Index: cc/resources/tile_manager.cc |
diff --git a/cc/resources/tile_manager.cc b/cc/resources/tile_manager.cc |
index 86874e75bcb7345dd08b953b0d304f01d77afa38..c785cf6fd7fec0b0b4c17985ef1be5f7540efaa0 100644 |
--- a/cc/resources/tile_manager.cc |
+++ b/cc/resources/tile_manager.cc |
@@ -541,7 +541,7 @@ void TileManager::AssignGpuMemoryToTiles( |
// If this operation becomes expensive too, only do this after some |
// resource(s) was returned. Note that in that case, one also need to |
// invalidate when releasing some resource from the pool. |
- resource_pool_->CheckBusyResources(); |
+ resource_pool_->CheckBusyResources(false); |
// Now give memory out to the tiles until we're out, and build |
// the needs-to-be-rasterized queue. |