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Unified Diff: src/gpu/GrPictureUtils.cpp

Issue 698643002: Expose FillBounds to allow GrPictureUtils::CollectLayers to be layered on top of it (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix Windows conversion complaints Created 6 years, 1 month ago
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Index: src/gpu/GrPictureUtils.cpp
diff --git a/src/gpu/GrPictureUtils.cpp b/src/gpu/GrPictureUtils.cpp
index 9e67fe55df4a399479d1aef3b522ffdb8eafccf7..90327f53ad1fe988b4c8a4f0a238b8a7a897fcca 100644
--- a/src/gpu/GrPictureUtils.cpp
+++ b/src/gpu/GrPictureUtils.cpp
@@ -10,6 +10,7 @@
#include "SkPaintPriv.h"
#include "SkPatchUtils.h"
#include "SkRecord.h"
+#include "SkRecordDraw.h"
#include "SkRecords.h"
SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() {
@@ -18,79 +19,37 @@ SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() {
return gGPUID;
}
-// This looks silly, I know. Why not just use SkRect::MakeLargest()?
-// In practice, this is well large enough, and it has a few extra advantages:
-// it fits in an SkIRect, and we can munge it a little in both SkRect and
-// SKIRect space without worrying about overflow.
-static const SkRect kUnbounded = { -2e9f, -2e9f, 2e9f, 2e9f };
-
namespace SkRecords {
// SkRecord visitor to gather saveLayer/restore information.
class CollectLayers : SkNoncopyable {
public:
- CollectLayers(const SkPicture* pict, GrAccelData* accelData)
+ CollectLayers(const SkPicture* pict, SkBBoxHierarchy* bbh, GrAccelData* accelData)
: fPictureID(pict->uniqueID())
, fSaveLayersInStack(0)
- , fAccelData(accelData) {
-
- // Calculate bounds for all ops. This won't go quite in order, so we'll need
- // to store the bounds separately then feed them in to the BBH later in order.
- fCTM = &SkMatrix::I();
- fCurrentClipBounds = kUnbounded;
-
- if (NULL == pict->fRecord.get()) {
- return;
- }
-
- fBounds.reset(pict->fRecord->count());
-
- for (fCurrentOp = 0; fCurrentOp < pict->fRecord->count(); ++fCurrentOp) {
- pict->fRecord->visit<void>(fCurrentOp, *this);
- }
+ , fAccelData(accelData)
+ , fFillBounds(pict->cullRect(), *pict->fRecord, bbh) {
+ }
- // If we have any lingering unpaired Saves, simulate restores to make
- // sure all ops in those Save blocks have their bounds calculated.
- while (!fSaveStack.isEmpty()) {
- this->popSaveBlock();
- }
+ void setCurrentOp(unsigned currentOp) { fFillBounds.setCurrentOp(currentOp); }
+ void cleanUp() {
+ fFillBounds.cleanUp();
- // Any control ops not part of any Save/Restore block draw everywhere.
- while (!fControlIndices.isEmpty()) {
- this->popControl(kUnbounded);
- }
-
- //--------- LAYER HOISTING
while (!fSaveLayerStack.isEmpty()) {
this->popSaveLayerInfo();
}
- //--------- LAYER HOISTING
}
template <typename T> void operator()(const T& op) {
- this->updateCTM(op);
- this->updateClipBounds(op);
- this->trackBounds(op);
- //--------- LAYER HOISTING
+ fFillBounds(op);
this->trackSaveLayers(op);
- //--------- LAYER HOISTING
}
private:
- // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
- typedef SkRect Bounds;
-
- struct SaveBounds {
- int controlOps; // Number of control ops in this Save block, including the Save.
- Bounds bounds; // Bounds of everything in the block.
- const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block.
- };
-
- //--------- LAYER HOISTING
class SaveLayerInfo {
public:
SaveLayerInfo() { }
- SaveLayerInfo(int opIndex, bool isSaveLayer, const SkPaint* paint, const Bounds& clipBound)
+ SaveLayerInfo(int opIndex, bool isSaveLayer, const SkPaint* paint, const FillBounds::Bounds& clipBound)
: fStartIndex(opIndex)
, fIsSaveLayer(isSaveLayer)
, fHasNestedSaveLayer(false)
@@ -102,325 +61,16 @@ private:
bool fIsSaveLayer;
bool fHasNestedSaveLayer;
const SkPaint* fPaint;
- Bounds fClipBound;
+ FillBounds::Bounds fClipBound;
};
- //--------- LAYER HOISTING
-
- // Only Restore and SetMatrix change the CTM.
