Index: src/gpu/GrTest.cpp |
diff --git a/src/gpu/GrTest.cpp b/src/gpu/GrTest.cpp |
index efb37ca88c38ac023c44684a39b02802de68c324..6013b1636bf41a0b012fd37faf82c34e88d1678d 100644 |
--- a/src/gpu/GrTest.cpp |
+++ b/src/gpu/GrTest.cpp |
@@ -40,138 +40,3 @@ |
void GrContext::purgeAllUnlockedResources() { |
fResourceCache->purgeAllUnlocked(); |
} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
-// Code for the mock context. It's built on a mock GrGpu class that does nothing. |
-//// |
- |
-#include "GrBufferAllocPool.h" |
-#include "GrInOrderDrawBuffer.h" |
-#include "GrGpu.h" |
- |
-class MockGpu : public GrGpu { |
-public: |
- MockGpu(GrContext* context) : INHERITED(context) { fCaps.reset(SkNEW(GrDrawTargetCaps)); } |
- virtual ~MockGpu() { } |
- virtual bool canWriteTexturePixels(const GrTexture*, |
- GrPixelConfig srcConfig) const SK_OVERRIDE { |
- return true; |
- } |
- |
- virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget, |
- int left, int top, |
- int width, int height, |
- GrPixelConfig config, |
- size_t rowBytes) const SK_OVERRIDE { return false; } |
- virtual void buildProgramDesc(const GrOptDrawState&, |
- const GrProgramDesc::DescInfo&, |
- GrGpu::DrawType, |
- const GrDeviceCoordTexture* dstCopy, |
- GrProgramDesc* desc) SK_OVERRIDE { } |
- |
- virtual void discard(GrRenderTarget*) SK_OVERRIDE { } |
- |
-private: |
- virtual void onResetContext(uint32_t resetBits) { }; |
- virtual GrTexture* onCreateTexture(const GrSurfaceDesc& desc, |
- const void* srcData, |
- size_t rowBytes) SK_OVERRIDE { |
- return NULL; |
- } |
- |
- virtual GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, |
- const void* srcData) SK_OVERRIDE { |
- return NULL; |
- } |
- |
- virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVERRIDE { |
- return NULL; |
- } |
- |
- virtual GrRenderTarget* onWrapBackendRenderTarget( |
- const GrBackendRenderTargetDesc&) SK_OVERRIDE { |
- return NULL; |
- } |
- |
- virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_OVERRIDE { |
- return NULL; |
- } |
- |
- virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVERRIDE { |
- return NULL; |
- } |
- |
- virtual void onGpuClear(GrRenderTarget*, const SkIRect* rect, GrColor color, |
- bool canIgnoreRect) SK_OVERRIDE { } |
- |
- virtual void onClearStencilClip(GrRenderTarget*, |
- const SkIRect& rect, |
- bool insideClip) SK_OVERRIDE { } |
- |
- virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE { } |
- virtual bool onReadPixels(GrRenderTarget* target, |
- int left, int top, int width, int height, |
- GrPixelConfig, |
- void* buffer, |
- size_t rowBytes) SK_OVERRIDE { |
- return false; |
- } |
- |
- virtual bool onWriteTexturePixels(GrTexture* texture, |
- int left, int top, int width, int height, |
- GrPixelConfig config, const void* buffer, |
- size_t rowBytes) SK_OVERRIDE { |
- return false; |
- } |
- |
- virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE { |
- return; |
- } |
- |
- virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width, |
- int height) SK_OVERRIDE { |
- return false; |
- } |
- |
- virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTarget*) SK_OVERRIDE { |
- return false; |
- } |
- |
- virtual bool flushGraphicsState(DrawType, |
- const GrClipMaskManager::ScissorState&, |
- const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE { |
- return false; |
- } |
- |
- virtual void clearStencil(GrRenderTarget* target) SK_OVERRIDE { } |
- |
- virtual void didAddGpuTraceMarker() SK_OVERRIDE { } |
- virtual void didRemoveGpuTraceMarker() SK_OVERRIDE { } |
- |
- typedef GrGpu INHERITED; |
-}; |
- |
-GrContext* GrContext::CreateMockContext() { |
- GrContext* context = SkNEW_ARGS(GrContext, (Options())); |
- |
- context->initMockContext(); |
- return context; |
-} |
- |
-void GrContext::initMockContext() { |
- SkASSERT(NULL == fGpu); |
- fGpu = SkNEW_ARGS(MockGpu, (this)); |
- SkASSERT(fGpu); |
- this->initCommon(); |
- |
- // We delete these because we want to test the cache starting with zero resources. Also, none of |
- // these objects are required for any of tests that use this context. TODO: make stop allocating |
- // resources in the buffer pools. |
- SkDELETE(fDrawBuffer); |
- SkDELETE(fDrawBufferVBAllocPool); |
- SkDELETE(fDrawBufferIBAllocPool); |
- |
- fDrawBuffer = NULL; |
- fDrawBufferVBAllocPool = NULL; |
- fDrawBufferIBAllocPool = NULL; |
-} |