Index: src/gpu/effects/GrCustomCoordsTextureEffect.h |
diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.h b/src/gpu/effects/GrCustomCoordsTextureEffect.h |
index 3010ba245f400fdab1c4d883a7f4ed4285b5a8c2..103e20916c548b8e56799254717def7569f85254 100644 |
--- a/src/gpu/effects/GrCustomCoordsTextureEffect.h |
+++ b/src/gpu/effects/GrCustomCoordsTextureEffect.h |
@@ -12,6 +12,7 @@ |
#include "GrGeometryProcessor.h" |
class GrGLCustomCoordsTextureEffect; |
+class GrInvariantOutput; |
/** |
* The output color of this effect is a modulation of the input color and a sample from a texture. |
@@ -39,7 +40,7 @@ private: |
virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE; |
- virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE; |
+ virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE; |
GrTextureAccess fTextureAccess; |
const GrShaderVar& fInTextureCoords; |