| Index: src/compiler/node.cc
|
| diff --git a/src/compiler/node.cc b/src/compiler/node.cc
|
| index fb4ef846ab7563588cc3b36fbe2e6708bdd28035..9615632724a47c6e03d5014423027af390e777dd 100644
|
| --- a/src/compiler/node.cc
|
| +++ b/src/compiler/node.cc
|
| @@ -2,9 +2,9 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "src/compiler/node.h"
|
| +#include "src/v8.h"
|
|
|
| -#include "src/compiler/generic-node-inl.h"
|
| +#include "src/compiler/node.h"
|
|
|
| namespace v8 {
|
| namespace internal {
|
| @@ -17,6 +17,19 @@ void Node::Kill() {
|
| }
|
|
|
|
|
| +Node::Node(GenericGraphBase* graph, int input_count, int reserve_input_count)
|
| + : input_count_(input_count),
|
| + reserve_input_count_(reserve_input_count),
|
| + has_appendable_inputs_(false),
|
| + use_count_(0),
|
| + first_use_(NULL),
|
| + last_use_(NULL) {
|
| + DCHECK(reserve_input_count <= kMaxReservedInputs);
|
| + inputs_.static_ = reinterpret_cast<Input*>(this + 1);
|
| + AssignUniqueID(graph);
|
| +}
|
| +
|
| +
|
| void Node::CollectProjections(NodeVector* projections) {
|
| for (size_t i = 0; i < projections->size(); i++) {
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| (*projections)[i] = NULL;
|
| @@ -42,6 +55,217 @@ Node* Node::FindProjection(size_t projection_index) {
|
| }
|
|
|
|
|
| +void Node::AssignUniqueID(GenericGraphBase* graph) {
|
| + id_ = graph->NextNodeID();
|
| +}
|
| +
|
| +
|
| +Node::Inputs::iterator Node::Inputs::begin() {
|
| + return Node::Inputs::iterator(this->node_, 0);
|
| +}
|
| +
|
| +
|
| +Node::Inputs::iterator Node::Inputs::end() {
|
| + return Node::Inputs::iterator(this->node_, this->node_->InputCount());
|
| +}
|
| +
|
| +
|
| +Node::Uses::iterator Node::Uses::begin() {
|
| + return Node::Uses::iterator(this->node_);
|
| +}
|
| +
|
| +
|
| +Node::Uses::iterator Node::Uses::end() { return Node::Uses::iterator(); }
|
| +
|
| +
|
| +void Node::ReplaceUses(Node* replace_to) {
|
| + for (Use* use = first_use_; use != NULL; use = use->next) {
|
| + use->from->GetInputRecordPtr(use->input_index)->to = replace_to;
|
| + }
|
| + if (replace_to->last_use_ == NULL) {
|
| + DCHECK_EQ(NULL, replace_to->first_use_);
|
| + replace_to->first_use_ = first_use_;
|
| + replace_to->last_use_ = last_use_;
|
| + } else if (first_use_ != NULL) {
|
| + DCHECK_NE(NULL, replace_to->first_use_);
|
| + replace_to->last_use_->next = first_use_;
|
| + first_use_->prev = replace_to->last_use_;
|
| + replace_to->last_use_ = last_use_;
|
| + }
|
| + replace_to->use_count_ += use_count_;
|
| + use_count_ = 0;
|
| + first_use_ = NULL;
|
| + last_use_ = NULL;
|
| +}
|
| +
|
| +
|
| +void Node::RemoveAllInputs() {
|
| + for (Inputs::iterator iter(inputs().begin()); iter != inputs().end();
|
| + ++iter) {
|
| + iter.GetInput()->Update(NULL);
|
| + }
|
| +}
|
| +
|
| +
|
| +void Node::TrimInputCount(int new_input_count) {
|
| + if (new_input_count == input_count_) return; // Nothing to do.
|
| +
|
| + DCHECK(new_input_count < input_count_);
|
| +
|
| + // Update inline inputs.
|
| + for (int i = new_input_count; i < input_count_; i++) {
|
| + Node::Input* input = GetInputRecordPtr(i);
|
| + input->Update(NULL);
|
| + }
|
| + input_count_ = new_input_count;
|
| +}
|
| +
|
| +
|
| +void Node::ReplaceInput(int index, Node* new_to) {
|
| + Input* input = GetInputRecordPtr(index);
|
| + input->Update(new_to);
|
| +}
|
| +
|
| +
|
| +void Node::Input::Update(Node* new_to) {
|
| + Node* old_to = this->to;
|
| + if (new_to == old_to) return; // Nothing to do.
|
| + // Snip out the use from where it used to be
|
| + if (old_to != NULL) {
|
| + old_to->RemoveUse(use);
|
| + }
|
| + to = new_to;
|
| + // And put it into the new node's use list.
