| Index: Source/core/rendering/svg/RenderSVGEllipse.cpp
|
| diff --git a/Source/core/rendering/svg/RenderSVGEllipse.cpp b/Source/core/rendering/svg/RenderSVGEllipse.cpp
|
| index 8b350bad1100c70b5353cfc7659559cc26247dbe..47ad9b9822549fd0d983ba4cdde7284bd636a0d0 100644
|
| --- a/Source/core/rendering/svg/RenderSVGEllipse.cpp
|
| +++ b/Source/core/rendering/svg/RenderSVGEllipse.cpp
|
| @@ -30,7 +30,6 @@
|
|
|
| #include "core/svg/SVGCircleElement.h"
|
| #include "core/svg/SVGEllipseElement.h"
|
| -#include "platform/graphics/GraphicsContext.h"
|
|
|
| namespace blink {
|
|
|
| @@ -95,26 +94,6 @@ void RenderSVGEllipse::calculateRadiiAndCenter()
|
| m_center = FloatPoint(ellipse.cx()->currentValue()->value(lengthContext), ellipse.cy()->currentValue()->value(lengthContext));
|
| }
|
|
|
| -void RenderSVGEllipse::fillShape(GraphicsContext* context) const
|
| -{
|
| - if (m_usePathFallback) {
|
| - RenderSVGShape::fillShape(context);
|
| - return;
|
| - }
|
| - context->fillEllipse(m_fillBoundingBox);
|
| -}
|
| -
|
| -void RenderSVGEllipse::strokeShape(GraphicsContext* context) const
|
| -{
|
| - if (!style()->svgStyle().hasVisibleStroke())
|
| - return;
|
| - if (m_usePathFallback) {
|
| - RenderSVGShape::strokeShape(context);
|
| - return;
|
| - }
|
| - context->strokeEllipse(m_fillBoundingBox);
|
| -}
|
| -
|
| bool RenderSVGEllipse::shapeDependentStrokeContains(const FloatPoint& point)
|
| {
|
| // The optimized contains code below does not support non-smooth strokes so we need
|
|
|