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Unified Diff: src/gpu/GrTest.cpp

Issue 704563004: Revert of Add mock context and use in ResourceCacheTest. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 1 month ago
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Index: src/gpu/GrTest.cpp
diff --git a/src/gpu/GrTest.cpp b/src/gpu/GrTest.cpp
index efb37ca88c38ac023c44684a39b02802de68c324..6013b1636bf41a0b012fd37faf82c34e88d1678d 100644
--- a/src/gpu/GrTest.cpp
+++ b/src/gpu/GrTest.cpp
@@ -40,138 +40,3 @@
void GrContext::purgeAllUnlockedResources() {
fResourceCache->purgeAllUnlocked();
}
-
-///////////////////////////////////////////////////////////////////////////////
-// Code for the mock context. It's built on a mock GrGpu class that does nothing.
-////
-
-#include "GrBufferAllocPool.h"
-#include "GrInOrderDrawBuffer.h"
-#include "GrGpu.h"
-
-class MockGpu : public GrGpu {
-public:
- MockGpu(GrContext* context) : INHERITED(context) { fCaps.reset(SkNEW(GrDrawTargetCaps)); }
- virtual ~MockGpu() { }
- virtual bool canWriteTexturePixels(const GrTexture*,
- GrPixelConfig srcConfig) const SK_OVERRIDE {
- return true;
- }
-
- virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
- int left, int top,
- int width, int height,
- GrPixelConfig config,
- size_t rowBytes) const SK_OVERRIDE { return false; }
- virtual void buildProgramDesc(const GrOptDrawState&,
- const GrProgramDesc::DescInfo&,
- GrGpu::DrawType,
- const GrDeviceCoordTexture* dstCopy,
- GrProgramDesc* desc) SK_OVERRIDE { }
-
- virtual void discard(GrRenderTarget*) SK_OVERRIDE { }
-
-private:
- virtual void onResetContext(uint32_t resetBits) { };
- virtual GrTexture* onCreateTexture(const GrSurfaceDesc& desc,
- const void* srcData,
- size_t rowBytes) SK_OVERRIDE {
- return NULL;
- }
-
- virtual GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc,
- const void* srcData) SK_OVERRIDE {
- return NULL;
- }
-
- virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVERRIDE {
- return NULL;
- }
-
- virtual GrRenderTarget* onWrapBackendRenderTarget(
- const GrBackendRenderTargetDesc&) SK_OVERRIDE {
- return NULL;
- }
-
- virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_OVERRIDE {
- return NULL;
- }
-
- virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVERRIDE {
- return NULL;
- }
-
- virtual void onGpuClear(GrRenderTarget*, const SkIRect* rect, GrColor color,
- bool canIgnoreRect) SK_OVERRIDE { }
-
- virtual void onClearStencilClip(GrRenderTarget*,
- const SkIRect& rect,
- bool insideClip) SK_OVERRIDE { }
-
- virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE { }
- virtual bool onReadPixels(GrRenderTarget* target,
- int left, int top, int width, int height,
- GrPixelConfig,
- void* buffer,
- size_t rowBytes) SK_OVERRIDE {
- return false;
- }
-
- virtual bool onWriteTexturePixels(GrTexture* texture,
- int left, int top, int width, int height,
- GrPixelConfig config, const void* buffer,
- size_t rowBytes) SK_OVERRIDE {
- return false;
- }
-
- virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE {
- return;
- }
-
- virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width,
- int height) SK_OVERRIDE {
- return false;
- }
-
- virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTarget*) SK_OVERRIDE {
- return false;
- }
-
- virtual bool flushGraphicsState(DrawType,
- const GrClipMaskManager::ScissorState&,
- const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE {
- return false;
- }
-
- virtual void clearStencil(GrRenderTarget* target) SK_OVERRIDE { }
-
- virtual void didAddGpuTraceMarker() SK_OVERRIDE { }
- virtual void didRemoveGpuTraceMarker() SK_OVERRIDE { }
-
- typedef GrGpu INHERITED;
-};
-
-GrContext* GrContext::CreateMockContext() {
- GrContext* context = SkNEW_ARGS(GrContext, (Options()));
-
- context->initMockContext();
- return context;
-}
-
-void GrContext::initMockContext() {
- SkASSERT(NULL == fGpu);
- fGpu = SkNEW_ARGS(MockGpu, (this));
- SkASSERT(fGpu);
- this->initCommon();
-
- // We delete these because we want to test the cache starting with zero resources. Also, none of
- // these objects are required for any of tests that use this context. TODO: make stop allocating
- // resources in the buffer pools.
- SkDELETE(fDrawBuffer);
- SkDELETE(fDrawBufferVBAllocPool);
- SkDELETE(fDrawBufferIBAllocPool);
-
- fDrawBuffer = NULL;
- fDrawBufferVBAllocPool = NULL;
- fDrawBufferIBAllocPool = NULL;
-}
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