- template <typename T> void updateCTM(const T&) {}
- void updateCTM(const Restore& op) { fCTM = &op.matrix; }
- void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; }
-
- // Most ops don't change the clip.
- template <typename T> void updateClipBounds(const T&) {}
-
- // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already.
- void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); }
- void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
- void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
- void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
-
- // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
- void updateClipBoundsForClipOp(const SkIRect& devBounds) {
- Bounds clip = SkRect::Make(devBounds);
- // We don't call adjustAndMap() because as its last step it would intersect the adjusted
- // clip bounds with the previous clip, exactly what we can't do when the clip grows.
- fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : kUnbounded;
- }
-
- // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
- void updateClipBounds(const Restore& op) {
- // This is just like the clip ops above, but we need to skip the effects (if any) of our
- // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our
- // devBounds reflect the state of the world after the saveLayer/restore block is done,
- // so they are not affected by the saveLayer's paint.
- const int kSavesToIgnore = 1;
- Bounds clip = SkRect::Make(op.devBounds);
- fCurrentClipBounds =
- this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : kUnbounded;
- }
-
- // We also take advantage of SaveLayer bounds when present to further cut the clip down.
- void updateClipBounds(const SaveLayer& op) {
- if (op.bounds) {
- // adjustAndMap() intersects these layer bounds with the previous clip for us.
- fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
- }
- }
-
- // The bounds of these ops must be calculated when we hit the Restore
- // from the bounds of the ops in the same Save block.
- void trackBounds(const Save&) { this->pushSaveBlock(NULL); }
- void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
- void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
-
- void trackBounds(const SetMatrix&) { this->pushControl(); }
- void trackBounds(const ClipRect&) { this->pushControl(); }
- void trackBounds(const ClipRRect&) { this->pushControl(); }
- void trackBounds(const ClipPath&) { this->pushControl(); }
- void trackBounds(const ClipRegion&) { this->pushControl(); }
- void trackBounds(const PushCull&) { this->pushControl(); }
- void trackBounds(const PopCull&) { this->pushControl(); }
- void trackBounds(const BeginCommentGroup&) { this->pushControl(); }
- void trackBounds(const AddComment&) { this->pushControl(); }
- void trackBounds(const EndCommentGroup&) { this->pushControl(); }
- void trackBounds(const DrawData&) { this->pushControl(); }
-
- // For all other ops, we can calculate and store the bounds directly now.
- template <typename T> void trackBounds(const T& op) {
- fBounds[fCurrentOp] = this->bounds(op);
- this->updateSaveBounds(fBounds[fCurrentOp]);
- }
-
- void pushSaveBlock(const SkPaint* paint) {
- // Starting a new Save block. Push a new entry to represent that.
- SaveBounds sb = { 0, Bounds::MakeEmpty(), paint };
- fSaveStack.push(sb);
- this->pushControl();
- }
-
- static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
- if (paint) {
- // FIXME: this is very conservative
- if (paint->getImageFilter() || paint->getColorFilter()) {
- return true;
- }
-
- // Unusual Xfermodes require us to process a saved layer
- // even with operations outisde the clip.
- // For example, DstIn is used by masking layers.
- // https://code.google.com/p/skia/issues/detail?id=1291
- // https://crbug.com/401593
- SkXfermode* xfermode = paint->getXfermode();
- SkXfermode::Mode mode;
- // SrcOver is ok, and is also the common case with a NULL xfermode.
- // So we should make that the fast path and bypass the mode extraction
- // and test.
- if (xfermode && xfermode->asMode(&mode)) {
- switch (mode) {
- // For each of the following transfer modes, if the source
- // alpha is zero (our transparent black), the resulting
- // blended alpha is not necessarily equal to the original
- // destination alpha.
