| Index: src/gpu/GrDefaultGeoProcFactory.cpp
|
| diff --git a/src/gpu/GrDefaultGeoProcFactory.cpp b/src/gpu/GrDefaultGeoProcFactory.cpp
|
| deleted file mode 100644
|
| index 8e93f379b6dda98f3259547e0f132ce596bce0a5..0000000000000000000000000000000000000000
|
| --- a/src/gpu/GrDefaultGeoProcFactory.cpp
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| +++ /dev/null
|
| @@ -1,182 +0,0 @@
|
| -/*
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| - * Copyright 2014 Google Inc.
|
| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#include "GrDefaultGeoProcFactory.h"
|
| -
|
| -#include "gl/builders/GrGLProgramBuilder.h"
|
| -#include "gl/GrGLGeometryProcessor.h"
|
| -#include "GrDrawState.h"
|
| -#include "GrTBackendProcessorFactory.h"
|
| -
|
| -/*
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| - * The default Geometry Processor simply takes position and multiplies it by the uniform view
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| - * matrix. It also leaves coverage untouched. Behind the scenes, we may add per vertex color or
|
| - * local coords.
|
| - */
|
| -class DefaultGeoProc : public GrGeometryProcessor {
|
| -public:
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| - static GrGeometryProcessor* Create() {
|
| - GR_CREATE_STATIC_PROCESSOR(gDefaultGeoProc, DefaultGeoProc, ());
|
| - return SkRef(gDefaultGeoProc);
|
| - }
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| -
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| - static const char* Name() { return "DefaultGeometryProcessor"; }
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| -
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| - virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE {
|
| - return GrTBackendGeometryProcessorFactory<DefaultGeoProc>::getInstance();
|
| - }
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| -
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| - class GLProcessor : public GrGLGeometryProcessor {
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| - public:
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| - GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&)
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| - : INHERITED (factory) {}
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| -
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| - virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
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| - GrGLVertexBuilder* vs = args.fPB->getVertexShaderBuilder();
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| -
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| - // setup position varying
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| - vs->codeAppendf("%s = %s * vec3(%s, 1);", vs->glPosition(), vs->uViewM(),
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| - vs->inPosition());
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| -
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| - // output coverage in FS(pass through)
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| - GrGLGPFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder();
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| - fs->codeAppendf("%s = %s;", args.fOutput, GrGLSLExpr4(args.fInput).c_str());
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| - }
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| -
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| - static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*) {}
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| -
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| - virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {}
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| -
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| - private:
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| - typedef GrGLGeometryProcessor INHERITED;
|
| - };
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| -
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| -private:
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| - DefaultGeoProc() {}
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| -
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| - virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE {
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| - return true;
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| - }
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| -
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| - virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
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| - inout->mulByUnknownAlpha();
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| - }
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| -
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| - GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
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| -
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| - typedef GrFragmentProcessor INHERITED;
|
| -};
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| -
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| -GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DefaultGeoProc);
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| -
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| -GrGeometryProcessor* DefaultGeoProc::TestCreate(SkRandom* random,
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| - GrContext*,
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| - const GrDrawTargetCaps& caps,
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| - GrTexture*[]) {
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| - return DefaultGeoProc::Create();
|
| -}
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| -
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| -// We use these arrays to customize our default GP. We only need 4 because we omit coverage if
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| -// coverage is not requested in the flags to the create function.
