| Index: sdk/lib/web_gl/dartium/web_gl_dartium.dart
|
| diff --git a/sdk/lib/web_gl/dartium/web_gl_dartium.dart b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
|
| index 1275ae1654abbac732e556c85dffc05d856fcdad..ec946e4b8a00030b04a5fab8c3d3a87438ba3d70 100644
|
| --- a/sdk/lib/web_gl/dartium/web_gl_dartium.dart
|
| +++ b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
|
| @@ -404,17 +404,17 @@ class AngleInstancedArrays extends NativeFieldWrapperClass2 {
|
| @DomName('ANGLEInstancedArrays.drawArraysInstancedANGLE')
|
| @DocsEditable()
|
| @Experimental() // untriaged
|
| - void drawArraysInstancedAngle(int mode, int first, int count, int primcount) => _blink.BlinkANGLEInstancedArrays.drawArraysInstancedANGLE_Callback_ul_long_long_long(this, mode, first, count, primcount);
|
| + void drawArraysInstancedAngle(int mode, int first, int count, int primcount) => _blink.BlinkANGLEInstancedArrays.drawArraysInstancedANGLE_Callback_4(this, mode, first, count, primcount);
|
|
|
| @DomName('ANGLEInstancedArrays.drawElementsInstancedANGLE')
|
| @DocsEditable()
|
| @Experimental() // untriaged
|
| - void drawElementsInstancedAngle(int mode, int count, int type, int offset, int primcount) => _blink.BlinkANGLEInstancedArrays.drawElementsInstancedANGLE_Callback_ul_long_ul_ll_long(this, mode, count, type, offset, primcount);
|
| + void drawElementsInstancedAngle(int mode, int count, int type, int offset, int primcount) => _blink.BlinkANGLEInstancedArrays.drawElementsInstancedANGLE_Callback_5(this, mode, count, type, offset, primcount);
|
|
|
| @DomName('ANGLEInstancedArrays.vertexAttribDivisorANGLE')
|
| @DocsEditable()
|
| @Experimental() // untriaged
|
| - void vertexAttribDivisorAngle(int index, int divisor) => _blink.BlinkANGLEInstancedArrays.vertexAttribDivisorANGLE_Callback_ul_long(this, index, divisor);
|
| + void vertexAttribDivisorAngle(int index, int divisor) => _blink.BlinkANGLEInstancedArrays.vertexAttribDivisorANGLE_Callback_2(this, index, divisor);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| @@ -586,7 +586,7 @@ class ContextAttributes extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLContextAttributes.alpha')
|
| @DocsEditable()
|
| - void set alpha(bool value) => _blink.BlinkWebGLContextAttributes.alpha_Setter_boolean(this, value);
|
| + void set alpha(bool value) => _blink.BlinkWebGLContextAttributes.alpha_Setter(this, value);
|
|
|
| @DomName('WebGLContextAttributes.antialias')
|
| @DocsEditable()
|
| @@ -594,7 +594,7 @@ class ContextAttributes extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLContextAttributes.antialias')
|
| @DocsEditable()
|
| - void set antialias(bool value) => _blink.BlinkWebGLContextAttributes.antialias_Setter_boolean(this, value);
|
| + void set antialias(bool value) => _blink.BlinkWebGLContextAttributes.antialias_Setter(this, value);
|
|
|
| @DomName('WebGLContextAttributes.depth')
|
| @DocsEditable()
|
| @@ -602,7 +602,7 @@ class ContextAttributes extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLContextAttributes.depth')
|
| @DocsEditable()
|
| - void set depth(bool value) => _blink.BlinkWebGLContextAttributes.depth_Setter_boolean(this, value);
|
| + void set depth(bool value) => _blink.BlinkWebGLContextAttributes.depth_Setter(this, value);
|
|
|
| @DomName('WebGLContextAttributes.failIfMajorPerformanceCaveat')
|
| @DocsEditable()
|
| @@ -612,7 +612,7 @@ class ContextAttributes extends NativeFieldWrapperClass2 {
|
| @DomName('WebGLContextAttributes.failIfMajorPerformanceCaveat')
|
| @DocsEditable()
|
| @Experimental() // untriaged
|
| - void set failIfMajorPerformanceCaveat(bool value) => _blink.BlinkWebGLContextAttributes.failIfMajorPerformanceCaveat_Setter_boolean(this, value);
|
| + void set failIfMajorPerformanceCaveat(bool value) => _blink.BlinkWebGLContextAttributes.failIfMajorPerformanceCaveat_Setter(this, value);
|
|
|
| @DomName('WebGLContextAttributes.premultipliedAlpha')
|
| @DocsEditable()
|
| @@ -620,7 +620,7 @@ class ContextAttributes extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLContextAttributes.premultipliedAlpha')
|
| @DocsEditable()
|
| - void set premultipliedAlpha(bool value) => _blink.BlinkWebGLContextAttributes.premultipliedAlpha_Setter_boolean(this, value);
|
| + void set premultipliedAlpha(bool value) => _blink.BlinkWebGLContextAttributes.premultipliedAlpha_Setter(this, value);
|
|
|
| @DomName('WebGLContextAttributes.preserveDrawingBuffer')
|
| @DocsEditable()
|
| @@ -628,7 +628,7 @@ class ContextAttributes extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLContextAttributes.preserveDrawingBuffer')
|
| @DocsEditable()
|
| - void set preserveDrawingBuffer(bool value) => _blink.BlinkWebGLContextAttributes.preserveDrawingBuffer_Setter_boolean(this, value);
|
| + void set preserveDrawingBuffer(bool value) => _blink.BlinkWebGLContextAttributes.preserveDrawingBuffer_Setter(this, value);
|
|
|
| @DomName('WebGLContextAttributes.stencil')
|
| @DocsEditable()
|
| @@ -636,7 +636,7 @@ class ContextAttributes extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLContextAttributes.stencil')
|
| @DocsEditable()
|
| - void set stencil(bool value) => _blink.BlinkWebGLContextAttributes.stencil_Setter_boolean(this, value);
|
| + void set stencil(bool value) => _blink.BlinkWebGLContextAttributes.stencil_Setter(this, value);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| @@ -699,7 +699,7 @@ class DebugShaders extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLDebugShaders.getTranslatedShaderSource')
|
| @DocsEditable()
|
| - String getTranslatedShaderSource(Shader shader) => _blink.BlinkWebGLDebugShaders.getTranslatedShaderSource_Callback_WebGLShader(this, shader);
|
| + String getTranslatedShaderSource(Shader shader) => _blink.BlinkWebGLDebugShaders.getTranslatedShaderSource_Callback_1(this, shader);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| @@ -875,7 +875,7 @@ class DrawBuffers extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('WebGLDrawBuffers.drawBuffersWEBGL')
|
| @DocsEditable()
|
| - void drawBuffersWebgl(List<int> buffers) => _blink.BlinkWebGLDrawBuffers.drawBuffersWEBGL_Callback_SEQ_ul_SEQ(this, buffers);
|
| + void drawBuffersWebgl(List<int> buffers) => _blink.BlinkWebGLDrawBuffers.drawBuffersWEBGL_Callback_1(this, buffers);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| @@ -1122,7 +1122,7 @@ class OesVertexArrayObject extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('OESVertexArrayObject.bindVertexArrayOES')
|
| @DocsEditable()
|
| - void bindVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertexArrayObject.bindVertexArrayOES_Callback_WebGLVertexArrayObjectOES(this, arrayObject);
|
| + void bindVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertexArrayObject.bindVertexArrayOES_Callback_1(this, arrayObject);
|
|
|
| @DomName('OESVertexArrayObject.createVertexArrayOES')
|
| @DocsEditable()
|
| @@ -1130,11 +1130,11 @@ class OesVertexArrayObject extends NativeFieldWrapperClass2 {
|
|
|
| @DomName('OESVertexArrayObject.deleteVertexArrayOES')
|
| @DocsEditable()
|
| - void deleteVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertexArrayObject.deleteVertexArrayOES_Callback_WebGLVertexArrayObjectOES(this, arrayObject);
|
| + void deleteVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertexArrayObject.deleteVertexArrayOES_Callback_1(this, arrayObject);
|
|
|
| @DomName('OESVertexArrayObject.isVertexArrayOES')
|
| @DocsEditable()
|
| - bool isVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertexArrayObject.isVertexArrayOES_Callback_WebGLVertexArrayObjectOES(this, arrayObject);
|
| + bool isVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertexArrayObject.isVertexArrayOES_Callback_1(this, arrayObject);
|
|
|
| }
|
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| @@ -2389,67 +2389,67 @@ class RenderingContext extends NativeFieldWrapperClass2 implements CanvasRenderi
|
|
|
| @DomName('WebGLRenderingContext.activeTexture')
|
| @DocsEditable()
|
| - void activeTexture(int texture) => _blink.BlinkWebGLRenderingContext.activeTexture_Callback_ul(this, texture);
|
| + void activeTexture(int texture) => _blink.BlinkWebGLRenderingContext.activeTexture_Callback_1(this, texture);
|
|
|
| @DomName('WebGLRenderingContext.attachShader')
|
| @DocsEditable()
|
| - void attachShader(Program program, Shader shader) => _blink.BlinkWebGLRenderingContext.attachShader_Callback_WebGLProgram_WebGLShader(this, program, shader);
|
