| Index: src/utils/SkPictureUtils.cpp
|
| diff --git a/src/utils/SkPictureUtils.cpp b/src/utils/SkPictureUtils.cpp
|
| index ce516146544f6260305df71346204de6593cc0bf..ffd9aa4429d24c307693b2b07fe465de8e78f5fb 100644
|
| --- a/src/utils/SkPictureUtils.cpp
|
| +++ b/src/utils/SkPictureUtils.cpp
|
| @@ -46,6 +46,7 @@ static void nothing_to_do() {}
|
| * This device will route all bitmaps (primitives and in shaders) to its PRSet.
|
| * It should never actually draw anything, so there need not be any pixels
|
| * behind its device-bitmap.
|
| + * FIXME: Derive from SkBaseDevice.
|
| */
|
| class GatherPixelRefDevice : public SkBitmapDevice {
|
| private:
|
| @@ -93,6 +94,10 @@ public:
|
| const SkPaint& paint) SK_OVERRIDE {
|
| this->addBitmapFromPaint(paint);
|
| }
|
| + virtual void drawRRect(const SkDraw&, const SkRRect&,
|
| + const SkPaint& paint) SK_OVERRIDE {
|
| + this->addBitmapFromPaint(paint);
|
| + }
|
| virtual void drawOval(const SkDraw&, const SkRect&,
|
| const SkPaint& paint) SK_OVERRIDE {
|
| this->addBitmapFromPaint(paint);
|
|
|