Index: ui/aura/window_event_dispatcher.cc |
diff --git a/ui/aura/window_event_dispatcher.cc b/ui/aura/window_event_dispatcher.cc |
index eadda03f6794645960382900eb4dcc4970ebb0a6..10afe1bea0c7963549d35ba45f3afd22400a13ac 100644 |
--- a/ui/aura/window_event_dispatcher.cc |
+++ b/ui/aura/window_event_dispatcher.cc |
@@ -159,17 +159,10 @@ DispatchDetails WindowEventDispatcher::DispatchMouseExitAtPoint( |
void WindowEventDispatcher::ProcessedTouchEvent(ui::TouchEvent* event, |
Window* window, |
ui::EventResult result) { |
- // TODO(tdresser): Move this to PreDispatchTouchEvent, to enable eager |
- // gesture detection. See crbug.com/410280. |
- if (!ui::GestureRecognizer::Get() |
- ->ProcessTouchEventPreDispatch(*event, window)) { |
- return; |
- } |
- |
// Once we've fully migrated to the eager gesture detector, we won't need to |
// pass an event here. |
sadrul
2014/12/03 21:30:10
Is this comment still correct?
tdresser
2014/12/05 16:44:31
I'm performing that cleanup in a followup patch: h
|
scoped_ptr<ui::GestureRecognizer::Gestures> gestures( |
- ui::GestureRecognizer::Get()->ProcessTouchEventOnAsyncAck( |
+ ui::GestureRecognizer::Get()->AckAsyncTouchEvent( |
*event, result, window)); |
DispatchDetails details = ProcessGestures(gestures.get()); |
if (details.dispatcher_destroyed) |
@@ -499,30 +492,18 @@ ui::EventDispatchDetails WindowEventDispatcher::PostDispatchEvent( |
if (dispatching_held_event_ || !held_move_event_ || |
!held_move_event_->IsTouchEvent()) { |
- // Once we've fully migrated to the eager gesture detector, we won't |
- // need to pass an event here. |
- ui::TouchEvent orig_event(static_cast<const ui::TouchEvent&>(event), |
- static_cast<Window*>(event.target()), |
- window()); |
+ if (!event.synchronous_handling_disabled()) { |
+ scoped_ptr<ui::GestureRecognizer::Gestures> gestures; |
- if (event.result() & ui::ER_CONSUMED) |
- orig_event.StopPropagation(); |
+ // Once we've fully migrated to the eager gesture detector, we won't |
+ // need to pass an event here. |
+ gestures.reset( |
+ ui::GestureRecognizer::Get()->AckSyncTouchEvent( |
+ static_cast<const ui::TouchEvent&>(event), event.result(), |
+ static_cast<Window*>(target))); |
sadrul
2014/12/03 21:30:10
This touch-event is being sent in the target's coo
tdresser
2014/12/05 16:44:31
It isn't problematic because we're only using the
|
- // TODO(tdresser): Move this to PreDispatchTouchEvent, to enable eager |
- // gesture detection. See crbug.com/410280. |
- if (!ui::GestureRecognizer::Get() |
- ->ProcessTouchEventPreDispatch(orig_event, |
- static_cast<Window*>(target))) { |
- return details; |
+ return ProcessGestures(gestures.get()); |
} |
- |
- scoped_ptr<ui::GestureRecognizer::Gestures> gestures; |
- |
- gestures.reset( |
- ui::GestureRecognizer::Get()->ProcessTouchEventPostDispatch( |
- orig_event, event.result(), static_cast<Window*>(target))); |
- |
- return ProcessGestures(gestures.get()); |
} |
} |
@@ -901,6 +882,15 @@ void WindowEventDispatcher::PreDispatchTouchEvent(Window* target, |
break; |
} |
+ ui::TouchEvent orig_event(*event, target, window()); |
+ if (!ui::GestureRecognizer::Get()->ProcessTouchEventPreDispatch(orig_event, |
+ target)) { |
+ // The event is invalid - ignore it. |
+ event->StopPropagation(); |
+ event->DisableSynchronousHandling(); |
+ return; |
+ } |
+ |
PreDispatchLocatedEvent(target, event); |
} |