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Unified Diff: src/core/SkRecordDraw.cpp

Issue 698643002: Expose FillBounds to allow GrPictureUtils::CollectLayers to be layered on top of it (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix Windows conversion complaints Created 6 years, 1 month ago
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Index: src/core/SkRecordDraw.cpp
diff --git a/src/core/SkRecordDraw.cpp b/src/core/SkRecordDraw.cpp
index 560607937d071f0a3ea4feb4c43f596daca781b1..46b65d7dc3f75810e779f970858d7eb64dfb7637 100644
--- a/src/core/SkRecordDraw.cpp
+++ b/src/core/SkRecordDraw.cpp
@@ -122,444 +122,215 @@ DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.co
DRAW(DrawData, drawData(r.data, r.length));
#undef DRAW
-// This is an SkRecord visitor that fills an SkBBoxHierarchy.
-//
-// The interesting part here is how to calculate bounds for ops which don't
-// have intrinsic bounds. What is the bounds of a Save or a Translate?
-//
-// We answer this by thinking about a particular definition of bounds: if I
-// don't execute this op, pixels in this rectangle might draw incorrectly. So
-// the bounds of a Save, a Translate, a Restore, etc. are the union of the
-// bounds of Draw* ops that they might have an effect on. For any given
-// Save/Restore block, the bounds of the Save, the Restore, and any other
-// non-drawing ("control") ops inside are exactly the union of the bounds of
-// the drawing ops inside that block.
-//
-// To implement this, we keep a stack of active Save blocks. As we consume ops
-// inside the Save/Restore block, drawing ops are unioned with the bounds of
-// the block, and control ops are stashed away for later. When we finish the
-// block with a Restore, our bounds are complete, and we go back and fill them
-// in for all the control ops we stashed away.
-class FillBounds : SkNoncopyable {
-public:
- FillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh)
- : fCullRect(cullRect)
- , fBounds(record.count()) {
- // Calculate bounds for all ops. This won't go quite in order, so we'll need
- // to store the bounds separately then feed them in to the BBH later in order.
- fCTM = &SkMatrix::I();
- fCurrentClipBounds = fCullRect;
- for (fCurrentOp = 0; fCurrentOp < record.count(); fCurrentOp++) {
- record.visit<void>(fCurrentOp, *this);
- }
-
- // If we have any lingering unpaired Saves, simulate restores to make
- // sure all ops in those Save blocks have their bounds calculated.
- while (!fSaveStack.isEmpty()) {
- this->popSaveBlock();
- }
-
- // Any control ops not part of any Save/Restore block draw everywhere.
- while (!fControlIndices.isEmpty()) {
- this->popControl(fCullRect);
- }
+FillBounds::FillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh)
+ : fNumRecords(record.count())
+ , fBBH(bbh)
+ , fCullRect(cullRect)
+ , fBounds(record.count()) {
+ // Calculate bounds for all ops. This won't go quite in order, so we'll need
+ // to store the bounds separately then feed them in to the BBH later in order.
+ fCTM = &SkMatrix::I();
+ fCurrentClipBounds = fCullRect;
+}
- // Finally feed all stored bounds into the BBH. They'll be returned in this order.
- SkASSERT(bbh);
- bbh->insert(&fBounds, record.count());
+void FillBounds::cleanUp() {
+ // If we have any lingering unpaired Saves, simulate restores to make
+ // sure all ops in those Save blocks have their bounds calculated.
+ while (!fSaveStack.isEmpty()) {
+ this->popSaveBlock();
}
- template <typename T> void operator()(const T& op) {
- this->updateCTM(op);
- this->updateClipBounds(op);
- this->trackBounds(op);
+ // Any control ops not part of any Save/Restore block draw everywhere.
+ while (!fControlIndices.isEmpty()) {
+ this->popControl(fCullRect);
}
-private:
- // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
- typedef SkRect Bounds;
-
- struct SaveBounds {
- int controlOps; // Number of control ops in this Save block, including the Save.
- Bounds bounds; // Bounds of everything in the block.
- const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block.
- };
-
- // Only Restore and SetMatrix change the CTM.
- template <typename T> void updateCTM(const T&) {}
- void updateCTM(const Restore& op) { fCTM = &op.matrix; }
- void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; }
-
- // Most ops don't change the clip.
- template <typename T> void updateClipBounds(const T&) {}
-
- // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already.
- void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); }
- void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
- void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
- void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
-
- // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
- void updateClipBoundsForClipOp(const SkIRect& devBounds) {
- Bounds clip = SkRect::Make(devBounds);
- // We don't call adjustAndMap() because as its last step it would intersect the adjusted
- // clip bounds with the previous clip, exactly what we can't do when the clip grows.
- fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : fCullRect;
+ // Finally feed all stored bounds into the BBH. They'll be returned in this order.
+ // TODO: resume use of the assert once saveLayer collection is moved into SkPicture ctor
+ //SkASSERT(bbh);
+ if (fBBH) {
+ fBBH->insert(&fBounds, fNumRecords);
}
+}
- // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
- void updateClipBounds(const Restore& op) {
- // This is just like the clip ops above, but we need to skip the effects (if any) of our
- // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our
- // devBounds reflect the state of the world after the saveLayer/restore block is done,
- // so they are not affected by the saveLayer's paint.
- const int kSavesToIgnore = 1;
- Bounds clip = SkRect::Make(op.devBounds);
- fCurrentClipBounds =
- this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : fCullRect;
- }
+// The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
+void FillBounds::updateClipBoundsForClipOp(const SkIRect& devBounds) {
+ Bounds clip = SkRect::Make(devBounds);
+ // We don't call adjustAndMap() because as its last step it would intersect the adjusted
+ // clip bounds with the previous clip, exactly what we can't do when the clip grows.
+ fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : fCullRect;
+}
- // We also take advantage of SaveLayer bounds when present to further cut the clip down.
- void updateClipBounds(const SaveLayer& op) {
- if (op.bounds) {
- // adjustAndMap() intersects these layer bounds with the previous clip for us.
- fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
+static bool paint_may_affect_transparent_black(const SkPaint* paint) {
+ if (paint) {
+ // FIXME: this is very conservative
+ if (paint->getImageFilter() || paint->getColorFilter()) {
+ return true;
}
- }
- // The bounds of these ops must be calculated when we hit the Restore
- // from the bounds of the ops in the same Save block.
- void trackBounds(const Save&) { this->pushSaveBlock(NULL); }
- void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
- void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
-
- void trackBounds(const SetMatrix&) { this->pushControl(); }
- void trackBounds(const ClipRect&) { this->pushControl(); }
- void trackBounds(const ClipRRect&) { this->pushControl(); }
- void trackBounds(const ClipPath&) { this->pushControl(); }
- void trackBounds(const ClipRegion&) { this->pushControl(); }
- void trackBounds(const PushCull&) { this->pushControl(); }
- void trackBounds(const PopCull&) { this->pushControl(); }
- void trackBounds(const BeginCommentGroup&) { this->pushControl(); }
- void trackBounds(const AddComment&) { this->pushControl(); }
- void trackBounds(const EndCommentGroup&) { this->pushControl(); }
- void trackBounds(const DrawData&) { this->pushControl(); }
-
- // For all other ops, we can calculate and store the bounds directly now.
- template <typename T> void trackBounds(const T& op) {
- fBounds[fCurrentOp] = this->bounds(op);
- this->updateSaveBounds(fBounds[fCurrentOp]);
- }
-
- void pushSaveBlock(const SkPaint* paint) {
- // Starting a new Save block. Push a new entry to represent that.
- SaveBounds sb;
- sb.controlOps = 0;
- // If the paint affects transparent black, the bound shouldn't be smaller
- // than the current clip bounds.
- sb.bounds =
- PaintMayAffectTransparentBlack(paint) ? fCurrentClipBounds : Bounds::MakeEmpty();
- sb.paint = paint;
-
- fSaveStack.push(sb);
- this->pushControl();
- }
-
- static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
- if (paint) {
- // FIXME: this is very conservative
- if (paint->getImageFilter() || paint->getColorFilter()) {
- return true;
- }
-
- // Unusual Xfermodes require us to process a saved layer
- // even with operations outisde the clip.
- // For example, DstIn is used by masking layers.
- // https://code.google.com/p/skia/issues/detail?id=1291
- // https://crbug.com/401593
- SkXfermode* xfermode = paint->getXfermode();
- SkXfermode::Mode mode;
- // SrcOver is ok, and is also the common case with a NULL xfermode.
- // So we should make that the fast path and bypass the mode extraction
- // and test.
- if (xfermode && xfermode->asMode(&mode)) {
- switch (mode) {
- // For each of the following transfer modes, if the source
- // alpha is zero (our transparent black), the resulting
- // blended alpha is not necessarily equal to the original
- // destination alpha.
