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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #if SK_SUPPORT_GPU | 8 #if SK_SUPPORT_GPU |
9 #include "GrLayerHoister.h" | 9 #include "GrLayerHoister.h" |
10 #include "GrRecordReplaceDraw.h" | 10 #include "GrRecordReplaceDraw.h" |
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80 AutoMPDReset(SkMultiPictureDraw* mpd) : fMPD(mpd) {} | 80 AutoMPDReset(SkMultiPictureDraw* mpd) : fMPD(mpd) {} |
81 ~AutoMPDReset() { fMPD->reset(); } | 81 ~AutoMPDReset() { fMPD->reset(); } |
82 }; | 82 }; |
83 | 83 |
84 void SkMultiPictureDraw::draw() { | 84 void SkMultiPictureDraw::draw() { |
85 AutoMPDReset mpdreset(this); | 85 AutoMPDReset mpdreset(this); |
86 // we place the taskgroup after the MPDReset, to ensure that we don't delete
the DrawData | 86 // we place the taskgroup after the MPDReset, to ensure that we don't delete
the DrawData |
87 // objects until after we're finished the tasks (which have pointers to the
data). | 87 // objects until after we're finished the tasks (which have pointers to the
data). |
88 | 88 |
89 SkTaskGroup group; | 89 SkTaskGroup group; |
90 for (int i = 0; i < fThreadSafeDrawData.count(); ++i) { | 90 group.batch(DrawData::Draw, fThreadSafeDrawData.begin(), fThreadSafeDrawData
.count()); |
91 group.add(DrawData::Draw, &fThreadSafeDrawData[i]); | |
92 } | |
93 // we deliberately don't call wait() here, since the destructor will do that
, this allows us | 91 // we deliberately don't call wait() here, since the destructor will do that
, this allows us |
94 // to continue processing gpu-data without having to wait on the cpu tasks. | 92 // to continue processing gpu-data without having to wait on the cpu tasks. |
95 | 93 |
96 const int count = fGPUDrawData.count(); | 94 const int count = fGPUDrawData.count(); |
97 if (0 == count) { | 95 if (0 == count) { |
98 return; | 96 return; |
99 } | 97 } |
100 | 98 |
101 #ifndef SK_IGNORE_GPU_LAYER_HOISTING | 99 #ifndef SK_IGNORE_GPU_LAYER_HOISTING |
102 GrContext* context = fGPUDrawData[0].fCanvas->getGrContext(); | 100 GrContext* context = fGPUDrawData[0].fCanvas->getGrContext(); |
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181 | 179 |
182 #ifndef SK_IGNORE_GPU_LAYER_HOISTING | 180 #ifndef SK_IGNORE_GPU_LAYER_HOISTING |
183 GrLayerHoister::UnlockLayers(context, atlasedNeedRendering); | 181 GrLayerHoister::UnlockLayers(context, atlasedNeedRendering); |
184 GrLayerHoister::UnlockLayers(context, atlasedRecycled); | 182 GrLayerHoister::UnlockLayers(context, atlasedRecycled); |
185 #if !GR_CACHE_HOISTED_LAYERS | 183 #if !GR_CACHE_HOISTED_LAYERS |
186 GrLayerHoister::PurgeCache(context); | 184 GrLayerHoister::PurgeCache(context); |
187 #endif | 185 #endif |
188 #endif | 186 #endif |
189 } | 187 } |
190 | 188 |
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