY = m_overflowScrollDelta.height() - wheelEvent.deltaY();
+ float eventCoalescedDeltaX = -wheelEvent.deltaX();
+ float eventCoalescedDeltaY = -wheelEvent.deltaY();
+
+ // Reset overflow values because we may decide to remove delta at various points and put it into overflow.
+ m_overflowScrollDelta = FloatSize();
+
+ IntSize stretchAmount = m_client->stretchAmount();
+ bool isVerticallyStretched = stretchAmount.height();
+ bool isHorizontallyStretched = stretchAmount.width();
+
+ // Slightly prefer scrolling vertically by applying the = case to deltaY
+ if (fabsf(deltaY) >= fabsf(deltaX))
+ deltaX = 0;
+ else
+ deltaY = 0;
+
+ bool shouldStretch = false;
+
+ PlatformWheelEventPhase momentumPhase = wheelEvent.momentumPhase();
+
+ // If we are starting momentum scrolling then do some setup.
+ if (!m_momentumScrollInProgress && (momentumPhase == PlatformWheelEventPhaseBegan || momentumPhase == PlatformWheelEventPhaseChanged)) {
+ m_momentumScrollInProgress = true;
+ // Start the snap rubber band timer if it's not running. This is needed to
+ // snap back from the over scroll caused by momentum events.
+ if (!m_snapRubberbandTimerIsActive && m_startTime == 0)
+ snapRubberBand();
+ }
+
+ CFTimeInterval timeDelta = wheelEvent.timestamp() - m_lastMomentumScrollTimestamp;
+ if (m_inScrollGesture || m_momentumScrollInProgress) {
+ if (m_lastMomentumScrollTimestamp && timeDelta > 0 && timeDelta < scrollVelocityZeroingTimeout) {
+ m_momentumVelocity.setWidth(eventCoalescedDeltaX / (float)timeDelta);
+ m_momentumVelocity.setHeight(eventCoalescedDeltaY / (float)timeDelta);
+ m_lastMomentumScrollTimestamp = wheelEvent.timestamp();
+ } else {
+ m_lastMomentumScrollTimestamp = wheelEvent.timestamp();
+ m_momentumVelocity = FloatSize();
+ }
+
+ if (isVerticallyStretched) {
+ if (!isHorizontallyStretched && m_client->pinnedInDirection(FloatSize(deltaX, 0))) {
+ // Stretching only in the vertical.
+ if (deltaY != 0 && (fabsf(deltaX / deltaY) < rubberbandDirectionLockStretchRatio))
+ deltaX = 0;
+ else if (fabsf(deltaX) < rubberbandMinimumRequiredDeltaBeforeStretch) {
+ m_overflowScrollDelta.setWidth(m_overflowScrollDelta.width() + deltaX);
+ deltaX = 0;
+ } else
+ m_overflowScrollDelta.setWidth(m_overflowScrollDelta.width() + deltaX);
+ }
+ } else if (isHorizontallyStretched) {
+ // Stretching only in the horizontal.
+ if (m_client->pinnedInDirection(FloatSize(0, deltaY))) {
+ if (deltaX != 0 && (fabsf(deltaY / deltaX) < rubberbandDirectionLockStretchRatio))
+ deltaY = 0;
+ else if (fabsf(deltaY) < rubberbandMinimumRequiredDeltaBeforeStretch) {
+ m_overflowScrollDelta.setHeight(m_overflowScrollDelta.height() + deltaY);
+ deltaY = 0;
+ } else
+ m_overflowScrollDelta.setHeight(m_overflowScrollDelta.height() + deltaY);
+ }
+ } else {
+ // Not stretching at all yet.