- case SkXfermode::kClear_Mode:
- case SkXfermode::kSrc_Mode:
- case SkXfermode::kSrcIn_Mode:
- case SkXfermode::kDstIn_Mode:
- case SkXfermode::kSrcOut_Mode:
- case SkXfermode::kDstATop_Mode:
- case SkXfermode::kModulate_Mode:
- return true;
- break;
- default:
- break;
- }
- }
- }
- return false;
- }
-
- Bounds popSaveBlock() {
- // We're done the Save block. Apply the block's bounds to all control ops inside it.
- SaveBounds sb;
- fSaveStack.pop(&sb);
-
- // If the paint affects transparent black, we can't trust any of our calculated bounds.
- const Bounds& bounds =
- PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.bounds;
-
- while (sb.controlOps-- > 0) {
- this->popControl(bounds);
- }
-
- // This whole Save block may be part another Save block.
- this->updateSaveBounds(bounds);
-
- // If called from a real Restore (not a phony one for balance), it'll need the bounds.
- return bounds;
- }
-
- void pushControl() {
- fControlIndices.push(fCurrentOp);
- if (!fSaveStack.isEmpty()) {
- fSaveStack.top().controlOps++;
- }
- }
-
- void popControl(const Bounds& bounds) {
- fBounds[fControlIndices.top()] = bounds;
- fControlIndices.pop();
- }
-
- void updateSaveBounds(const Bounds& bounds) {
- // If we're in a Save block, expand its bounds to cover these bounds too.
- if (!fSaveStack.isEmpty()) {
- fSaveStack.top().bounds.join(bounds);
- }
- }
-
- // FIXME: this method could use better bounds
- Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
-
- Bounds bounds(const Clear&) const { return kUnbounded; } // Ignores the clip.
- Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
- Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw.
-
- Bounds bounds(const DrawSprite& op) const {
- const SkBitmap& bm = op.bitmap;
- return Bounds::Make(SkIRect::MakeXYWH(op.left, op.top, bm.width(), bm.height())); // Ignores the matrix.
- }
-
- Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
- Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
- Bounds bounds(const DrawRRect& op) const {
- return this->adjustAndMap(op.rrect.rect(), &op.paint);
- }
- Bounds bounds(const DrawDRRect& op) const {
- return this->adjustAndMap(op.outer.rect(), &op.paint);
- }
- Bounds bounds(const DrawImage& op) const {
- const SkImage* image = op.image;
- SkRect rect = SkRect::MakeXYWH(op.left, op.top,
- SkIntToScalar(image->width()), SkIntToScalar(image->height()));
-
- return this->adjustAndMap(rect, op.paint);
- }
- Bounds bounds(const DrawImageRect& op) const {
- return this->adjustAndMap(op.dst, op.paint);
- }
- Bounds bounds(const DrawBitmapRectToRect& op) const {
- return this->adjustAndMap(op.dst, op.paint);
- }
- Bounds bounds(const DrawBitmapNine& op) const {
- return this->adjustAndMap(op.dst, op.paint);
- }
- Bounds bounds(const DrawBitmap& op) const {
- const SkBitmap& bm = op.bitmap;
- return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, SkIntToScalar(bm.width()), SkIntToScalar(bm.height())),
- op.paint);
- }
- Bounds bounds(const DrawBitmapMatrix& op) const {
- const SkBitmap& bm = op.bitmap;
- SkRect dst = SkRect::Make(SkIRect::MakeWH(bm.width(), bm.height()));
- op.matrix.mapRect(&dst);
- return this->adjustAndMap(dst, op.paint);
- }
-
- Bounds bounds(const DrawPath& op) const {
- return op.path.isInverseFillType() ? fCurrentClipBounds
- : this->adjustAndMap(op.path.getBounds(), &op.paint);
- }
- Bounds bounds(const DrawPoints& op) const {
- SkRect dst;
- dst.set(op.pts, op.count);
-
- // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
- SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
- dst.outset(stroke / 2, stroke / 2);
-
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawPatch& op) const {
- SkRect dst;
- dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawVertices& op) const {
