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Issue 667983002: Arity indexing in dart:blink entry points (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 6 years, 2 months ago
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1 library dart.dom.web_gl; 1 library dart.dom.web_gl;
2 2
3 import 'dart:async'; 3 import 'dart:async';
4 import 'dart:collection'; 4 import 'dart:collection';
5 import 'dart:_internal' hide deprecated; 5 import 'dart:_internal' hide deprecated;
6 import 'dart:html'; 6 import 'dart:html';
7 import 'dart:html_common'; 7 import 'dart:html_common';
8 import 'dart:nativewrappers'; 8 import 'dart:nativewrappers';
9 import 'dart:typed_data'; 9 import 'dart:typed_data';
10 import 'dart:_blink' as _blink; 10 import 'dart:_blink' as _blink;
(...skipping 386 matching lines...) Expand 10 before | Expand all | Expand 10 after
397 factory AngleInstancedArrays._() { throw new UnsupportedError("Not supported") ; } 397 factory AngleInstancedArrays._() { throw new UnsupportedError("Not supported") ; }
398 398
399 @DomName('ANGLEInstancedArrays.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE') 399 @DomName('ANGLEInstancedArrays.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE')
400 @DocsEditable() 400 @DocsEditable()
401 @Experimental() // untriaged 401 @Experimental() // untriaged
402 static const int VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE; 402 static const int VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE;
403 403
404 @DomName('ANGLEInstancedArrays.drawArraysInstancedANGLE') 404 @DomName('ANGLEInstancedArrays.drawArraysInstancedANGLE')
405 @DocsEditable() 405 @DocsEditable()
406 @Experimental() // untriaged 406 @Experimental() // untriaged
407 void drawArraysInstancedAngle(int mode, int first, int count, int primcount) = > _blink.BlinkANGLEInstancedArrays.drawArraysInstancedANGLE_Callback_ul_long_lon g_long(this, mode, first, count, primcount); 407 void drawArraysInstancedAngle(int mode, int first, int count, int primcount) = > _blink.BlinkANGLEInstancedArrays.drawArraysInstancedANGLE_Callback_4(this, mod e, first, count, primcount);
408 408
409 @DomName('ANGLEInstancedArrays.drawElementsInstancedANGLE') 409 @DomName('ANGLEInstancedArrays.drawElementsInstancedANGLE')
410 @DocsEditable() 410 @DocsEditable()
411 @Experimental() // untriaged 411 @Experimental() // untriaged
412 void drawElementsInstancedAngle(int mode, int count, int type, int offset, int primcount) => _blink.BlinkANGLEInstancedArrays.drawElementsInstancedANGLE_Callb ack_ul_long_ul_ll_long(this, mode, count, type, offset, primcount); 412 void drawElementsInstancedAngle(int mode, int count, int type, int offset, int primcount) => _blink.BlinkANGLEInstancedArrays.drawElementsInstancedANGLE_Callb ack_5(this, mode, count, type, offset, primcount);
413 413
414 @DomName('ANGLEInstancedArrays.vertexAttribDivisorANGLE') 414 @DomName('ANGLEInstancedArrays.vertexAttribDivisorANGLE')
415 @DocsEditable() 415 @DocsEditable()
416 @Experimental() // untriaged 416 @Experimental() // untriaged
417 void vertexAttribDivisorAngle(int index, int divisor) => _blink.BlinkANGLEInst ancedArrays.vertexAttribDivisorANGLE_Callback_ul_long(this, index, divisor); 417 void vertexAttribDivisorAngle(int index, int divisor) => _blink.BlinkANGLEInst ancedArrays.vertexAttribDivisorANGLE_Callback_2(this, index, divisor);
418 418
419 } 419 }
420 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 420 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
421 // for details. All rights reserved. Use of this source code is governed by a 421 // for details. All rights reserved. Use of this source code is governed by a
422 // BSD-style license that can be found in the LICENSE file. 422 // BSD-style license that can be found in the LICENSE file.
423 423
424 // WARNING: Do not edit - generated code. 424 // WARNING: Do not edit - generated code.
425 425
426 426
427 @DocsEditable() 427 @DocsEditable()
(...skipping 151 matching lines...) Expand 10 before | Expand all | Expand 10 after
579 class ContextAttributes extends NativeFieldWrapperClass2 { 579 class ContextAttributes extends NativeFieldWrapperClass2 {
580 // To suppress missing implicit constructor warnings. 580 // To suppress missing implicit constructor warnings.
581 factory ContextAttributes._() { throw new UnsupportedError("Not supported"); } 581 factory ContextAttributes._() { throw new UnsupportedError("Not supported"); }
582 582
583 @DomName('WebGLContextAttributes.alpha') 583 @DomName('WebGLContextAttributes.alpha')
584 @DocsEditable() 584 @DocsEditable()
585 bool get alpha => _blink.BlinkWebGLContextAttributes.alpha_Getter(this); 585 bool get alpha => _blink.BlinkWebGLContextAttributes.alpha_Getter(this);
586 586
587 @DomName('WebGLContextAttributes.alpha') 587 @DomName('WebGLContextAttributes.alpha')
588 @DocsEditable() 588 @DocsEditable()
589 void set alpha(bool value) => _blink.BlinkWebGLContextAttributes.alpha_Setter_ boolean(this, value); 589 void set alpha(bool value) => _blink.BlinkWebGLContextAttributes.alpha_Setter( this, value);
590 590
591 @DomName('WebGLContextAttributes.antialias') 591 @DomName('WebGLContextAttributes.antialias')
592 @DocsEditable() 592 @DocsEditable()
593 bool get antialias => _blink.BlinkWebGLContextAttributes.antialias_Getter(this ); 593 bool get antialias => _blink.BlinkWebGLContextAttributes.antialias_Getter(this );
594 594
595 @DomName('WebGLContextAttributes.antialias') 595 @DomName('WebGLContextAttributes.antialias')
596 @DocsEditable() 596 @DocsEditable()
597 void set antialias(bool value) => _blink.BlinkWebGLContextAttributes.antialias _Setter_boolean(this, value); 597 void set antialias(bool value) => _blink.BlinkWebGLContextAttributes.antialias _Setter(this, value);
598 598
599 @DomName('WebGLContextAttributes.depth') 599 @DomName('WebGLContextAttributes.depth')
600 @DocsEditable() 600 @DocsEditable()
601 bool get depth => _blink.BlinkWebGLContextAttributes.depth_Getter(this); 601 bool get depth => _blink.BlinkWebGLContextAttributes.depth_Getter(this);
602 602
603 @DomName('WebGLContextAttributes.depth') 603 @DomName('WebGLContextAttributes.depth')
604 @DocsEditable() 604 @DocsEditable()
605 void set depth(bool value) => _blink.BlinkWebGLContextAttributes.depth_Setter_ boolean(this, value); 605 void set depth(bool value) => _blink.BlinkWebGLContextAttributes.depth_Setter( this, value);
606 606
607 @DomName('WebGLContextAttributes.failIfMajorPerformanceCaveat') 607 @DomName('WebGLContextAttributes.failIfMajorPerformanceCaveat')
608 @DocsEditable() 608 @DocsEditable()
609 @Experimental() // untriaged 609 @Experimental() // untriaged
