Index: ui/gfx/render_text_harfbuzz.cc |
diff --git a/ui/gfx/render_text_harfbuzz.cc b/ui/gfx/render_text_harfbuzz.cc |
index 3ee533290ca729bb9871427740e29c597c6d1489..2af847d3e794677df7af1fb3b202cc98f58b84ce 100644 |
--- a/ui/gfx/render_text_harfbuzz.cc |
+++ b/ui/gfx/render_text_harfbuzz.cc |
@@ -1091,39 +1091,60 @@ bool RenderTextHarfBuzz::CompareFamily( |
void RenderTextHarfBuzz::ShapeRun(internal::TextRunHarfBuzz* run) { |
const Font& primary_font = font_list().GetPrimaryFont(); |
+ const std::string primary_family = primary_font.GetFontName(); |
run->font_size = primary_font.GetFontSize(); |
std::string best_family; |
FontRenderParams best_render_params; |
size_t best_missing_glyphs = std::numeric_limits<size_t>::max(); |
- if (CompareFamily(run, primary_font.GetFontName(), |
- primary_font.GetFontRenderParams(), |
+ if (CompareFamily(run, primary_family, primary_font.GetFontRenderParams(), |
&best_family, &best_render_params, &best_missing_glyphs)) |
return; |
#if defined(OS_WIN) |
Font uniscribe_font; |
+ std::string uniscribe_family; |
const base::char16* run_text = &(GetLayoutText()[run->range.start()]); |
if (GetUniscribeFallbackFont(primary_font, run_text, run->range.length(), |
- &uniscribe_font) && |
- CompareFamily(run, uniscribe_font.GetFontName(), |
- uniscribe_font.GetFontRenderParams(), |
- &best_family, &best_render_params, &best_missing_glyphs)) |
- return; |
+ &uniscribe_font)) { |
+ uniscribe_family = uniscribe_font.GetFontName(); |
+ if (CompareFamily(run, uniscribe_family, |
+ uniscribe_font.GetFontRenderParams(), |
+ &best_family, &best_render_params, &best_missing_glyphs)) |
+ return; |
+ } |
#endif |
- // Skip the first fallback font, which is |primary_font|. |
std::vector<std::string> fallback_families = |
- GetFallbackFontFamilies(primary_font.GetFontName()); |
- for (size_t i = 1; i < fallback_families.size(); ++i) { |
+ GetFallbackFontFamilies(primary_family); |
+ |
+#if defined(OS_WIN) |
+ // Append fonts in the fallback list of the Uniscribe font. |
+ if (!uniscribe_family.empty()) { |
+ std::vector<std::string> uniscribe_fallbacks = |
+ GetFallbackFontFamilies(uniscribe_family); |
+ fallback_families.insert(fallback_families.end(), |
+ uniscribe_fallbacks.begin(), uniscribe_fallbacks.end()); |
+ } |
+#endif |
+ |
+ // Try shaping with the fallback fonts. |
+ for (size_t i = 0; i < fallback_families.size(); ++i) { |
Daniel Erat
2014/10/29 01:18:10
nit: for (auto family : fallback_families) {
ckocagil
2014/10/29 02:05:16
Done. (yay c++11)
|
+ const std::string& current_family = fallback_families[i]; |
+ if (current_family == primary_family) |
+ continue; |
+#if defined(OS_WIN) |
+ if (current_family == uniscribe_family) |
+ continue; |
+#endif |
FontRenderParamsQuery query(false); |
- query.families.push_back(fallback_families[i]); |
+ query.families.push_back(current_family); |
query.pixel_size = run->font_size; |
query.style = run->font_style; |
FontRenderParams fallback_render_params = GetFontRenderParams(query, NULL); |
- if (CompareFamily(run, fallback_families[i], fallback_render_params, |
- &best_family, &best_render_params, &best_missing_glyphs)) |
+ if (CompareFamily(run, current_family, fallback_render_params, &best_family, |
+ &best_render_params, &best_missing_glyphs)) |
return; |
} |