| + void attachShader(Program program, Shader shader) => _blink.BlinkWebGLRenderingContext.attachShader_Callback_2(this, program, shader);
|
|
|
| @DomName('WebGLRenderingContext.bindAttribLocation')
|
| @DocsEditable()
|
| - void bindAttribLocation(Program program, int index, String name) => _blink.BlinkWebGLRenderingContext.bindAttribLocation_Callback_WebGLProgram_ul_DOMString(this, program, index, name);
|
| + void bindAttribLocation(Program program, int index, String name) => _blink.BlinkWebGLRenderingContext.bindAttribLocation_Callback_3(this, program, index, name);
|
|
|
| @DomName('WebGLRenderingContext.bindBuffer')
|
| @DocsEditable()
|
| - void bindBuffer(int target, Buffer buffer) => _blink.BlinkWebGLRenderingContext.bindBuffer_Callback_ul_WebGLBuffer(this, target, buffer);
|
| + void bindBuffer(int target, Buffer buffer) => _blink.BlinkWebGLRenderingContext.bindBuffer_Callback_2(this, target, buffer);
|
|
|
| @DomName('WebGLRenderingContext.bindFramebuffer')
|
| @DocsEditable()
|
| - void bindFramebuffer(int target, Framebuffer framebuffer) => _blink.BlinkWebGLRenderingContext.bindFramebuffer_Callback_ul_WebGLFramebuffer(this, target, framebuffer);
|
| + void bindFramebuffer(int target, Framebuffer framebuffer) => _blink.BlinkWebGLRenderingContext.bindFramebuffer_Callback_2(this, target, framebuffer);
|
|
|
| @DomName('WebGLRenderingContext.bindRenderbuffer')
|
| @DocsEditable()
|
| - void bindRenderbuffer(int target, Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderingContext.bindRenderbuffer_Callback_ul_WebGLRenderbuffer(this, target, renderbuffer);
|
| + void bindRenderbuffer(int target, Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderingContext.bindRenderbuffer_Callback_2(this, target, renderbuffer);
|
|
|
| @DomName('WebGLRenderingContext.bindTexture')
|
| @DocsEditable()
|
| - void bindTexture(int target, Texture texture) => _blink.BlinkWebGLRenderingContext.bindTexture_Callback_ul_WebGLTexture(this, target, texture);
|
| + void bindTexture(int target, Texture texture) => _blink.BlinkWebGLRenderingContext.bindTexture_Callback_2(this, target, texture);
|
|
|
| @DomName('WebGLRenderingContext.blendColor')
|
| @DocsEditable()
|
| - void blendColor(num red, num green, num blue, num alpha) => _blink.BlinkWebGLRenderingContext.blendColor_Callback_float_float_float_float(this, red, green, blue, alpha);
|
| + void blendColor(num red, num green, num blue, num alpha) => _blink.BlinkWebGLRenderingContext.blendColor_Callback_4(this, red, green, blue, alpha);
|
|
|
| @DomName('WebGLRenderingContext.blendEquation')
|
| @DocsEditable()
|
| - void blendEquation(int mode) => _blink.BlinkWebGLRenderingContext.blendEquation_Callback_ul(this, mode);
|
| + void blendEquation(int mode) => _blink.BlinkWebGLRenderingContext.blendEquation_Callback_1(this, mode);
|
|
|
| @DomName('WebGLRenderingContext.blendEquationSeparate')
|
| @DocsEditable()
|
| - void blendEquationSeparate(int modeRGB, int modeAlpha) => _blink.BlinkWebGLRenderingContext.blendEquationSeparate_Callback_ul_ul(this, modeRGB, modeAlpha);
|
| + void blendEquationSeparate(int modeRGB, int modeAlpha) => _blink.BlinkWebGLRenderingContext.blendEquationSeparate_Callback_2(this, modeRGB, modeAlpha);
|
|
|
| @DomName('WebGLRenderingContext.blendFunc')
|
| @DocsEditable()
|
| - void blendFunc(int sfactor, int dfactor) => _blink.BlinkWebGLRenderingContext.blendFunc_Callback_ul_ul(this, sfactor, dfactor);
|
| + void blendFunc(int sfactor, int dfactor) => _blink.BlinkWebGLRenderingContext.blendFunc_Callback_2(this, sfactor, dfactor);
|
|
|
| @DomName('WebGLRenderingContext.blendFuncSeparate')
|
| @DocsEditable()
|
| - void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) => _blink.BlinkWebGLRenderingContext.blendFuncSeparate_Callback_ul_ul_ul_ul(this, srcRGB, dstRGB, srcAlpha, dstAlpha);
|
| + void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) => _blink.BlinkWebGLRenderingContext.blendFuncSeparate_Callback_4(this, srcRGB, dstRGB, srcAlpha, dstAlpha);
|
|
|
| @DomName('WebGLRenderingContext.bufferByteData')
|
| @DocsEditable()
|
| - void bufferByteData(int target, ByteBuffer data, int usage) => _blink.BlinkWebGLRenderingContext.bufferData_Callback_ul_ArrayBuffer_ul(this, target, data, usage);
|
| + void bufferByteData(int target, ByteBuffer data, int usage) => _blink.BlinkWebGLRenderingContext.bufferData_Callback_3(this, target, data, usage);
|
|
|
| void bufferData(int target, data_OR_size, int usage) {
|
| if ((usage is int) && (data_OR_size is int) && (target is int)) {
|
| - _blink.BlinkWebGLRenderingContext.bufferData_Callback_ul_ll_ul(this, target, data_OR_size, usage);
|
| + _blink.BlinkWebGLRenderingContext.bufferData_Callback_3(this, target, data_OR_size, usage);
|
| return;
|
| }
|
| if ((usage is int) && (data_OR_size is TypedData) && (target is int)) {
|
| - _blink.BlinkWebGLRenderingContext.bufferData_Callback_ul_ArrayBufferView_ul(this, target, data_OR_size, usage);
|
| + _blink.BlinkWebGLRenderingContext.bufferData_Callback_3(this, target, data_OR_size, usage);
|
| return;
|
| }
|
| if ((usage is int) && (data_OR_size is ByteBuffer || data_OR_size == null) && (target is int)) {
|
| - _blink.BlinkWebGLRenderingContext.bufferData_Callback_ul_ArrayBuffer_ul(this, target, data_OR_size, usage);
|
| + _blink.BlinkWebGLRenderingContext.bufferData_Callback_3(this, target, data_OR_size, usage);
|
| return;
|
| }
|
| throw new ArgumentError("Incorrect number or type of arguments");
|
| @@ -2457,19 +2457,19 @@ class RenderingContext extends NativeFieldWrapperClass2 implements CanvasRenderi
|
|
|
| @DomName('WebGLRenderingContext.bufferDataTyped')
|
| @DocsEditable()
|
| - void bufferDataTyped(int target, TypedData data, int usage) => _blink.BlinkWebGLRenderingContext.bufferData_Callback_ul_ArrayBufferView_ul(this, target, data, usage);
|
| + void bufferDataTyped(int target, TypedData data, int usage) => _blink.BlinkWebGLRenderingContext.bufferData_Callback_3(this, target, data, usage);
|
|
|
| @DomName('WebGLRenderingContext.bufferSubByteData')
|
| @DocsEditable()
|
| - void bufferSubByteData(int target, int offset, ByteBuffer data) => _blink.BlinkWebGLRenderingContext.bufferSubData_Callback_ul_ll_ArrayBuffer(this, target, offset, data);
|
| + void bufferSubByteData(int target, int offset, ByteBuffer data) => _blink.BlinkWebGLRenderingContext.bufferSubData_Callback_3(this, target, offset, data);
|
|
|
| void bufferSubData(int target, int offset, data) {
|
| if ((data is TypedData) && (offset is int) && (target is int)) {
|
| - _blink.BlinkWebGLRenderingContext.bufferSubData_Callback_ul_ll_ArrayBufferView(this, target, offset, data);
|
| + _blink.BlinkWebGLRenderingContext.bufferSubData_Callback_3(this, target, offset, data);
|
| return;
|
| }
|
| if ((data is ByteBuffer || data == null) && (offset is int) && (target is int)) {
|
| - _blink.BlinkWebGLRenderingContext.bufferSubData_Callback_ul_ll_ArrayBuffer(this, target, offset, data);
|
| + _blink.BlinkWebGLRenderingContext.bufferSubData_Callback_3(this, target, offset, data);
|
| return;
|
| }
|
| throw new ArgumentError("Incorrect number or type of arguments");
|
| @@ -2477,51 +2477,51 @@ class RenderingContext extends NativeFieldWrapperClass2 implements CanvasRenderi
|
|
|
| @DomName('WebGLRenderingContext.bufferSubDataTyped')
|
| @DocsEditable()
|
| - void bufferSubDataTyped(int target, int offset, TypedData data) => _blink.BlinkWebGLRenderingContext.bufferSubData_Callback_ul_ll_ArrayBufferView(this, target, offset, data);
|
| + void bufferSubDataTyped(int target, int offset, TypedData data) => _blink.BlinkWebGLRenderingContext.bufferSubData_Callback_3(this, target, offset, data);
|
|
|
| @DomName('WebGLRenderingContext.checkFramebufferStatus')
|
| @DocsEditable()
|
| - int checkFramebufferStatus(int target) => _blink.BlinkWebGLRenderingContext.checkFramebufferStatus_Callback_ul(this, target);
|
| + int checkFramebufferStatus(int target) => _blink.BlinkWebGLRenderingContext.checkFramebufferStatus_Callback_1(this, target);
|
|
|
| @DomName('WebGLRenderingContext.clear')
|
| @DocsEditable()
|
| - void clear(int mask) => _blink.BlinkWebGLRenderingContext.clear_Callback_ul(this, mask);
|
| + void clear(int mask) => _blink.BlinkWebGLRenderingContext.clear_Callback_1(this, mask);
|
|
|
| @DomName('WebGLRenderingContext.clearColor')
|
| @DocsEditable()
|
| - void clearColor(num red, num green, num blue, num alpha) => _blink.BlinkWebGLRenderingContext.clearColor_Callback_float_float_float_float(this, red, green, blue, alpha);
