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Side by Side Diff: Source/core/svg/SVGBoolean.cpp

Issue 678163002: Oilpan: move SVG property hierarchy to the heap. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebased upto r185213 Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2014 Google Inc. All rights reserved. 2 * Copyright (C) 2014 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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53 } else { 53 } else {
54 exceptionState.throwDOMException(SyntaxError, "The value provided ('" + value + "') is invalid."); 54 exceptionState.throwDOMException(SyntaxError, "The value provided ('" + value + "') is invalid.");
55 } 55 }
56 } 56 }
57 57
58 void SVGBoolean::add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) 58 void SVGBoolean::add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*)
59 { 59 {
60 ASSERT_NOT_REACHED(); 60 ASSERT_NOT_REACHED();
61 } 61 }
62 62
63 void SVGBoolean::calculateAnimatedValue(SVGAnimationElement* animationElement, f loat percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRef Ptr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase>, SVGElement*) 63 void SVGBoolean::calculateAnimatedValue(SVGAnimationElement* animationElement, f loat percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> f rom, PassRefPtrWillBeRawPtr<SVGPropertyBase> to, PassRefPtrWillBeRawPtr<SVGPrope rtyBase>, SVGElement*)
64 { 64 {
65 ASSERT(animationElement); 65 ASSERT(animationElement);
66 bool fromBoolean = animationElement->animationMode() == ToAnimation ? m_valu e : toSVGBoolean(from)->value(); 66 bool fromBoolean = animationElement->animationMode() == ToAnimation ? m_valu e : toSVGBoolean(from)->value();
67 bool toBoolean = toSVGBoolean(to)->value(); 67 bool toBoolean = toSVGBoolean(to)->value();
68 68
69 animationElement->animateDiscreteType<bool>(percentage, fromBoolean, toBoole an, m_value); 69 animationElement->animateDiscreteType<bool>(percentage, fromBoolean, toBoole an, m_value);
70 } 70 }
71 71
72 float SVGBoolean::calculateDistance(PassRefPtr<SVGPropertyBase>, SVGElement*) 72 float SVGBoolean::calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVG Element*)
73 { 73 {
74 // No paced animations for boolean. 74 // No paced animations for boolean.
75 return -1; 75 return -1;
76 } 76 }
77 77
78 } 78 }
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