| Index: content/browser/android/overscroll_refresh.h
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| diff --git a/content/browser/android/overscroll_refresh.h b/content/browser/android/overscroll_refresh.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..fb45d3a0dc5c261f079be566fff95c3275909510
|
| --- /dev/null
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| +++ b/content/browser/android/overscroll_refresh.h
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| @@ -0,0 +1,103 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_BROWSER_ANDROID_OVERSCROLL_REFRESH_H_
|
| +#define CONTENT_BROWSER_ANDROID_OVERSCROLL_REFRESH_H_
|
| +
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/time/time.h"
|
| +#include "content/common/content_export.h"
|
| +#include "ui/gfx/size_f.h"
|
| +#include "ui/gfx/vector2d_f.h"
|
| +
|
| +namespace cc {
|
| +class Layer;
|
| +}
|
| +
|
| +namespace ui {
|
| +class SystemUIResourceManager;
|
| +}
|
| +
|
| +namespace content {
|
| +
|
| +// Allows both page reload activation and page reloading state queries.
|
| +class CONTENT_EXPORT OverscrollRefreshClient {
|
| + public:
|
| + virtual ~OverscrollRefreshClient() {}
|
| +
|
| + // Called when the effect is released beyond the activation threshold. This
|
| + // should cause a refresh of some kind, e.g., page reload.
|
| + virtual void TriggerRefresh() = 0;
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| +
|
| + // Whether the triggered refresh has yet to complete. The effect will continue
|
| + // animating until the refresh completes (or it reaches a reasonable timeout).
|
| + virtual bool IsStillRefreshing() const = 0;
|
| +};
|
| +
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| +// Simple pull-to-refresh styled effect. Listens to scroll events, conditionally
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| +// activating when:
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| +// 1) The scroll begins when the page has no vertical scroll offset.
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| +// 2) The page doesn't consume the initial scroll events.
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| +// 3) The initial scroll direction is upward.
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| +// The actual page reload action is triggered only when the effect is active
|
| +// and beyond a particular threshold when released.
|
| +class CONTENT_EXPORT OverscrollRefresh {
|
| + public:
|
| + OverscrollRefresh(ui::SystemUIResourceManager* resource_manager,
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| + OverscrollRefreshClient* client);
|
| + ~OverscrollRefresh();
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| +
|
| + // Scroll event stream listening methods.
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| + void OnScrollBegin();
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| + void OnScrollEnd(const gfx::Vector2dF& velocity);
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| +
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| + // Scroll ack listener. The effect will only be activated if the initial
|
| + // updates go unconsumed.
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| + void OnScrollUpdateAck(bool was_consumed);
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| +
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| + // Returns true if the effect has consumed the |scroll_delta|.
|
| + bool WillHandleScrollUpdate(const gfx::Vector2dF& scroll_delta);
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| +
|
| + // Returns true if the effect still needs animation ticks, with effect layers
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| + // attached to |parent| if necessary.
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| + // Note: The effect will detach itself when no further animation is required.
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| + bool Animate(base::TimeTicks current_time, cc::Layer* parent_layer);
|
| +
|
| + // Update the effect according to the most recent display parameters,
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| + // Note: All dimensions are in device pixels.
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| + void UpdateDisplay(const gfx::SizeF& viewport_size,
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| + const gfx::Vector2dF& content_scroll_offset);
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| +
|
| + // Reset the effect to its inactive state, detaching any active effects.
|
| + void Reset();
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| +
|
| + // Returns true if the refresh effect is either being manipulated or animated.
|
| + bool IsActive() const;
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| +
|
| + // Returns true if the effect is waiting for an unconsumed scroll to start.
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| + bool IsAwaitingScrollUpdateAck() const;
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| +
|
| + private:
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| + void Release(bool allow_activation);
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| +
|
| + OverscrollRefreshClient* const client_;
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| +
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| + gfx::SizeF viewport_size_;
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| + bool scrolled_to_top_;
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| +
|
| + enum ScrollConsumptionState {
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| + DISABLED,
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| + AWAITING_SCROLL_UPDATE_ACK,
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| + ENABLED,
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| + } scroll_consumption_state_;
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| +
|
| + class Effect;
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| + scoped_ptr<Effect> effect_;
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| +
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| + DISALLOW_COPY_AND_ASSIGN(OverscrollRefresh);
|
| +};
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // CONTENT_BROWSER_ANDROID_OVERSCROLL_REFRESH_H_
|
|
|