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Unified Diff: sky/engine/core/rendering/RenderBlock.cpp

Issue 684393002: Remove flipForWritingMode. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 2 months ago
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Index: sky/engine/core/rendering/RenderBlock.cpp
diff --git a/sky/engine/core/rendering/RenderBlock.cpp b/sky/engine/core/rendering/RenderBlock.cpp
index f41b6c1aa26a7460dab94843933c3f84dcb3223a..e5b4a3d1dcd7843227504e60a18be0594bb50bbf 100644
--- a/sky/engine/core/rendering/RenderBlock.cpp
+++ b/sky/engine/core/rendering/RenderBlock.cpp
@@ -1246,7 +1246,6 @@ void RenderBlock::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
// paints the root's background.
if (!isDocumentElement()) {
overflowBox = overflowRectForPaintRejection();
- flipForWritingMode(overflowBox);
overflowBox.moveBy(adjustedPaintOffset);
if (!overflowBox.intersects(paintInfo.rect))
return;
@@ -1309,16 +1308,14 @@ void RenderBlock::paintChildren(PaintInfo& paintInfo, const LayoutPoint& paintOf
void RenderBlock::paintChild(RenderBox* child, PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
- LayoutPoint childPoint = flipForWritingModeForChild(child, paintOffset);
if (!child->hasSelfPaintingLayer() && !child->isFloating())
- child->paint(paintInfo, childPoint);
+ child->paint(paintInfo, paintOffset);
}
void RenderBlock::paintChildAsInlineBlock(RenderBox* child, PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
- LayoutPoint childPoint = flipForWritingModeForChild(child, paintOffset);
if (!child->hasSelfPaintingLayer() && !child->isFloating())
- paintAsInlineBlock(child, paintInfo, childPoint);
+ paintAsInlineBlock(child, paintInfo, paintOffset);
}
void RenderBlock::paintAsInlineBlock(RenderObject* renderer, PaintInfo& paintInfo, const LayoutPoint& childPoint)
@@ -1593,7 +1590,6 @@ void RenderBlock::paintSelection(PaintInfo& paintInfo, const LayoutPoint& paintO
gapRectsBounds.moveBy(-paintOffset);
if (!hasLayer()) {
LayoutRect localBounds(gapRectsBounds);
- flipForWritingMode(localBounds);
gapRectsBounds = localToContainerQuad(FloatRect(localBounds), layer->renderer()).enclosingBoundingBox();
if (layer->renderer()->hasOverflowClip())
gapRectsBounds.move(layer->renderBox()->scrolledContentOffset());
@@ -1641,13 +1637,12 @@ GapRects RenderBlock::selectionGaps(RenderBlock* rootBlock, const LayoutPoint& r
// Clip out floating and positioned objects when painting selection gaps.
if (paintInfo) {
// Note that we don't clip out overflow for positioned objects. We just stick to the border box.
- LayoutRect flippedBlockRect(offsetFromRootBlock.width(), offsetFromRootBlock.height(), width(), height());
- rootBlock->flipForWritingMode(flippedBlockRect);
- flippedBlockRect.moveBy(rootBlockPhysicalPosition);
- clipOutPositionedObjects(paintInfo, flippedBlockRect.location(), positionedObjects());
+ LayoutRect blockRect(offsetFromRootBlock.width(), offsetFromRootBlock.height(), width(), height());
+ blockRect.moveBy(rootBlockPhysicalPosition);
+ clipOutPositionedObjects(paintInfo, blockRect.location(), positionedObjects());
if (isDocumentElement()) // The <body> must make sure to examine its containingBlock's positioned objects.
for (RenderBlock* cb = containingBlock(); cb && !cb->isRenderView(); cb = cb->containingBlock())
- clipOutPositionedObjects(paintInfo, LayoutPoint(cb->x(), cb->y()), cb->positionedObjects()); // FIXME: Not right for flipped writing modes.
+ clipOutPositionedObjects(paintInfo, LayoutPoint(cb->x(), cb->y()), cb->positionedObjects());
}
// FIXME: overflow: auto/scroll regions need more math here, since painting in the border box is different from painting in the padding box (one is scrolled, the other is
@@ -2109,7 +2104,6 @@ bool RenderBlock::nodeAtPoint(const HitTestRequest& request, HitTestResult& resu
// Check if we need to do anything at all.
// If we have clipping, then we can't have any spillout.
LayoutRect overflowBox = hasOverflowClip() ? borderBoxRect() : visualOverflowRect();
- flipForWritingMode(overflowBox);
overflowBox.moveBy(adjustedLocation);
if (!locationInContainer.intersects(overflowBox))
return false;
@@ -2160,7 +2154,7 @@ bool RenderBlock::nodeAtPoint(const HitTestRequest& request, HitTestResult& resu
scrolledOffset -= scrolledContentOffset();
if (hitTestContents(request, result, locationInContainer, toLayoutPoint(scrolledOffset), hitTestAction)) {
- updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - localOffset));
+ updateHitTestResult(result, locationInContainer.point() - localOffset);
return true;
}
if (hitTestAction == HitTestFloat && hitTestFloats(request, result, locationInContainer, toLayoutPoint(scrolledOffset)))
@@ -2180,7 +2174,7 @@ bool RenderBlock::nodeAtPoint(const HitTestRequest& request, HitTestResult& resu
if (hitTestAction == HitTestBlockBackground || hitTestAction == HitTestChildBlockBackground) {
LayoutRect boundsRect(adjustedLocation, size());
if (visibleToHitTestRequest(request) && locationInContainer.intersects(boundsRect)) {
- updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - localOffset));
+ updateHitTestResult(result, locationInContainer.point() - localOffset);
if (!result.addNodeToRectBasedTestResult(nodeForHitTest(), request, locationInContainer, boundsRect))
return true;
}
@@ -2201,8 +2195,7 @@ bool RenderBlock::hitTestContents(const HitTestRequest& request, HitTestResult&
if (hitTestAction == HitTestChildBlockBackgrounds)
childHitTest = HitTestChildBlockBackground;
for (RenderBox* child = lastChildBox(); child; child = child->previousSiblingBox()) {
- LayoutPoint childPoint = flipForWritingModeForChild(child, accumulatedOffset);
- if (!child->hasSelfPaintingLayer() && !child->isFloating() && child->nodeAtPoint(request, result, locationInContainer, childPoint, childHitTest))
+ if (!child->hasSelfPaintingLayer() && !child->isFloating() && child->nodeAtPoint(request, result, locationInContainer, accumulatedOffset, childHitTest))
return true;
}
}
@@ -2394,12 +2387,8 @@ PositionWithAffinity RenderBlock::positionForPoint(const LayoutPoint& point)
void RenderBlock::offsetForContents(LayoutPoint& offset) const
{
- offset = flipForWritingMode(offset);
-
if (hasOverflowClip())
offset += scrolledContentOffset();
-
- offset = flipForWritingMode(offset);
}
LayoutUnit RenderBlock::availableLogicalWidth() const
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