+ if (m_client->pinnedInDirection(FloatSize(deltaX, deltaY))) {
+ if (fabsf(deltaY) >= fabsf(deltaX)) {
+ if (fabsf(deltaX) < rubberbandMinimumRequiredDeltaBeforeStretch) {
+ m_overflowScrollDelta.setWidth(m_overflowScrollDelta.width() + deltaX);
+ deltaX = 0;
+ } else
+ m_overflowScrollDelta.setWidth(m_overflowScrollDelta.width() + deltaX);
+ }
+ shouldStretch = true;
+ }
+ }
+ }
+
+ if (deltaX != 0 || deltaY != 0) {
+ m_hasScrolled = true;
+ if (!(shouldStretch || isVerticallyStretched || isHorizontallyStretched)) {
+ if (deltaY != 0) {
+ deltaY *= scrollWheelMultiplier();
+ m_client->immediateScrollBy(FloatSize(0, deltaY));
+ }
+ if (deltaX != 0) {
+ deltaX *= scrollWheelMultiplier();
+ m_client->immediateScrollBy(FloatSize(deltaX, 0));
+ }
+ } else {
+ if (!m_client->allowsHorizontalStretching()) {
+ deltaX = 0;
+ eventCoalescedDeltaX = 0;
+ } else if ((deltaX != 0) && !isHorizontallyStretched && !m_client->pinnedInDirection(FloatSize(deltaX, 0))) {
+ deltaX *= scrollWheelMultiplier();
+
+ m_client->immediateScrollByWithoutContentEdgeConstraints(FloatSize(deltaX, 0));
+ deltaX = 0;
+ }
+
+ if (!m_client->allowsVerticalStretching()) {
+ deltaY = 0;
+ eventCoalescedDeltaY = 0;
+ } else if ((deltaY != 0) && !isVerticallyStretched && !m_client->pinnedInDirection(FloatSize(0, deltaY))) {
+ deltaY *= scrollWheelMultiplier();
+
+ m_client->immediateScrollByWithoutContentEdgeConstraints(FloatSize(0, deltaY));
+ deltaY = 0;
+ }
+
+ IntSize stretchAmount = m_client->stretchAmount();
+
+ if (m_momentumScrollInProgress) {
+ if ((m_client->pinnedInDirection(FloatSize(eventCoalescedDeltaX, eventCoalescedDeltaY)) || (fabsf(eventCoalescedDeltaX) + fabsf(eventCoalescedDeltaY) <= 0)) && m_lastMomentumScrollTimestamp) {
+ m_ignoreMomentumScrolls = true;
+ m_momentumScrollInProgress = false;
+ snapRubberBand();
+ }
+ }
+
+ m_stretchScrollForce.setWidth(m_stretchScrollForce.width() + deltaX);
+ m_stretchScrollForce.setHeight(m_stretchScrollForce.height() + deltaY);
+
+ FloatSize dampedDelta(ceilf(elasticDeltaForReboundDelta(m_stretchScrollForce.width())), ceilf(elasticDeltaForReboundDelta(m_stretchScrollForce.height())));
+
+ m_client->immediateScrollByWithoutContentEdgeConstraints(dampedDelta - stretchAmount);
+ }
+ }
+
+ if (m_momentumScrollInProgress && momentumPhase == PlatformWheelEventPhaseEnded) {
+ m_momentumScrollInProgress = false;
+ m_ignoreMomentumScrolls = false;
+ m_lastMomentumScrollTimestamp = 0;
+ }
+
+ return true;
+}
+
+static inline float roundTowardZero(float num)
+{
+ return num > 0 ? ceilf(num - 0.5f) : floorf(num + 0.5f);
+}
+
+static inline float roundToDevicePixelTowardZero(float num)
+{
+ float roundedNum = roundf(num);
+ if (fabs(num - roundedNum) < 0.125)
+ num = roundedNum;
+
+ return roundTowardZero(num);
+}
+
+void ScrollElasticityController::snapRubberBandTimerFired()
+{
+ if (!m_momentumScrollInProgress || m_ignoreMomentumScrolls) {
+ CFTimeInterval timeDelta = [NSDate timeIntervalSinceReferenceDate] - m_startTime;
+
+ if (m_startStretch == FloatSize()) {
+ m_startStretch = m_client->stretchAmount();
+ if (m_startStretch == FloatSize()) {
+ stopSnapRubberbandTimer();
+
+ m_stretchScrollForce = FloatSize();
+ m_startTime = 0;
+ m_origOrigin = FloatPoint();
+ m_origVelocity = FloatSize();
+ return;
+ }
+
+ m_origOrigin = m_client->absoluteScrollPosition() - m_startStretch;
+ m_origVelocity = m_momentumVelocity;
+
+ // Just like normal scrolling, prefer vertical rubberbanding
+ if (fabsf(m_origVelocity.height()) >= fabsf(m_origVelocity.width()))
+ m_origVelocity.setWidth(0);
+
