Index: src/compiler/node.cc |
diff --git a/src/compiler/node.cc b/src/compiler/node.cc |
index fb4ef846ab7563588cc3b36fbe2e6708bdd28035..9615632724a47c6e03d5014423027af390e777dd 100644 |
--- a/src/compiler/node.cc |
+++ b/src/compiler/node.cc |
@@ -2,9 +2,9 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "src/compiler/node.h" |
+#include "src/v8.h" |
-#include "src/compiler/generic-node-inl.h" |
+#include "src/compiler/node.h" |
namespace v8 { |
namespace internal { |
@@ -17,6 +17,19 @@ void Node::Kill() { |
} |
+Node::Node(GenericGraphBase* graph, int input_count, int reserve_input_count) |
+ : input_count_(input_count), |
+ reserve_input_count_(reserve_input_count), |
+ has_appendable_inputs_(false), |
+ use_count_(0), |
+ first_use_(NULL), |
+ last_use_(NULL) { |
+ DCHECK(reserve_input_count <= kMaxReservedInputs); |
+ inputs_.static_ = reinterpret_cast<Input*>(this + 1); |
+ AssignUniqueID(graph); |
+} |
+ |
+ |
void Node::CollectProjections(NodeVector* projections) { |
for (size_t i = 0; i < projections->size(); i++) { |
(*projections)[i] = NULL; |
@@ -42,6 +55,217 @@ Node* Node::FindProjection(size_t projection_index) { |
} |
+void Node::AssignUniqueID(GenericGraphBase* graph) { |
+ id_ = graph->NextNodeID(); |
+} |
+ |
+ |
+Node::Inputs::iterator Node::Inputs::begin() { |
+ return Node::Inputs::iterator(this->node_, 0); |
+} |
+ |
+ |
+Node::Inputs::iterator Node::Inputs::end() { |
+ return Node::Inputs::iterator(this->node_, this->node_->InputCount()); |
+} |
+ |
+ |
+Node::Uses::iterator Node::Uses::begin() { |
+ return Node::Uses::iterator(this->node_); |
+} |
+ |
+ |
+Node::Uses::iterator Node::Uses::end() { return Node::Uses::iterator(); } |
+ |
+ |
+void Node::ReplaceUses(Node* replace_to) { |
+ for (Use* use = first_use_; use != NULL; use = use->next) { |
+ use->from->GetInputRecordPtr(use->input_index)->to = replace_to; |
+ } |
+ if (replace_to->last_use_ == NULL) { |
+ DCHECK_EQ(NULL, replace_to->first_use_); |
+ replace_to->first_use_ = first_use_; |
+ replace_to->last_use_ = last_use_; |
+ } else if (first_use_ != NULL) { |
+ DCHECK_NE(NULL, replace_to->first_use_); |
+ replace_to->last_use_->next = first_use_; |
+ first_use_->prev = replace_to->last_use_; |
+ replace_to->last_use_ = last_use_; |
+ } |
+ replace_to->use_count_ += use_count_; |
+ use_count_ = 0; |
+ first_use_ = NULL; |
+ last_use_ = NULL; |
+} |
+ |
+ |
+void Node::RemoveAllInputs() { |
+ for (Inputs::iterator iter(inputs().begin()); iter != inputs().end(); |
+ ++iter) { |
+ iter.GetInput()->Update(NULL); |
+ } |
+} |
+ |
+ |
+void Node::TrimInputCount(int new_input_count) { |
+ if (new_input_count == input_count_) return; // Nothing to do. |
+ |
+ DCHECK(new_input_count < input_count_); |
+ |
+ // Update inline inputs. |
+ for (int i = new_input_count; i < input_count_; i++) { |
+ Node::Input* input = GetInputRecordPtr(i); |
+ input->Update(NULL); |
+ } |
+ input_count_ = new_input_count; |
+} |
+ |
+ |
+void Node::ReplaceInput(int index, Node* new_to) { |
+ Input* input = GetInputRecordPtr(index); |
+ input->Update(new_to); |
+} |
+ |
+ |
+void Node::Input::Update(Node* new_to) { |
+ Node* old_to = this->to; |
+ if (new_to == old_to) return; // Nothing to do. |
+ // Snip out the use from where it used to be |
+ if (old_to != NULL) { |
+ old_to->RemoveUse(use); |
+ } |
+ to = new_to; |
+ // And put it into the new node's use list. |
+ if (new_to != NULL) { |
+ new_to->AppendUse(use); |
+ } else { |
+ use->next = NULL; |
+ use->prev = NULL; |
+ } |
+} |
+ |
