| Index: src/core/SkRecordDraw.cpp
|
| diff --git a/src/core/SkRecordDraw.cpp b/src/core/SkRecordDraw.cpp
|
| index 560607937d071f0a3ea4feb4c43f596daca781b1..46b65d7dc3f75810e779f970858d7eb64dfb7637 100644
|
| --- a/src/core/SkRecordDraw.cpp
|
| +++ b/src/core/SkRecordDraw.cpp
|
| @@ -122,444 +122,215 @@ DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.co
|
| DRAW(DrawData, drawData(r.data, r.length));
|
| #undef DRAW
|
|
|
| -// This is an SkRecord visitor that fills an SkBBoxHierarchy.
|
| -//
|
| -// The interesting part here is how to calculate bounds for ops which don't
|
| -// have intrinsic bounds. What is the bounds of a Save or a Translate?
|
| -//
|
| -// We answer this by thinking about a particular definition of bounds: if I
|
| -// don't execute this op, pixels in this rectangle might draw incorrectly. So
|
| -// the bounds of a Save, a Translate, a Restore, etc. are the union of the
|
| -// bounds of Draw* ops that they might have an effect on. For any given
|
| -// Save/Restore block, the bounds of the Save, the Restore, and any other
|
| -// non-drawing ("control") ops inside are exactly the union of the bounds of
|
| -// the drawing ops inside that block.
|
| -//
|
| -// To implement this, we keep a stack of active Save blocks. As we consume ops
|
| -// inside the Save/Restore block, drawing ops are unioned with the bounds of
|
| -// the block, and control ops are stashed away for later. When we finish the
|
| -// block with a Restore, our bounds are complete, and we go back and fill them
|
| -// in for all the control ops we stashed away.
|
| -class FillBounds : SkNoncopyable {
|
| -public:
|
| - FillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh)
|
| - : fCullRect(cullRect)
|
| - , fBounds(record.count()) {
|
| - // Calculate bounds for all ops. This won't go quite in order, so we'll need
|
| - // to store the bounds separately then feed them in to the BBH later in order.
|
| - fCTM = &SkMatrix::I();
|
| - fCurrentClipBounds = fCullRect;
|
| - for (fCurrentOp = 0; fCurrentOp < record.count(); fCurrentOp++) {
|
| - record.visit<void>(fCurrentOp, *this);
|
| - }
|
| -
|
| - // If we have any lingering unpaired Saves, simulate restores to make
|
| - // sure all ops in those Save blocks have their bounds calculated.
|
| - while (!fSaveStack.isEmpty()) {
|
| - this->popSaveBlock();
|
| - }
|
| -
|
| - // Any control ops not part of any Save/Restore block draw everywhere.
|
| - while (!fControlIndices.isEmpty()) {
|
| - this->popControl(fCullRect);
|
| - }
|
| +FillBounds::FillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh)
|
| + : fNumRecords(record.count())
|
| + , fBBH(bbh)
|
| + , fCullRect(cullRect)
|
| + , fBounds(record.count()) {
|
| + // Calculate bounds for all ops. This won't go quite in order, so we'll need
|
| + // to store the bounds separately then feed them in to the BBH later in order.
|
| + fCTM = &SkMatrix::I();
|
| + fCurrentClipBounds = fCullRect;
|
| +}
|
|
|
| - // Finally feed all stored bounds into the BBH. They'll be returned in this order.
|
| - SkASSERT(bbh);
|
| - bbh->insert(&fBounds, record.count());
|
| +void FillBounds::cleanUp() {
|
| + // If we have any lingering unpaired Saves, simulate restores to make
|
| + // sure all ops in those Save blocks have their bounds calculated.
|
| + while (!fSaveStack.isEmpty()) {
|
| + this->popSaveBlock();
|
| }
|
|
|
| - template <typename T> void operator()(const T& op) {
|
| - this->updateCTM(op);
|
| - this->updateClipBounds(op);
|
| - this->trackBounds(op);
|
| + // Any control ops not part of any Save/Restore block draw everywhere.