610 bool get failIfMajorPerformanceCaveat => _blink.BlinkWebGLContextAttributes.fa ilIfMajorPerformanceCaveat_Getter(this); 610 bool get failIfMajorPerformanceCaveat => _blink.BlinkWebGLContextAttributes.fa ilIfMajorPerformanceCaveat_Getter(this);
611 611
612 @DomName('WebGLContextAttributes.failIfMajorPerformanceCaveat') 612 @DomName('WebGLContextAttributes.failIfMajorPerformanceCaveat')
613 @DocsEditable() 613 @DocsEditable()
614 @Experimental() // untriaged 614 @Experimental() // untriaged
615 void set failIfMajorPerformanceCaveat(bool value) => _blink.BlinkWebGLContextA ttributes.failIfMajorPerformanceCaveat_Setter_boolean(this, value); 615 void set failIfMajorPerformanceCaveat(bool value) => _blink.BlinkWebGLContextA ttributes.failIfMajorPerformanceCaveat_Setter(this, value);
616 616
617 @DomName('WebGLContextAttributes.premultipliedAlpha') 617 @DomName('WebGLContextAttributes.premultipliedAlpha')
618 @DocsEditable() 618 @DocsEditable()
619 bool get premultipliedAlpha => _blink.BlinkWebGLContextAttributes.premultiplie dAlpha_Getter(this); 619 bool get premultipliedAlpha => _blink.BlinkWebGLContextAttributes.premultiplie dAlpha_Getter(this);
620 620
621 @DomName('WebGLContextAttributes.premultipliedAlpha') 621 @DomName('WebGLContextAttributes.premultipliedAlpha')
622 @DocsEditable() 622 @DocsEditable()
623 void set premultipliedAlpha(bool value) => _blink.BlinkWebGLContextAttributes. premultipliedAlpha_Setter_boolean(this, value); 623 void set premultipliedAlpha(bool value) => _blink.BlinkWebGLContextAttributes. premultipliedAlpha_Setter(this, value);
624 624
625 @DomName('WebGLContextAttributes.preserveDrawingBuffer') 625 @DomName('WebGLContextAttributes.preserveDrawingBuffer')
626 @DocsEditable() 626 @DocsEditable()
627 bool get preserveDrawingBuffer => _blink.BlinkWebGLContextAttributes.preserveD rawingBuffer_Getter(this); 627 bool get preserveDrawingBuffer => _blink.BlinkWebGLContextAttributes.preserveD rawingBuffer_Getter(this);
628 628
629 @DomName('WebGLContextAttributes.preserveDrawingBuffer') 629 @DomName('WebGLContextAttributes.preserveDrawingBuffer')
630 @DocsEditable() 630 @DocsEditable()
631 void set preserveDrawingBuffer(bool value) => _blink.BlinkWebGLContextAttribut es.preserveDrawingBuffer_Setter_boolean(this, value); 631 void set preserveDrawingBuffer(bool value) => _blink.BlinkWebGLContextAttribut es.preserveDrawingBuffer_Setter(this, value);
632 632
633 @DomName('WebGLContextAttributes.stencil') 633 @DomName('WebGLContextAttributes.stencil')
634 @DocsEditable() 634 @DocsEditable()
635 bool get stencil => _blink.BlinkWebGLContextAttributes.stencil_Getter(this); 635 bool get stencil => _blink.BlinkWebGLContextAttributes.stencil_Getter(this);
636 636
637 @DomName('WebGLContextAttributes.stencil') 637 @DomName('WebGLContextAttributes.stencil')
638 @DocsEditable() 638 @DocsEditable()
639 void set stencil(bool value) => _blink.BlinkWebGLContextAttributes.stencil_Set ter_boolean(this, value); 639 void set stencil(bool value) => _blink.BlinkWebGLContextAttributes.stencil_Set ter(this, value);
640 640
641 } 641 }
642 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 642 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
643 // for details. All rights reserved. Use of this source code is governed by a 643 // for details. All rights reserved. Use of this source code is governed by a
644 // BSD-style license that can be found in the LICENSE file. 644 // BSD-style license that can be found in the LICENSE file.
645 645
646 // WARNING: Do not edit - generated code. 646 // WARNING: Do not edit - generated code.
647 647
648 648
649 @DocsEditable() 649 @DocsEditable()
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692 @DocsEditable() 692 @DocsEditable()
693 @DomName('WebGLDebugShaders') 693 @DomName('WebGLDebugShaders')
694 // http://www.khronos.org/registry/webgl/extensions/WEBGL_debug_shaders/ 694 // http://www.khronos.org/registry/webgl/extensions/WEBGL_debug_shaders/
695 @Experimental() // experimental 695 @Experimental() // experimental
696 class DebugShaders extends NativeFieldWrapperClass2 { 696 class DebugShaders extends NativeFieldWrapperClass2 {
697 // To suppress missing implicit constructor warnings. 697 // To suppress missing implicit constructor warnings.
698 factory DebugShaders._() { throw new UnsupportedError("Not supported"); } 698 factory DebugShaders._() { throw new UnsupportedError("Not supported"); }
699 699
700 @DomName('WebGLDebugShaders.getTranslatedShaderSource') 700 @DomName('WebGLDebugShaders.getTranslatedShaderSource')
701 @DocsEditable() 701 @DocsEditable()
702 String getTranslatedShaderSource(Shader shader) => _blink.BlinkWebGLDebugShade rs.getTranslatedShaderSource_Callback_WebGLShader(this, shader); 702 String getTranslatedShaderSource(Shader shader) => _blink.BlinkWebGLDebugShade rs.getTranslatedShaderSource_Callback_1(this, shader);
703 703
704 } 704 }
705 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 705 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
706 // for details. All rights reserved. Use of this source code is governed by a 706 // for details. All rights reserved. Use of this source code is governed by a
707 // BSD-style license that can be found in the LICENSE file. 707 // BSD-style license that can be found in the LICENSE file.
708 708
709 // WARNING: Do not edit - generated code. 709 // WARNING: Do not edit - generated code.
710 710
711 711
712 @DocsEditable() 712 @DocsEditable()
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868 @DomName('WebGLDrawBuffers.MAX_COLOR_ATTACHMENTS_WEBGL') 868 @DomName('WebGLDrawBuffers.MAX_COLOR_ATTACHMENTS_WEBGL')
869 @DocsEditable() 869 @DocsEditable()
870 static const int MAX_COLOR_ATTACHMENTS_WEBGL = 0x8CDF; 870 static const int MAX_COLOR_ATTACHMENTS_WEBGL = 0x8CDF;
871 871
872 @DomName('WebGLDrawBuffers.MAX_DRAW_BUFFERS_WEBGL') 872 @DomName('WebGLDrawBuffers.MAX_DRAW_BUFFERS_WEBGL')
873 @DocsEditable() 873 @DocsEditable()
874 static const int MAX_DRAW_BUFFERS_WEBGL = 0x8824; 874 static const int MAX_DRAW_BUFFERS_WEBGL = 0x8824;
875 875
876 @DomName('WebGLDrawBuffers.drawBuffersWEBGL') 876 @DomName('WebGLDrawBuffers.drawBuffersWEBGL')
877 @DocsEditable() 877 @DocsEditable()
878 void drawBuffersWebgl(List<int> buffers) => _blink.BlinkWebGLDrawBuffers.drawB uffersWEBGL_Callback_SEQ_ul_SEQ(this, buffers); 878 void drawBuffersWebgl(List<int> buffers) => _blink.BlinkWebGLDrawBuffers.drawB uffersWEBGL_Callback_1(this, buffers);
879 879
880 } 880 }
881 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 881 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
882 // for details. All rights reserved. Use of this source code is governed by a 882 // for details. All rights reserved. Use of this source code is governed by a
883 // BSD-style license that can be found in the LICENSE file. 883 // BSD-style license that can be found in the LICENSE file.
