Index: src/gpu/effects/GrYUVtoRGBEffect.cpp |
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
index 703c672cfdcd67a07c8c1a3e205b18c2b58aa8e5..f668dbae17658716a68aa3e5932d588c0a45c8ff 100644 |
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp |
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
@@ -9,6 +9,7 @@ |
#include "GrYUVtoRGBEffect.h" |
#include "GrCoordTransform.h" |
+#include "GrInvariantOutput.h" |
#include "GrProcessor.h" |
#include "gl/GrGLProcessor.h" |
#include "GrTBackendProcessorFactory.h" |
@@ -106,10 +107,10 @@ private: |
return fColorSpace == s.getColorSpace(); |
} |
- virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE { |
+ virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE { |
// YUV is opaque |
inout->setToOther(kA_GrColorComponentFlag, 0xFF << GrColor_SHIFT_A, |
- InvariantOutput::kWillNot_ReadInput); |
+ GrInvariantOutput::kWillNot_ReadInput); |
} |
GrCoordTransform fCoordTransform; |