|
| + while (!fControlIndices.isEmpty()) {
|
| + this->popControl(fCullRect);
|
| }
|
|
|
| -private:
|
| - // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
|
| - typedef SkRect Bounds;
|
| -
|
| - struct SaveBounds {
|
| - int controlOps; // Number of control ops in this Save block, including the Save.
|
| - Bounds bounds; // Bounds of everything in the block.
|
| - const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block.
|
| - };
|
| -
|
| - // Only Restore and SetMatrix change the CTM.
|
| - template <typename T> void updateCTM(const T&) {}
|
| - void updateCTM(const Restore& op) { fCTM = &op.matrix; }
|
| - void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; }
|
| -
|
| - // Most ops don't change the clip.
|
| - template <typename T> void updateClipBounds(const T&) {}
|
| -
|
| - // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already.
|
| - void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); }
|
| - void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
|
| - void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
|
| - void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
|
| -
|
| - // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
|
| - void updateClipBoundsForClipOp(const SkIRect& devBounds) {
|
| - Bounds clip = SkRect::Make(devBounds);
|
| - // We don't call adjustAndMap() because as its last step it would intersect the adjusted
|
| - // clip bounds with the previous clip, exactly what we can't do when the clip grows.
|
| - fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : fCullRect;
|
| + // Finally feed all stored bounds into the BBH. They'll be returned in this order.
|
| + // TODO: resume use of the assert once saveLayer collection is moved into SkPicture ctor
|
| + //SkASSERT(bbh);
|
| + if (fBBH) {
|
| + fBBH->insert(&fBounds, fNumRecords);
|
| }
|
| +}
|
|
|
| - // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
|
| - void updateClipBounds(const Restore& op) {
|
| - // This is just like the clip ops above, but we need to skip the effects (if any) of our
|
| - // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our
|
| - // devBounds reflect the state of the world after the saveLayer/restore block is done,
|
| - // so they are not affected by the saveLayer's paint.
|
| - const int kSavesToIgnore = 1;
|
| - Bounds clip = SkRect::Make(op.devBounds);
|
| - fCurrentClipBounds =
|
| - this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : fCullRect;
|
| - }
|
| +// The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
|
| +void FillBounds::updateClipBoundsForClipOp(const SkIRect& devBounds) {
|
| + Bounds clip = SkRect::Make(devBounds);
|
| + // We don't call adjustAndMap() because as its last step it would intersect the adjusted
|
| + // clip bounds with the previous clip, exactly what we can't do when the clip grows.
|
| + fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : fCullRect;
|
| +}
|
|
|
| - // We also take advantage of SaveLayer bounds when present to further cut the clip down.
|
| - void updateClipBounds(const SaveLayer& op) {
|
| - if (op.bounds) {
|
| - // adjustAndMap() intersects these layer bounds with the previous clip for us.
|
| - fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
|
| +static bool paint_may_affect_transparent_black(const SkPaint* paint) {
|
| + if (paint) {
|
| + // FIXME: this is very conservative
|
| + if (paint->getImageFilter() || paint->getColorFilter()) {
|
| + return true;
|
| }
|
| - }
|
|
|
| - // The bounds of these ops must be calculated when we hit the Restore
|
| - // from the bounds of the ops in the same Save block.
|
| - void trackBounds(const Save&) { this->pushSaveBlock(NULL); }
|
| - void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
|
| - void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
|
| -
|
| - void trackBounds(const SetMatrix&) { this->pushControl(); }
|
| - void trackBounds(const ClipRect&) { this->pushControl(); }
|
| - void trackBounds(const ClipRRect&) { this->pushControl(); }
|
| - void trackBounds(const ClipPath&) { this->pushControl(); }
|
| - void trackBounds(const ClipRegion&) { this->pushControl(); }
|
| - void trackBounds(const PushCull&) { this->pushControl(); }
|
| - void trackBounds(const PopCull&) { this->pushControl(); }
|
| - void trackBounds(const BeginCommentGroup&) { this->pushControl(); }
|
| - void trackBounds(const AddComment&) { this->pushControl(); }
|
| - void trackBounds(const EndCommentGroup&) { this->pushControl(); }
|
| - void trackBounds(const DrawData&) { this->pushControl(); }
|
| -
|
| - // For all other ops, we can calculate and store the bounds directly now.