|
| + void clearColor(num red, num green, num blue, num alpha) => _blink.BlinkWebGLRenderingContext.clearColor_Callback_4(this, red, green, blue, alpha);
|
|
|
| @DomName('WebGLRenderingContext.clearDepth')
|
| @DocsEditable()
|
| - void clearDepth(num depth) => _blink.BlinkWebGLRenderingContext.clearDepth_Callback_float(this, depth);
|
| + void clearDepth(num depth) => _blink.BlinkWebGLRenderingContext.clearDepth_Callback_1(this, depth);
|
|
|
| @DomName('WebGLRenderingContext.clearStencil')
|
| @DocsEditable()
|
| - void clearStencil(int s) => _blink.BlinkWebGLRenderingContext.clearStencil_Callback_long(this, s);
|
| + void clearStencil(int s) => _blink.BlinkWebGLRenderingContext.clearStencil_Callback_1(this, s);
|
|
|
| @DomName('WebGLRenderingContext.colorMask')
|
| @DocsEditable()
|
| - void colorMask(bool red, bool green, bool blue, bool alpha) => _blink.BlinkWebGLRenderingContext.colorMask_Callback_boolean_boolean_boolean_boolean(this, red, green, blue, alpha);
|
| + void colorMask(bool red, bool green, bool blue, bool alpha) => _blink.BlinkWebGLRenderingContext.colorMask_Callback_4(this, red, green, blue, alpha);
|
|
|
| @DomName('WebGLRenderingContext.compileShader')
|
| @DocsEditable()
|
| - void compileShader(Shader shader) => _blink.BlinkWebGLRenderingContext.compileShader_Callback_WebGLShader(this, shader);
|
| + void compileShader(Shader shader) => _blink.BlinkWebGLRenderingContext.compileShader_Callback_1(this, shader);
|
|
|
| @DomName('WebGLRenderingContext.compressedTexImage2D')
|
| @DocsEditable()
|
| - void compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, TypedData data) => _blink.BlinkWebGLRenderingContext.compressedTexImage2D_Callback_ul_long_ul_long_long_long_ArrayBufferView(this, target, level, internalformat, width, height, border, data);
|
| + void compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, TypedData data) => _blink.BlinkWebGLRenderingContext.compressedTexImage2D_Callback_7(this, target, level, internalformat, width, height, border, data);
|
|
|
| @DomName('WebGLRenderingContext.compressedTexSubImage2D')
|
| @DocsEditable()
|
| - void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) => _blink.BlinkWebGLRenderingContext.compressedTexSubImage2D_Callback_ul_long_long_long_long_long_ul_ArrayBufferView(this, target, level, xoffset, yoffset, width, height, format, data);
|
| + void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) => _blink.BlinkWebGLRenderingContext.compressedTexSubImage2D_Callback_8(this, target, level, xoffset, yoffset, width, height, format, data);
|
|
|
| @DomName('WebGLRenderingContext.copyTexImage2D')
|
| @DocsEditable()
|
| - void copyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) => _blink.BlinkWebGLRenderingContext.copyTexImage2D_Callback_ul_long_ul_long_long_long_long_long(this, target, level, internalformat, x, y, width, height, border);
|
| + void copyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) => _blink.BlinkWebGLRenderingContext.copyTexImage2D_Callback_8(this, target, level, internalformat, x, y, width, height, border);
|
|
|
| @DomName('WebGLRenderingContext.copyTexSubImage2D')
|
| @DocsEditable()
|
| - void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) => _blink.BlinkWebGLRenderingContext.copyTexSubImage2D_Callback_ul_long_long_long_long_long_long_long(this, target, level, xoffset, yoffset, x, y, width, height);
|
| + void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) => _blink.BlinkWebGLRenderingContext.copyTexSubImage2D_Callback_8(this, target, level, xoffset, yoffset, x, y, width, height);
|
|
|
| @DomName('WebGLRenderingContext.createBuffer')
|
| @DocsEditable()
|
| @@ -2541,7 +2541,7 @@ class RenderingContext extends NativeFieldWrapperClass2 implements CanvasRenderi
|
|
|
| @DomName('WebGLRenderingContext.createShader')
|
| @DocsEditable()
|
| - Shader createShader(int type) => _blink.BlinkWebGLRenderingContext.createShader_Callback_ul(this, type);
|
| + Shader createShader(int type) => _blink.BlinkWebGLRenderingContext.createShader_Callback_1(this, type);
|
|
|
| @DomName('WebGLRenderingContext.createTexture')
|
| @DocsEditable()
|
| @@ -2549,71 +2549,71 @@ class RenderingContext extends NativeFieldWrapperClass2 implements CanvasRenderi
|
|
|
| @DomName('WebGLRenderingContext.cullFace')
|
| @DocsEditable()
|
| - void cullFace(int mode) => _blink.BlinkWebGLRenderingContext.cullFace_Callback_ul(this, mode);
|
| + void cullFace(int mode) => _blink.BlinkWebGLRenderingContext.cullFace_Callback_1(this, mode);
|
|
|
| @DomName('WebGLRenderingContext.deleteBuffer')
|
| @DocsEditable()
|
| - void deleteBuffer(Buffer buffer) => _blink.BlinkWebGLRenderingContext.deleteBuffer_Callback_WebGLBuffer(this, buffer);
|
| + void deleteBuffer(Buffer buffer) => _blink.BlinkWebGLRenderingContext.deleteBuffer_Callback_1(this, buffer);
|
|
|
| @DomName('WebGLRenderingContext.deleteFramebuffer')
|
| @DocsEditable()
|
| - void deleteFramebuffer(Framebuffer framebuffer) => _blink.BlinkWebGLRenderingContext.deleteFramebuffer_Callback_WebGLFramebuffer(this, framebuffer);
|
| + void deleteFramebuffer(Framebuffer framebuffer) => _blink.BlinkWebGLRenderingContext.deleteFramebuffer_Callback_1(this, framebuffer);
|
|
|
| @DomName('WebGLRenderingContext.deleteProgram')
|
| @DocsEditable()
|
| - void deleteProgram(Program program) => _blink.BlinkWebGLRenderingContext.deleteProgram_Callback_WebGLProgram(this, program);
|
| + void deleteProgram(Program program) => _blink.BlinkWebGLRenderingContext.deleteProgram_Callback_1(this, program);
|
|
|
| @DomName('WebGLRenderingContext.deleteRenderbuffer')
|
| @DocsEditable()
|
| - void deleteRenderbuffer(Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderingContext.deleteRenderbuffer_Callback_WebGLRenderbuffer(this, renderbuffer);
|
| + void deleteRenderbuffer(Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderingContext.deleteRenderbuffer_Callback_1(this, renderbuffer);
|
|
|
| @DomName('WebGLRenderingContext.deleteShader')
|
| @DocsEditable()
|
| - void deleteShader(Shader shader) => _blink.BlinkWebGLRenderingContext.deleteShader_Callback_WebGLShader(this, shader);
|
| + void deleteShader(Shader shader) => _blink.BlinkWebGLRenderingContext.deleteShader_Callback_1(this, shader);
|
|
|
| @DomName('WebGLRenderingContext.deleteTexture')
|
| @DocsEditable()
|
| - void deleteTexture(Texture texture) => _blink.BlinkWebGLRenderingContext.deleteTexture_Callback_WebGLTexture(this, texture);
|
| + void deleteTexture(Texture texture) => _blink.BlinkWebGLRenderingContext.deleteTexture_Callback_1(this, texture);
|
|
|
| @DomName('WebGLRenderingContext.depthFunc')
|
| @DocsEditable()
|
| - void depthFunc(int func) => _blink.BlinkWebGLRenderingContext.depthFunc_Callback_ul(this, func);
|
| + void depthFunc(int func) => _blink.BlinkWebGLRenderingContext.depthFunc_Callback_1(this, func);
|
|
|
| @DomName('WebGLRenderingContext.depthMask')
|
| @DocsEditable()
|
| - void depthMask(bool flag) => _blink.BlinkWebGLRenderingContext.depthMask_Callback_boolean(this, flag);
|
| + void depthMask(bool flag) => _blink.BlinkWebGLRenderingContext.depthMask_Callback_1(this, flag);
|
|
|
| @DomName('WebGLRenderingContext.depthRange')
|
| @DocsEditable()
|
| - void depthRange(num zNear, num zFar) => _blink.BlinkWebGLRenderingContext.depthRange_Callback_float_float(this, zNear, zFar);
|
| + void depthRange(num zNear, num zFar) => _blink.BlinkWebGLRenderingContext.depthRange_Callback_2(this, zNear, zFar);
|
|
|
| @DomName('WebGLRenderingContext.detachShader')
|
| @DocsEditable()
|
| - void detachShader(Program program, Shader shader) => _blink.BlinkWebGLRenderingContext.detachShader_Callback_WebGLProgram_WebGLShader(this, program, shader);
|
| + void detachShader(Program program, Shader shader) => _blink.BlinkWebGLRenderingContext.detachShader_Callback_2(this, program, shader);
|
|
|
| @DomName('WebGLRenderingContext.disable')
|
| @DocsEditable()
|
| - void disable(int cap) => _blink.BlinkWebGLRenderingContext.disable_Callback_ul(this, cap);
|
| + void disable(int cap) => _blink.BlinkWebGLRenderingContext.disable_Callback_1(this, cap);
|
|
|
| @DomName('WebGLRenderingContext.disableVertexAttribArray')
|
| @DocsEditable()
|
| - void disableVertexAttribArray(int index) => _blink.BlinkWebGLRenderingContext.disableVertexAttribArray_Callback_ul(this, index);
|
| + void disableVertexAttribArray(int index) => _blink.BlinkWebGLRenderingContext.disableVertexAttribArray_Callback_1(this, index);
|
|
|
| @DomName('WebGLRenderingContext.drawArrays')
|
| @DocsEditable()
|
| - void drawArrays(int mode, int first, int count) => _blink.BlinkWebGLRenderingContext.drawArrays_Callback_ul_long_long(this, mode, first, count);
|
| + void drawArrays(int mode, int first, int count) => _blink.BlinkWebGLRenderingContext.drawArrays_Callback_3(this, mode, first, count);
|
|
|
| @DomName('WebGLRenderingContext.drawElements')
|
| @DocsEditable()
|
| - void drawElements(int mode, int count, int type, int offset) => _blink.BlinkWebGLRenderingContext.drawElements_Callback_ul_long_ul_ll(this, mode, count, type, offset);
|
| + void drawElements(int mode, int count, int type, int offset) => _blink.BlinkWebGLRenderingContext.drawElements_Callback_4(this, mode, count, type, offset);
|
|
|
| @DomName('WebGLRenderingContext.enable')
|
| @DocsEditable()
|
| - void enable(int cap) => _blink.BlinkWebGLRenderingContext.enable_Callback_ul(this, cap);
|
| + void enable(int cap) => _blink.BlinkWebGLRenderingContext.enable_Callback_1(this, cap);
|
|
|
| @DomName('WebGLRenderingContext.enableVertexAttribArray')
|
| @DocsEditable()
|
| - void enableVertexAttribArray(int index) => _blink.BlinkWebGLRenderingContext.enableVertexAttribArray_Callback_ul(this, index);
|
| + void enableVertexAttribArray(int index) => _blink.BlinkWebGLRenderingContext.enableVertexAttribArray_Callback_1(this, index);
|
|
|
| @DomName('WebGLRenderingContext.finish')
|
| @DocsEditable()
|
| @@ -2625,39 +2625,39 @@ class RenderingContext extends NativeFieldWrapperClass2 implements CanvasRenderi
|
|
|
| @DomName('WebGLRenderingContext.framebufferRenderbuffer')
|
| @DocsEditable()
|
| - void framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderingContext.framebufferRenderbuffer_Callback_ul_ul_ul_WebGLRenderbuffer(this, target, attachment, renderbuffertarget, renderbuffer);
|
| + void framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderingContext.framebufferRenderbuffer_Callback_4(this, target, attachment, renderbuffertarget, renderbuffer);
|
|
|
| @DomName('WebGLRenderingContext.framebufferTexture2D')
|
| @DocsEditable()
|
| - void framebufferTexture2D(int target, int attachment, int textarget, Texture texture, int level) => _blink.BlinkWebGLRenderingContext.framebufferTexture2D_Callback_ul_ul_ul_WebGLTexture_long(this, target, attachment, textarget, texture, level);
|
| + void framebufferTexture2D(int target, int attachment, int textarget, Texture texture, int level) => _blink.BlinkWebGLRenderingContext.framebufferTexture2D_Callback_5(this, target, attachment, textarget, texture, level);
|
|
|
| @DomName('WebGLRenderingContext.frontFace')
|
| @DocsEditable()
|
| - void frontFace(int mode) => _blink.BlinkWebGLRenderingContext.frontFace_Callback_ul(this, mode);
|
| + void frontFace(int mode) => _blink.BlinkWebGLRenderingContext.frontFace_Callback_1(this, mode);
|
|
|
| @DomName('WebGLRenderingContext.generateMipmap')
|
| @DocsEditable()
|
| - void generateMipmap(int target) => _blink.BlinkWebGLRenderingContext.generateMipmap_Callback_ul(this, target);
|
| + void generateMipmap(int target) => _blink.BlinkWebGLRenderingContext.generateMipmap_Callback_1(this, target);
|
|
|
| @DomName('WebGLRenderingContext.getActiveAttrib')
|
| @DocsEditable()
|
| - ActiveInfo getActiveAttrib(Program program, int index) => _blink.BlinkWebGLRenderingContext.getActiveAttrib_Callback_WebGLProgram_ul(this, program, index);
|
| + ActiveInfo getActiveAttrib(Program program, int index) => _blink.BlinkWebGLRenderingContext.getActiveAttrib_Callback_2(this, program, index);
|
|
|
| @DomName('WebGLRenderingContext.getActiveUniform')
|
| @DocsEditable()
|
| - ActiveInfo getActiveUniform(Program program, int index) => _blink.BlinkWebGLRenderingContext.getActiveUniform_Callback_WebGLProgram_ul(this, program, index);
|
| + ActiveInfo getActiveUniform(Program program, int index) => _blink.BlinkWebGLRenderingContext.getActiveUniform_Callback_2(this, program, index);
|
|
|
| @DomName('WebGLRenderingContext.getAttachedShaders')
|
| @DocsEditable()
|
| - List<Shader> getAttachedShaders(Program program) => _blink.BlinkWebGLRenderingContext.getAttachedShaders_Callback_WebGLProgram(this, program);
|
| + List<Shader> getAttachedShaders(Program program) => _blink.BlinkWebGLRenderingContext.getAttachedShaders_Callback_1(this, program);
|
|
|
| @DomName('WebGLRenderingContext.getAttribLocation')
|
| @DocsEditable()
|
| - int getAttribLocation(Program program, String name) => _blink.BlinkWebGLRenderingContext.getAttribLocation_Callback_WebGLProgram_DOMString(this, program, name);
|
| + int getAttribLocation(Program program, String name) => _blink.BlinkWebGLRenderingContext.getAttribLocation_Callback_2(this, program, name);
|
|
|
| @DomName('WebGLRenderingContext.getBufferParameter')
|
| @DocsEditable()
|
| - Object getBufferParameter(int target, int pname) => _blink.BlinkWebGLRenderingContext.getBufferParameter_Callback_ul_ul(this, target, pname);
|
| + Object getBufferParameter(int target, int pname) => _blink.BlinkWebGLRenderingContext.getBufferParameter_Callback_2(this, target, pname);
|
|
|
| @DomName('WebGLRenderingContext.getContextAttributes')
|
| @DocsEditable()
|
| @@ -2669,43 +2669,43 @@ class RenderingContext extends NativeFieldWrapperClass2 implements CanvasRenderi
|
|
|
| @DomName('WebGLRenderingContext.getExtension')
|
| @DocsEditable()
|
| - Object getExtension(String name) => _blink.BlinkWebGLRenderingContext.getExtension_Callback_DOMString(this, name);
|
| + Object getExtension(String name) => _blink.BlinkWebGLRenderingContext.getExtension_Callback_1(this, name);
|
|
|
| @DomName('WebGLRenderingContext.getFramebufferAttachmentParameter')
|
| @DocsEditable()
|
| - Object getFramebufferAttachmentParameter(int target, int attachment, int pname) => _blink.BlinkWebGLRenderingContext.getFramebufferAttachmentParameter_Callback_ul_ul_ul(this, target, attachment, pname);
|
| + Object getFramebufferAttachmentParameter(int target, int attachment, int pname) => _blink.BlinkWebGLRenderingContext.getFramebufferAttachmentParameter_Callback_3(this, target, attachment, pname);
|
|
|
| @DomName('WebGLRenderingContext.getParameter')
|
| @DocsEditable()
|
| - Object getParameter(int pname) => _blink.BlinkWebGLRenderingContext.getParameter_Callback_ul(this, pname);
|
| + Object getParameter(int pname) => _blink.BlinkWebGLRenderingContext.getParameter_Callback_1(this, pname);
|
|
|
| @DomName('WebGLRenderingContext.getProgramInfoLog')
|
| @DocsEditable()
|
| - String getProgramInfoLog(Program program) => _blink.BlinkWebGLRenderingContext.getProgramInfoLog_Callback_WebGLProgram(this, program);
|
| + String getProgramInfoLog(Program program) => _blink.BlinkWebGLRenderingContext.getProgramInfoLog_Callback_1(this, program);
|
|
|
| @DomName('WebGLRenderingContext.getProgramParameter')
|
| @DocsEditable()
|
| - Object getProgramParameter(Program program, int pname) => _blink.BlinkWebGLRenderingContext.getProgramParameter_Callback_WebGLProgram_ul(this, program, pname);
|
| + Object getProgramParameter(Program program, int pname) => _blink.BlinkWebGLRenderingContext.getProgramParameter_Callback_2(this, program, pname);
|
|
|
| @DomName('WebGLRenderingContext.getRenderbufferParameter')
|
| @DocsEditable()
|
| - Object getRenderbufferParameter(int target, int pname) => _blink.BlinkWebGLRenderingContext.getRenderbufferParameter_Callback_ul_ul(this, target, pname);
|
| + Object getRenderbufferParameter(int target, int pname) => _blink.BlinkWebGLRenderingContext.getRenderbufferParameter_Callback_2(this, target, pname);
|
|
|
| @DomName('WebGLRenderingContext.getShaderInfoLog')
|
| @DocsEditable()
|
| - String getShaderInfoLog(Shader shader) => _blink.BlinkWebGLRenderingContext.getShaderInfoLog_Callback_WebGLShader(this, shader);
|
| + String getShaderInfoLog(Shader shader) => _blink.BlinkWebGLRenderingContext.getShaderInfoLog_Callback_1(this, shader);
|
|
|
| @DomName('WebGLRenderingContext.getShaderParameter')
|
| @DocsEditable()
|
| - Object getShaderParameter(Shader shader, int pname) => _blink.BlinkWebGLRenderingContext.getShaderParameter_Callback_WebGLShader_ul(this, shader, pname);
|
| + Object getShaderParameter(Shader shader, int pname) => _blink.BlinkWebGLRenderingContext.getShaderParameter_Callback_2(this, shader, pname);
|
|
|
| @DomName('WebGLRenderingContext.getShaderPrecisionFormat')
|
| @DocsEditable()
|
| - ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisiontype) => _blink.BlinkWebGLRenderingContext.getShaderPrecisionFormat_Callback_ul_ul(this, shadertype, precisiontype);
|
| + ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisiontype) => _blink.BlinkWebGLRenderingContext.getShaderPrecisionFormat_Callback_2(this, shadertype, precisiontype);
|
|
|
| @DomName('WebGLRenderingContext.getShaderSource')
|
| @DocsEditable()
|
| - String getShaderSource(Shader shader) => _blink.BlinkWebGLRenderingContext.getShaderSource_Callback_WebGLShader(this, shader);
|
| + String getShaderSource(Shader shader) => _blink.BlinkWebGLRenderingContext.getShaderSource_Callback_1(this, shader);
|
|
|
| @DomName('WebGLRenderingContext.getSupportedExtensions')
|
| @DocsEditable()
|
| @@ -2713,31 +2713,31 @@ class RenderingContext extends NativeFieldWrapperClass2 implements CanvasRenderi
|
|
|
| @DomName('WebGLRenderingContext.getTexParameter')
|
| @DocsEditable()
|
| - Object getTexParameter(int target, int pname) => _blink.BlinkWebGLRenderingContext.getTexParameter_Callback_ul_ul(this, target, pname);
|
| + Object getTexParameter(int target, int pname) => _blink.BlinkWebGLRenderingContext.getTexParameter_Callback_2(this, target, pname);
|
|
|
| @DomName('WebGLRenderingContext.getUniform')
|
| @DocsEditable()
|
| - Object getUniform(Program program, UniformLocation location) => _blink.BlinkWebGLRenderingContext.getUniform_Callback_WebGLProgram_WebGLUniformLocation(this, program, location);
|
| + Object getUniform(Program program, UniformLocation location) => _blink.BlinkWebGLRenderingContext.getUniform_Callback_2(this, program, location);
|
|
|
| @DomName('WebGLRenderingContext.getUniformLocation')
|
| @DocsEditable()
|
| - UniformLocation getUniformLocation(Program program, String name) => _blink.BlinkWebGLRenderingContext.getUniformLocation_Callback_WebGLProgram_DOMString(this, program, name);
|
| + UniformLocation getUniformLocation(Program program, String name) => _blink.BlinkWebGLRenderingContext.getUniformLocation_Callback_2(this, program, name);
|
|
|
| @DomName('WebGLRenderingContext.getVertexAttrib')
|
| @DocsEditable()
|
| - Object getVertexAttrib(int index, int pname) => _blink.BlinkWebGLRenderingContext.getVertexAttrib_Callback_ul_ul(this, index, pname);
|
| + Object getVertexAttrib(int index, int pname) => _blink.BlinkWebGLRenderingContext.getVertexAttrib_Callback_2(this, index, pname);
|
|
|
| @DomName('WebGLRenderingContext.getVertexAttribOffset')
|
| @DocsEditable()
|
| - int getVertexAttribOffset(int index, int pname) => _blink.BlinkWebGLRenderingContext.getVertexAttribOffset_Callback_ul_ul(this, index, pname);
|
| + int getVertexAttribOffset(int index, int pname) => _blink.BlinkWebGLRenderingContext.getVertexAttribOffset_Callback_2(this, index, pname);
|
|
|
| @DomName('WebGLRenderingContext.hint')
|
| @DocsEditable()
|
| - void hint(int target, int mode) => _blink.BlinkWebGLRenderingContext.hint_Callback_ul_ul(this, target, mode);
|
| + void hint(int target, int mode) => _blink.BlinkWebGLRenderingContext.hint_Callback_2(this, target, mode);
|
|
|
| @DomName('WebGLRenderingContext.isBuffer')
|
| @DocsEditable()
|
| - bool isBuffer(Buffer buffer) => _blink.BlinkWebGLRenderingContext.isBuffer_Callback_WebGLBuffer(this, buffer);
|
| + bool isBuffer(Buffer buffer) => _blink.BlinkWebGLRenderingContext.isBuffer_Callback_1(this, buffer);
|
|
|
| @DomName('WebGLRenderingContext.isContextLost')
|
| @DocsEditable()
|
| @@ -2745,107 +2745,107 @@ class RenderingContext extends NativeFieldWrapperClass2 implements CanvasRenderi
|
|
|
| @DomName('WebGLRenderingContext.isEnabled')
|
| @DocsEditable()
|
| - bool isEnabled(int cap) => _blink.BlinkWebGLRenderingContext.isEnabled_Callback_ul(this, cap);
|
| + bool isEnabled(int cap) => _blink.BlinkWebGLRenderingContext.isEnabled_Callback_1(this, cap);
|
|
|
| @DomName('WebGLRenderingContext.isFramebuffer')
|
| @DocsEditable()
|
| - bool isFramebuffer(Framebuffer framebuffer) => _blink.BlinkWebGLRenderingContext.isFramebuffer_Callback_WebGLFramebuffer(this, framebuffer);
|
| + bool isFramebuffer(Framebuffer framebuffer) => _blink.BlinkWebGLRenderingContext.isFramebuffer_Callback_1(this, framebuffer);
|
|
|
| @DomName('WebGLRenderingContext.isProgram')
|
| @DocsEditable()
|
| - bool isProgram(Program program) => _blink.BlinkWebGLRenderingContext.isProgram_Callback_WebGLProgram(this, program);
|
| + bool isProgram(Program program) => _blink.BlinkWebGLRenderingContext.isProgram_Callback_1(this, program);
|
|
|
| @DomName('WebGLRenderingContext.isRenderbuffer')
|
| @DocsEditable()
|
| - bool isRenderbuffer(Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderingContext.isRenderbuffer_Callback_WebGLRenderbuffer(this, renderbuffer);
|
| + bool isRenderbuffer(Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderingContext.isRenderbuffer_Callback_1(this, renderbuffer);
|
|
|
| @DomName('WebGLRenderingContext.isShader')
|
| @DocsEditable()
|
| - bool isShader(Shader shader) => _blink.BlinkWebGLRenderingContext.isShader_Callback_WebGLShader(this, shader);
|
| + bool isShader(Shader shader) => _blink.BlinkWebGLRenderingContext.isShader_Callback_1(this, shader);
|
|
|
| @DomName('WebGLRenderingContext.isTexture')
|
| @DocsEditable()
|
| - bool isTexture(Texture texture) => _blink.BlinkWebGLRenderingContext.isTexture_Callback_WebGLTexture(this, texture);
|
| + bool isTexture(Texture texture) => _blink.BlinkWebGLRenderingContext.isTexture_Callback_1(this, texture);
|
|
|
| @DomName('WebGLRenderingContext.lineWidth')
|
| @DocsEditable()
|
| - void lineWidth(num width) => _blink.BlinkWebGLRenderingContext.lineWidth_Callback_float(this, width);
|
| + void lineWidth(num width) => _blink.BlinkWebGLRenderingContext.lineWidth_Callback_1(this, width);
|
|
|
| @DomName('WebGLRenderingContext.linkProgram')
|
| @DocsEditable()
|
| - void linkProgram(Program program) => _blink.BlinkWebGLRenderingContext.linkProgram_Callback_WebGLProgram(this, program);
|
| + void linkProgram(Program program) => _blink.BlinkWebGLRenderingContext.linkProgram_Callback_1(this, program);
|
|
|
| @DomName('WebGLRenderingContext.pixelStorei')
|
| @DocsEditable()
|
| - void pixelStorei(int pname, int param) => _blink.BlinkWebGLRenderingContext.pixelStorei_Callback_ul_long(this, pname, param);
|
| + void pixelStorei(int pname, int param) => _blink.BlinkWebGLRenderingContext.pixelStorei_Callback_2(this, pname, param);
|
|
|
| @DomName('WebGLRenderingContext.polygonOffset')
|
| @DocsEditable()
|
| - void polygonOffset(num factor, num units) => _blink.BlinkWebGLRenderingContext.polygonOffset_Callback_float_float(this, factor, units);
|
| + void polygonOffset(num factor, num units) => _blink.BlinkWebGLRenderingContext.polygonOffset_Callback_2(this, factor, units);
|
|
|
| @DomName('WebGLRenderingContext.readPixels')
|
| @DocsEditable()
|
| - void readPixels(int x, int y, int width, int height, int format, int type, TypedData pixels) => _blink.BlinkWebGLRenderingContext.readPixels_Callback_long_long_long_long_ul_ul_ArrayBufferView(this, x, y, width, height, format, type, pixels);
|
| + void readPixels(int x, int y, int width, int height, int format, int type, TypedData pixels) => _blink.BlinkWebGLRenderingContext.readPixels_Callback_7(this, x, y, width, height, format, type, pixels);
|
|
|
| @DomName('WebGLRenderingContext.renderbufferStorage')
|
| @DocsEditable()
|
| - void renderbufferStorage(int target, int internalformat, int width, int height) => _blink.BlinkWebGLRenderingContext.renderbufferStorage_Callback_ul_ul_long_long(this, target, internalformat, width, height);
|
| + void renderbufferStorage(int target, int internalformat, int width, int height) => _blink.BlinkWebGLRenderingContext.renderbufferStorage_Callback_4(this, target, internalformat, width, height);
|
|
|
| @DomName('WebGLRenderingContext.sampleCoverage')
|
| @DocsEditable()
|
| - void sampleCoverage(num value, bool invert) => _blink.BlinkWebGLRenderingContext.sampleCoverage_Callback_float_boolean(this, value, invert);
|
| + void sampleCoverage(num value, bool invert) => _blink.BlinkWebGLRenderingContext.sampleCoverage_Callback_2(this, value, invert);
|
|
|
| @DomName('WebGLRenderingContext.scissor')
|
| @DocsEditable()
|
| - void scissor(int x, int y, int width, int height) => _blink.BlinkWebGLRenderingContext.scissor_Callback_long_long_long_long(this, x, y, width, height);
|
| + void scissor(int x, int y, int width, int height) => _blink.BlinkWebGLRenderingContext.scissor_Callback_4(this, x, y, width, height);
