| Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| index ff3989bf634bbd2c2d9b7bff924e6cdf18bd0c25..6aeba7a9eed2a1e769b0026152edc3ce36cf4671 100644
|
| --- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| @@ -69,12 +69,12 @@ GrGLFragmentShaderBuilder::KeyForFragmentPosition(const GrRenderTarget* dst, con
|
| }
|
|
|
| GrGLFragmentShaderBuilder::GrGLFragmentShaderBuilder(GrGLProgramBuilder* program,
|
| - const GrGLProgramDesc& desc)
|
| + uint8_t fragPosKey)
|
| : INHERITED(program)
|
| , fHasCustomColorOutput(false)
|
| , fHasSecondaryOutput(false)
|
| , fSetupFragPosition(false)
|
| - , fTopLeftFragPosRead(kTopLeftFragPosRead_FragPosKey == desc.getHeader().fFragPosKey)
|
| + , fTopLeftFragPosRead(kTopLeftFragPosRead_FragPosKey == fragPosKey)
|
| , fCustomColorOutputIndex(-1)
|
| , fHasReadDstColor(false)
|
| , fHasReadFragmentPosition(false) {
|
| @@ -262,13 +262,13 @@ void GrGLFragmentShaderBuilder::enableSecondaryOutput(const GrGLSLExpr4& inputCo
|
| const char* secondaryOutputName = this->getSecondaryColorOutputName();
|
| GrGLSLExpr4 coeff(1);
|
| switch (fProgramBuilder->header().fSecondaryOutputType) {
|
| - case GrOptDrawState::kCoverage_SecondaryOutputType:
|
| + case GrProgramDesc::kCoverage_SecondaryOutputType:
|
| break;
|
| - case GrOptDrawState::kCoverageISA_SecondaryOutputType:
|
| + case GrProgramDesc::kCoverageISA_SecondaryOutputType:
|
| // Get (1-A) into coeff
|
| coeff = GrGLSLExpr4::VectorCast(GrGLSLExpr1(1) - inputColor.a());
|
| break;
|
| - case GrOptDrawState::kCoverageISC_SecondaryOutputType:
|
| + case GrProgramDesc::kCoverageISC_SecondaryOutputType:
|
| // Get (1-RGBA) into coeff
|
| coeff = GrGLSLExpr4(1) - inputColor;
|
| break;
|
| @@ -283,9 +283,9 @@ void GrGLFragmentShaderBuilder::combineColorAndCoverage(const GrGLSLExpr4& input
|
| const GrGLSLExpr4& inputCoverage) {
|
| GrGLSLExpr4 fragColor = inputColor * inputCoverage;
|
| switch (fProgramBuilder->header().fPrimaryOutputType) {
|
| - case GrOptDrawState::kModulate_PrimaryOutputType:
|
| + case GrProgramDesc::kModulate_PrimaryOutputType:
|
| break;
|
| - case GrOptDrawState::kCombineWithDst_PrimaryOutputType:
|
| + case GrProgramDesc::kCombineWithDst_PrimaryOutputType:
|
| {
|
| // Tack on "+(1-coverage)dst onto the frag color.
|
| GrGLSLExpr4 dstCoeff = GrGLSLExpr4(1) - inputCoverage;
|
|
|