|
| - template <typename T> void trackBounds(const T& op) {
|
| - fBounds[fCurrentOp] = this->bounds(op);
|
| - this->updateSaveBounds(fBounds[fCurrentOp]);
|
| - }
|
| -
|
| - void pushSaveBlock(const SkPaint* paint) {
|
| - // Starting a new Save block. Push a new entry to represent that.
|
| - SaveBounds sb;
|
| - sb.controlOps = 0;
|
| - // If the paint affects transparent black, the bound shouldn't be smaller
|
| - // than the current clip bounds.
|
| - sb.bounds =
|
| - PaintMayAffectTransparentBlack(paint) ? fCurrentClipBounds : Bounds::MakeEmpty();
|
| - sb.paint = paint;
|
| -
|
| - fSaveStack.push(sb);
|
| - this->pushControl();
|
| - }
|
| -
|
| - static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
|
| - if (paint) {
|
| - // FIXME: this is very conservative
|
| - if (paint->getImageFilter() || paint->getColorFilter()) {
|
| - return true;
|
| - }
|
| -
|
| - // Unusual Xfermodes require us to process a saved layer
|
| - // even with operations outisde the clip.
|
| - // For example, DstIn is used by masking layers.
|
| - // https://code.google.com/p/skia/issues/detail?id=1291
|
| - // https://crbug.com/401593
|
| - SkXfermode* xfermode = paint->getXfermode();
|
| - SkXfermode::Mode mode;
|
| - // SrcOver is ok, and is also the common case with a NULL xfermode.
|
| - // So we should make that the fast path and bypass the mode extraction
|
| - // and test.
|
| - if (xfermode && xfermode->asMode(&mode)) {
|
| - switch (mode) {
|
| - // For each of the following transfer modes, if the source
|
| - // alpha is zero (our transparent black), the resulting
|
| - // blended alpha is not necessarily equal to the original
|
| - // destination alpha.
|
| - case SkXfermode::kClear_Mode:
|
| - case SkXfermode::kSrc_Mode:
|
| - case SkXfermode::kSrcIn_Mode:
|
| - case SkXfermode::kDstIn_Mode:
|
| - case SkXfermode::kSrcOut_Mode:
|
| - case SkXfermode::kDstATop_Mode:
|
| - case SkXfermode::kModulate_Mode:
|
| - return true;
|
| - break;
|
| - default:
|
| - break;
|
| - }
|
| + // Unusual Xfermodes require us to process a saved layer
|
| + // even with operations outisde the clip.
|
| + // For example, DstIn is used by masking layers.
|
| + // https://code.google.com/p/skia/issues/detail?id=1291
|
| + // https://crbug.com/401593
|
| + SkXfermode* xfermode = paint->getXfermode();
|
| + SkXfermode::Mode mode;
|
| + // SrcOver is ok, and is also the common case with a NULL xfermode.
|
| + // So we should make that the fast path and bypass the mode extraction
|
| + // and test.
|
| + if (xfermode && xfermode->asMode(&mode)) {
|
| + switch (mode) {
|
| + // For each of the following transfer modes, if the source
|
| + // alpha is zero (our transparent black), the resulting
|
| + // blended alpha is not necessarily equal to the original
|
| + // destination alpha.