884 884
885 // WARNING: Do not edit - generated code. 885 // WARNING: Do not edit - generated code.
886 886
887 887
888 @DocsEditable() 888 @DocsEditable()
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1115 class OesVertexArrayObject extends NativeFieldWrapperClass2 { 1115 class OesVertexArrayObject extends NativeFieldWrapperClass2 {
1116 // To suppress missing implicit constructor warnings. 1116 // To suppress missing implicit constructor warnings.
1117 factory OesVertexArrayObject._() { throw new UnsupportedError("Not supported") ; } 1117 factory OesVertexArrayObject._() { throw new UnsupportedError("Not supported") ; }
1118 1118
1119 @DomName('OESVertexArrayObject.VERTEX_ARRAY_BINDING_OES') 1119 @DomName('OESVertexArrayObject.VERTEX_ARRAY_BINDING_OES')
1120 @DocsEditable() 1120 @DocsEditable()
1121 static const int VERTEX_ARRAY_BINDING_OES = 0x85B5; 1121 static const int VERTEX_ARRAY_BINDING_OES = 0x85B5;
1122 1122
1123 @DomName('OESVertexArrayObject.bindVertexArrayOES') 1123 @DomName('OESVertexArrayObject.bindVertexArrayOES')
1124 @DocsEditable() 1124 @DocsEditable()
1125 void bindVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertexAr rayObject.bindVertexArrayOES_Callback_WebGLVertexArrayObjectOES(this, arrayObjec t); 1125 void bindVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertexAr rayObject.bindVertexArrayOES_Callback_1(this, arrayObject);
1126 1126
1127 @DomName('OESVertexArrayObject.createVertexArrayOES') 1127 @DomName('OESVertexArrayObject.createVertexArrayOES')
1128 @DocsEditable() 1128 @DocsEditable()
1129 VertexArrayObject createVertexArray() => _blink.BlinkOESVertexArrayObject.crea teVertexArrayOES_Callback(this); 1129 VertexArrayObject createVertexArray() => _blink.BlinkOESVertexArrayObject.crea teVertexArrayOES_Callback(this);
1130 1130
1131 @DomName('OESVertexArrayObject.deleteVertexArrayOES') 1131 @DomName('OESVertexArrayObject.deleteVertexArrayOES')
1132 @DocsEditable() 1132 @DocsEditable()
1133 void deleteVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertex ArrayObject.deleteVertexArrayOES_Callback_WebGLVertexArrayObjectOES(this, arrayO bject); 1133 void deleteVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertex ArrayObject.deleteVertexArrayOES_Callback_1(this, arrayObject);
1134 1134
1135 @DomName('OESVertexArrayObject.isVertexArrayOES') 1135 @DomName('OESVertexArrayObject.isVertexArrayOES')
1136 @DocsEditable() 1136 @DocsEditable()
1137 bool isVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertexArra yObject.isVertexArrayOES_Callback_WebGLVertexArrayObjectOES(this, arrayObject); 1137 bool isVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertexArra yObject.isVertexArrayOES_Callback_1(this, arrayObject);
1138 1138
1139 } 1139 }
1140 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1140 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
1141 // for details. All rights reserved. Use of this source code is governed by a 1141 // for details. All rights reserved. Use of this source code is governed by a
1142 // BSD-style license that can be found in the LICENSE file. 1142 // BSD-style license that can be found in the LICENSE file.
1143 1143
1144 // WARNING: Do not edit - generated code. 1144 // WARNING: Do not edit - generated code.
1145 1145
1146 1146
1147 @DocsEditable() 1147 @DocsEditable()
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2382 @DomName('WebGLRenderingContext.drawingBufferHeight') 2382 @DomName('WebGLRenderingContext.drawingBufferHeight')
2383 @DocsEditable() 2383 @DocsEditable()
2384 int get drawingBufferHeight => _blink.BlinkWebGLRenderingContext.drawingBuffer Height_Getter(this); 2384 int get drawingBufferHeight => _blink.BlinkWebGLRenderingContext.drawingBuffer Height_Getter(this);
2385 2385
2386 @DomName('WebGLRenderingContext.drawingBufferWidth') 2386 @DomName('WebGLRenderingContext.drawingBufferWidth')
2387 @DocsEditable() 2387 @DocsEditable()
2388 int get drawingBufferWidth => _blink.BlinkWebGLRenderingContext.drawingBufferW idth_Getter(this); 2388 int get drawingBufferWidth => _blink.BlinkWebGLRenderingContext.drawingBufferW idth_Getter(this);
2389 2389
2390 @DomName('WebGLRenderingContext.activeTexture') 2390 @DomName('WebGLRenderingContext.activeTexture')
2391 @DocsEditable() 2391 @DocsEditable()
2392 void activeTexture(int texture) => _blink.BlinkWebGLRenderingContext.activeTex ture_Callback_ul(this, texture); 2392 void activeTexture(int texture) => _blink.BlinkWebGLRenderingContext.activeTex ture_Callback_1(this, texture);
2393 2393
2394 @DomName('WebGLRenderingContext.attachShader') 2394 @DomName('WebGLRenderingContext.attachShader')
2395 @DocsEditable() 2395 @DocsEditable()
2396 void attachShader(Program program, Shader shader) => _blink.BlinkWebGLRenderin gContext.attachShader_Callback_WebGLProgram_WebGLShader(this, program, shader); 2396 void attachShader(Program program, Shader shader) => _blink.BlinkWebGLRenderin gContext.attachShader_Callback_2(this, program, shader);
2397 2397
2398 @DomName('WebGLRenderingContext.bindAttribLocation') 2398 @DomName('WebGLRenderingContext.bindAttribLocation')
2399 @DocsEditable() 2399 @DocsEditable()
2400 void bindAttribLocation(Program program, int index, String name) => _blink.Bli nkWebGLRenderingContext.bindAttribLocation_Callback_WebGLProgram_ul_DOMString(th is, program, index, name); 2400 void bindAttribLocation(Program program, int index, String name) => _blink.Bli nkWebGLRenderingContext.bindAttribLocation_Callback_3(this, program, index, name );
2401 2401
2402 @DomName('WebGLRenderingContext.bindBuffer') 2402 @DomName('WebGLRenderingContext.bindBuffer')
2403 @DocsEditable() 2403 @DocsEditable()
2404 void bindBuffer(int target, Buffer buffer) => _blink.BlinkWebGLRenderingContex t.bindBuffer_Callback_ul_WebGLBuffer(this, target, buffer); 2404 void bindBuffer(int target, Buffer buffer) => _blink.BlinkWebGLRenderingContex t.bindBuffer_Callback_2(this, target, buffer);
2405 2405
2406 @DomName('WebGLRenderingContext.bindFramebuffer') 2406 @DomName('WebGLRenderingContext.bindFramebuffer')
2407 @DocsEditable() 2407 @DocsEditable()
2408 void bindFramebuffer(int target, Framebuffer framebuffer) => _blink.BlinkWebGL RenderingContext.bindFramebuffer_Callback_ul_WebGLFramebuffer(this, target, fram ebuffer); 2408 void bindFramebuffer(int target, Framebuffer framebuffer) => _blink.BlinkWebGL RenderingContext.bindFramebuffer_Callback_2(this, target, framebuffer);
