| Index: src/effects/SkLumaColorFilter.cpp
|
| diff --git a/src/effects/SkLumaColorFilter.cpp b/src/effects/SkLumaColorFilter.cpp
|
| index b1b2ffd477898932ea1b514119c6480810aa43db..f3e6e783a2f5e197fd9d0654407e4ebd6335494d 100644
|
| --- a/src/effects/SkLumaColorFilter.cpp
|
| +++ b/src/effects/SkLumaColorFilter.cpp
|
| @@ -14,6 +14,7 @@
|
| #include "gl/GrGLProcessor.h"
|
| #include "gl/builders/GrGLProgramBuilder.h"
|
| #include "GrContext.h"
|
| +#include "GrInvariantOutput.h"
|
| #include "GrTBackendProcessorFactory.h"
|
| #endif
|
|
|
| @@ -111,10 +112,10 @@ public:
|
| private:
|
| virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE { return true; }
|
|
|
| - virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
|
| + virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE {
|
| // The output is always black. The alpha value for the color passed in is arbitrary.
|
| inout->setToOther(kRGB_GrColorComponentFlags, GrColorPackRGBA(0, 0, 0, 0),
|
| - InvariantOutput::kWill_ReadInput);
|
| + GrInvariantOutput::kWill_ReadInput);
|
| }
|
| };
|
|
|
|
|