|
| + case SkXfermode::kClear_Mode:
|
| + case SkXfermode::kSrc_Mode:
|
| + case SkXfermode::kSrcIn_Mode:
|
| + case SkXfermode::kDstIn_Mode:
|
| + case SkXfermode::kSrcOut_Mode:
|
| + case SkXfermode::kDstATop_Mode:
|
| + case SkXfermode::kModulate_Mode:
|
| + return true;
|
| + break;
|
| + default:
|
| + break;
|
| }
|
| }
|
| - return false;
|
| - }
|
| -
|
| - Bounds popSaveBlock() {
|
| - // We're done the Save block. Apply the block's bounds to all control ops inside it.
|
| - SaveBounds sb;
|
| - fSaveStack.pop(&sb);
|
| -
|
| - while (sb.controlOps --> 0) {
|
| - this->popControl(sb.bounds);
|
| - }
|
| -
|
| - // This whole Save block may be part another Save block.
|
| - this->updateSaveBounds(sb.bounds);
|
| -
|
| - // If called from a real Restore (not a phony one for balance), it'll need the bounds.
|
| - return sb.bounds;
|
| - }
|
| -
|
| - void pushControl() {
|
| - fControlIndices.push(fCurrentOp);
|
| - if (!fSaveStack.isEmpty()) {
|
| - fSaveStack.top().controlOps++;
|
| - }
|
| - }
|
| -
|
| - void popControl(const Bounds& bounds) {
|
| - fBounds[fControlIndices.top()] = bounds;
|
| - fControlIndices.pop();
|
| - }
|
| -
|
| - void updateSaveBounds(const Bounds& bounds) {
|
| - // If we're in a Save block, expand its bounds to cover these bounds too.
|
| - if (!fSaveStack.isEmpty()) {
|
| - fSaveStack.top().bounds.join(bounds);
|
| - }
|
| - }
|
| -
|
| - // FIXME: this method could use better bounds
|
| - Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
|
| -
|
| - Bounds bounds(const Clear&) const { return fCullRect; } // Ignores the clip.
|
| - Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
|
| - Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw.
|
| -
|
| - Bounds bounds(const DrawSprite& op) const {
|
| - const SkBitmap& bm = op.bitmap;
|
| - return Bounds::MakeXYWH(op.left, op.top, bm.width(), bm.height()); // Ignores the matrix.
|
| - }
|
| -
|
| - Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
|
| - Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
|
| - Bounds bounds(const DrawRRect& op) const {
|
| - return this->adjustAndMap(op.rrect.rect(), &op.paint);
|
| - }
|
| - Bounds bounds(const DrawDRRect& op) const {
|
| - return this->adjustAndMap(op.outer.rect(), &op.paint);
|
| - }
|
| - Bounds bounds(const DrawImage& op) const {
|
| - const SkImage* image = op.image;
|
| - SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
|
| -
|
| - return this->adjustAndMap(rect, op.paint);
|
| - }
|
| - Bounds bounds(const DrawImageRect& op) const {
|
| - return this->adjustAndMap(op.dst, op.paint);
|
| - }
|
| - Bounds bounds(const DrawBitmapRectToRect& op) const {
|
| - return this->adjustAndMap(op.dst, op.paint);
|
| - }
|
| - Bounds bounds(const DrawBitmapNine& op) const {
|
| - return this->adjustAndMap(op.dst, op.paint);
|
| - }
|
| - Bounds bounds(const DrawBitmap& op) const {
|
| - const SkBitmap& bm = op.bitmap;
|
| - return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, bm.width(), bm.height()),
|
| - op.paint);
|
| - }
|
| - Bounds bounds(const DrawBitmapMatrix& op) const {
|
| - const SkBitmap& bm = op.bitmap;
|
| - SkRect dst = SkRect::MakeWH(bm.width(), bm.height());
|
| - op.matrix.mapRect(&dst);
|
| - return this->adjustAndMap(dst, op.paint);
|
| }
|
| + return false;
|
| +}
|
|
|
| - Bounds bounds(const DrawPath& op) const {
|
| - return op.path.isInverseFillType() ? fCurrentClipBounds
|
| - : this->adjustAndMap(op.path.getBounds(), &op.paint);
|
| - }
|
| - Bounds bounds(const DrawPoints& op) const {
|
| - SkRect dst;
|
| - dst.set(op.pts, op.count);
|
| +void FillBounds::pushSaveBlock(const SkPaint* paint) {
|
| + // Starting a new Save block. Push a new entry to represent that.