2409 2409
2410 @DomName('WebGLRenderingContext.bindRenderbuffer') 2410 @DomName('WebGLRenderingContext.bindRenderbuffer')
2411 @DocsEditable() 2411 @DocsEditable()
2412 void bindRenderbuffer(int target, Renderbuffer renderbuffer) => _blink.BlinkWe bGLRenderingContext.bindRenderbuffer_Callback_ul_WebGLRenderbuffer(this, target, renderbuffer); 2412 void bindRenderbuffer(int target, Renderbuffer renderbuffer) => _blink.BlinkWe bGLRenderingContext.bindRenderbuffer_Callback_2(this, target, renderbuffer);
2413 2413
2414 @DomName('WebGLRenderingContext.bindTexture') 2414 @DomName('WebGLRenderingContext.bindTexture')
2415 @DocsEditable() 2415 @DocsEditable()
2416 void bindTexture(int target, Texture texture) => _blink.BlinkWebGLRenderingCon text.bindTexture_Callback_ul_WebGLTexture(this, target, texture); 2416 void bindTexture(int target, Texture texture) => _blink.BlinkWebGLRenderingCon text.bindTexture_Callback_2(this, target, texture);
2417 2417
2418 @DomName('WebGLRenderingContext.blendColor') 2418 @DomName('WebGLRenderingContext.blendColor')
2419 @DocsEditable() 2419 @DocsEditable()
2420 void blendColor(num red, num green, num blue, num alpha) => _blink.BlinkWebGLR enderingContext.blendColor_Callback_float_float_float_float(this, red, green, bl ue, alpha); 2420 void blendColor(num red, num green, num blue, num alpha) => _blink.BlinkWebGLR enderingContext.blendColor_Callback_4(this, red, green, blue, alpha);
2421 2421
2422 @DomName('WebGLRenderingContext.blendEquation') 2422 @DomName('WebGLRenderingContext.blendEquation')
2423 @DocsEditable() 2423 @DocsEditable()
2424 void blendEquation(int mode) => _blink.BlinkWebGLRenderingContext.blendEquatio n_Callback_ul(this, mode); 2424 void blendEquation(int mode) => _blink.BlinkWebGLRenderingContext.blendEquatio n_Callback_1(this, mode);
2425 2425
2426 @DomName('WebGLRenderingContext.blendEquationSeparate') 2426 @DomName('WebGLRenderingContext.blendEquationSeparate')
2427 @DocsEditable() 2427 @DocsEditable()
2428 void blendEquationSeparate(int modeRGB, int modeAlpha) => _blink.BlinkWebGLRen deringContext.blendEquationSeparate_Callback_ul_ul(this, modeRGB, modeAlpha); 2428 void blendEquationSeparate(int modeRGB, int modeAlpha) => _blink.BlinkWebGLRen deringContext.blendEquationSeparate_Callback_2(this, modeRGB, modeAlpha);
2429 2429
2430 @DomName('WebGLRenderingContext.blendFunc') 2430 @DomName('WebGLRenderingContext.blendFunc')
2431 @DocsEditable() 2431 @DocsEditable()
2432 void blendFunc(int sfactor, int dfactor) => _blink.BlinkWebGLRenderingContext. blendFunc_Callback_ul_ul(this, sfactor, dfactor); 2432 void blendFunc(int sfactor, int dfactor) => _blink.BlinkWebGLRenderingContext. blendFunc_Callback_2(this, sfactor, dfactor);
2433 2433
2434 @DomName('WebGLRenderingContext.blendFuncSeparate') 2434 @DomName('WebGLRenderingContext.blendFuncSeparate')
2435 @DocsEditable() 2435 @DocsEditable()
2436 void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) => _blink.BlinkWebGLRenderingContext.blendFuncSeparate_Callback_ul_ul_ul_ul(this, s rcRGB, dstRGB, srcAlpha, dstAlpha); 2436 void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) => _blink.BlinkWebGLRenderingContext.blendFuncSeparate_Callback_4(this, srcRGB, dst RGB, srcAlpha, dstAlpha);
2437 2437
2438 @DomName('WebGLRenderingContext.bufferByteData') 2438 @DomName('WebGLRenderingContext.bufferByteData')
2439 @DocsEditable() 2439 @DocsEditable()
2440 void bufferByteData(int target, ByteBuffer data, int usage) => _blink.BlinkWeb GLRenderingContext.bufferData_Callback_ul_ArrayBuffer_ul(this, target, data, usa ge); 2440 void bufferByteData(int target, ByteBuffer data, int usage) => _blink.BlinkWeb GLRenderingContext.bufferData_Callback_3(this, target, data, usage);
2441 2441
2442 void bufferData(int target, data_OR_size, int usage) { 2442 void bufferData(int target, data_OR_size, int usage) {
2443 if ((usage is int) && (data_OR_size is int) && (target is int)) { 2443 if ((usage is int) && (data_OR_size is int) && (target is int)) {
2444 _blink.BlinkWebGLRenderingContext.bufferData_Callback_ul_ll_ul(this, targe t, data_OR_size, usage); 2444 _blink.BlinkWebGLRenderingContext.bufferData_Callback_3(this, target, data _OR_size, usage);
2445 return; 2445 return;
2446 } 2446 }
2447 if ((usage is int) && (data_OR_size is TypedData) && (target is int)) { 2447 if ((usage is int) && (data_OR_size is TypedData) && (target is int)) {
2448 _blink.BlinkWebGLRenderingContext.bufferData_Callback_ul_ArrayBufferView_u l(this, target, data_OR_size, usage); 2448 _blink.BlinkWebGLRenderingContext.bufferData_Callback_3(this, target, data _OR_size, usage);
2449 return; 2449 return;
2450 } 2450 }
2451 if ((usage is int) && (data_OR_size is ByteBuffer || data_OR_size == null) & & (target is int)) { 2451 if ((usage is int) && (data_OR_size is ByteBuffer || data_OR_size == null) & & (target is int)) {
2452 _blink.BlinkWebGLRenderingContext.bufferData_Callback_ul_ArrayBuffer_ul(th is, target, data_OR_size, usage); 2452 _blink.BlinkWebGLRenderingContext.bufferData_Callback_3(this, target, data _OR_size, usage);
2453 return; 2453 return;
2454 } 2454 }
2455 throw new ArgumentError("Incorrect number or type of arguments"); 2455 throw new ArgumentError("Incorrect number or type of arguments");
2456 } 2456 }
2457 2457
2458 @DomName('WebGLRenderingContext.bufferDataTyped') 2458 @DomName('WebGLRenderingContext.bufferDataTyped')
2459 @DocsEditable() 2459 @DocsEditable()
2460 void bufferDataTyped(int target, TypedData data, int usage) => _blink.BlinkWeb GLRenderingContext.bufferData_Callback_ul_ArrayBufferView_ul(this, target, data, usage); 2460 void bufferDataTyped(int target, TypedData data, int usage) => _blink.BlinkWeb GLRenderingContext.bufferData_Callback_3(this, target, data, usage);
2461 2461
2462 @DomName('WebGLRenderingContext.bufferSubByteData') 2462 @DomName('WebGLRenderingContext.bufferSubByteData')
2463 @DocsEditable() 2463 @DocsEditable()
2464 void bufferSubByteData(int target, int offset, ByteBuffer data) => _blink.Blin kWebGLRenderingContext.bufferSubData_Callback_ul_ll_ArrayBuffer(this, target, of fset, data); 2464 void bufferSubByteData(int target, int offset, ByteBuffer data) => _blink.Blin kWebGLRenderingContext.bufferSubData_Callback_3(this, target, offset, data);
2465 2465