- case SkXfermode::kClear_Mode:
- case SkXfermode::kSrc_Mode:
- case SkXfermode::kSrcIn_Mode:
- case SkXfermode::kDstIn_Mode:
- case SkXfermode::kSrcOut_Mode:
- case SkXfermode::kDstATop_Mode:
- case SkXfermode::kModulate_Mode:
- return true;
- break;
- default:
- break;
- }
+ // Unusual Xfermodes require us to process a saved layer
+ // even with operations outisde the clip.
+ // For example, DstIn is used by masking layers.
+ // https://code.google.com/p/skia/issues/detail?id=1291
+ // https://crbug.com/401593
+ SkXfermode* xfermode = paint->getXfermode();
+ SkXfermode::Mode mode;
+ // SrcOver is ok, and is also the common case with a NULL xfermode.
+ // So we should make that the fast path and bypass the mode extraction
+ // and test.
+ if (xfermode && xfermode->asMode(&mode)) {
+ switch (mode) {
+ // For each of the following transfer modes, if the source
+ // alpha is zero (our transparent black), the resulting
+ // blended alpha is not necessarily equal to the original
+ // destination alpha.
+ case SkXfermode::kClear_Mode:
+ case SkXfermode::kSrc_Mode:
+ case SkXfermode::kSrcIn_Mode:
+ case SkXfermode::kDstIn_Mode:
+ case SkXfermode::kSrcOut_Mode:
+ case SkXfermode::kDstATop_Mode:
+ case SkXfermode::kModulate_Mode:
+ return true;
+ break;
+ default:
+ break;
}
}
- return false;
- }
-
- Bounds popSaveBlock() {
- // We're done the Save block. Apply the block's bounds to all control ops inside it.
- SaveBounds sb;
- fSaveStack.pop(&sb);
-
- while (sb.controlOps --> 0) {
- this->popControl(sb.bounds);
- }
-
- // This whole Save block may be part another Save block.
- this->updateSaveBounds(sb.bounds);
-
- // If called from a real Restore (not a phony one for balance), it'll need the bounds.
- return sb.bounds;
- }
-
- void pushControl() {
- fControlIndices.push(fCurrentOp);
- if (!fSaveStack.isEmpty()) {
- fSaveStack.top().controlOps++;
- }
- }
-
- void popControl(const Bounds& bounds) {
- fBounds[fControlIndices.top()] = bounds;
- fControlIndices.pop();
- }
-
- void updateSaveBounds(const Bounds& bounds) {
- // If we're in a Save block, expand its bounds to cover these bounds too.
- if (!fSaveStack.isEmpty()) {
- fSaveStack.top().bounds.join(bounds);
- }
- }
-
- // FIXME: this method could use better bounds
- Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
-
- Bounds bounds(const Clear&) const { return fCullRect; } // Ignores the clip.
- Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
- Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw.
-
- Bounds bounds(const DrawSprite& op) const {
- const SkBitmap& bm = op.bitmap;
- return Bounds::MakeXYWH(op.left, op.top, bm.width(), bm.height()); // Ignores the matrix.
- }
-
- Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
- Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
- Bounds bounds(const DrawRRect& op) const {
- return this->adjustAndMap(op.rrect.rect(), &op.paint);
- }
- Bounds bounds(const DrawDRRect& op) const {
- return this->adjustAndMap(op.outer.rect(), &op.paint);
- }
- Bounds bounds(const DrawImage& op) const {
- const SkImage* image = op.image;
- SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
-
- return this->adjustAndMap(rect, op.paint);
- }
- Bounds bounds(const DrawImageRect& op) const {
- return this->adjustAndMap(op.dst, op.paint);
- }
- Bounds bounds(const DrawBitmapRectToRect& op) const {
- return this->adjustAndMap(op.dst, op.paint);
- }
- Bounds bounds(const DrawBitmapNine& op) const {
- return this->adjustAndMap(op.dst, op.paint);
- }
- Bounds bounds(const DrawBitmap& op) const {
- const SkBitmap& bm = op.bitmap;
- return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, bm.width(), bm.height()),
- op.paint);
- }
- Bounds bounds(const DrawBitmapMatrix& op) const {
- const SkBitmap& bm = op.bitmap;
- SkRect dst = SkRect::MakeWH(bm.width(), bm.height());
- op.matrix.mapRect(&dst);
- return this->adjustAndMap(dst, op.paint);
}
+ return false;
+}
- Bounds bounds(const DrawPath& op) const {
- return op.path.isInverseFillType() ? fCurrentClipBounds
- : this->adjustAndMap(op.path.getBounds(), &op.paint);
- }
- Bounds bounds(const DrawPoints& op) const {
- SkRect dst;
- dst.set(op.pts, op.count);
+void FillBounds::pushSaveBlock(const SkPaint* paint) {
+ // Starting a new Save block. Push a new entry to represent that.
