Index: src/gpu/effects/GrConvolutionEffect.h |
diff --git a/src/gpu/effects/GrConvolutionEffect.h b/src/gpu/effects/GrConvolutionEffect.h |
index 5f5800931aec1e111ee3ff26a86a4be475a46f6b..e99e520cf06bb3289be5fa33b1a85f19ed8ddc5b 100644 |
--- a/src/gpu/effects/GrConvolutionEffect.h |
+++ b/src/gpu/effects/GrConvolutionEffect.h |
@@ -9,6 +9,7 @@ |
#define GrConvolutionEffect_DEFINED |
#include "Gr1DKernelEffect.h" |
+#include "GrInvariantOutput.h" |
class GrGLConvolutionEffect; |
@@ -97,7 +98,7 @@ private: |
virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; |
- virtual void onComputeInvariantOutput(InvariantOutput* inout) const { |
+ virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const { |
// If the texture was opaque we could know that the output color if we knew the sum of the |
// kernel values. |
inout->mulByUnknownColor(); |