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| -GrVertexAttrib kDefaultPositionGeoProc[] = {
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| - { kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding },
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| - { kVec4ub_GrVertexAttribType, sizeof(SkPoint), kCoverage_GrVertexAttribBinding },
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| -};
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| -
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| -GrVertexAttrib kDefaultPosColorGeoProc[] = {
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| - { kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding },
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| - { kVec4ub_GrVertexAttribType, sizeof(SkPoint), kColor_GrVertexAttribBinding },
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| - { kVec4ub_GrVertexAttribType, sizeof(SkPoint) + sizeof(GrColor), kCoverage_GrVertexAttribBinding },
|
| -};
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| -
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| -GrVertexAttrib kDefaultPosUVGeoProc[] = {
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| - { kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding },
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| - { kVec2f_GrVertexAttribType, sizeof(SkPoint), kLocalCoord_GrVertexAttribBinding },
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| - { kVec4ub_GrVertexAttribType, 2 * sizeof(SkPoint), kCoverage_GrVertexAttribBinding },
|
| -};
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| -
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| -GrVertexAttrib kDefaultPosColUVGeoProc[] = {
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| - { kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding },
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| - { kVec4ub_GrVertexAttribType, sizeof(SkPoint), kColor_GrVertexAttribBinding },
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| - { kVec2f_GrVertexAttribType, sizeof(SkPoint) + sizeof(GrColor), kLocalCoord_GrVertexAttribBinding },
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| - { kVec4ub_GrVertexAttribType, 2 * sizeof(SkPoint) + sizeof(GrColor), kCoverage_GrVertexAttribBinding },
|
| -};
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| -
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| -static size_t get_size(GrDefaultGeoProcFactory::GPType flag) {
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| - switch (flag) {
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| - case GrDefaultGeoProcFactory::kPosition_GPType:
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| - return GrVertexAttribTypeSize(kVec2f_GrVertexAttribType);
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| - case GrDefaultGeoProcFactory::kColor_GPType:
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| - return GrVertexAttribTypeSize(kVec4ub_GrVertexAttribType);
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| - case GrDefaultGeoProcFactory::kLocalCoord_GPType:
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| - return GrVertexAttribTypeSize(kVec2f_GrVertexAttribType);
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| - case GrDefaultGeoProcFactory::kCoverage_GPType:
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| - return GrVertexAttribTypeSize(kVec4ub_GrVertexAttribType);
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| - default:
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| - SkFAIL("Should never get here");
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| - return 0;
|
| - }
|
| -}
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| -
|
| -const GrGeometryProcessor*
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| -GrDefaultGeoProcFactory::CreateAndSetAttribs(GrDrawState* ds, uint32_t gpTypeFlags) {
|
| - SkASSERT(ds);
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| - // always atleast position in the GP
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| - size_t size = get_size(kPosition_GPType);
|
| - int count = 1;
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| -
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| - bool hasColor = SkToBool(gpTypeFlags & kColor_GPType);
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| - bool hasLocalCoord = SkToBool(gpTypeFlags & kLocalCoord_GPType);
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| - bool hasCoverage = SkToBool(gpTypeFlags & kCoverage_GPType);
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| -
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| - if (hasColor) {
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| - size += get_size(kColor_GPType);
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| - count++;
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| - if (hasLocalCoord) {
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| - size += get_size(kLocalCoord_GPType);
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| - count++;
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| - if (hasCoverage) {
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| - size += get_size(kCoverage_GPType);
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| - count++;
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| - ds->setVertexAttribs<kDefaultPosColUVGeoProc>(count, size);
|
| - } else {
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| - ds->setVertexAttribs<kDefaultPosColUVGeoProc>(count, size);
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| -
|
| - }
|
| - } else {
|
| - if (hasCoverage) {
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| - size += get_size(kCoverage_GPType);
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| - count++;
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| - ds->setVertexAttribs<kDefaultPosColorGeoProc>(count, size);
|
| - } else {
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| - ds->setVertexAttribs<kDefaultPosColorGeoProc>(count, size);
|
| - }
|
| - }
|
| - } else if (hasLocalCoord) {
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| - size += get_size(kLocalCoord_GPType);
|
| - count++;
|
| - if (hasCoverage) {
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| - size += get_size(kCoverage_GPType);
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| - count++;
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| - ds->setVertexAttribs<kDefaultPosUVGeoProc>(count, size);
|
| - } else {
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| - ds->setVertexAttribs<kDefaultPosUVGeoProc>(count, size);
|
| - }
|
| - } else if (hasCoverage) {
|
| - size += get_size(kCoverage_GPType);
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| - count++;
|
| - ds->setVertexAttribs<kDefaultPositionGeoProc>(count, size);
|
| - } else {
|
| - // Just position
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| - ds->setVertexAttribs<kDefaultPositionGeoProc>(count, size);
|
| - }
|
| - return DefaultGeoProc::Create();
|
| -}
|
| -
|
| -const GrGeometryProcessor* GrDefaultGeoProcFactory::Create() {
|
| - return DefaultGeoProc::Create();
|
| -}
|
|
|