2466 void bufferSubData(int target, int offset, data) { 2466 void bufferSubData(int target, int offset, data) {
2467 if ((data is TypedData) && (offset is int) && (target is int)) { 2467 if ((data is TypedData) && (offset is int) && (target is int)) {
2468 _blink.BlinkWebGLRenderingContext.bufferSubData_Callback_ul_ll_ArrayBuffer View(this, target, offset, data); 2468 _blink.BlinkWebGLRenderingContext.bufferSubData_Callback_3(this, target, o ffset, data);
2469 return; 2469 return;
2470 } 2470 }
2471 if ((data is ByteBuffer || data == null) && (offset is int) && (target is in t)) { 2471 if ((data is ByteBuffer || data == null) && (offset is int) && (target is in t)) {
2472 _blink.BlinkWebGLRenderingContext.bufferSubData_Callback_ul_ll_ArrayBuffer (this, target, offset, data); 2472 _blink.BlinkWebGLRenderingContext.bufferSubData_Callback_3(this, target, o ffset, data);
2473 return; 2473 return;
2474 } 2474 }
2475 throw new ArgumentError("Incorrect number or type of arguments"); 2475 throw new ArgumentError("Incorrect number or type of arguments");
2476 } 2476 }
2477 2477
2478 @DomName('WebGLRenderingContext.bufferSubDataTyped') 2478 @DomName('WebGLRenderingContext.bufferSubDataTyped')
2479 @DocsEditable() 2479 @DocsEditable()
2480 void bufferSubDataTyped(int target, int offset, TypedData data) => _blink.Blin kWebGLRenderingContext.bufferSubData_Callback_ul_ll_ArrayBufferView(this, target , offset, data); 2480 void bufferSubDataTyped(int target, int offset, TypedData data) => _blink.Blin kWebGLRenderingContext.bufferSubData_Callback_3(this, target, offset, data);
2481 2481
2482 @DomName('WebGLRenderingContext.checkFramebufferStatus') 2482 @DomName('WebGLRenderingContext.checkFramebufferStatus')
2483 @DocsEditable() 2483 @DocsEditable()
2484 int checkFramebufferStatus(int target) => _blink.BlinkWebGLRenderingContext.ch eckFramebufferStatus_Callback_ul(this, target); 2484 int checkFramebufferStatus(int target) => _blink.BlinkWebGLRenderingContext.ch eckFramebufferStatus_Callback_1(this, target);
2485 2485
2486 @DomName('WebGLRenderingContext.clear') 2486 @DomName('WebGLRenderingContext.clear')
2487 @DocsEditable() 2487 @DocsEditable()
2488 void clear(int mask) => _blink.BlinkWebGLRenderingContext.clear_Callback_ul(th is, mask); 2488 void clear(int mask) => _blink.BlinkWebGLRenderingContext.clear_Callback_1(thi s, mask);
2489 2489
2490 @DomName('WebGLRenderingContext.clearColor') 2490 @DomName('WebGLRenderingContext.clearColor')
2491 @DocsEditable() 2491 @DocsEditable()
2492 void clearColor(num red, num green, num blue, num alpha) => _blink.BlinkWebGLR enderingContext.clearColor_Callback_float_float_float_float(this, red, green, bl ue, alpha); 2492 void clearColor(num red, num green, num blue, num alpha) => _blink.BlinkWebGLR enderingContext.clearColor_Callback_4(this, red, green, blue, alpha);
2493 2493
2494 @DomName('WebGLRenderingContext.clearDepth') 2494 @DomName('WebGLRenderingContext.clearDepth')
2495 @DocsEditable() 2495 @DocsEditable()
2496 void clearDepth(num depth) => _blink.BlinkWebGLRenderingContext.clearDepth_Cal lback_float(this, depth); 2496 void clearDepth(num depth) => _blink.BlinkWebGLRenderingContext.clearDepth_Cal lback_1(this, depth);
2497 2497
2498 @DomName('WebGLRenderingContext.clearStencil') 2498 @DomName('WebGLRenderingContext.clearStencil')
2499 @DocsEditable() 2499 @DocsEditable()
2500 void clearStencil(int s) => _blink.BlinkWebGLRenderingContext.clearStencil_Cal lback_long(this, s); 2500 void clearStencil(int s) => _blink.BlinkWebGLRenderingContext.clearStencil_Cal lback_1(this, s);
2501 2501
2502 @DomName('WebGLRenderingContext.colorMask') 2502 @DomName('WebGLRenderingContext.colorMask')
2503 @DocsEditable() 2503 @DocsEditable()
2504 void colorMask(bool red, bool green, bool blue, bool alpha) => _blink.BlinkWeb GLRenderingContext.colorMask_Callback_boolean_boolean_boolean_boolean(this, red, green, blue, alpha); 2504 void colorMask(bool red, bool green, bool blue, bool alpha) => _blink.BlinkWeb GLRenderingContext.colorMask_Callback_4(this, red, green, blue, alpha);
2505 2505
2506 @DomName('WebGLRenderingContext.compileShader') 2506 @DomName('WebGLRenderingContext.compileShader')
2507 @DocsEditable() 2507 @DocsEditable()
2508 void compileShader(Shader shader) => _blink.BlinkWebGLRenderingContext.compile Shader_Callback_WebGLShader(this, shader); 2508 void compileShader(Shader shader) => _blink.BlinkWebGLRenderingContext.compile Shader_Callback_1(this, shader);
2509 2509
2510 @DomName('WebGLRenderingContext.compressedTexImage2D') 2510 @DomName('WebGLRenderingContext.compressedTexImage2D')
2511 @DocsEditable() 2511 @DocsEditable()
2512 void compressedTexImage2D(int target, int level, int internalformat, int width , int height, int border, TypedData data) => _blink.BlinkWebGLRenderingContext.c ompressedTexImage2D_Callback_ul_long_ul_long_long_long_ArrayBufferView(this, tar get, level, internalformat, width, height, border, data); 2512 void compressedTexImage2D(int target, int level, int internalformat, int width , int height, int border, TypedData data) => _blink.BlinkWebGLRenderingContext.c ompressedTexImage2D_Callback_7(this, target, level, internalformat, width, heigh t, border, data);
2513 2513
2514 @DomName('WebGLRenderingContext.compressedTexSubImage2D') 2514 @DomName('WebGLRenderingContext.compressedTexSubImage2D')
2515 @DocsEditable() 2515 @DocsEditable()
2516 void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) => _blink.BlinkWebGLRendering Context.compressedTexSubImage2D_Callback_ul_long_long_long_long_long_ul_ArrayBuf ferView(this, target, level, xoffset, yoffset, width, height, format, data); 2516 void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) => _blink.BlinkWebGLRendering Context.compressedTexSubImage2D_Callback_8(this, target, level, xoffset, yoffset , width, height, format, data);
2517 2517
2518 @DomName('WebGLRenderingContext.copyTexImage2D') 2518 @DomName('WebGLRenderingContext.copyTexImage2D')
2519 @DocsEditable() 2519 @DocsEditable()
2520 void copyTexImage2D(int target, int level, int internalformat, int x, int y, i nt width, int height, int border) => _blink.BlinkWebGLRenderingContext.copyTexIm age2D_Callback_ul_long_ul_long_long_long_long_long(this, target, level, internal format, x, y, width, height, border); 2520 void copyTexImage2D(int target, int level, int internalformat, int x, int y, i nt width, int height, int border) => _blink.BlinkWebGLRenderingContext.copyTexIm age2D_Callback_8(this, target, level, internalformat, x, y, width, height, borde r);