|
| + if (new_to != NULL) {
|
| + new_to->AppendUse(use);
|
| + } else {
|
| + use->next = NULL;
|
| + use->prev = NULL;
|
| + }
|
| +}
|
| +
|
| +
|
| +void Node::EnsureAppendableInputs(Zone* zone) {
|
| + if (!has_appendable_inputs_) {
|
| + void* deque_buffer = zone->New(sizeof(InputDeque));
|
| + InputDeque* deque = new (deque_buffer) InputDeque(zone);
|
| + for (int i = 0; i < input_count_; ++i) {
|
| + deque->push_back(inputs_.static_[i]);
|
| + }
|
| + inputs_.appendable_ = deque;
|
| + has_appendable_inputs_ = true;
|
| + }
|
| +}
|
| +
|
| +
|
| +void Node::AppendInput(Zone* zone, Node* to_append) {
|
| + Use* new_use = new (zone) Use;
|
| + Input new_input;
|
| + new_input.to = to_append;
|
| + new_input.use = new_use;
|
| + if (reserve_input_count_ > 0) {
|
| + DCHECK(!has_appendable_inputs_);
|
| + reserve_input_count_--;
|
| + inputs_.static_[input_count_] = new_input;
|
| + } else {
|
| + EnsureAppendableInputs(zone);
|
| + inputs_.appendable_->push_back(new_input);
|
| + }
|
| + new_use->input_index = input_count_;
|
| + new_use->from = this;
|
| + to_append->AppendUse(new_use);
|
| + input_count_++;
|
| +}
|
| +
|
| +
|
| +void Node::InsertInput(Zone* zone, int index, Node* to_insert) {
|
| + DCHECK(index >= 0 && index < InputCount());
|
| + // TODO(turbofan): Optimize this implementation!
|
| + AppendInput(zone, InputAt(InputCount() - 1));
|
| + for (int i = InputCount() - 1; i > index; --i) {
|
| + ReplaceInput(i, InputAt(i - 1));
|
| + }
|
| + ReplaceInput(index, to_insert);
|
| +}
|
| +
|
| +
|
| +void Node::RemoveInput(int index) {
|
| + DCHECK(index >= 0 && index < InputCount());
|
| + // TODO(turbofan): Optimize this implementation!
|
| + for (; index < InputCount() - 1; ++index) {
|
| + ReplaceInput(index, InputAt(index + 1));
|
| + }
|
| + TrimInputCount(InputCount() - 1);
|
| +}
|
| +
|
| +
|
| +void Node::AppendUse(Use* use) {
|
| + use->next = NULL;
|
| + use->prev = last_use_;
|
| + if (last_use_ == NULL) {
|
| + first_use_ = use;
|
| + } else {
|
| + last_use_->next = use;
|
| + }
|
| + last_use_ = use;
|
| + ++use_count_;
|
| +}
|
| +
|
| +
|
| +void Node::RemoveUse(Use* use) {
|
| + if (last_use_ == use) {
|
| + last_use_ = use->prev;
|
| + }
|
| + if (use->prev != NULL) {
|
| + use->prev->next = use->next;
|
| + } else {
|
| + first_use_ = use->next;
|
| + }
|
| + if (use->next != NULL) {
|
| + use->next->prev = use->prev;
|
| + }
|
| + --use_count_;
|
| +}
|
| +
|
| +
|
| +bool Node::OwnedBy(Node* owner) const {
|
| + return first_use_ != NULL && first_use_->from == owner &&
|
| + first_use_->next == NULL;
|
| +}
|
| +
|
| +
|
| +Node* Node::New(GenericGraphBase* graph, int input_count, Node** inputs,
|
| + bool has_extensible_inputs) {
|
| + size_t node_size = sizeof(Node);
|
| + int reserve_input_count = has_extensible_inputs ? kDefaultReservedInputs : 0;
|
| + size_t inputs_size = (input_count + reserve_input_count) * sizeof(Input);
|
| + size_t uses_size = input_count * sizeof(Use);
|
| + int size = static_cast<int>(node_size + inputs_size + uses_size);
|
| + Zone* zone = graph->zone();
|
| + void* buffer = zone->New(size);
|
| + Node* result = new (buffer) Node(graph, input_count, reserve_input_count);
|
| + Input* input =
|
| + reinterpret_cast<Input*>(reinterpret_cast<char*>(buffer) + node_size);
|
| + Use* use =
|
| + reinterpret_cast<Use*>(reinterpret_cast<char*>(input) + inputs_size);
|
| +
|
| + for (int current = 0; current < input_count; ++current) {
|
| + Node* to = *inputs++;
|
| + input->to = to;
|
| + input->use = use;
|
| + use->input_index = current;
|
| + use->from = result;
|
| + to->AppendUse(use);
|
| + ++use;
|
| + ++input;
|
| + }
|
| + return result;
|
| +}
|
| +
|
| +
|
| +bool Node::Uses::empty() { return begin() == end(); }
|
| +
|
| +
|
| std::ostream& operator<<(std::ostream& os, const Node& n) {
|
| os << n.id() << ": " << *n.op();
|
| if (n.op()->InputCount() != 0) {
|
|
|