| Index: Source/core/rendering/RenderFlowThread.cpp
|
| diff --git a/Source/core/rendering/RenderFlowThread.cpp b/Source/core/rendering/RenderFlowThread.cpp
|
| index 0d69b0da6dff7a9d0ab86429c434897b16c8890c..bbb67eb16f960af05d02491b75793bfc3a7f16d1 100644
|
| --- a/Source/core/rendering/RenderFlowThread.cpp
|
| +++ b/Source/core/rendering/RenderFlowThread.cpp
|
| @@ -353,7 +353,7 @@ LayoutUnit RenderFlowThread::offsetFromLogicalTopOfFirstRegion(const RenderBlock
|
| if (containerBlock->style()->writingMode() != currentBlock->style()->writingMode()) {
|
| // We have to put the block rect in container coordinates
|
| // and we have to take into account both the container and current block flipping modes
|
| - if (containerBlock->style()->isFlippedBlocksWritingMode()) {
|
| + if (containerBlock->style()->slowIsFlippedBlocksWritingMode()) {
|
| if (containerBlock->isHorizontalWritingMode())
|
| blockRect.setY(currentBlock->height() - blockRect.maxY());
|
| else
|
|
|