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Side by Side Diff: src/utils/SkPictureUtils.cpp

Issue 70443002: Override drawRRect in fake SkBitmapDevices. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmapDevice.h" 8 #include "SkBitmapDevice.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkData.h" 10 #include "SkData.h"
(...skipping 28 matching lines...) Expand all
39 static void not_supported() { 39 static void not_supported() {
40 SkDEBUGFAIL("this method should never be called"); 40 SkDEBUGFAIL("this method should never be called");
41 } 41 }
42 42
43 static void nothing_to_do() {} 43 static void nothing_to_do() {}
44 44
45 /** 45 /**
46 * This device will route all bitmaps (primitives and in shaders) to its PRSet. 46 * This device will route all bitmaps (primitives and in shaders) to its PRSet.
47 * It should never actually draw anything, so there need not be any pixels 47 * It should never actually draw anything, so there need not be any pixels
48 * behind its device-bitmap. 48 * behind its device-bitmap.
49 * FIXME: Derive from SkBaseDevice.
49 */ 50 */
50 class GatherPixelRefDevice : public SkBitmapDevice { 51 class GatherPixelRefDevice : public SkBitmapDevice {
51 private: 52 private:
52 PixelRefSet* fPRSet; 53 PixelRefSet* fPRSet;
53 54
54 void addBitmap(const SkBitmap& bm) { 55 void addBitmap(const SkBitmap& bm) {
55 fPRSet->add(bm.pixelRef()); 56 fPRSet->add(bm.pixelRef());
56 } 57 }
57 58
58 void addBitmapFromPaint(const SkPaint& paint) { 59 void addBitmapFromPaint(const SkPaint& paint) {
(...skipping 27 matching lines...) Expand all
86 this->addBitmapFromPaint(paint); 87 this->addBitmapFromPaint(paint);
87 } 88 }
88 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t coun t, 89 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t coun t,
89 const SkPoint[], const SkPaint& paint) SK_OVERRIDE { 90 const SkPoint[], const SkPaint& paint) SK_OVERRIDE {
90 this->addBitmapFromPaint(paint); 91 this->addBitmapFromPaint(paint);
91 } 92 }
92 virtual void drawRect(const SkDraw&, const SkRect&, 93 virtual void drawRect(const SkDraw&, const SkRect&,
93 const SkPaint& paint) SK_OVERRIDE { 94 const SkPaint& paint) SK_OVERRIDE {
94 this->addBitmapFromPaint(paint); 95 this->addBitmapFromPaint(paint);
95 } 96 }
97 virtual void drawRRect(const SkDraw&, const SkRRect&,
98 const SkPaint& paint) SK_OVERRIDE {
99 this->addBitmapFromPaint(paint);
100 }
96 virtual void drawOval(const SkDraw&, const SkRect&, 101 virtual void drawOval(const SkDraw&, const SkRect&,
97 const SkPaint& paint) SK_OVERRIDE { 102 const SkPaint& paint) SK_OVERRIDE {
98 this->addBitmapFromPaint(paint); 103 this->addBitmapFromPaint(paint);
99 } 104 }
100 virtual void drawPath(const SkDraw&, const SkPath& path, 105 virtual void drawPath(const SkDraw&, const SkPath& path,
101 const SkPaint& paint, const SkMatrix* prePathMatrix, 106 const SkPaint& paint, const SkMatrix* prePathMatrix,
102 bool pathIsMutable) SK_OVERRIDE { 107 bool pathIsMutable) SK_OVERRIDE {
103 this->addBitmapFromPaint(paint); 108 this->addBitmapFromPaint(paint);
104 } 109 }
105 virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, 110 virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
(...skipping 113 matching lines...) Expand 10 before | Expand all | Expand 10 after
219 canvas.clipRect(area, SkRegion::kIntersect_Op, false); 224 canvas.clipRect(area, SkRegion::kIntersect_Op, false);
220 canvas.drawPicture(*pict); 225 canvas.drawPicture(*pict);
221 226
222 SkData* data = NULL; 227 SkData* data = NULL;
223 int count = array.count(); 228 int count = array.count();
224 if (count > 0) { 229 if (count > 0) {
225 data = SkData::NewFromMalloc(array.detach(), count * sizeof(SkPixelRef*) ); 230 data = SkData::NewFromMalloc(array.detach(), count * sizeof(SkPixelRef*) );
226 } 231 }
227 return data; 232 return data;
228 } 233 }
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