2521 2521
2522 @DomName('WebGLRenderingContext.copyTexSubImage2D') 2522 @DomName('WebGLRenderingContext.copyTexSubImage2D')
2523 @DocsEditable() 2523 @DocsEditable()
2524 void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) => _blink.BlinkWebGLRenderingContext.copyTexSubIm age2D_Callback_ul_long_long_long_long_long_long_long(this, target, level, xoffse t, yoffset, x, y, width, height); 2524 void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) => _blink.BlinkWebGLRenderingContext.copyTexSubIm age2D_Callback_8(this, target, level, xoffset, yoffset, x, y, width, height);
2525 2525
2526 @DomName('WebGLRenderingContext.createBuffer') 2526 @DomName('WebGLRenderingContext.createBuffer')
2527 @DocsEditable() 2527 @DocsEditable()
2528 Buffer createBuffer() => _blink.BlinkWebGLRenderingContext.createBuffer_Callba ck(this); 2528 Buffer createBuffer() => _blink.BlinkWebGLRenderingContext.createBuffer_Callba ck(this);
2529 2529
2530 @DomName('WebGLRenderingContext.createFramebuffer') 2530 @DomName('WebGLRenderingContext.createFramebuffer')
2531 @DocsEditable() 2531 @DocsEditable()
2532 Framebuffer createFramebuffer() => _blink.BlinkWebGLRenderingContext.createFra mebuffer_Callback(this); 2532 Framebuffer createFramebuffer() => _blink.BlinkWebGLRenderingContext.createFra mebuffer_Callback(this);
2533 2533
2534 @DomName('WebGLRenderingContext.createProgram') 2534 @DomName('WebGLRenderingContext.createProgram')
2535 @DocsEditable() 2535 @DocsEditable()
2536 Program createProgram() => _blink.BlinkWebGLRenderingContext.createProgram_Cal lback(this); 2536 Program createProgram() => _blink.BlinkWebGLRenderingContext.createProgram_Cal lback(this);
2537 2537
2538 @DomName('WebGLRenderingContext.createRenderbuffer') 2538 @DomName('WebGLRenderingContext.createRenderbuffer')
2539 @DocsEditable() 2539 @DocsEditable()
2540 Renderbuffer createRenderbuffer() => _blink.BlinkWebGLRenderingContext.createR enderbuffer_Callback(this); 2540 Renderbuffer createRenderbuffer() => _blink.BlinkWebGLRenderingContext.createR enderbuffer_Callback(this);
2541 2541
2542 @DomName('WebGLRenderingContext.createShader') 2542 @DomName('WebGLRenderingContext.createShader')
2543 @DocsEditable() 2543 @DocsEditable()
2544 Shader createShader(int type) => _blink.BlinkWebGLRenderingContext.createShade r_Callback_ul(this, type); 2544 Shader createShader(int type) => _blink.BlinkWebGLRenderingContext.createShade r_Callback_1(this, type);
2545 2545
2546 @DomName('WebGLRenderingContext.createTexture') 2546 @DomName('WebGLRenderingContext.createTexture')
2547 @DocsEditable() 2547 @DocsEditable()
2548 Texture createTexture() => _blink.BlinkWebGLRenderingContext.createTexture_Cal lback(this); 2548 Texture createTexture() => _blink.BlinkWebGLRenderingContext.createTexture_Cal lback(this);
2549 2549
2550 @DomName('WebGLRenderingContext.cullFace') 2550 @DomName('WebGLRenderingContext.cullFace')
2551 @DocsEditable() 2551 @DocsEditable()
2552 void cullFace(int mode) => _blink.BlinkWebGLRenderingContext.cullFace_Callback _ul(this, mode); 2552 void cullFace(int mode) => _blink.BlinkWebGLRenderingContext.cullFace_Callback _1(this, mode);
2553 2553
2554 @DomName('WebGLRenderingContext.deleteBuffer') 2554 @DomName('WebGLRenderingContext.deleteBuffer')
2555 @DocsEditable() 2555 @DocsEditable()
2556 void deleteBuffer(Buffer buffer) => _blink.BlinkWebGLRenderingContext.deleteBu ffer_Callback_WebGLBuffer(this, buffer); 2556 void deleteBuffer(Buffer buffer) => _blink.BlinkWebGLRenderingContext.deleteBu ffer_Callback_1(this, buffer);
2557 2557
2558 @DomName('WebGLRenderingContext.deleteFramebuffer') 2558 @DomName('WebGLRenderingContext.deleteFramebuffer')
2559 @DocsEditable() 2559 @DocsEditable()
2560 void deleteFramebuffer(Framebuffer framebuffer) => _blink.BlinkWebGLRenderingC ontext.deleteFramebuffer_Callback_WebGLFramebuffer(this, framebuffer); 2560 void deleteFramebuffer(Framebuffer framebuffer) => _blink.BlinkWebGLRenderingC ontext.deleteFramebuffer_Callback_1(this, framebuffer);
2561 2561
2562 @DomName('WebGLRenderingContext.deleteProgram') 2562 @DomName('WebGLRenderingContext.deleteProgram')
2563 @DocsEditable() 2563 @DocsEditable()
2564 void deleteProgram(Program program) => _blink.BlinkWebGLRenderingContext.delet eProgram_Callback_WebGLProgram(this, program); 2564 void deleteProgram(Program program) => _blink.BlinkWebGLRenderingContext.delet eProgram_Callback_1(this, program);
2565 2565
2566 @DomName('WebGLRenderingContext.deleteRenderbuffer') 2566 @DomName('WebGLRenderingContext.deleteRenderbuffer')
2567 @DocsEditable() 2567 @DocsEditable()
2568 void deleteRenderbuffer(Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderi ngContext.deleteRenderbuffer_Callback_WebGLRenderbuffer(this, renderbuffer); 2568 void deleteRenderbuffer(Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderi ngContext.deleteRenderbuffer_Callback_1(this, renderbuffer);
2569 2569
2570 @DomName('WebGLRenderingContext.deleteShader') 2570 @DomName('WebGLRenderingContext.deleteShader')
2571 @DocsEditable() 2571 @DocsEditable()
2572 void deleteShader(Shader shader) => _blink.BlinkWebGLRenderingContext.deleteSh ader_Callback_WebGLShader(this, shader); 2572 void deleteShader(Shader shader) => _blink.BlinkWebGLRenderingContext.deleteSh ader_Callback_1(this, shader);
2573 2573
2574 @DomName('WebGLRenderingContext.deleteTexture') 2574 @DomName('WebGLRenderingContext.deleteTexture')
2575 @DocsEditable() 2575 @DocsEditable()
2576 void deleteTexture(Texture texture) => _blink.BlinkWebGLRenderingContext.delet eTexture_Callback_WebGLTexture(this, texture); 2576 void deleteTexture(Texture texture) => _blink.BlinkWebGLRenderingContext.delet eTexture_Callback_1(this, texture);
2577 2577
2578 @DomName('WebGLRenderingContext.depthFunc') 2578 @DomName('WebGLRenderingContext.depthFunc')
2579 @DocsEditable() 2579 @DocsEditable()
2580 void depthFunc(int func) => _blink.BlinkWebGLRenderingContext.depthFunc_Callba ck_ul(this, func); 2580 void depthFunc(int func) => _blink.BlinkWebGLRenderingContext.depthFunc_Callba ck_1(this, func);
2581 2581
2582 @DomName('WebGLRenderingContext.depthMask') 2582 @DomName('WebGLRenderingContext.depthMask')
2583 @DocsEditable() 2583 @DocsEditable()