+ // Don't rubber-band horizontally if it's not possible to scroll horizontally
+ if (!m_client->canScrollHorizontally())
+ m_origVelocity.setWidth(0);
+
+ // Don't rubber-band vertically if it's not possible to scroll vertically
+ if (!m_client->canScrollVertically())
+ m_origVelocity.setHeight(0);
+ }
+
+ FloatPoint delta(roundToDevicePixelTowardZero(elasticDeltaForTimeDelta(m_startStretch.width(), -m_origVelocity.width(), (float)timeDelta)),
+ roundToDevicePixelTowardZero(elasticDeltaForTimeDelta(m_startStretch.height(), -m_origVelocity.height(), (float)timeDelta)));
+
+ if (fabs(delta.x()) >= 1 || fabs(delta.y()) >= 1) {
+ m_client->immediateScrollByWithoutContentEdgeConstraints(FloatSize(delta.x(), delta.y()) - m_client->stretchAmount());
+
+ FloatSize newStretch = m_client->stretchAmount();
+
+ m_stretchScrollForce.setWidth(reboundDeltaForElasticDelta(newStretch.width()));
+ m_stretchScrollForce.setHeight(reboundDeltaForElasticDelta(newStretch.height()));
+ } else {
+ m_client->adjustScrollPositionToBoundsIfNecessary();
+
+ stopSnapRubberbandTimer();
+ m_stretchScrollForce = FloatSize();
+ m_startTime = 0;
+ m_startStretch = FloatSize();
+ m_origOrigin = FloatPoint();
+ m_origVelocity = FloatSize();
+ }
+ } else {
+ m_startTime = [NSDate timeIntervalSinceReferenceDate];
+ m_startStretch = FloatSize();
+ }
+}
+
+bool ScrollElasticityController::isRubberBandInProgress() const
+{
+ if (!m_inScrollGesture && !m_momentumScrollInProgress && !m_snapRubberbandTimerIsActive)
+ return false;
+
+ return !m_client->stretchAmount().isZero();
+}
+
+void ScrollElasticityController::stopSnapRubberbandTimer()
+{
+ m_client->stopSnapRubberbandTimer();
+ m_snapRubberbandTimerIsActive = false;
+}
+
+void ScrollElasticityController::snapRubberBand()
+{
+ CFTimeInterval timeDelta = systemUptime() - m_lastMomentumScrollTimestamp;
+ if (m_lastMomentumScrollTimestamp && timeDelta >= scrollVelocityZeroingTimeout)
+ m_momentumVelocity = FloatSize();
+
+ m_inScrollGesture = false;
+
+ if (m_snapRubberbandTimerIsActive)
+ return;
+
+ m_startStretch = FloatSize();
+ m_origOrigin = FloatPoint();
+ m_origVelocity = FloatSize();
+
+ // If there's no momentum scroll or stretch amount, no need to start the timer.
+ if (!m_momentumScrollInProgress && m_client->stretchAmount() == FloatSize()) {
+ m_startTime = 0;
+ m_stretchScrollForce = FloatSize();
+ return;
+ }
+
+ m_startTime = [NSDate timeIntervalSinceReferenceDate];
+ m_client->startSnapRubberbandTimer();
+ m_snapRubberbandTimerIsActive = true;
+}
+
+bool ScrollElasticityController::shouldHandleEvent(const PlatformWheelEvent& wheelEvent)
+{
+ // Once any scrolling has happened, all future events should be handled.
+ if (m_hasScrolled)
+ return true;
+
+ // The event can't cause scrolling to start if its delta is 0.
+ if (wheelEvent.deltaX() == 0 && wheelEvent.deltaY() == 0)
+ return false;
+
+ // If the client isn't pinned, then the event is guaranteed to cause scrolling.
+ if (!m_client->pinnedInDirection(FloatSize(-wheelEvent.deltaX(), 0)))
+ return true;
+
+ // If the event is pinned, then the client can't scroll, but it might rubber band.
+ // Check if the event allows rubber banding.
+ if (wheelEvent.deltaY() == 0) {
+ if (wheelEvent.deltaX() > 0 && !wheelEvent.canRubberbandLeft())
+ return false;
+ if (wheelEvent.deltaX() < 0 && !wheelEvent.canRubberbandRight())
+ return false;
+ }
+
+ // The event is going to either cause scrolling or rubber banding.
+ return true;
+}
+
+} // namespace blink
+
+#endif // USE(RUBBER_BANDING)
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