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Side by Side Diff: src/gpu/effects/GrSimpleTextureEffect.h

Issue 699943003: Move GrInvariantOutput out of GrProcessor and into its own class. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Cleanup Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrSimpleTextureEffect_DEFINED 8 #ifndef GrSimpleTextureEffect_DEFINED
9 #define GrSimpleTextureEffect_DEFINED 9 #define GrSimpleTextureEffect_DEFINED
10 10
11 #include "GrSingleTextureEffect.h" 11 #include "GrSingleTextureEffect.h"
12 12
13 class GrGLSimpleTextureEffect; 13 class GrGLSimpleTextureEffect;
14 class GrInvariantOutput;
14 15
15 /** 16 /**
16 * The output color of this effect is a modulation of the input color and a samp le from a texture. 17 * The output color of this effect is a modulation of the input color and a samp le from a texture.
17 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). It can use 18 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). It can use
18 * local coords, positions, or a custom vertex attribute as input texture coords . The input coords 19 * local coords, positions, or a custom vertex attribute as input texture coords . The input coords
19 * can have a matrix applied in the VS in both the local and position cases but not with a custom 20 * can have a matrix applied in the VS in both the local and position cases but not with a custom
20 * attribute coords at this time. It will add a varying to input interpolate tex ture coords to the 21 * attribute coords at this time. It will add a varying to input interpolate tex ture coords to the
21 * FS. 22 * FS.
22 */ 23 */
23 class GrSimpleTextureEffect : public GrSingleTextureEffect { 24 class GrSimpleTextureEffect : public GrSingleTextureEffect {
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63 64
64 GrSimpleTextureEffect(GrTexture* texture, 65 GrSimpleTextureEffect(GrTexture* texture,
65 const SkMatrix& matrix, 66 const SkMatrix& matrix,
66 const GrTextureParams& params, 67 const GrTextureParams& params,
67 GrCoordSet coordSet) 68 GrCoordSet coordSet)
68 : GrSingleTextureEffect(texture, matrix, params, coordSet) { 69 : GrSingleTextureEffect(texture, matrix, params, coordSet) {
69 } 70 }
70 71
71 virtual bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE { return true; } 72 virtual bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE { return true; }
72 73
73 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR IDE; 74 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE RRIDE;
74 75
75 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 76 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
76 77
77 typedef GrSingleTextureEffect INHERITED; 78 typedef GrSingleTextureEffect INHERITED;
78 }; 79 };
79 80
80 #endif 81 #endif
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