|
| + SaveBounds sb;
|
| + sb.controlOps = 0;
|
| + // If the paint affects transparent black, the bound shouldn't be smaller
|
| + // than the current clip bounds.
|
| + sb.bounds =
|
| + paint_may_affect_transparent_black(paint) ? fCurrentClipBounds : Bounds::MakeEmpty();
|
| + sb.paint = paint;
|
| +
|
| + fSaveStack.push(sb);
|
| + this->pushControl();
|
| +}
|
|
|
| - // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
|
| - SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
|
| - dst.outset(stroke/2, stroke/2);
|
| +FillBounds::Bounds FillBounds::popSaveBlock() {
|
| + // We're done the Save block. Apply the block's bounds to all control ops inside it.
|
| + SaveBounds sb;
|
| + fSaveStack.pop(&sb);
|
|
|
| - return this->adjustAndMap(dst, &op.paint);
|
| - }
|
| - Bounds bounds(const DrawPatch& op) const {
|
| - SkRect dst;
|
| - dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
|
| - return this->adjustAndMap(dst, &op.paint);
|
| - }
|
| - Bounds bounds(const DrawVertices& op) const {
|
| - SkRect dst;
|
| - dst.set(op.vertices, op.vertexCount);
|
| - return this->adjustAndMap(dst, &op.paint);
|
| + while (sb.controlOps --> 0) {
|
| + this->popControl(sb.bounds);
|
| }
|
|
|
| - Bounds bounds(const DrawPicture& op) const {
|
| - SkRect dst = op.picture->cullRect();
|
| - if (op.matrix) {
|
| - op.matrix->mapRect(&dst);
|
| - }
|
| - return this->adjustAndMap(dst, op.paint);
|
| - }
|
| + // This whole Save block may be part another Save block.
|
| + this->updateSaveBounds(sb.bounds);
|
|
|
| - Bounds bounds(const DrawPosText& op) const {
|
| - const int N = op.paint.countText(op.text, op.byteLength);
|
| - if (N == 0) {
|
| - return Bounds::MakeEmpty();
|
| - }
|
| -
|
| - SkRect dst;
|
| - dst.set(op.pos, N);
|
| - AdjustTextForFontMetrics(&dst, op.paint);
|
| - return this->adjustAndMap(dst, &op.paint);
|
| - }
|
| - Bounds bounds(const DrawPosTextH& op) const {
|
| - const int N = op.paint.countText(op.text, op.byteLength);
|
| - if (N == 0) {
|
| - return Bounds::MakeEmpty();
|
| - }
|
| + // If called from a real Restore (not a phony one for balance), it'll need the bounds.
|
| + return sb.bounds;
|
| +}
|
|
|
| - SkScalar left = op.xpos[0], right = op.xpos[0];
|
| - for (int i = 1; i < N; i++) {
|
| - left = SkMinScalar(left, op.xpos[i]);
|
| - right = SkMaxScalar(right, op.xpos[i]);
|
| - }
|
| - SkRect dst = { left, op.y, right, op.y };
|
| - AdjustTextForFontMetrics(&dst, op.paint);
|
| - return this->adjustAndMap(dst, &op.paint);
|
| +void FillBounds::pushControl() {
|
| + fControlIndices.push(fCurrentOp);
|
| + if (!fSaveStack.isEmpty()) {
|
| + fSaveStack.top().controlOps++;
|
| }
|
| - Bounds bounds(const DrawTextOnPath& op) const {
|
| - SkRect dst = op.path.getBounds();
|
| -
|
| - // Pad all sides by the maximum padding in any direction we'd normally apply.