+ SaveBounds sb;
+ sb.controlOps = 0;
+ // If the paint affects transparent black, the bound shouldn't be smaller
+ // than the current clip bounds.
+ sb.bounds =
+ paint_may_affect_transparent_black(paint) ? fCurrentClipBounds : Bounds::MakeEmpty();
+ sb.paint = paint;
+
+ fSaveStack.push(sb);
+ this->pushControl();
+}
- // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
- SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
- dst.outset(stroke/2, stroke/2);
+FillBounds::Bounds FillBounds::popSaveBlock() {
+ // We're done the Save block. Apply the block's bounds to all control ops inside it.
+ SaveBounds sb;
+ fSaveStack.pop(&sb);
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawPatch& op) const {
- SkRect dst;
- dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawVertices& op) const {
- SkRect dst;
- dst.set(op.vertices, op.vertexCount);
- return this->adjustAndMap(dst, &op.paint);
+ while (sb.controlOps --> 0) {
+ this->popControl(sb.bounds);
}
- Bounds bounds(const DrawPicture& op) const {
- SkRect dst = op.picture->cullRect();
- if (op.matrix) {
- op.matrix->mapRect(&dst);
- }
- return this->adjustAndMap(dst, op.paint);
- }
+ // This whole Save block may be part another Save block.
+ this->updateSaveBounds(sb.bounds);
- Bounds bounds(const DrawPosText& op) const {
- const int N = op.paint.countText(op.text, op.byteLength);
- if (N == 0) {
- return Bounds::MakeEmpty();
- }
-
- SkRect dst;
- dst.set(op.pos, N);
- AdjustTextForFontMetrics(&dst, op.paint);
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawPosTextH& op) const {
- const int N = op.paint.countText(op.text, op.byteLength);
- if (N == 0) {
- return Bounds::MakeEmpty();
- }
+ // If called from a real Restore (not a phony one for balance), it'll need the bounds.
+ return sb.bounds;
+}
- SkScalar left = op.xpos[0], right = op.xpos[0];
- for (int i = 1; i < N; i++) {
- left = SkMinScalar(left, op.xpos[i]);
- right = SkMaxScalar(right, op.xpos[i]);
- }
- SkRect dst = { left, op.y, right, op.y };
- AdjustTextForFontMetrics(&dst, op.paint);
- return this->adjustAndMap(dst, &op.paint);
+void FillBounds::pushControl() {
+ fControlIndices.push(fCurrentOp);
+ if (!fSaveStack.isEmpty()) {
+ fSaveStack.top().controlOps++;
}
- Bounds bounds(const DrawTextOnPath& op) const {
- SkRect dst = op.path.getBounds();
-
- // Pad all sides by the maximum padding in any direction we'd normally apply.
- SkRect pad = { 0, 0, 0, 0};
- AdjustTextForFontMetrics(&pad, op.paint);
-
- // That maximum padding happens to always be the right pad today.
- SkASSERT(pad.fLeft == -pad.fRight);
- SkASSERT(pad.fTop == -pad.fBottom);
- SkASSERT(pad.fRight > pad.fBottom);
- dst.outset(pad.fRight, pad.fRight);
+}
- return this->adjustAndMap(dst, &op.paint);
- }
+void FillBounds::popControl(const Bounds& bounds) {
+ fBounds[fControlIndices.top()] = bounds;
+ fControlIndices.pop();
+}
- Bounds bounds(const DrawTextBlob& op) const {
- SkRect dst = op.blob->bounds();
- dst.offset(op.x, op.y);
- return this->adjustAndMap(dst, &op.paint);
+void FillBounds::updateSaveBounds(const Bounds& bounds) {
+ // If we're in a Save block, expand its bounds to cover these bounds too.
+ if (!fSaveStack.isEmpty()) {
+ fSaveStack.top().bounds.join(bounds);
}
+}
- static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
+void FillBounds::AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
#ifdef SK_DEBUG
- SkRect correct = *rect;
+ SkRect correct = *rect;
#endif
- // crbug.com/373785 ~~> xPad = 4x yPad
- // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
- const SkScalar yPad = 2.5f * paint.getTextSize(),
- xPad = 4.0f * yPad;
- rect->outset(xPad, yPad);
+ // crbug.com/373785 ~~> xPad = 4x yPad
+ // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
+ const SkScalar yPad = 2.5f * paint.getTextSize(),
+ xPad = 4.0f * yPad;
+ rect->outset(xPad, yPad);
#ifdef SK_DEBUG
- SkPaint::FontMetrics metrics;
- paint.getFontMetrics(&metrics);
- correct.fLeft += metrics.fXMin;
- correct.fTop += metrics.fTop;
- correct.fRight += metrics.fXMax;
- correct.fBottom += metrics.fBottom;
- // See skia:2862 for why we ignore small text sizes.
- SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
- "%f %f %f %f vs. %f %f %f %f\n",
- -xPad, -yPad, +xPad, +yPad,
- metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
+ SkPaint::FontMetrics metrics;
+ paint.getFontMetrics(&metrics);
+ correct.fLeft += metrics.fXMin;
+ correct.fTop += metrics.fTop;
+ correct.fRight += metrics.fXMax;
+ correct.fBottom += metrics.fBottom;
+ // See skia:2862 for why we ignore small text sizes.
+ SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
+ "%f %f %f %f vs. %f %f %f %f\n",
+ -xPad, -yPad, +xPad, +yPad,
+ metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
#endif
- }
+}
- // Returns true if rect was meaningfully adjusted for the effects of paint,
- // false if the paint could affect the rect in unknown ways.
- static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
- if (paint) {
- if (paint->canComputeFastBounds()) {
- *rect = paint->computeFastBounds(*rect, rect);
- return true;
- }
- return false;
+// Returns true if rect was meaningfully adjusted for the effects of paint,
+// false if the paint could affect the rect in unknown ways.
+static bool adjust_for_paint(const SkPaint* paint, SkRect* rect) {
+ if (paint) {
+ if (paint->canComputeFastBounds()) {
+ *rect = paint->computeFastBounds(*rect, rect);
+ return true;
}
- return true;
+ return false;
}
+ return true;
+}
- bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
- for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
- if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
- return false;
- }
+bool FillBounds::adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore) const {
+ for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
+ if (!adjust_for_paint(fSaveStack[i].paint, rect)) {
+ return false;
}
- return true;
}
+ return true;
+}
- // Adjust rect for all paints that may affect its geometry, then map it to identity space.
- Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
- // Inverted rectangles really confuse our BBHs.
- rect.sort();
-
- // Adjust the rect for its own paint.
- if (!AdjustForPaint(paint, &rect)) {
- // The paint could do anything to our bounds. The only safe answer is the current clip.
- return fCurrentClipBounds;
- }
-
- // Adjust rect for all the paints from the SaveLayers we're inside.
- if (!this->adjustForSaveLayerPaints(&rect)) {
- // Same deal as above.
- return fCurrentClipBounds;
- }
-
- // Map the rect back to identity space.
- fCTM->mapRect(&rect);
+// Adjust rect for all paints that may affect its geometry, then map it to identity space.
+FillBounds::Bounds FillBounds::adjustAndMap(SkRect rect, const SkPaint* paint) const {
+ // Inverted rectangles really confuse our BBHs.
+ rect.sort();
- // Nothing can draw outside the current clip.
- // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
- rect.intersect(fCurrentClipBounds);
- return rect;
+ // Adjust the rect for its own paint.
+ if (!adjust_for_paint(paint, &rect)) {
+ // The paint could do anything to our bounds. The only safe answer is the current clip.
+ return fCurrentClipBounds;
}
- // We do not guarantee anything for operations outside of the cull rect
- const SkRect fCullRect;
-
- // Conservative identity-space bounds for each op in the SkRecord.
- SkAutoTMalloc<Bounds> fBounds;
+ // Adjust rect for all the paints from the SaveLayers we're inside.
+ if (!this->adjustForSaveLayerPaints(&rect)) {
+ // Same deal as above.
+ return fCurrentClipBounds;
+ }
- // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
- // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
- // identity-space bounds of the current clip (fCurrentClipBounds).
- unsigned fCurrentOp;
- const SkMatrix* fCTM;
- Bounds fCurrentClipBounds;
+ // Map the rect back to identity space.
+ fCTM->mapRect(&rect);
- // Used to track the bounds of Save/Restore blocks and the control ops inside them.
- SkTDArray<SaveBounds> fSaveStack;
- SkTDArray<unsigned> fControlIndices;
-};
+ // Nothing can draw outside the current clip.
+ // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
+ rect.intersect(fCurrentClipBounds);
+ return rect;
+}
} // namespace SkRecords
void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh) {
- SkRecords::FillBounds(cullRect, record, bbh);
+ SkRecords::FillBounds visitor(cullRect, record, bbh);
+
+ for (unsigned curOp = 0; curOp < record.count(); curOp++) {
+ visitor.setCurrentOp(curOp);
+ record.visit<void>(curOp, visitor);
+ }
+
+ visitor.cleanUp();
}
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