2584 void depthMask(bool flag) => _blink.BlinkWebGLRenderingContext.depthMask_Callb ack_boolean(this, flag); 2584 void depthMask(bool flag) => _blink.BlinkWebGLRenderingContext.depthMask_Callb ack_1(this, flag);
2585 2585
2586 @DomName('WebGLRenderingContext.depthRange') 2586 @DomName('WebGLRenderingContext.depthRange')
2587 @DocsEditable() 2587 @DocsEditable()
2588 void depthRange(num zNear, num zFar) => _blink.BlinkWebGLRenderingContext.dept hRange_Callback_float_float(this, zNear, zFar); 2588 void depthRange(num zNear, num zFar) => _blink.BlinkWebGLRenderingContext.dept hRange_Callback_2(this, zNear, zFar);
2589 2589
2590 @DomName('WebGLRenderingContext.detachShader') 2590 @DomName('WebGLRenderingContext.detachShader')
2591 @DocsEditable() 2591 @DocsEditable()
2592 void detachShader(Program program, Shader shader) => _blink.BlinkWebGLRenderin gContext.detachShader_Callback_WebGLProgram_WebGLShader(this, program, shader); 2592 void detachShader(Program program, Shader shader) => _blink.BlinkWebGLRenderin gContext.detachShader_Callback_2(this, program, shader);
2593 2593
2594 @DomName('WebGLRenderingContext.disable') 2594 @DomName('WebGLRenderingContext.disable')
2595 @DocsEditable() 2595 @DocsEditable()
2596 void disable(int cap) => _blink.BlinkWebGLRenderingContext.disable_Callback_ul (this, cap); 2596 void disable(int cap) => _blink.BlinkWebGLRenderingContext.disable_Callback_1( this, cap);
2597 2597
2598 @DomName('WebGLRenderingContext.disableVertexAttribArray') 2598 @DomName('WebGLRenderingContext.disableVertexAttribArray')
2599 @DocsEditable() 2599 @DocsEditable()
2600 void disableVertexAttribArray(int index) => _blink.BlinkWebGLRenderingContext. disableVertexAttribArray_Callback_ul(this, index); 2600 void disableVertexAttribArray(int index) => _blink.BlinkWebGLRenderingContext. disableVertexAttribArray_Callback_1(this, index);
2601 2601
2602 @DomName('WebGLRenderingContext.drawArrays') 2602 @DomName('WebGLRenderingContext.drawArrays')
2603 @DocsEditable() 2603 @DocsEditable()
2604 void drawArrays(int mode, int first, int count) => _blink.BlinkWebGLRenderingC ontext.drawArrays_Callback_ul_long_long(this, mode, first, count); 2604 void drawArrays(int mode, int first, int count) => _blink.BlinkWebGLRenderingC ontext.drawArrays_Callback_3(this, mode, first, count);
2605 2605
2606 @DomName('WebGLRenderingContext.drawElements') 2606 @DomName('WebGLRenderingContext.drawElements')
2607 @DocsEditable() 2607 @DocsEditable()
2608 void drawElements(int mode, int count, int type, int offset) => _blink.BlinkWe bGLRenderingContext.drawElements_Callback_ul_long_ul_ll(this, mode, count, type, offset); 2608 void drawElements(int mode, int count, int type, int offset) => _blink.BlinkWe bGLRenderingContext.drawElements_Callback_4(this, mode, count, type, offset);
2609 2609
2610 @DomName('WebGLRenderingContext.enable') 2610 @DomName('WebGLRenderingContext.enable')
2611 @DocsEditable() 2611 @DocsEditable()
2612 void enable(int cap) => _blink.BlinkWebGLRenderingContext.enable_Callback_ul(t his, cap); 2612 void enable(int cap) => _blink.BlinkWebGLRenderingContext.enable_Callback_1(th is, cap);
2613 2613
2614 @DomName('WebGLRenderingContext.enableVertexAttribArray') 2614 @DomName('WebGLRenderingContext.enableVertexAttribArray')
2615 @DocsEditable() 2615 @DocsEditable()
2616 void enableVertexAttribArray(int index) => _blink.BlinkWebGLRenderingContext.e nableVertexAttribArray_Callback_ul(this, index); 2616 void enableVertexAttribArray(int index) => _blink.BlinkWebGLRenderingContext.e nableVertexAttribArray_Callback_1(this, index);
2617 2617
2618 @DomName('WebGLRenderingContext.finish') 2618 @DomName('WebGLRenderingContext.finish')
2619 @DocsEditable() 2619 @DocsEditable()
2620 void finish() => _blink.BlinkWebGLRenderingContext.finish_Callback(this); 2620 void finish() => _blink.BlinkWebGLRenderingContext.finish_Callback(this);
2621 2621
2622 @DomName('WebGLRenderingContext.flush') 2622 @DomName('WebGLRenderingContext.flush')
2623 @DocsEditable() 2623 @DocsEditable()
2624 void flush() => _blink.BlinkWebGLRenderingContext.flush_Callback(this); 2624 void flush() => _blink.BlinkWebGLRenderingContext.flush_Callback(this);
2625 2625
2626 @DomName('WebGLRenderingContext.framebufferRenderbuffer') 2626 @DomName('WebGLRenderingContext.framebufferRenderbuffer')
2627 @DocsEditable() 2627 @DocsEditable()
2628 void framebufferRenderbuffer(int target, int attachment, int renderbuffertarge t, Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderingContext.framebufferRe nderbuffer_Callback_ul_ul_ul_WebGLRenderbuffer(this, target, attachment, renderb uffertarget, renderbuffer); 2628 void framebufferRenderbuffer(int target, int attachment, int renderbuffertarge t, Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderingContext.framebufferRe nderbuffer_Callback_4(this, target, attachment, renderbuffertarget, renderbuffer );
2629 2629
2630 @DomName('WebGLRenderingContext.framebufferTexture2D') 2630 @DomName('WebGLRenderingContext.framebufferTexture2D')
2631 @DocsEditable() 2631 @DocsEditable()
2632 void framebufferTexture2D(int target, int attachment, int textarget, Texture t exture, int level) => _blink.BlinkWebGLRenderingContext.framebufferTexture2D_Cal lback_ul_ul_ul_WebGLTexture_long(this, target, attachment, textarget, texture, l evel); 2632 void framebufferTexture2D(int target, int attachment, int textarget, Texture t exture, int level) => _blink.BlinkWebGLRenderingContext.framebufferTexture2D_Cal lback_5(this, target, attachment, textarget, texture, level);
2633 2633
2634 @DomName('WebGLRenderingContext.frontFace') 2634 @DomName('WebGLRenderingContext.frontFace')
2635 @DocsEditable() 2635 @DocsEditable()
2636 void frontFace(int mode) => _blink.BlinkWebGLRenderingContext.frontFace_Callba ck_ul(this, mode); 2636 void frontFace(int mode) => _blink.BlinkWebGLRenderingContext.frontFace_Callba ck_1(this, mode);
2637 2637
2638 @DomName('WebGLRenderingContext.generateMipmap') 2638 @DomName('WebGLRenderingContext.generateMipmap')
2639 @DocsEditable() 2639 @DocsEditable()
2640 void generateMipmap(int target) => _blink.BlinkWebGLRenderingContext.generateM ipmap_Callback_ul(this, target); 2640 void generateMipmap(int target) => _blink.BlinkWebGLRenderingContext.generateM ipmap_Callback_1(this, target);
2641 2641
