Index: ash/wm/overview/window_grid.h |
diff --git a/ash/wm/overview/window_grid.h b/ash/wm/overview/window_grid.h |
index 57e32d1510531331fbb3cbf1591c096ec6a4dac4..1719c78c818254cad2a18a503a301c40aa4888ba 100644 |
--- a/ash/wm/overview/window_grid.h |
+++ b/ash/wm/overview/window_grid.h |
@@ -49,7 +49,7 @@ class ASH_EXPORT WindowGrid : public aura::WindowObserver { |
WindowGrid(aura::Window* root_window, |
const std::vector<aura::Window*>& window_list, |
WindowSelector* window_selector); |
- virtual ~WindowGrid(); |
+ ~WindowGrid() override; |
// Prepares the windows in this grid for overview. This will restore all |
// minimized windows and ensure they are visible. |
@@ -93,11 +93,11 @@ class ASH_EXPORT WindowGrid : public aura::WindowObserver { |
} |
// aura::WindowObserver: |
- virtual void OnWindowDestroying(aura::Window* window) override; |
+ void OnWindowDestroying(aura::Window* window) override; |
// TODO(flackr): Handle window bounds changed in WindowSelectorItem. |
- virtual void OnWindowBoundsChanged(aura::Window* window, |
- const gfx::Rect& old_bounds, |
- const gfx::Rect& new_bounds) override; |
+ void OnWindowBoundsChanged(aura::Window* window, |
+ const gfx::Rect& old_bounds, |
+ const gfx::Rect& new_bounds) override; |
private: |
friend class WindowSelectorTest; |