Chromium Code Reviews| Index: ui/gfx/render_text_win.cc |
| diff --git a/ui/gfx/render_text_win.cc b/ui/gfx/render_text_win.cc |
| index f68224bd101c46aeb4077c9c398b3ced5d3bcf30..0ca29577399f118ebdb4f0109b480a844d49bf6f 100644 |
| --- a/ui/gfx/render_text_win.cc |
| +++ b/ui/gfx/render_text_win.cc |
| @@ -1033,8 +1033,10 @@ void RenderTextWin::LayoutTextRun(internal::TextRun* run) { |
| // Try finding a fallback font using a meta file. |
| // TODO(msw|asvitkine): Support RenderText's font_list()? |
| Font uniscribe_font; |
| + bool got_uniscribe_font = false; |
| if (GetUniscribeFallbackFont(original_font, run_text, run_length, |
| &uniscribe_font)) { |
| + got_uniscribe_font = true; |
| current_font = uniscribe_font; |
| missing_count = CountCharsWithMissingGlyphs(run, |
| ShapeTextRunWithFont(run, current_font)); |
| @@ -1066,18 +1068,21 @@ void RenderTextWin::LayoutTextRun(internal::TextRun* run) { |
| } |
| // Try fonts in the fallback list of the Uniscribe font. |
| - fonts = GetFallbackFontFamilies(uniscribe_font.GetFontName()); |
| - for (size_t i = 1; i < fonts.size(); ++i) { |
| - current_font = Font(fonts[i], original_font.GetFontSize()); |
| - missing_count = CountCharsWithMissingGlyphs(run, |
| - ShapeTextRunWithFont(run, current_font)); |
| - if (missing_count == 0) { |
| - successful_substitute_fonts_[original_font.GetFontName()] = current_font; |
| - return; |
| - } |
| - if (missing_count < best_partial_font_missing_char_count) { |
| - best_partial_font_missing_char_count = missing_count; |
| - best_partial_font = current_font; |
| + if (got_uniscribe_font) { |
| + fonts = GetFallbackFontFamilies(uniscribe_font.GetFontName()); |
| + for (size_t i = 1; i < fonts.size(); ++i) { |
|
Daniel Erat
2014/10/29 01:18:10
should this also iterate over all families instead
ckocagil
2014/10/29 02:05:16
It doesn't have to, LinkedFontsIterator guarantees
|
| + current_font = Font(fonts[i], original_font.GetFontSize()); |
| + missing_count = CountCharsWithMissingGlyphs(run, |
| + ShapeTextRunWithFont(run, current_font)); |
| + if (missing_count == 0) { |
| + successful_substitute_fonts_[original_font.GetFontName()] = |
| + current_font; |
| + return; |
| + } |
| + if (missing_count < best_partial_font_missing_char_count) { |
| + best_partial_font_missing_char_count = missing_count; |
| + best_partial_font = current_font; |
| + } |
| } |
| } |