| Index: sky/engine/core/rendering/RenderBox.h
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| diff --git a/sky/engine/core/rendering/RenderBox.h b/sky/engine/core/rendering/RenderBox.h
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| index 44393f422e03d414883d8075d8e3d2b14bdd2f80..270fce6dd53d36bd6584e21f792a7c838b2fb041 100644
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| --- a/sky/engine/core/rendering/RenderBox.h
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| +++ b/sky/engine/core/rendering/RenderBox.h
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| @@ -303,17 +303,6 @@ public:
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| m_marginBox.setEnd(styleToUse->direction(), value);
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| }
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|
| - // The following five functions are used to implement collapsing margins.
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| - // All objects know their maximal positive and negative margins. The
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| - // formula for computing a collapsed margin is |maxPosMargin| - |maxNegmargin|.
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| - // For a non-collapsing box, such as a leaf element, this formula will simply return
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| - // the margin of the element. Blocks override the maxMarginBefore and maxMarginAfter
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| - // methods.
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| - enum MarginSign { PositiveMargin, NegativeMargin };
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| - virtual bool isSelfCollapsingBlock() const { return false; }
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| - virtual LayoutUnit collapsedMarginBefore() const { return marginBefore(); }
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| - virtual LayoutUnit collapsedMarginAfter() const { return marginAfter(); }
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| -
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| virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const override;
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| virtual void absoluteQuads(Vector<FloatQuad>&) const override;
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