| Index: src/gpu/gl/GrGLTexture.cpp
|
| diff --git a/src/gpu/gl/GrGLTexture.cpp b/src/gpu/gl/GrGLTexture.cpp
|
| index 8cf574ba15bb2d15bce3ce5e49d7534e4bab892c..d9db6ea2a2c652d0bab1a7c3e88c1ad39cd4086b 100644
|
| --- a/src/gpu/gl/GrGLTexture.cpp
|
| +++ b/src/gpu/gl/GrGLTexture.cpp
|
| @@ -8,46 +8,30 @@
|
| #include "GrGLTexture.h"
|
| #include "GrGpuGL.h"
|
|
|
| -#define GPUGL static_cast<GrGpuGL*>(getGpu())
|
| -
|
| +#define GPUGL static_cast<GrGpuGL*>(this->getGpu())
|
| #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
|
|
|
| -void GrGLTexture::init(GrGpuGL* gpu,
|
| - const GrSurfaceDesc& desc,
|
| - const IDDesc& idDesc,
|
| - const GrGLRenderTarget::IDDesc* rtIDDesc) {
|
| +// Because this class is virtually derived from GrSurface we must explicitly call its constructor.
|
| +GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc)
|
| + : GrSurface(gpu, idDesc.fIsWrapped, desc)
|
| + , INHERITED(gpu, idDesc.fIsWrapped, desc) {
|
| + this->init(desc, idDesc);
|
| + this->registerWithCache();
|
| +}
|
| +
|
| +GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, Derived)
|
| + : GrSurface(gpu, idDesc.fIsWrapped, desc)
|
| + , INHERITED(gpu, idDesc.fIsWrapped, desc) {
|
| + this->init(desc, idDesc);
|
| +}
|
|
|
| +void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) {
|
| SkASSERT(0 != idDesc.fTextureID);
|
| -
|
| fTexParams.invalidate();
|
| fTexParamsTimestamp = GrGpu::kExpiredTimestamp;
|
| fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(),
|
| idDesc.fTextureID,
|
| idDesc.fIsWrapped)));
|
| -
|
| - if (rtIDDesc) {
|
| - GrGLIRect vp;
|
| - vp.fLeft = 0;
|
| - vp.fWidth = desc.fWidth;
|
| - vp.fBottom = 0;
|
| - vp.fHeight = desc.fHeight;
|
| -
|
| - fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtIDDesc, vp, fTexIDObj, this)));
|
| - }
|
| - this->registerWithCache();
|
| -}
|
| -
|
| -GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc)
|
| - : INHERITED(gpu, idDesc.fIsWrapped, desc) {
|
| - this->init(gpu, desc, idDesc, NULL);
|
| -}
|
| -
|
| -GrGLTexture::GrGLTexture(GrGpuGL* gpu,
|
| - const GrSurfaceDesc& desc,
|
| - const IDDesc& idDesc,
|
| - const GrGLRenderTarget::IDDesc& rtIDDesc)
|
| - : INHERITED(gpu, idDesc.fIsWrapped, desc) {
|
| - this->init(gpu, desc, idDesc, &rtIDDesc);
|
| }
|
|
|
| void GrGLTexture::onRelease() {
|
|
|