|
|
|
| @DomName('WebGLRenderingContext.shaderSource')
|
| @DocsEditable()
|
| - void shaderSource(Shader shader, String string) => _blink.BlinkWebGLRenderingContext.shaderSource_Callback_WebGLShader_DOMString(this, shader, string);
|
| + void shaderSource(Shader shader, String string) => _blink.BlinkWebGLRenderingContext.shaderSource_Callback_2(this, shader, string);
|
|
|
| @DomName('WebGLRenderingContext.stencilFunc')
|
| @DocsEditable()
|
| - void stencilFunc(int func, int ref, int mask) => _blink.BlinkWebGLRenderingContext.stencilFunc_Callback_ul_long_ul(this, func, ref, mask);
|
| + void stencilFunc(int func, int ref, int mask) => _blink.BlinkWebGLRenderingContext.stencilFunc_Callback_3(this, func, ref, mask);
|
|
|
| @DomName('WebGLRenderingContext.stencilFuncSeparate')
|
| @DocsEditable()
|
| - void stencilFuncSeparate(int face, int func, int ref, int mask) => _blink.BlinkWebGLRenderingContext.stencilFuncSeparate_Callback_ul_ul_long_ul(this, face, func, ref, mask);
|
| + void stencilFuncSeparate(int face, int func, int ref, int mask) => _blink.BlinkWebGLRenderingContext.stencilFuncSeparate_Callback_4(this, face, func, ref, mask);
|
|
|
| @DomName('WebGLRenderingContext.stencilMask')
|
| @DocsEditable()
|
| - void stencilMask(int mask) => _blink.BlinkWebGLRenderingContext.stencilMask_Callback_ul(this, mask);
|
| + void stencilMask(int mask) => _blink.BlinkWebGLRenderingContext.stencilMask_Callback_1(this, mask);
|
|
|
| @DomName('WebGLRenderingContext.stencilMaskSeparate')
|
| @DocsEditable()
|
| - void stencilMaskSeparate(int face, int mask) => _blink.BlinkWebGLRenderingContext.stencilMaskSeparate_Callback_ul_ul(this, face, mask);
|
| + void stencilMaskSeparate(int face, int mask) => _blink.BlinkWebGLRenderingContext.stencilMaskSeparate_Callback_2(this, face, mask);
|
|
|
| @DomName('WebGLRenderingContext.stencilOp')
|
| @DocsEditable()
|
| - void stencilOp(int fail, int zfail, int zpass) => _blink.BlinkWebGLRenderingContext.stencilOp_Callback_ul_ul_ul(this, fail, zfail, zpass);
|
| + void stencilOp(int fail, int zfail, int zpass) => _blink.BlinkWebGLRenderingContext.stencilOp_Callback_3(this, fail, zfail, zpass);
|
|
|
| @DomName('WebGLRenderingContext.stencilOpSeparate')
|
| @DocsEditable()
|
| - void stencilOpSeparate(int face, int fail, int zfail, int zpass) => _blink.BlinkWebGLRenderingContext.stencilOpSeparate_Callback_ul_ul_ul_ul(this, face, fail, zfail, zpass);
|
| + void stencilOpSeparate(int face, int fail, int zfail, int zpass) => _blink.BlinkWebGLRenderingContext.stencilOpSeparate_Callback_4(this, face, fail, zfail, zpass);
|
|
|
| void texImage2D(int target, int level, int internalformat, int format_OR_width, int height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, [int format, int type, TypedData pixels]) {
|
| if ((pixels is TypedData || pixels == null) && (type is int) && (format is int) && (border_OR_canvas_OR_image_OR_pixels_OR_video is int) && (height_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (level is int) && (target is int)) {
|
| - _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_long_long_long_ul_ul_ArrayBufferView(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels);
|
| + _blink.BlinkWebGLRenderingContext.texImage2D_Callback_9(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels);
|
| return;
|
| }
|
| if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageData || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && (height_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (level is int) && (target is int) && format == null && type == null && pixels == null) {
|
| - _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_ul_ul_ImageData(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| + _blink.BlinkWebGLRenderingContext.texImage2D_Callback_6(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| return;
|
| }
|
| if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageElement) && (height_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (level is int) && (target is int) && format == null && type == null && pixels == null) {
|
| - _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_ul_ul_HTMLImageElement(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| + _blink.BlinkWebGLRenderingContext.texImage2D_Callback_6(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| return;
|
| }
|
| if ((border_OR_canvas_OR_image_OR_pixels_OR_video is CanvasElement) && (height_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (level is int) && (target is int) && format == null && type == null && pixels == null) {
|
| - _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_ul_ul_HTMLCanvasElement(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| + _blink.BlinkWebGLRenderingContext.texImage2D_Callback_6(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| return;
|
| }
|
| if ((border_OR_canvas_OR_image_OR_pixels_OR_video is VideoElement) && (height_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (level is int) && (target is int) && format == null && type == null && pixels == null) {
|
| - _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_ul_ul_HTMLVideoElement(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| + _blink.BlinkWebGLRenderingContext.texImage2D_Callback_6(this, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| return;
|
| }
|
| throw new ArgumentError("Incorrect number or type of arguments");
|
| @@ -2853,47 +2853,47 @@ class RenderingContext extends NativeFieldWrapperClass2 implements CanvasRenderi
|
|
|
| @DomName('WebGLRenderingContext.texImage2DCanvas')
|
| @DocsEditable()
|
| - void texImage2DCanvas(int target, int level, int internalformat, int format, int type, CanvasElement canvas) => _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_ul_ul_HTMLCanvasElement(this, target, level, internalformat, format, type, canvas);
|
| + void texImage2DCanvas(int target, int level, int internalformat, int format, int type, CanvasElement canvas) => _blink.BlinkWebGLRenderingContext.texImage2D_Callback_6(this, target, level, internalformat, format, type, canvas);
|
|
|
| @DomName('WebGLRenderingContext.texImage2DImage')
|
| @DocsEditable()
|
| - void texImage2DImage(int target, int level, int internalformat, int format, int type, ImageElement image) => _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_ul_ul_HTMLImageElement(this, target, level, internalformat, format, type, image);
|
| + void texImage2DImage(int target, int level, int internalformat, int format, int type, ImageElement image) => _blink.BlinkWebGLRenderingContext.texImage2D_Callback_6(this, target, level, internalformat, format, type, image);
|
|
|
| @DomName('WebGLRenderingContext.texImage2DImageData')
|
| @DocsEditable()
|
| - void texImage2DImageData(int target, int level, int internalformat, int format, int type, ImageData pixels) => _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_ul_ul_ImageData(this, target, level, internalformat, format, type, pixels);
|
| + void texImage2DImageData(int target, int level, int internalformat, int format, int type, ImageData pixels) => _blink.BlinkWebGLRenderingContext.texImage2D_Callback_6(this, target, level, internalformat, format, type, pixels);
|
|
|
| @DomName('WebGLRenderingContext.texImage2DVideo')
|
| @DocsEditable()
|
| - void texImage2DVideo(int target, int level, int internalformat, int format, int type, VideoElement video) => _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_ul_ul_HTMLVideoElement(this, target, level, internalformat, format, type, video);
|
| + void texImage2DVideo(int target, int level, int internalformat, int format, int type, VideoElement video) => _blink.BlinkWebGLRenderingContext.texImage2D_Callback_6(this, target, level, internalformat, format, type, video);
|
|
|
| @DomName('WebGLRenderingContext.texParameterf')
|
| @DocsEditable()
|
| - void texParameterf(int target, int pname, num param) => _blink.BlinkWebGLRenderingContext.texParameterf_Callback_ul_ul_float(this, target, pname, param);
|
| + void texParameterf(int target, int pname, num param) => _blink.BlinkWebGLRenderingContext.texParameterf_Callback_3(this, target, pname, param);
|
|
|
| @DomName('WebGLRenderingContext.texParameteri')
|
| @DocsEditable()
|
| - void texParameteri(int target, int pname, int param) => _blink.BlinkWebGLRenderingContext.texParameteri_Callback_ul_ul_long(this, target, pname, param);
|
