Index: src/gpu/effects/GrSimpleTextureEffect.h |
diff --git a/src/gpu/effects/GrSimpleTextureEffect.h b/src/gpu/effects/GrSimpleTextureEffect.h |
index 4c79aab346171e765707ee9bbcbfb2340f4231a0..f2c8d16a869d8159c9f12ef5d63bd1305236710d 100644 |
--- a/src/gpu/effects/GrSimpleTextureEffect.h |
+++ b/src/gpu/effects/GrSimpleTextureEffect.h |
@@ -11,6 +11,7 @@ |
#include "GrSingleTextureEffect.h" |
class GrGLSimpleTextureEffect; |
+class GrInvariantOutput; |
/** |
* The output color of this effect is a modulation of the input color and a sample from a texture. |
@@ -70,7 +71,7 @@ private: |
virtual bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE { return true; } |
- virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE; |
+ virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE; |
GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |