| Index: src/gpu/effects/GrSimpleTextureEffect.h
|
| diff --git a/src/gpu/effects/GrSimpleTextureEffect.h b/src/gpu/effects/GrSimpleTextureEffect.h
|
| index 4c79aab346171e765707ee9bbcbfb2340f4231a0..f2c8d16a869d8159c9f12ef5d63bd1305236710d 100644
|
| --- a/src/gpu/effects/GrSimpleTextureEffect.h
|
| +++ b/src/gpu/effects/GrSimpleTextureEffect.h
|
| @@ -11,6 +11,7 @@
|
| #include "GrSingleTextureEffect.h"
|
|
|
| class GrGLSimpleTextureEffect;
|
| +class GrInvariantOutput;
|
|
|
| /**
|
| * The output color of this effect is a modulation of the input color and a sample from a texture.
|
| @@ -70,7 +71,7 @@ private:
|
|
|
| virtual bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE { return true; }
|
|
|
| - virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
|
| + virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE;
|
|
|
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
|
|
|
|
|