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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDistanceFieldTextContext.h" | 8 #include "GrDistanceFieldTextContext.h" |
9 #include "GrAtlas.h" | 9 #include "GrAtlas.h" |
10 #include "GrBitmapTextContext.h" | 10 #include "GrBitmapTextContext.h" |
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187 SkScalar paintGamma = deviceProperties.gamma(); | 187 SkScalar paintGamma = deviceProperties.gamma(); |
188 SkScalar deviceGamma = deviceProperties.gamma(); | 188 SkScalar deviceGamma = deviceProperties.gamma(); |
189 | 189 |
190 size = SkScalerContext::GetGammaLUTSize(contrast, paintGamma, deviceGamm
a, | 190 size = SkScalerContext::GetGammaLUTSize(contrast, paintGamma, deviceGamm
a, |
191 &width, &height); | 191 &width, &height); |
192 | 192 |
193 SkAutoTArray<uint8_t> data((int)size); | 193 SkAutoTArray<uint8_t> data((int)size); |
194 SkScalerContext::GetGammaLUTData(contrast, paintGamma, deviceGamma, data
.get()); | 194 SkScalerContext::GetGammaLUTData(contrast, paintGamma, deviceGamma, data
.get()); |
195 | 195 |
196 // TODO: Update this to use the cache rather than directly creating a te
xture. | 196 // TODO: Update this to use the cache rather than directly creating a te
xture. |
197 GrTextureDesc desc; | 197 GrSurfaceDesc desc; |
198 desc.fFlags = kDynamicUpdate_GrTextureFlagBit; | 198 desc.fFlags = kNone_GrSurfaceFlags; |
199 desc.fWidth = width; | 199 desc.fWidth = width; |
200 desc.fHeight = height; | 200 desc.fHeight = height; |
201 desc.fConfig = kAlpha_8_GrPixelConfig; | 201 desc.fConfig = kAlpha_8_GrPixelConfig; |
202 | 202 |
203 *gammaTexture = context->getGpu()->createTexture(desc, NULL, 0); | 203 *gammaTexture = context->getGpu()->createTexture(desc, NULL, 0); |
204 if (NULL == *gammaTexture) { | 204 if (NULL == *gammaTexture) { |
205 return; | 205 return; |
206 } | 206 } |
207 | 207 |
208 (*gammaTexture)->writePixels(0, 0, width, height, | 208 (*gammaTexture)->writePixels(0, 0, width, height, |
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697 } | 697 } |
698 } | 698 } |
699 | 699 |
700 inline void GrDistanceFieldTextContext::finish() { | 700 inline void GrDistanceFieldTextContext::finish() { |
701 this->flush(); | 701 this->flush(); |
702 fTotalVertexCount = 0; | 702 fTotalVertexCount = 0; |
703 | 703 |
704 GrTextContext::finish(); | 704 GrTextContext::finish(); |
705 } | 705 } |
706 | 706 |
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