| Index: Source/core/rendering/RenderTableSection.cpp
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| diff --git a/Source/core/rendering/RenderTableSection.cpp b/Source/core/rendering/RenderTableSection.cpp
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| index 21279898296f230b6f76c4d33b7c69fd928d28e7..4a3b46a5ca8aacf06bea364979ea45a050230474 100644
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| --- a/Source/core/rendering/RenderTableSection.cpp
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| +++ b/Source/core/rendering/RenderTableSection.cpp
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| @@ -955,7 +955,8 @@ void RenderTableSection::layoutRows()
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|  
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|      for (unsigned r = 0; r < totalRows; r++) {
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|          // Set the row's x/y position and width/height.
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| -        if (RenderTableRow* rowRenderer = m_grid[r].rowRenderer) {
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| +        RenderTableRow* rowRenderer = m_grid[r].rowRenderer;
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| +        if (rowRenderer) {
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|              rowRenderer->setLocation(LayoutPoint(0, m_rowPos[r]));
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|              rowRenderer->setLogicalWidth(logicalWidth());
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|              rowRenderer->setLogicalHeight(m_rowPos[r + 1] - m_rowPos[r] - vspacing);
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| @@ -1053,6 +1054,9 @@ void RenderTableSection::layoutRows()
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|                  cell->computeOverflow(oldLogicalHeight, false);
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|              }
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|  
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| +            if (rowRenderer)
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| +                rowRenderer->addOverflowFromCell(cell);
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| +
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|              LayoutSize childOffset(cell->location() - oldCellRect.location());
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|              if (childOffset.width() || childOffset.height()) {
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|                  // If the child moved, we have to issue paint invalidations to it as well as any floating/positioned
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| 
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