| Index: sky/engine/core/rendering/RenderBox.h
|
| diff --git a/sky/engine/core/rendering/RenderBox.h b/sky/engine/core/rendering/RenderBox.h
|
| index 90b23708d4b1127cee281d1d2031af04b669fa93..0571320d95b8a925d27ed42822676b88f87c1fa2 100644
|
| --- a/sky/engine/core/rendering/RenderBox.h
|
| +++ b/sky/engine/core/rendering/RenderBox.h
|
| @@ -519,14 +519,6 @@ public:
|
| virtual LayoutUnit offsetLeft() const override;
|
| virtual LayoutUnit offsetTop() const override;
|
|
|
| - LayoutPoint flipForWritingModeForChild(const RenderBox* child, const LayoutPoint&) const;
|
| - LayoutUnit flipForWritingMode(LayoutUnit position) const; // The offset is in the block direction (y for horizontal writing modes, x for vertical writing modes).
|
| - LayoutPoint flipForWritingMode(const LayoutPoint&) const;
|
| - LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const;
|
| - LayoutSize flipForWritingMode(const LayoutSize&) const;
|
| - void flipForWritingMode(LayoutRect&) const;
|
| - FloatPoint flipForWritingMode(const FloatPoint&) const;
|
| - void flipForWritingMode(FloatRect&) const;
|
| // These represent your location relative to your container as a physical offset.
|
| // In layout related methods you almost always want the logical location (e.g. x() and y()).
|
| LayoutPoint topLeftLocation() const;
|
|
|