| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrTest.h" | 9 #include "GrTest.h" |
| 10 | 10 |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 | 33 |
| 34 /////////////////////////////////////////////////////////////////////////////// | 34 /////////////////////////////////////////////////////////////////////////////// |
| 35 | 35 |
| 36 void GrContext::setMaxTextureSizeOverride(int maxTextureSizeOverride) { | 36 void GrContext::setMaxTextureSizeOverride(int maxTextureSizeOverride) { |
| 37 fMaxTextureSizeOverride = maxTextureSizeOverride; | 37 fMaxTextureSizeOverride = maxTextureSizeOverride; |
| 38 } | 38 } |
| 39 | 39 |
| 40 void GrContext::purgeAllUnlockedResources() { | 40 void GrContext::purgeAllUnlockedResources() { |
| 41 fResourceCache->purgeAllUnlocked(); | 41 fResourceCache->purgeAllUnlocked(); |
| 42 } | 42 } |
| 43 | |
| 44 /////////////////////////////////////////////////////////////////////////////// | |
| 45 // Code for the mock context. It's built on a mock GrGpu class that does nothing
. | |
| 46 //// | |
| 47 | |
| 48 #include "GrBufferAllocPool.h" | |
| 49 #include "GrInOrderDrawBuffer.h" | |
| 50 #include "GrGpu.h" | |
| 51 | |
| 52 class MockGpu : public GrGpu { | |
| 53 public: | |
| 54 MockGpu(GrContext* context) : INHERITED(context) { fCaps.reset(SkNEW(GrDrawT
argetCaps)); } | |
| 55 virtual ~MockGpu() { } | |
| 56 virtual bool canWriteTexturePixels(const GrTexture*, | |
| 57 GrPixelConfig srcConfig) const SK_OVERRID
E { | |
| 58 return true; | |
| 59 } | |
| 60 | |
| 61 virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget, | |
| 62 int left, int top, | |
| 63 int width, int height, | |
| 64 GrPixelConfig config, | |
| 65 size_t rowBytes) const SK_OVERRIDE {
return false; } | |
| 66 virtual void buildProgramDesc(const GrOptDrawState&, | |
| 67 const GrProgramDesc::DescInfo&, | |
| 68 GrGpu::DrawType, | |
| 69 const GrDeviceCoordTexture* dstCopy, | |
| 70 GrProgramDesc* desc) SK_OVERRIDE { } | |
| 71 | |
| 72 virtual void discard(GrRenderTarget*) SK_OVERRIDE { } | |
| 73 | |
| 74 private: | |
| 75 virtual void onResetContext(uint32_t resetBits) { }; | |
| 76 virtual GrTexture* onCreateTexture(const GrSurfaceDesc& desc, | |
| 77 const void* srcData, | |
| 78 size_t rowBytes) SK_OVERRIDE { | |
| 79 return NULL; | |
| 80 } | |
| 81 | |
| 82 virtual GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, | |
| 83 const void* srcData) SK_OVERRI
DE { | |
| 84 return NULL; | |
| 85 } | |
| 86 | |
| 87 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVE
RRIDE { | |
| 88 return NULL; | |
| 89 } | |
| 90 | |
| 91 virtual GrRenderTarget* onWrapBackendRenderTarget( | |
| 92 const GrBackendRenderTargetDesc&) SK_OVERRID
E { | |
| 93 return NULL; | |
| 94 } | |
| 95 | |
| 96 virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_
OVERRIDE { | |
| 97 return NULL; | |
| 98 } | |
| 99 | |
| 100 virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OV
ERRIDE { | |
| 101 return NULL; | |
| 102 } | |
| 103 | |
| 104 virtual void onGpuClear(GrRenderTarget*, const SkIRect* rect, GrColor color, | |
| 105 bool canIgnoreRect) SK_OVERRIDE { } | |
| 106 | |
| 107 virtual void onClearStencilClip(GrRenderTarget*, | |
| 108 const SkIRect& rect, | |
| 109 bool insideClip) SK_OVERRIDE { } | |
| 110 | |
| 111 virtual void onGpuDraw(const DrawInfo&) SK_
OVERRIDE { } | |
| 112 virtual bool onReadPixels(GrRenderTarget* target, | |
| 113 int left, int top, int width, int height, | |
| 114 GrPixelConfig, | |
| 115 void* buffer, | |
| 116 size_t rowBytes) SK_OVERRIDE { | |
| 117 return false; | |
| 118 } | |
| 119 | |
| 120 virtual bool onWriteTexturePixels(GrTexture* texture, | |
| 121 int left, int top, int width, int height, | |
| 122 GrPixelConfig config, const void* buffer, | |
| 123 size_t rowBytes) SK_OVERRIDE { | |
| 124 return false; | |
| 125 } | |
| 126 | |
| 127 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE { | |
| 128 return; | |
| 129 } | |
| 130 | |
| 131 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width, | |
| 132 int height) SK_OVERRIDE { | |
| 133 return false; | |
| 134 } | |
| 135 | |
| 136 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar
get*) SK_OVERRIDE { | |
| 137 return false; | |
| 138 } | |
| 139 | |
| 140 virtual bool flushGraphicsState(DrawType, | |
| 141 const GrClipMaskManager::ScissorState&, | |
| 142 const GrDeviceCoordTexture* dstCopy) SK_OVE
RRIDE { | |
| 143 return false; | |
| 144 } | |
| 145 | |
| 146 virtual void clearStencil(GrRenderTarget* target) SK_OVERRIDE { } | |
| 147 | |
| 148 virtual void didAddGpuTraceMarker() SK_OVERRIDE { } | |
| 149 virtual void didRemoveGpuTraceMarker() SK_OVERRIDE { } | |
| 150 | |
| 151 typedef GrGpu INHERITED; | |
| 152 }; | |
| 153 | |
| 154 GrContext* GrContext::CreateMockContext() { | |
| 155 GrContext* context = SkNEW_ARGS(GrContext, (Options())); | |
| 156 | |
| 157 context->initMockContext(); | |
| 158 return context; | |
| 159 } | |
| 160 | |
| 161 void GrContext::initMockContext() { | |
| 162 SkASSERT(NULL == fGpu); | |
| 163 fGpu = SkNEW_ARGS(MockGpu, (this)); | |
| 164 SkASSERT(fGpu); | |
| 165 this->initCommon(); | |
| 166 | |
| 167 // We delete these because we want to test the cache starting with zero reso
urces. Also, none of | |
| 168 // these objects are required for any of tests that use this context. TODO:
make stop allocating | |
| 169 // resources in the buffer pools. | |
| 170 SkDELETE(fDrawBuffer); | |
| 171 SkDELETE(fDrawBufferVBAllocPool); | |
| 172 SkDELETE(fDrawBufferIBAllocPool); | |
| 173 | |
| 174 fDrawBuffer = NULL; | |
| 175 fDrawBufferVBAllocPool = NULL; | |
| 176 fDrawBufferIBAllocPool = NULL; | |
| 177 } | |
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