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Unified Diff: src/gpu/GrDefaultGeoProcFactory.h

Issue 691313003: Revert of Default geometry processor (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 1 month ago
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Index: src/gpu/GrDefaultGeoProcFactory.h
diff --git a/src/gpu/GrDefaultGeoProcFactory.h b/src/gpu/GrDefaultGeoProcFactory.h
deleted file mode 100644
index 26ce66249a7d8dce1ef3b3d81c8d434d985a572f..0000000000000000000000000000000000000000
--- a/src/gpu/GrDefaultGeoProcFactory.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Copyright 2014 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef GrDefaultGeoProcFactory_DEFINED
-#define GrDefaultGeoProcFactory_DEFINED
-
-#include "GrGeometryProcessor.h"
-
-class GrDrawState;
-
-/*
- * A factory for creating default Geometry Processors which simply multiply position by the uniform
- * view matrix and wire through color, coverage, UV coords if requested. Right now this is only
- * used in the creation of optimized draw states because adding default GPs to the drawstate can
- * interfere with batching due to updating the drawstate.
- * TODO When we track geometry state separately from the draw state, we should be able use a default
- * GP with every draw call
- */
-class GrDefaultGeoProcFactory {
-public:
- // Structs for adding vertex attributes
- struct PositionAttr {
- SkPoint fPosition;
- };
-
- struct PositionCoverageAttr {
- SkPoint fPosition;
- GrColor fCoverage;
- };
-
- struct PositionColorAttr {
- SkPoint fPosition;
- SkColor fColor;
- };
-
- struct PositionColorCoverageAttr {
- SkPoint fPosition;
- SkColor fColor;
- GrColor fCoverage;
- };
-
- struct PositionLocalCoordAttr {
- SkPoint fPosition;
- SkPoint fLocalCoord;
- };
-
- struct PositionLocalCoordCoverageAttr {
- SkPoint fPosition;
- SkPoint fLocalCoord;
- GrColor fCoverage;
- };
-
- struct PositionColorLocalCoordAttr {
- SkPoint fPosition;
- GrColor fColor;
- SkPoint fLocalCoord;
- };
-
- struct PositionColorLocalCoordCoverage {
- SkPoint fPosition;
- GrColor fColor;
- SkPoint fLocalCoord;
- GrColor fCoverage;
- };
-
- enum GPType {
- kPosition_GPType = 0x0, // we ALWAYS have position
- kColor_GPType = 0x01,
- kLocalCoord_GPType = 0x02,
- kCoverage_GPType= 0x04,
- kLastGPType = kCoverage_GPType
- };
-
- // YOU MUST UNREF
- static const GrGeometryProcessor* CreateAndSetAttribs(GrDrawState*, uint32_t GPTypeFlags);
- static const GrGeometryProcessor* Create();
-};
-
-#endif
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