| Index: Source/core/rendering/RenderFlowThread.h
|
| diff --git a/Source/core/rendering/RenderFlowThread.h b/Source/core/rendering/RenderFlowThread.h
|
| index 68a2a7a939a26b6e8640681602db8cf44afffc1a..74a6b9cb50c34fa38658469ba0c5b208af1935e2 100644
|
| --- a/Source/core/rendering/RenderFlowThread.h
|
| +++ b/Source/core/rendering/RenderFlowThread.h
|
| @@ -67,6 +67,8 @@ public:
|
| // can easily avoid drawing the children directly.
|
| virtual LayerType layerTypeRequired() const override final { return NormalLayer; }
|
|
|
| + virtual void flowThreadDescendantWasInserted(RenderObject*) { }
|
| +
|
| virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override final;
|
|
|
| virtual void addRegionToThread(RenderMultiColumnSet*) = 0;
|
|
|