| Index: src/gpu/gl/GrGLProgram.cpp
|
| diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
|
| index bfa5f3cbc155e7f18581e361933653d40bdaf357..f152173e990d650c7d055fe71730a5dce5b5c034 100644
|
| --- a/src/gpu/gl/GrGLProgram.cpp
|
| +++ b/src/gpu/gl/GrGLProgram.cpp
|
| @@ -56,7 +56,7 @@ static SkMatrix get_transform_matrix(const GrFragmentStage& processorStage,
|
| ///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
| GrGLProgram::GrGLProgram(GrGpuGL* gpu,
|
| - const GrGLProgramDesc& desc,
|
| + const GrProgramDesc& desc,
|
| const BuiltinUniformHandles& builtinUniforms,
|
| GrGLuint programID,
|
| const UniformInfoArray& uniforms,
|
| @@ -201,12 +201,12 @@ void GrGLProgram::didSetData(GrGpu::DrawType drawType) {
|
| }
|
|
|
| void GrGLProgram::setColor(const GrOptDrawState& optState, GrColor color) {
|
| - const GrGLProgramDesc::KeyHeader& header = fDesc.getHeader();
|
| + const GrProgramDesc::KeyHeader& header = fDesc.header();
|
| switch (header.fColorInput) {
|
| - case GrGLProgramDesc::kAttribute_ColorInput:
|
| + case GrProgramDesc::kAttribute_ColorInput:
|
| // Attribute case is handled in GrGpuGL::setupGeometry
|
| break;
|
| - case GrGLProgramDesc::kUniform_ColorInput:
|
| + case GrProgramDesc::kUniform_ColorInput:
|
| if (fColor != color && fBuiltinUniformHandles.fColorUni.isValid()) {
|
| // OpenGL ES doesn't support unsigned byte varieties of glUniform
|
| GrGLfloat c[4];
|
| @@ -215,7 +215,7 @@ void GrGLProgram::setColor(const GrOptDrawState& optState, GrColor color) {
|
| fColor = color;
|
| }
|
| break;
|
| - case GrGLProgramDesc::kAllOnes_ColorInput:
|
| + case GrProgramDesc::kAllOnes_ColorInput:
|
| // Handled by shader creation
|
| break;
|
| default:
|
| @@ -224,12 +224,12 @@ void GrGLProgram::setColor(const GrOptDrawState& optState, GrColor color) {
|
| }
|
|
|
| void GrGLProgram::setCoverage(const GrOptDrawState& optState, GrColor coverage) {
|
| - const GrGLProgramDesc::KeyHeader& header = fDesc.getHeader();
|
| + const GrProgramDesc::KeyHeader& header = fDesc.header();
|
| switch (header.fCoverageInput) {
|
| - case GrGLProgramDesc::kAttribute_ColorInput:
|
| + case GrProgramDesc::kAttribute_ColorInput:
|
| // Attribute case is handled in GrGpuGL::setupGeometry
|
| break;
|
| - case GrGLProgramDesc::kUniform_ColorInput:
|
| + case GrProgramDesc::kUniform_ColorInput:
|
| if (fCoverage != coverage) {
|
| // OpenGL ES doesn't support unsigned byte varieties of glUniform
|
| GrGLfloat c[4];
|
| @@ -238,7 +238,7 @@ void GrGLProgram::setCoverage(const GrOptDrawState& optState, GrColor coverage)
|
| fCoverage = coverage;
|
| }
|
| break;
|
| - case GrGLProgramDesc::kAllOnes_ColorInput:
|
| + case GrProgramDesc::kAllOnes_ColorInput:
|
| // Handled by shader creation
|
| break;
|
| default:
|
| @@ -286,7 +286,7 @@ void GrGLProgram::onSetMatrixAndRenderTargetHeight(GrGpu::DrawType drawType,
|
| /////////////////////////////////////////////////////////////////////////////////////////
|
|
|
| GrGLNvprProgramBase::GrGLNvprProgramBase(GrGpuGL* gpu,
|
| - const GrGLProgramDesc& desc,
|
| + const GrProgramDesc& desc,
|
| const BuiltinUniformHandles& builtinUniforms,
|
| GrGLuint programID,
|
| const UniformInfoArray& uniforms,
|
| @@ -306,7 +306,7 @@ void GrGLNvprProgramBase::onSetMatrixAndRenderTargetHeight(GrGpu::DrawType drawT
|
| /////////////////////////////////////////////////////////////////////////////////////////
|
|
|
| GrGLNvprProgram::GrGLNvprProgram(GrGpuGL* gpu,
|
| - const GrGLProgramDesc& desc,
|
| + const GrProgramDesc& desc,
|
| const BuiltinUniformHandles& builtinUniforms,
|
| GrGLuint programID,
|
| const UniformInfoArray& uniforms,
|
| @@ -355,7 +355,7 @@ void GrGLNvprProgram::setTransformData(const GrFragmentStage& proc, GrGLInstalle
|
| //////////////////////////////////////////////////////////////////////////////////////
|
|
|
| GrGLLegacyNvprProgram::GrGLLegacyNvprProgram(GrGpuGL* gpu,
|
| - const GrGLProgramDesc& desc,
|
| + const GrProgramDesc& desc,
|
| const BuiltinUniformHandles& builtinUniforms,
|
| GrGLuint programID,
|
| const UniformInfoArray& uniforms,
|
|
|