|
| - SkRect pad = { 0, 0, 0, 0};
|
| - AdjustTextForFontMetrics(&pad, op.paint);
|
| -
|
| - // That maximum padding happens to always be the right pad today.
|
| - SkASSERT(pad.fLeft == -pad.fRight);
|
| - SkASSERT(pad.fTop == -pad.fBottom);
|
| - SkASSERT(pad.fRight > pad.fBottom);
|
| - dst.outset(pad.fRight, pad.fRight);
|
| +}
|
|
|
| - return this->adjustAndMap(dst, &op.paint);
|
| - }
|
| +void FillBounds::popControl(const Bounds& bounds) {
|
| + fBounds[fControlIndices.top()] = bounds;
|
| + fControlIndices.pop();
|
| +}
|
|
|
| - Bounds bounds(const DrawTextBlob& op) const {
|
| - SkRect dst = op.blob->bounds();
|
| - dst.offset(op.x, op.y);
|
| - return this->adjustAndMap(dst, &op.paint);
|
| +void FillBounds::updateSaveBounds(const Bounds& bounds) {
|
| + // If we're in a Save block, expand its bounds to cover these bounds too.
|
| + if (!fSaveStack.isEmpty()) {
|
| + fSaveStack.top().bounds.join(bounds);
|
| }
|
| +}
|
|
|
| - static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
|
| +void FillBounds::AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
|
| #ifdef SK_DEBUG
|
| - SkRect correct = *rect;
|
| + SkRect correct = *rect;
|
| #endif
|
| - // crbug.com/373785 ~~> xPad = 4x yPad
|
| - // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
|
| - const SkScalar yPad = 2.5f * paint.getTextSize(),
|
| - xPad = 4.0f * yPad;
|
| - rect->outset(xPad, yPad);
|
| + // crbug.com/373785 ~~> xPad = 4x yPad
|
| + // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
|
| + const SkScalar yPad = 2.5f * paint.getTextSize(),
|
| + xPad = 4.0f * yPad;
|
| + rect->outset(xPad, yPad);
|
| #ifdef SK_DEBUG
|
| - SkPaint::FontMetrics metrics;
|
| - paint.getFontMetrics(&metrics);
|
| - correct.fLeft += metrics.fXMin;
|
| - correct.fTop += metrics.fTop;
|
| - correct.fRight += metrics.fXMax;
|
| - correct.fBottom += metrics.fBottom;
|
| - // See skia:2862 for why we ignore small text sizes.
|
| - SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
|
| - "%f %f %f %f vs. %f %f %f %f\n",
|
| - -xPad, -yPad, +xPad, +yPad,
|
| - metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
|
| + SkPaint::FontMetrics metrics;
|
| + paint.getFontMetrics(&metrics);
|
| + correct.fLeft += metrics.fXMin;
|
| + correct.fTop += metrics.fTop;
|
| + correct.fRight += metrics.fXMax;
|
| + correct.fBottom += metrics.fBottom;
|
| + // See skia:2862 for why we ignore small text sizes.
|
| + SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
|
| + "%f %f %f %f vs. %f %f %f %f\n",
|
| + -xPad, -yPad, +xPad, +yPad,
|
| + metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
|
| #endif
|
| - }
|
| +}
|
|
|
| - // Returns true if rect was meaningfully adjusted for the effects of paint,
|
| - // false if the paint could affect the rect in unknown ways.
|
| - static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
|
| - if (paint) {
|
| - if (paint->canComputeFastBounds()) {
|
| - *rect = paint->computeFastBounds(*rect, rect);
|
| - return true;
|
| - }
|
| - return false;
|
| +// Returns true if rect was meaningfully adjusted for the effects of paint,
|
| +// false if the paint could affect the rect in unknown ways.
