| Index: src/gpu/GrTest.cpp
|
| diff --git a/src/gpu/GrTest.cpp b/src/gpu/GrTest.cpp
|
| index efb37ca88c38ac023c44684a39b02802de68c324..6013b1636bf41a0b012fd37faf82c34e88d1678d 100644
|
| --- a/src/gpu/GrTest.cpp
|
| +++ b/src/gpu/GrTest.cpp
|
| @@ -40,138 +40,3 @@
|
| void GrContext::purgeAllUnlockedResources() {
|
| fResourceCache->purgeAllUnlocked();
|
| }
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -// Code for the mock context. It's built on a mock GrGpu class that does nothing.
|
| -////
|
| -
|
| -#include "GrBufferAllocPool.h"
|
| -#include "GrInOrderDrawBuffer.h"
|
| -#include "GrGpu.h"
|
| -
|
| -class MockGpu : public GrGpu {
|
| -public:
|
| - MockGpu(GrContext* context) : INHERITED(context) { fCaps.reset(SkNEW(GrDrawTargetCaps)); }
|
| - virtual ~MockGpu() { }
|
| - virtual bool canWriteTexturePixels(const GrTexture*,
|
| - GrPixelConfig srcConfig) const SK_OVERRIDE {
|
| - return true;
|
| - }
|
| -
|
| - virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
|
| - int left, int top,
|
| - int width, int height,
|
| - GrPixelConfig config,
|
| - size_t rowBytes) const SK_OVERRIDE { return false; }
|
| - virtual void buildProgramDesc(const GrOptDrawState&,
|
| - const GrProgramDesc::DescInfo&,
|
| - GrGpu::DrawType,
|
| - const GrDeviceCoordTexture* dstCopy,
|
| - GrProgramDesc* desc) SK_OVERRIDE { }
|
| -
|
| - virtual void discard(GrRenderTarget*) SK_OVERRIDE { }
|
| -
|
| -private:
|
| - virtual void onResetContext(uint32_t resetBits) { };
|
| - virtual GrTexture* onCreateTexture(const GrSurfaceDesc& desc,
|
| - const void* srcData,
|
| - size_t rowBytes) SK_OVERRIDE {
|
| - return NULL;
|
| - }
|
| -
|
| - virtual GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc,
|
| - const void* srcData) SK_OVERRIDE {
|
| - return NULL;
|
| - }
|
| -
|
| - virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVERRIDE {
|
| - return NULL;
|
| - }
|
| -
|
| - virtual GrRenderTarget* onWrapBackendRenderTarget(
|
| - const GrBackendRenderTargetDesc&) SK_OVERRIDE {
|
| - return NULL;
|
| - }
|
| -
|
| - virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_OVERRIDE {
|
| - return NULL;
|
| - }
|
| -
|
| - virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVERRIDE {
|
| - return NULL;
|
| - }
|
| -
|
| - virtual void onGpuClear(GrRenderTarget*, const SkIRect* rect, GrColor color,
|
| - bool canIgnoreRect) SK_OVERRIDE { }
|
| -
|
| - virtual void onClearStencilClip(GrRenderTarget*,
|
| - const SkIRect& rect,
|
| - bool insideClip) SK_OVERRIDE { }
|
| -
|
| - virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE { }
|
| - virtual bool onReadPixels(GrRenderTarget* target,
|
| - int left, int top, int width, int height,
|
| - GrPixelConfig,
|
| - void* buffer,
|
| - size_t rowBytes) SK_OVERRIDE {
|
| - return false;
|
| - }
|
| -
|
| - virtual bool onWriteTexturePixels(GrTexture* texture,
|
| - int left, int top, int width, int height,
|
| - GrPixelConfig config, const void* buffer,
|
| - size_t rowBytes) SK_OVERRIDE {
|
| - return false;
|
| - }
|
| -
|
| - virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE {
|
| - return;
|
| - }
|
| -
|
| - virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width,
|
| - int height) SK_OVERRIDE {
|
| - return false;
|
| - }
|
| -
|
| - virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTarget*) SK_OVERRIDE {
|
| - return false;
|
| - }
|
| -
|
| - virtual bool flushGraphicsState(DrawType,
|
| - const GrClipMaskManager::ScissorState&,
|
| - const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE {
|
| - return false;
|
| - }
|
| -
|
| - virtual void clearStencil(GrRenderTarget* target) SK_OVERRIDE { }
|
| -
|
| - virtual void didAddGpuTraceMarker() SK_OVERRIDE { }
|
| - virtual void didRemoveGpuTraceMarker() SK_OVERRIDE { }
|
| -
|
| - typedef GrGpu INHERITED;
|
| -};
|
| -
|
| -GrContext* GrContext::CreateMockContext() {
|
| - GrContext* context = SkNEW_ARGS(GrContext, (Options()));
|
| -
|
| - context->initMockContext();
|
| - return context;
|
| -}
|
| -
|
| -void GrContext::initMockContext() {
|
| - SkASSERT(NULL == fGpu);
|
| - fGpu = SkNEW_ARGS(MockGpu, (this));
|
| - SkASSERT(fGpu);
|
| - this->initCommon();
|
| -
|
| - // We delete these because we want to test the cache starting with zero resources. Also, none of
|
| - // these objects are required for any of tests that use this context. TODO: make stop allocating
|
| - // resources in the buffer pools.
|
| - SkDELETE(fDrawBuffer);
|
| - SkDELETE(fDrawBufferVBAllocPool);
|
| - SkDELETE(fDrawBufferIBAllocPool);
|
| -
|
| - fDrawBuffer = NULL;
|
| - fDrawBufferVBAllocPool = NULL;
|
| - fDrawBufferIBAllocPool = NULL;
|
| -}
|
|
|