- SkRect dst;
- dst.set(op.vertices, op.vertexCount);
- return this->adjustAndMap(dst, &op.paint);
- }
-
- Bounds bounds(const DrawPicture& op) const {
- SkRect dst = op.picture->cullRect();
- if (op.matrix) {
- op.matrix->mapRect(&dst);
- }
- return this->adjustAndMap(dst, op.paint);
- }
-
- Bounds bounds(const DrawPosText& op) const {
- const int N = op.paint.countText(op.text, op.byteLength);
- if (N == 0) {
- return Bounds::MakeEmpty();
- }
-
- SkRect dst;
- dst.set(op.pos, N);
- AdjustTextForFontMetrics(&dst, op.paint);
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawPosTextH& op) const {
- const int N = op.paint.countText(op.text, op.byteLength);
- if (N == 0) {
- return Bounds::MakeEmpty();
- }
-
- SkScalar left = op.xpos[0], right = op.xpos[0];
- for (int i = 1; i < N; i++) {
- left = SkMinScalar(left, op.xpos[i]);
- right = SkMaxScalar(right, op.xpos[i]);
- }
- SkRect dst = { left, op.y, right, op.y };
- AdjustTextForFontMetrics(&dst, op.paint);
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawTextOnPath& op) const {
- SkRect dst = op.path.getBounds();
-
- // Pad all sides by the maximum padding in any direction we'd normally apply.
- SkRect pad = { 0, 0, 0, 0 };
- AdjustTextForFontMetrics(&pad, op.paint);
-
- // That maximum padding happens to always be the right pad today.
- SkASSERT(pad.fLeft == -pad.fRight);
- SkASSERT(pad.fTop == -pad.fBottom);
- SkASSERT(pad.fRight > pad.fBottom);
- dst.outset(pad.fRight, pad.fRight);
-
- return this->adjustAndMap(dst, &op.paint);
- }
-
- Bounds bounds(const DrawTextBlob& op) const {
- SkRect dst = op.blob->bounds();
- dst.offset(op.x, op.y);
- return this->adjustAndMap(dst, &op.paint);
- }
-
- static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
-#ifdef SK_DEBUG
- SkRect correct = *rect;
-#endif
- // crbug.com/373785 ~~> xPad = 4x yPad
- // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
- const SkScalar yPad = 2.5f * paint.getTextSize(),
- xPad = 4.0f * yPad;
- rect->outset(xPad, yPad);
-#ifdef SK_DEBUG
- SkPaint::FontMetrics metrics;
- paint.getFontMetrics(&metrics);
- correct.fLeft += metrics.fXMin;
- correct.fTop += metrics.fTop;
- correct.fRight += metrics.fXMax;
- correct.fBottom += metrics.fBottom;
- // See skia:2862 for why we ignore small text sizes.
- SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
- "%f %f %f %f vs. %f %f %f %f\n",
- -xPad, -yPad, +xPad, +yPad,
- metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
-#endif
- }
-
- //--------- LAYER HOISTING
template <typename T> void trackSaveLayers(const T& op) {
/* most ops aren't involved in saveLayers */
}
void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL); }
- void trackSaveLayers(const SaveLayer& sl) {
- this->pushSaveLayerInfo(true, sl.paint);
- }
+ void trackSaveLayers(const SaveLayer& sl) { this->pushSaveLayerInfo(true, sl.paint); }
void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); }
+
void trackSaveLayers(const DrawPicture& dp) {
// For sub-pictures, we wrap their layer information within the parent
// picture's rendering hierarchy
@@ -429,9 +79,9 @@ private:
for (int i = 0; i < childData->numSaveLayers(); ++i) {
const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i);
- Bounds newClip(fCurrentClipBounds);
+ FillBounds::Bounds newClip(fFillBounds.currentClipBounds());
- if (!newClip.intersect(this->adjustAndMap(src.fBounds, dp.paint))) {
+ if (!newClip.intersect(fFillBounds.adjustAndMap(src.fBounds, dp.paint))) {
continue;
}
@@ -446,7 +96,7 @@ private:
dst.fBounds = newClip;
dst.fLocalMat = src.fLocalMat;
dst.fPreMat = src.fPreMat;
- dst.fPreMat.postConcat(*fCTM);
+ dst.fPreMat.postConcat(fFillBounds.ctm());
if (src.fPaint) {
dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint));
