| Index: cc/resources/tile_manager.cc
|
| diff --git a/cc/resources/tile_manager.cc b/cc/resources/tile_manager.cc
|
| index 86874e75bcb7345dd08b953b0d304f01d77afa38..c785cf6fd7fec0b0b4c17985ef1be5f7540efaa0 100644
|
| --- a/cc/resources/tile_manager.cc
|
| +++ b/cc/resources/tile_manager.cc
|
| @@ -541,7 +541,7 @@ void TileManager::AssignGpuMemoryToTiles(
|
| // If this operation becomes expensive too, only do this after some
|
| // resource(s) was returned. Note that in that case, one also need to
|
| // invalidate when releasing some resource from the pool.
|
| - resource_pool_->CheckBusyResources();
|
| + resource_pool_->CheckBusyResources(false);
|
|
|
| // Now give memory out to the tiles until we're out, and build
|
| // the needs-to-be-rasterized queue.
|
|
|