| Index: src/gpu/effects/GrConvolutionEffect.h
|
| diff --git a/src/gpu/effects/GrConvolutionEffect.h b/src/gpu/effects/GrConvolutionEffect.h
|
| index 5f5800931aec1e111ee3ff26a86a4be475a46f6b..e99e520cf06bb3289be5fa33b1a85f19ed8ddc5b 100644
|
| --- a/src/gpu/effects/GrConvolutionEffect.h
|
| +++ b/src/gpu/effects/GrConvolutionEffect.h
|
| @@ -9,6 +9,7 @@
|
| #define GrConvolutionEffect_DEFINED
|
|
|
| #include "Gr1DKernelEffect.h"
|
| +#include "GrInvariantOutput.h"
|
|
|
| class GrGLConvolutionEffect;
|
|
|
| @@ -97,7 +98,7 @@ private:
|
|
|
| virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE;
|
|
|
| - virtual void onComputeInvariantOutput(InvariantOutput* inout) const {
|
| + virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const {
|
| // If the texture was opaque we could know that the output color if we knew the sum of the
|
| // kernel values.
|
| inout->mulByUnknownColor();
|
|
|