Index: Source/core/svg/SVGBoolean.cpp |
diff --git a/Source/core/svg/SVGBoolean.cpp b/Source/core/svg/SVGBoolean.cpp |
index a5550a21aa0fa507859d396e12e1da45fdad8849..e3f300cb2fb902cb7eebd5131817ce4326c35351 100644 |
--- a/Source/core/svg/SVGBoolean.cpp |
+++ b/Source/core/svg/SVGBoolean.cpp |
@@ -60,7 +60,7 @@ void SVGBoolean::add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) |
ASSERT_NOT_REACHED(); |
} |
-void SVGBoolean::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase>, SVGElement*) |
+void SVGBoolean::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> from, PassRefPtrWillBeRawPtr<SVGPropertyBase> to, PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) |
{ |
ASSERT(animationElement); |
bool fromBoolean = animationElement->animationMode() == ToAnimation ? m_value : toSVGBoolean(from)->value(); |
@@ -69,7 +69,7 @@ void SVGBoolean::calculateAnimatedValue(SVGAnimationElement* animationElement, f |
animationElement->animateDiscreteType<bool>(percentage, fromBoolean, toBoolean, m_value); |
} |
-float SVGBoolean::calculateDistance(PassRefPtr<SVGPropertyBase>, SVGElement*) |
+float SVGBoolean::calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) |
{ |
// No paced animations for boolean. |
return -1; |