| + void texParameteri(int target, int pname, int param) => _blink.BlinkWebGLRenderingContext.texParameteri_Callback_3(this, target, pname, param);
|
|
|
| void texSubImage2D(int target, int level, int xoffset, int yoffset, int format_OR_width, int height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, [int type, TypedData pixels]) {
|
| if ((pixels is TypedData || pixels == null) && (type is int) && (canvas_OR_format_OR_image_OR_pixels_OR_video is int) && (height_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int)) {
|
| - _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long_long_long_ul_ul_ArrayBufferView(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels);
|
| + _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_9(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels);
|
| return;
|
| }
|
| if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageData || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && (height_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) {
|
| - _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long_ul_ul_ImageData(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| + _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_7(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| return;
|
| }
|
| if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageElement) && (height_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) {
|
| - _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLImageElement(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| + _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_7(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| return;
|
| }
|
| if ((canvas_OR_format_OR_image_OR_pixels_OR_video is CanvasElement) && (height_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) {
|
| - _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLCanvasElement(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| + _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_7(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| return;
|
| }
|
| if ((canvas_OR_format_OR_image_OR_pixels_OR_video is VideoElement) && (height_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) {
|
| - _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLVideoElement(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| + _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_7(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| return;
|
| }
|
| throw new ArgumentError("Incorrect number or type of arguments");
|
| @@ -2901,143 +2901,143 @@ class RenderingContext extends NativeFieldWrapperClass2 implements CanvasRenderi
|
|
|
| @DomName('WebGLRenderingContext.texSubImage2DCanvas')
|
| @DocsEditable()
|
| - void texSubImage2DCanvas(int target, int level, int xoffset, int yoffset, int format, int type, CanvasElement canvas) => _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLCanvasElement(this, target, level, xoffset, yoffset, format, type, canvas);
|
| + void texSubImage2DCanvas(int target, int level, int xoffset, int yoffset, int format, int type, CanvasElement canvas) => _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_7(this, target, level, xoffset, yoffset, format, type, canvas);
|
|
|
| @DomName('WebGLRenderingContext.texSubImage2DImage')
|
| @DocsEditable()
|
| - void texSubImage2DImage(int target, int level, int xoffset, int yoffset, int format, int type, ImageElement image) => _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLImageElement(this, target, level, xoffset, yoffset, format, type, image);
|
| + void texSubImage2DImage(int target, int level, int xoffset, int yoffset, int format, int type, ImageElement image) => _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_7(this, target, level, xoffset, yoffset, format, type, image);
|
|
|
| @DomName('WebGLRenderingContext.texSubImage2DImageData')
|
| @DocsEditable()
|
| - void texSubImage2DImageData(int target, int level, int xoffset, int yoffset, int format, int type, ImageData pixels) => _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long_ul_ul_ImageData(this, target, level, xoffset, yoffset, format, type, pixels);
|
| + void texSubImage2DImageData(int target, int level, int xoffset, int yoffset, int format, int type, ImageData pixels) => _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_7(this, target, level, xoffset, yoffset, format, type, pixels);
|
|
|
| @DomName('WebGLRenderingContext.texSubImage2DVideo')
|
| @DocsEditable()
|
| - void texSubImage2DVideo(int target, int level, int xoffset, int yoffset, int format, int type, VideoElement video) => _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLVideoElement(this, target, level, xoffset, yoffset, format, type, video);
|
| + void texSubImage2DVideo(int target, int level, int xoffset, int yoffset, int format, int type, VideoElement video) => _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_7(this, target, level, xoffset, yoffset, format, type, video);
|
|
|
| @DomName('WebGLRenderingContext.uniform1f')
|
| @DocsEditable()
|
| - void uniform1f(UniformLocation location, num x) => _blink.BlinkWebGLRenderingContext.uniform1f_Callback_WebGLUniformLocation_float(this, location, x);
|
| + void uniform1f(UniformLocation location, num x) => _blink.BlinkWebGLRenderingContext.uniform1f_Callback_2(this, location, x);
|
|
|
| @DomName('WebGLRenderingContext.uniform1fv')
|
| @DocsEditable()
|
| - void uniform1fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.uniform1fv_Callback_WebGLUniformLocation_Float32Array(this, location, v);
|
| + void uniform1fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.uniform1fv_Callback_2(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniform1i')
|
| @DocsEditable()
|
| - void uniform1i(UniformLocation location, int x) => _blink.BlinkWebGLRenderingContext.uniform1i_Callback_WebGLUniformLocation_long(this, location, x);
|
| + void uniform1i(UniformLocation location, int x) => _blink.BlinkWebGLRenderingContext.uniform1i_Callback_2(this, location, x);
|
|
|
| @DomName('WebGLRenderingContext.uniform1iv')
|
| @DocsEditable()
|
| - void uniform1iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRenderingContext.uniform1iv_Callback_WebGLUniformLocation_Int32Array(this, location, v);
|
| + void uniform1iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRenderingContext.uniform1iv_Callback_2(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniform2f')
|
| @DocsEditable()
|
| - void uniform2f(UniformLocation location, num x, num y) => _blink.BlinkWebGLRenderingContext.uniform2f_Callback_WebGLUniformLocation_float_float(this, location, x, y);
|
| + void uniform2f(UniformLocation location, num x, num y) => _blink.BlinkWebGLRenderingContext.uniform2f_Callback_3(this, location, x, y);
|
|
|
| @DomName('WebGLRenderingContext.uniform2fv')
|
| @DocsEditable()
|
| - void uniform2fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.uniform2fv_Callback_WebGLUniformLocation_Float32Array(this, location, v);
|
| + void uniform2fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.uniform2fv_Callback_2(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniform2i')
|
| @DocsEditable()
|
| - void uniform2i(UniformLocation location, int x, int y) => _blink.BlinkWebGLRenderingContext.uniform2i_Callback_WebGLUniformLocation_long_long(this, location, x, y);
|
| + void uniform2i(UniformLocation location, int x, int y) => _blink.BlinkWebGLRenderingContext.uniform2i_Callback_3(this, location, x, y);
|
|
|
| @DomName('WebGLRenderingContext.uniform2iv')
|
| @DocsEditable()
|
| - void uniform2iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRenderingContext.uniform2iv_Callback_WebGLUniformLocation_Int32Array(this, location, v);
|
| + void uniform2iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRenderingContext.uniform2iv_Callback_2(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniform3f')
|
| @DocsEditable()
|
| - void uniform3f(UniformLocation location, num x, num y, num z) => _blink.BlinkWebGLRenderingContext.uniform3f_Callback_WebGLUniformLocation_float_float_float(this, location, x, y, z);
|
| + void uniform3f(UniformLocation location, num x, num y, num z) => _blink.BlinkWebGLRenderingContext.uniform3f_Callback_4(this, location, x, y, z);
|
|
|
| @DomName('WebGLRenderingContext.uniform3fv')
|
| @DocsEditable()
|
| - void uniform3fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.uniform3fv_Callback_WebGLUniformLocation_Float32Array(this, location, v);
