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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/tile_manager.h" | 5 #include "cc/resources/tile_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
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| 534 | 534 |
| 535 void TileManager::AssignGpuMemoryToTiles( | 535 void TileManager::AssignGpuMemoryToTiles( |
| 536 TileVector* tiles_that_need_to_be_rasterized) { | 536 TileVector* tiles_that_need_to_be_rasterized) { |
| 537 TRACE_EVENT_BEGIN0("cc", "TileManager::AssignGpuMemoryToTiles"); | 537 TRACE_EVENT_BEGIN0("cc", "TileManager::AssignGpuMemoryToTiles"); |
| 538 | 538 |
| 539 // Maintain the list of released resources that can potentially be re-used | 539 // Maintain the list of released resources that can potentially be re-used |
| 540 // or deleted. | 540 // or deleted. |
| 541 // If this operation becomes expensive too, only do this after some | 541 // If this operation becomes expensive too, only do this after some |
| 542 // resource(s) was returned. Note that in that case, one also need to | 542 // resource(s) was returned. Note that in that case, one also need to |
| 543 // invalidate when releasing some resource from the pool. | 543 // invalidate when releasing some resource from the pool. |
| 544 resource_pool_->CheckBusyResources(); | 544 resource_pool_->CheckBusyResources(false); |
| 545 | 545 |
| 546 // Now give memory out to the tiles until we're out, and build | 546 // Now give memory out to the tiles until we're out, and build |
| 547 // the needs-to-be-rasterized queue. | 547 // the needs-to-be-rasterized queue. |
| 548 unsigned schedule_priority = 1u; | 548 unsigned schedule_priority = 1u; |
| 549 all_tiles_that_need_to_be_rasterized_are_scheduled_ = true; | 549 all_tiles_that_need_to_be_rasterized_are_scheduled_ = true; |
| 550 bool had_enough_memory_to_schedule_tiles_needed_now = true; | 550 bool had_enough_memory_to_schedule_tiles_needed_now = true; |
| 551 | 551 |
| 552 MemoryUsage hard_memory_limit(global_state_.hard_memory_limit_in_bytes, | 552 MemoryUsage hard_memory_limit(global_state_.hard_memory_limit_in_bytes, |
| 553 global_state_.num_resources_limit); | 553 global_state_.num_resources_limit); |
| 554 MemoryUsage soft_memory_limit(global_state_.soft_memory_limit_in_bytes, | 554 MemoryUsage soft_memory_limit(global_state_.soft_memory_limit_in_bytes, |
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| 922 result -= other; | 922 result -= other; |
| 923 return result; | 923 return result; |
| 924 } | 924 } |
| 925 | 925 |
| 926 bool TileManager::MemoryUsage::Exceeds(const MemoryUsage& limit) const { | 926 bool TileManager::MemoryUsage::Exceeds(const MemoryUsage& limit) const { |
| 927 return memory_bytes_ > limit.memory_bytes_ || | 927 return memory_bytes_ > limit.memory_bytes_ || |
| 928 resource_count_ > limit.resource_count_; | 928 resource_count_ > limit.resource_count_; |
| 929 } | 929 } |
| 930 | 930 |
| 931 } // namespace cc | 931 } // namespace cc |
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