| Index: src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| index 703c672cfdcd67a07c8c1a3e205b18c2b58aa8e5..f668dbae17658716a68aa3e5932d588c0a45c8ff 100644
|
| --- a/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| +++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| @@ -9,6 +9,7 @@
|
| #include "GrYUVtoRGBEffect.h"
|
|
|
| #include "GrCoordTransform.h"
|
| +#include "GrInvariantOutput.h"
|
| #include "GrProcessor.h"
|
| #include "gl/GrGLProcessor.h"
|
| #include "GrTBackendProcessorFactory.h"
|
| @@ -106,10 +107,10 @@ private:
|
| return fColorSpace == s.getColorSpace();
|
| }
|
|
|
| - virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
|
| + virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE {
|
| // YUV is opaque
|
| inout->setToOther(kA_GrColorComponentFlag, 0xFF << GrColor_SHIFT_A,
|
| - InvariantOutput::kWillNot_ReadInput);
|
| + GrInvariantOutput::kWillNot_ReadInput);
|
| }
|
|
|
| GrCoordTransform fCoordTransform;
|
|
|