Index: Source/core/rendering/RenderFlowThread.cpp |
diff --git a/Source/core/rendering/RenderFlowThread.cpp b/Source/core/rendering/RenderFlowThread.cpp |
index 0d69b0da6dff7a9d0ab86429c434897b16c8890c..bbb67eb16f960af05d02491b75793bfc3a7f16d1 100644 |
--- a/Source/core/rendering/RenderFlowThread.cpp |
+++ b/Source/core/rendering/RenderFlowThread.cpp |
@@ -353,7 +353,7 @@ LayoutUnit RenderFlowThread::offsetFromLogicalTopOfFirstRegion(const RenderBlock |
if (containerBlock->style()->writingMode() != currentBlock->style()->writingMode()) { |
// We have to put the block rect in container coordinates |
// and we have to take into account both the container and current block flipping modes |
- if (containerBlock->style()->isFlippedBlocksWritingMode()) { |
+ if (containerBlock->style()->slowIsFlippedBlocksWritingMode()) { |
if (containerBlock->isHorizontalWritingMode()) |
blockRect.setY(currentBlock->height() - blockRect.maxY()); |
else |