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Unified Diff: ui/accessibility/ax_node.h

Issue 67283004: First step to move common accessibility code out of content. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Git rid of AX_EXPORT from templatized function Created 7 years, 1 month ago
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Index: ui/accessibility/ax_node.h
diff --git a/ui/accessibility/ax_node.h b/ui/accessibility/ax_node.h
new file mode 100644
index 0000000000000000000000000000000000000000..f97c8b253310bf46418754f1cbedc9a9fba1ad5f
--- /dev/null
+++ b/ui/accessibility/ax_node.h
@@ -0,0 +1,59 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_ACCESSIBILITY_AX_NODE_H_
+#define UI_ACCESSIBILITY_AX_NODE_H_
+
+#include "ui/accessibility/ax_node_data.h"
+
+namespace ui {
+
+// One node in an AXTree.
+class AX_EXPORT AXNode {
+ public:
+ // The constructor requires a parent, id, and index in parent, but
+ // the data is not required. After initialization, only index_in_parent
+ // is allowed to change, the others are guaranteed to never change.
+ AXNode(AXNode* parent, int32 id, int32 index_in_parent);
+ virtual ~AXNode();
+
+ // Accessors.
+ int32 id() const { return data_.id; }
+ AXNode* parent() const { return parent_; }
+ int child_count() const { return static_cast<int>(children_.size()); }
+ const AXNodeData& data() const { return data_; }
+ const std::vector<AXNode*>& children() const { return children_; }
+
+ // Get the child at the given index.
+ AXNode* ChildAtIndex(int index) const { return children_[index]; }
+
+ // Set the node's accessibility data. This may be done during initial
+ // initialization or later when the node data changes.
+ virtual void SetData(const AXNodeData& src);
+
+ // Set the index in parent, for example if siblings were inserted or deleted.
+ void SetIndexInParent(int index_in_parent);
+
+ // Swap the internal children vector with |children|. This instance
+ // now owns all of the passed children.
+ virtual void SwapChildren(std::vector<AXNode*>& children);
+
+ // This is called when the AXTree no longer includes this node in the
+ // tree. Reference counting is used on some platforms because the
+ // operating system may hold onto a reference to an AXNode
+ // object even after we're through with it, so this may decrement the
+ // reference count and clear out the object's data.
+ virtual void Destroy();
+
+ private:
+ int index_in_parent_;
+ AXNode* parent_;
+ std::vector<AXNode*> children_;
+ AXNodeData data_;
+};
+
+
+} // namespace ui
+
+#endif // UI_ACCESSIBILITY_AX_NODE_H_
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