|
| + void uniform3fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.uniform3fv_Callback_2(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniform3i')
|
| @DocsEditable()
|
| - void uniform3i(UniformLocation location, int x, int y, int z) => _blink.BlinkWebGLRenderingContext.uniform3i_Callback_WebGLUniformLocation_long_long_long(this, location, x, y, z);
|
| + void uniform3i(UniformLocation location, int x, int y, int z) => _blink.BlinkWebGLRenderingContext.uniform3i_Callback_4(this, location, x, y, z);
|
|
|
| @DomName('WebGLRenderingContext.uniform3iv')
|
| @DocsEditable()
|
| - void uniform3iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRenderingContext.uniform3iv_Callback_WebGLUniformLocation_Int32Array(this, location, v);
|
| + void uniform3iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRenderingContext.uniform3iv_Callback_2(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniform4f')
|
| @DocsEditable()
|
| - void uniform4f(UniformLocation location, num x, num y, num z, num w) => _blink.BlinkWebGLRenderingContext.uniform4f_Callback_WebGLUniformLocation_float_float_float_float(this, location, x, y, z, w);
|
| + void uniform4f(UniformLocation location, num x, num y, num z, num w) => _blink.BlinkWebGLRenderingContext.uniform4f_Callback_5(this, location, x, y, z, w);
|
|
|
| @DomName('WebGLRenderingContext.uniform4fv')
|
| @DocsEditable()
|
| - void uniform4fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.uniform4fv_Callback_WebGLUniformLocation_Float32Array(this, location, v);
|
| + void uniform4fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.uniform4fv_Callback_2(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniform4i')
|
| @DocsEditable()
|
| - void uniform4i(UniformLocation location, int x, int y, int z, int w) => _blink.BlinkWebGLRenderingContext.uniform4i_Callback_WebGLUniformLocation_long_long_long_long(this, location, x, y, z, w);
|
| + void uniform4i(UniformLocation location, int x, int y, int z, int w) => _blink.BlinkWebGLRenderingContext.uniform4i_Callback_5(this, location, x, y, z, w);
|
|
|
| @DomName('WebGLRenderingContext.uniform4iv')
|
| @DocsEditable()
|
| - void uniform4iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRenderingContext.uniform4iv_Callback_WebGLUniformLocation_Int32Array(this, location, v);
|
| + void uniform4iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRenderingContext.uniform4iv_Callback_2(this, location, v);
|
|
|
| @DomName('WebGLRenderingContext.uniformMatrix2fv')
|
| @DocsEditable()
|
| - void uniformMatrix2fv(UniformLocation location, bool transpose, Float32List array) => _blink.BlinkWebGLRenderingContext.uniformMatrix2fv_Callback_WebGLUniformLocation_boolean_Float32Array(this, location, transpose, array);
|
| + void uniformMatrix2fv(UniformLocation location, bool transpose, Float32List array) => _blink.BlinkWebGLRenderingContext.uniformMatrix2fv_Callback_3(this, location, transpose, array);
|
|
|
| @DomName('WebGLRenderingContext.uniformMatrix3fv')
|
| @DocsEditable()
|
| - void uniformMatrix3fv(UniformLocation location, bool transpose, Float32List array) => _blink.BlinkWebGLRenderingContext.uniformMatrix3fv_Callback_WebGLUniformLocation_boolean_Float32Array(this, location, transpose, array);
|
| + void uniformMatrix3fv(UniformLocation location, bool transpose, Float32List array) => _blink.BlinkWebGLRenderingContext.uniformMatrix3fv_Callback_3(this, location, transpose, array);
|
|
|
| @DomName('WebGLRenderingContext.uniformMatrix4fv')
|
| @DocsEditable()
|
| - void uniformMatrix4fv(UniformLocation location, bool transpose, Float32List array) => _blink.BlinkWebGLRenderingContext.uniformMatrix4fv_Callback_WebGLUniformLocation_boolean_Float32Array(this, location, transpose, array);
|
| + void uniformMatrix4fv(UniformLocation location, bool transpose, Float32List array) => _blink.BlinkWebGLRenderingContext.uniformMatrix4fv_Callback_3(this, location, transpose, array);
|
|
|
| @DomName('WebGLRenderingContext.useProgram')
|
| @DocsEditable()
|
| - void useProgram(Program program) => _blink.BlinkWebGLRenderingContext.useProgram_Callback_WebGLProgram(this, program);
|
| + void useProgram(Program program) => _blink.BlinkWebGLRenderingContext.useProgram_Callback_1(this, program);
|
|
|
| @DomName('WebGLRenderingContext.validateProgram')
|
| @DocsEditable()
|
| - void validateProgram(Program program) => _blink.BlinkWebGLRenderingContext.validateProgram_Callback_WebGLProgram(this, program);
|
| + void validateProgram(Program program) => _blink.BlinkWebGLRenderingContext.validateProgram_Callback_1(this, program);
|
|
|
| @DomName('WebGLRenderingContext.vertexAttrib1f')
|
| @DocsEditable()
|
| - void vertexAttrib1f(int indx, num x) => _blink.BlinkWebGLRenderingContext.vertexAttrib1f_Callback_ul_float(this, indx, x);
|
| + void vertexAttrib1f(int indx, num x) => _blink.BlinkWebGLRenderingContext.vertexAttrib1f_Callback_2(this, indx, x);
|
|
|
| @DomName('WebGLRenderingContext.vertexAttrib1fv')
|
| @DocsEditable()
|
| - void vertexAttrib1fv(int indx, Float32List values) => _blink.BlinkWebGLRenderingContext.vertexAttrib1fv_Callback_ul_Float32Array(this, indx, values);
|
| + void vertexAttrib1fv(int indx, Float32List values) => _blink.BlinkWebGLRenderingContext.vertexAttrib1fv_Callback_2(this, indx, values);
|
|
|
| @DomName('WebGLRenderingContext.vertexAttrib2f')
|
| @DocsEditable()
|
| - void vertexAttrib2f(int indx, num x, num y) => _blink.BlinkWebGLRenderingContext.vertexAttrib2f_Callback_ul_float_float(this, indx, x, y);
|
| + void vertexAttrib2f(int indx, num x, num y) => _blink.BlinkWebGLRenderingContext.vertexAttrib2f_Callback_3(this, indx, x, y);
|
|
|
| @DomName('WebGLRenderingContext.vertexAttrib2fv')
|
| @DocsEditable()
|
| - void vertexAttrib2fv(int indx, Float32List values) => _blink.BlinkWebGLRenderingContext.vertexAttrib2fv_Callback_ul_Float32Array(this, indx, values);
|
| + void vertexAttrib2fv(int indx, Float32List values) => _blink.BlinkWebGLRenderingContext.vertexAttrib2fv_Callback_2(this, indx, values);
|
|
|
| @DomName('WebGLRenderingContext.vertexAttrib3f')
|
| @DocsEditable()
|
| - void vertexAttrib3f(int indx, num x, num y, num z) => _blink.BlinkWebGLRenderingContext.vertexAttrib3f_Callback_ul_float_float_float(this, indx, x, y, z);
|
| + void vertexAttrib3f(int indx, num x, num y, num z) => _blink.BlinkWebGLRenderingContext.vertexAttrib3f_Callback_4(this, indx, x, y, z);
|
|
|
| @DomName('WebGLRenderingContext.vertexAttrib3fv')
|
| @DocsEditable()
|
| - void vertexAttrib3fv(int indx, Float32List values) => _blink.BlinkWebGLRenderingContext.vertexAttrib3fv_Callback_ul_Float32Array(this, indx, values);
|
| + void vertexAttrib3fv(int indx, Float32List values) => _blink.BlinkWebGLRenderingContext.vertexAttrib3fv_Callback_2(this, indx, values);
|
|
|
| @DomName('WebGLRenderingContext.vertexAttrib4f')
|
| @DocsEditable()
|
| - void vertexAttrib4f(int indx, num x, num y, num z, num w) => _blink.BlinkWebGLRenderingContext.vertexAttrib4f_Callback_ul_float_float_float_float(this, indx, x, y, z, w);
|
| + void vertexAttrib4f(int indx, num x, num y, num z, num w) => _blink.BlinkWebGLRenderingContext.vertexAttrib4f_Callback_5(this, indx, x, y, z, w);
|
|
|
| @DomName('WebGLRenderingContext.vertexAttrib4fv')
|
| @DocsEditable()
|
| - void vertexAttrib4fv(int indx, Float32List values) => _blink.BlinkWebGLRenderingContext.vertexAttrib4fv_Callback_ul_Float32Array(this, indx, values);
|
| + void vertexAttrib4fv(int indx, Float32List values) => _blink.BlinkWebGLRenderingContext.vertexAttrib4fv_Callback_2(this, indx, values);
|
|
|
| @DomName('WebGLRenderingContext.vertexAttribPointer')
|
| @DocsEditable()
|
| - void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) => _blink.BlinkWebGLRenderingContext.vertexAttribPointer_Callback_ul_long_ul_boolean_long_ll(this, indx, size, type, normalized, stride, offset);
|
| + void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) => _blink.BlinkWebGLRenderingContext.vertexAttribPointer_Callback_6(this, indx, size, type, normalized, stride, offset);
|
|
|
| @DomName('WebGLRenderingContext.viewport')
|
| @DocsEditable()
|
| - void viewport(int x, int y, int width, int height) => _blink.BlinkWebGLRenderingContext.viewport_Callback_long_long_long_long(this, x, y, width, height);
|
| + void viewport(int x, int y, int width, int height) => _blink.BlinkWebGLRenderingContext.viewport_Callback_4(this, x, y, width, height);
|
|
|
|
|
| /**
|
|
|