| Index: src/gpu/effects/GrTextureDomain.cpp
|
| diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
|
| index 2a0cd2065c9b7eededec4fa8922ed758e2a7e815..db3ef2cd98715064211c55dfefa6ac66576fc4a0 100644
|
| --- a/src/gpu/effects/GrTextureDomain.cpp
|
| +++ b/src/gpu/effects/GrTextureDomain.cpp
|
| @@ -7,6 +7,7 @@
|
|
|
| #include "gl/builders/GrGLProgramBuilder.h"
|
| #include "GrTextureDomain.h"
|
| +#include "GrInvariantOutput.h"
|
| #include "GrSimpleTextureEffect.h"
|
| #include "GrTBackendProcessorFactory.h"
|
| #include "gl/GrGLProcessor.h"
|
| @@ -268,7 +269,7 @@ bool GrTextureDomainEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
|
| return this->fTextureDomain == s.fTextureDomain;
|
| }
|
|
|
| -void GrTextureDomainEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
|
| +void GrTextureDomainEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
|
| if (GrTextureDomain::kDecal_Mode == fTextureDomain.mode()) { // TODO: helper
|
| inout->mulByUnknownColor();
|
| } else {
|
|
|