}
@@ -477,7 +127,8 @@ private:
++fSaveLayersInStack;
}
- fSaveLayerStack.push(SaveLayerInfo(fCurrentOp, isSaveLayer, paint, fCurrentClipBounds));
+ fSaveLayerStack.push(SaveLayerInfo(fFillBounds.currentOp(), isSaveLayer, paint,
+ fFillBounds.currentClipBounds()));
}
void popSaveLayerInfo() {
@@ -499,89 +150,26 @@ private:
SkASSERT(NULL == slInfo.fPicture); // This layer is in the top-most picture
- slInfo.fBounds = fBounds[sli.fStartIndex];
+ slInfo.fBounds = fFillBounds.getBounds(sli.fStartIndex);
slInfo.fBounds.intersect(sli.fClipBound);
- slInfo.fLocalMat = *fCTM;
+ slInfo.fLocalMat = fFillBounds.ctm();
slInfo.fPreMat = SkMatrix::I();
if (sli.fPaint) {
slInfo.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint));
}
slInfo.fSaveLayerOpID = sli.fStartIndex;
- slInfo.fRestoreOpID = fCurrentOp;
+ slInfo.fRestoreOpID = fFillBounds.currentOp();
slInfo.fHasNestedLayers = sli.fHasNestedSaveLayer;
slInfo.fIsNested = fSaveLayersInStack > 0;
}
- //--------- LAYER HOISTING
-
- // Returns true if rect was meaningfully adjusted for the effects of paint,
- // false if the paint could affect the rect in unknown ways.
- static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
- if (paint) {
- if (paint->canComputeFastBounds()) {
- *rect = paint->computeFastBounds(*rect, rect);
- return true;
- }
- return false;
- }
- return true;
- }
- bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
- for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
- if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
- return false;
- }
- }
- return true;
- }
-
- // Adjust rect for all paints that may affect its geometry, then map it to identity space.
- Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
- // Inverted rectangles really confuse our BBHs.
- rect.sort();
-
- // Adjust the rect for its own paint.
- if (!AdjustForPaint(paint, &rect)) {
- // The paint could do anything to our bounds. The only safe answer is the current clip.
- return fCurrentClipBounds;
- }
-
- // Adjust rect for all the paints from the SaveLayers we're inside.
- if (!this->adjustForSaveLayerPaints(&rect)) {
- // Same deal as above.
- return fCurrentClipBounds;
- }
-
- // Map the rect back to identity space.
- fCTM->mapRect(&rect);
-
- // Nothing can draw outside the current clip.
- // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
- rect.intersect(fCurrentClipBounds);
- return rect;
- }
-
- // Conservative identity-space bounds for each op in the SkRecord.
- SkAutoTMalloc<Bounds> fBounds;
-
- // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
- // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
- // identity-space bounds of the current clip (fCurrentClipBounds).
- unsigned fCurrentOp;
- const SkMatrix* fCTM;
- Bounds fCurrentClipBounds;
-
- // Used to track the bounds of Save/Restore blocks and the control ops inside them.
- SkTDArray<SaveBounds> fSaveStack;
- SkTDArray<unsigned> fControlIndices;
-
- //--------- LAYER HOISTING
// Used to collect saveLayer information for layer hoisting
uint32_t fPictureID;
int fSaveLayersInStack;
SkTDArray<SaveLayerInfo> fSaveLayerStack;
GrAccelData* fAccelData;
- //--------- LAYER HOISTING
+
+ SkRecords::FillBounds fFillBounds;
};
} // namespace SkRecords
@@ -605,7 +193,15 @@ const GrAccelData* GPUOptimize(const SkPicture* pict) {
pict->EXPERIMENTAL_addAccelData(data);
- SkRecords::CollectLayers collector(pict, data);
+ SkRecords::CollectLayers visitor(pict, NULL, data);
+
+ const SkRecord& record = *pict->fRecord;
+ for (unsigned curOp = 0; curOp < record.count(); curOp++) {
+ visitor.setCurrentOp(curOp);
+ record.visit<void>(curOp, visitor);
+ }
+
+ visitor.cleanUp();
return data;
}
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