+ |
+void Node::EnsureAppendableInputs(Zone* zone) { |
+ if (!has_appendable_inputs_) { |
+ void* deque_buffer = zone->New(sizeof(InputDeque)); |
+ InputDeque* deque = new (deque_buffer) InputDeque(zone); |
+ for (int i = 0; i < input_count_; ++i) { |
+ deque->push_back(inputs_.static_[i]); |
+ } |
+ inputs_.appendable_ = deque; |
+ has_appendable_inputs_ = true; |
+ } |
+} |
+ |
+ |
+void Node::AppendInput(Zone* zone, Node* to_append) { |
+ Use* new_use = new (zone) Use; |
+ Input new_input; |
+ new_input.to = to_append; |
+ new_input.use = new_use; |
+ if (reserve_input_count_ > 0) { |
+ DCHECK(!has_appendable_inputs_); |
+ reserve_input_count_--; |
+ inputs_.static_[input_count_] = new_input; |
+ } else { |
+ EnsureAppendableInputs(zone); |
+ inputs_.appendable_->push_back(new_input); |
+ } |
+ new_use->input_index = input_count_; |
+ new_use->from = this; |
+ to_append->AppendUse(new_use); |
+ input_count_++; |
+} |
+ |
+ |
+void Node::InsertInput(Zone* zone, int index, Node* to_insert) { |
+ DCHECK(index >= 0 && index < InputCount()); |
+ // TODO(turbofan): Optimize this implementation! |
+ AppendInput(zone, InputAt(InputCount() - 1)); |
+ for (int i = InputCount() - 1; i > index; --i) { |
+ ReplaceInput(i, InputAt(i - 1)); |
+ } |
+ ReplaceInput(index, to_insert); |
+} |
+ |
+ |
+void Node::RemoveInput(int index) { |
+ DCHECK(index >= 0 && index < InputCount()); |
+ // TODO(turbofan): Optimize this implementation! |
+ for (; index < InputCount() - 1; ++index) { |
+ ReplaceInput(index, InputAt(index + 1)); |
+ } |
+ TrimInputCount(InputCount() - 1); |
+} |
+ |
+ |
+void Node::AppendUse(Use* use) { |
+ use->next = NULL; |
+ use->prev = last_use_; |
+ if (last_use_ == NULL) { |
+ first_use_ = use; |
+ } else { |
+ last_use_->next = use; |
+ } |
+ last_use_ = use; |
+ ++use_count_; |
+} |
+ |
+ |
+void Node::RemoveUse(Use* use) { |
+ if (last_use_ == use) { |
+ last_use_ = use->prev; |
+ } |
+ if (use->prev != NULL) { |
+ use->prev->next = use->next; |
+ } else { |
+ first_use_ = use->next; |
+ } |
+ if (use->next != NULL) { |
+ use->next->prev = use->prev; |
+ } |
+ --use_count_; |
+} |
+ |
+ |
+bool Node::OwnedBy(Node* owner) const { |
+ return first_use_ != NULL && first_use_->from == owner && |
+ first_use_->next == NULL; |
+} |
+ |
+ |
+Node* Node::New(GenericGraphBase* graph, int input_count, Node** inputs, |
+ bool has_extensible_inputs) { |
+ size_t node_size = sizeof(Node); |
+ int reserve_input_count = has_extensible_inputs ? kDefaultReservedInputs : 0; |
+ size_t inputs_size = (input_count + reserve_input_count) * sizeof(Input); |
+ size_t uses_size = input_count * sizeof(Use); |
+ int size = static_cast<int>(node_size + inputs_size + uses_size); |
+ Zone* zone = graph->zone(); |
+ void* buffer = zone->New(size); |
+ Node* result = new (buffer) Node(graph, input_count, reserve_input_count); |
+ Input* input = |
+ reinterpret_cast<Input*>(reinterpret_cast<char*>(buffer) + node_size); |
+ Use* use = |
+ reinterpret_cast<Use*>(reinterpret_cast<char*>(input) + inputs_size); |
+ |
+ for (int current = 0; current < input_count; ++current) { |
+ Node* to = *inputs++; |
+ input->to = to; |
+ input->use = use; |
+ use->input_index = current; |
+ use->from = result; |
+ to->AppendUse(use); |
+ ++use; |
+ ++input; |
+ } |
+ return result; |
+} |
+ |
+ |
+bool Node::Uses::empty() { return begin() == end(); } |
+ |
+ |
std::ostream& operator<<(std::ostream& os, const Node& n) { |
os << n.id() << ": " << *n.op(); |
if (n.op()->InputCount() != 0) { |