|
| +static bool adjust_for_paint(const SkPaint* paint, SkRect* rect) {
|
| + if (paint) {
|
| + if (paint->canComputeFastBounds()) {
|
| + *rect = paint->computeFastBounds(*rect, rect);
|
| + return true;
|
| }
|
| - return true;
|
| + return false;
|
| }
|
| + return true;
|
| +}
|
|
|
| - bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
|
| - for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
|
| - if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
|
| - return false;
|
| - }
|
| +bool FillBounds::adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore) const {
|
| + for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
|
| + if (!adjust_for_paint(fSaveStack[i].paint, rect)) {
|
| + return false;
|
| }
|
| - return true;
|
| }
|
| + return true;
|
| +}
|
|
|
| - // Adjust rect for all paints that may affect its geometry, then map it to identity space.
|
| - Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
|
| - // Inverted rectangles really confuse our BBHs.
|
| - rect.sort();
|
| -
|
| - // Adjust the rect for its own paint.
|
| - if (!AdjustForPaint(paint, &rect)) {
|
| - // The paint could do anything to our bounds. The only safe answer is the current clip.
|
| - return fCurrentClipBounds;
|
| - }
|
| -
|
| - // Adjust rect for all the paints from the SaveLayers we're inside.
|
| - if (!this->adjustForSaveLayerPaints(&rect)) {
|
| - // Same deal as above.
|
| - return fCurrentClipBounds;
|
| - }
|
| -
|
| - // Map the rect back to identity space.
|
| - fCTM->mapRect(&rect);
|
| +// Adjust rect for all paints that may affect its geometry, then map it to identity space.
|
| +FillBounds::Bounds FillBounds::adjustAndMap(SkRect rect, const SkPaint* paint) const {
|
| + // Inverted rectangles really confuse our BBHs.
|
| + rect.sort();
|
|
|
| - // Nothing can draw outside the current clip.
|
| - // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
|
| - rect.intersect(fCurrentClipBounds);
|
| - return rect;
|
| + // Adjust the rect for its own paint.
|
| + if (!adjust_for_paint(paint, &rect)) {
|
| + // The paint could do anything to our bounds. The only safe answer is the current clip.
|
| + return fCurrentClipBounds;
|
| }
|
|
|
| - // We do not guarantee anything for operations outside of the cull rect
|
| - const SkRect fCullRect;
|
| -
|
| - // Conservative identity-space bounds for each op in the SkRecord.
|
| - SkAutoTMalloc<Bounds> fBounds;
|
| + // Adjust rect for all the paints from the SaveLayers we're inside.
|
| + if (!this->adjustForSaveLayerPaints(&rect)) {
|
| + // Same deal as above.
|
| + return fCurrentClipBounds;
|
| + }
|
|
|
| - // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
|
| - // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
|
| - // identity-space bounds of the current clip (fCurrentClipBounds).
|
| - unsigned fCurrentOp;
|
| - const SkMatrix* fCTM;
|
| - Bounds fCurrentClipBounds;
|
| + // Map the rect back to identity space.
|
| + fCTM->mapRect(&rect);
|
|
|
| - // Used to track the bounds of Save/Restore blocks and the control ops inside them.
|
| - SkTDArray<SaveBounds> fSaveStack;
|
| - SkTDArray<unsigned> fControlIndices;
|
| -};
|
| + // Nothing can draw outside the current clip.
|
| + // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
|
| + rect.intersect(fCurrentClipBounds);
|
| + return rect;
|
| +}
|
|
|
| } // namespace SkRecords
|
|
|
| void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh) {
|
| - SkRecords::FillBounds(cullRect, record, bbh);
|
| + SkRecords::FillBounds visitor(cullRect, record, bbh);
|
| +
|
| + for (unsigned curOp = 0; curOp < record.count(); curOp++) {
|
| + visitor.setCurrentOp(curOp);
|
| + record.visit<void>(curOp, visitor);
|
| + }
|
| +
|
| + visitor.cleanUp();
|
| }
|
|
|