Index: src/core/SkMultiPictureDraw.cpp |
diff --git a/src/core/SkMultiPictureDraw.cpp b/src/core/SkMultiPictureDraw.cpp |
index defa2955f40cb47f84f7caa1156a71f704ff4673..fec272c7f66dc66f1a92481bd5f9aabccff74bc6 100644 |
--- a/src/core/SkMultiPictureDraw.cpp |
+++ b/src/core/SkMultiPictureDraw.cpp |
@@ -87,9 +87,7 @@ void SkMultiPictureDraw::draw() { |
// objects until after we're finished the tasks (which have pointers to the data). |
SkTaskGroup group; |
- for (int i = 0; i < fThreadSafeDrawData.count(); ++i) { |
- group.add(DrawData::Draw, &fThreadSafeDrawData[i]); |
- } |
+ group.batch(DrawData::Draw, fThreadSafeDrawData.begin(), fThreadSafeDrawData.count()); |
// we deliberately don't call wait() here, since the destructor will do that, this allows us |
// to continue processing gpu-data without having to wait on the cpu tasks. |