Index: Source/core/rendering/RenderFlowThread.h |
diff --git a/Source/core/rendering/RenderFlowThread.h b/Source/core/rendering/RenderFlowThread.h |
index 68a2a7a939a26b6e8640681602db8cf44afffc1a..74a6b9cb50c34fa38658469ba0c5b208af1935e2 100644 |
--- a/Source/core/rendering/RenderFlowThread.h |
+++ b/Source/core/rendering/RenderFlowThread.h |
@@ -67,6 +67,8 @@ public: |
// can easily avoid drawing the children directly. |
virtual LayerType layerTypeRequired() const override final { return NormalLayer; } |
+ virtual void flowThreadDescendantWasInserted(RenderObject*) { } |
+ |
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override final; |
virtual void addRegionToThread(RenderMultiColumnSet*) = 0; |