| Index: src/gpu/effects/GrCustomCoordsTextureEffect.h
|
| diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.h b/src/gpu/effects/GrCustomCoordsTextureEffect.h
|
| index 3010ba245f400fdab1c4d883a7f4ed4285b5a8c2..103e20916c548b8e56799254717def7569f85254 100644
|
| --- a/src/gpu/effects/GrCustomCoordsTextureEffect.h
|
| +++ b/src/gpu/effects/GrCustomCoordsTextureEffect.h
|
| @@ -12,6 +12,7 @@
|
| #include "GrGeometryProcessor.h"
|
|
|
| class GrGLCustomCoordsTextureEffect;
|
| +class GrInvariantOutput;
|
|
|
| /**
|
| * The output color of this effect is a modulation of the input color and a sample from a texture.
|
| @@ -39,7 +40,7 @@ private:
|
|
|
| virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE;
|
|
|
| - virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
|
| + virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE;
|
|
|
| GrTextureAccess fTextureAccess;
|
| const GrShaderVar& fInTextureCoords;
|
|
|