Index: src/gpu/GrDistanceFieldTextContext.cpp |
diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp |
index 66ec123ae7a32e792835ae1264ce9665711dca4d..2afc52fce8ff97ffd81131ff9d97b72d8c1bb539 100755 |
--- a/src/gpu/GrDistanceFieldTextContext.cpp |
+++ b/src/gpu/GrDistanceFieldTextContext.cpp |
@@ -194,8 +194,8 @@ static void setup_gamma_texture(GrContext* context, const SkGlyphCache* cache, |
SkScalerContext::GetGammaLUTData(contrast, paintGamma, deviceGamma, data.get()); |
// TODO: Update this to use the cache rather than directly creating a texture. |
- GrTextureDesc desc; |
- desc.fFlags = kDynamicUpdate_GrTextureFlagBit; |
+ GrSurfaceDesc desc; |
+ desc.fFlags = kNone_GrSurfaceFlags; |
desc.fWidth = width; |
desc.fHeight = height; |
desc.fConfig = kAlpha_8_GrPixelConfig; |