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PepperGL: Enable client side arrays support.
Currently, the client side arrays feature is controlled by a compile flag.
And the flag is only defined in nacl build. This change uses a variable to
control it. So we could enable it in runtime.
BUG= 429179
Committed: https://crrev.com/5527fa12043d5c268b31e3744e2e03d86b7e8231
Cr-Commit-Position: refs/heads/master@{#302478}
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content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc
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gpu/BUILD.gn
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gpu/command_buffer/client/BUILD.gn
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gpu/command_buffer/client/gl_in_process_context.cc
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gpu/command_buffer/client/gles2_implementation.h
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gpu/command_buffer/client/gles2_implementation.cc
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gpu/command_buffer/client/gles2_implementation_unittest.cc
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gpu/command_buffer/client/vertex_array_object_manager.h
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gpu/command_buffer/client/vertex_array_object_manager.cc
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gpu/command_buffer/client/vertex_array_object_manager_unittest.cc
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gpu/command_buffer/tests/gl_manager.cc
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gpu/gles2_conform_support/egl/display.cc
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gpu/gles2_conform_support/gles2_conform_support.gyp
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gpu/gpu.gyp
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ppapi/shared_impl/ppb_graphics_3d_shared.cc
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Total messages: 8 (2 generated)
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