| Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
|
| index b5f83d46db8da880ffa7ab942e5d67aca10e1678..226be518c359ca03d7a216ec9b3e6c561b7ded8c 100644
|
| --- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
|
| +++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
|
| @@ -84,7 +84,7 @@ public:
|
| the key is 0. */
|
| static FragPosKey KeyForFragmentPosition(const GrRenderTarget* dst, const GrGLCaps&);
|
|
|
| - GrGLFragmentShaderBuilder(GrGLProgramBuilder* program, const GrGLProgramDesc& desc);
|
| + GrGLFragmentShaderBuilder(GrGLProgramBuilder* program, uint8_t fragPosKey);
|
|
|
| // true public interface, defined explicitly in the abstract interfaces above
|
| virtual bool enableFeature(GLSLFeature) SK_OVERRIDE;
|
|
|