2642 @DomName('WebGLRenderingContext.getActiveAttrib') 2642 @DomName('WebGLRenderingContext.getActiveAttrib')
2643 @DocsEditable() 2643 @DocsEditable()
2644 ActiveInfo getActiveAttrib(Program program, int index) => _blink.BlinkWebGLRen deringContext.getActiveAttrib_Callback_WebGLProgram_ul(this, program, index); 2644 ActiveInfo getActiveAttrib(Program program, int index) => _blink.BlinkWebGLRen deringContext.getActiveAttrib_Callback_2(this, program, index);
2645 2645
2646 @DomName('WebGLRenderingContext.getActiveUniform') 2646 @DomName('WebGLRenderingContext.getActiveUniform')
2647 @DocsEditable() 2647 @DocsEditable()
2648 ActiveInfo getActiveUniform(Program program, int index) => _blink.BlinkWebGLRe nderingContext.getActiveUniform_Callback_WebGLProgram_ul(this, program, index); 2648 ActiveInfo getActiveUniform(Program program, int index) => _blink.BlinkWebGLRe nderingContext.getActiveUniform_Callback_2(this, program, index);
2649 2649
2650 @DomName('WebGLRenderingContext.getAttachedShaders') 2650 @DomName('WebGLRenderingContext.getAttachedShaders')
2651 @DocsEditable() 2651 @DocsEditable()
2652 List<Shader> getAttachedShaders(Program program) => _blink.BlinkWebGLRendering Context.getAttachedShaders_Callback_WebGLProgram(this, program); 2652 List<Shader> getAttachedShaders(Program program) => _blink.BlinkWebGLRendering Context.getAttachedShaders_Callback_1(this, program);
2653 2653
2654 @DomName('WebGLRenderingContext.getAttribLocation') 2654 @DomName('WebGLRenderingContext.getAttribLocation')
2655 @DocsEditable() 2655 @DocsEditable()
2656 int getAttribLocation(Program program, String name) => _blink.BlinkWebGLRender ingContext.getAttribLocation_Callback_WebGLProgram_DOMString(this, program, name ); 2656 int getAttribLocation(Program program, String name) => _blink.BlinkWebGLRender ingContext.getAttribLocation_Callback_2(this, program, name);
2657 2657
2658 @DomName('WebGLRenderingContext.getBufferParameter') 2658 @DomName('WebGLRenderingContext.getBufferParameter')
2659 @DocsEditable() 2659 @DocsEditable()
2660 Object getBufferParameter(int target, int pname) => _blink.BlinkWebGLRendering Context.getBufferParameter_Callback_ul_ul(this, target, pname); 2660 Object getBufferParameter(int target, int pname) => _blink.BlinkWebGLRendering Context.getBufferParameter_Callback_2(this, target, pname);
2661 2661
2662 @DomName('WebGLRenderingContext.getContextAttributes') 2662 @DomName('WebGLRenderingContext.getContextAttributes')
2663 @DocsEditable() 2663 @DocsEditable()
2664 ContextAttributes getContextAttributes() => _blink.BlinkWebGLRenderingContext. getContextAttributes_Callback(this); 2664 ContextAttributes getContextAttributes() => _blink.BlinkWebGLRenderingContext. getContextAttributes_Callback(this);
2665 2665
2666 @DomName('WebGLRenderingContext.getError') 2666 @DomName('WebGLRenderingContext.getError')
2667 @DocsEditable() 2667 @DocsEditable()
2668 int getError() => _blink.BlinkWebGLRenderingContext.getError_Callback(this); 2668 int getError() => _blink.BlinkWebGLRenderingContext.getError_Callback(this);
2669 2669
2670 @DomName('WebGLRenderingContext.getExtension') 2670 @DomName('WebGLRenderingContext.getExtension')
2671 @DocsEditable() 2671 @DocsEditable()
2672 Object getExtension(String name) => _blink.BlinkWebGLRenderingContext.getExten sion_Callback_DOMString(this, name); 2672 Object getExtension(String name) => _blink.BlinkWebGLRenderingContext.getExten sion_Callback_1(this, name);
2673 2673
2674 @DomName('WebGLRenderingContext.getFramebufferAttachmentParameter') 2674 @DomName('WebGLRenderingContext.getFramebufferAttachmentParameter')
2675 @DocsEditable() 2675 @DocsEditable()
2676 Object getFramebufferAttachmentParameter(int target, int attachment, int pname ) => _blink.BlinkWebGLRenderingContext.getFramebufferAttachmentParameter_Callbac k_ul_ul_ul(this, target, attachment, pname); 2676 Object getFramebufferAttachmentParameter(int target, int attachment, int pname ) => _blink.BlinkWebGLRenderingContext.getFramebufferAttachmentParameter_Callbac k_3(this, target, attachment, pname);
2677 2677
2678 @DomName('WebGLRenderingContext.getParameter') 2678 @DomName('WebGLRenderingContext.getParameter')
2679 @DocsEditable() 2679 @DocsEditable()
2680 Object getParameter(int pname) => _blink.BlinkWebGLRenderingContext.getParamet er_Callback_ul(this, pname); 2680 Object getParameter(int pname) => _blink.BlinkWebGLRenderingContext.getParamet er_Callback_1(this, pname);
2681 2681
2682 @DomName('WebGLRenderingContext.getProgramInfoLog') 2682 @DomName('WebGLRenderingContext.getProgramInfoLog')
2683 @DocsEditable() 2683 @DocsEditable()
2684 String getProgramInfoLog(Program program) => _blink.BlinkWebGLRenderingContext .getProgramInfoLog_Callback_WebGLProgram(this, program); 2684 String getProgramInfoLog(Program program) => _blink.BlinkWebGLRenderingContext .getProgramInfoLog_Callback_1(this, program);
2685 2685
2686 @DomName('WebGLRenderingContext.getProgramParameter') 2686 @DomName('WebGLRenderingContext.getProgramParameter')
2687 @DocsEditable() 2687 @DocsEditable()
2688 Object getProgramParameter(Program program, int pname) => _blink.BlinkWebGLRen deringContext.getProgramParameter_Callback_WebGLProgram_ul(this, program, pname) ; 2688 Object getProgramParameter(Program program, int pname) => _blink.BlinkWebGLRen deringContext.getProgramParameter_Callback_2(this, program, pname);
2689 2689
2690 @DomName('WebGLRenderingContext.getRenderbufferParameter') 2690 @DomName('WebGLRenderingContext.getRenderbufferParameter')
2691 @DocsEditable() 2691 @DocsEditable()
2692 Object getRenderbufferParameter(int target, int pname) => _blink.BlinkWebGLRen deringContext.getRenderbufferParameter_Callback_ul_ul(this, target, pname); 2692 Object getRenderbufferParameter(int target, int pname) => _blink.BlinkWebGLRen deringContext.getRenderbufferParameter_Callback_2(this, target, pname);
2693 2693
2694 @DomName('WebGLRenderingContext.getShaderInfoLog') 2694 @DomName('WebGLRenderingContext.getShaderInfoLog')
2695 @DocsEditable() 2695 @DocsEditable()
2696 String getShaderInfoLog(Shader shader) => _blink.BlinkWebGLRenderingContext.ge tShaderInfoLog_Callback_WebGLShader(this, shader); 2696 String getShaderInfoLog(Shader shader) => _blink.BlinkWebGLRenderingContext.ge tShaderInfoLog_Callback_1(this, shader);
2697 2697
2698 @DomName('WebGLRenderingContext.getShaderParameter') 2698 @DomName('WebGLRenderingContext.getShaderParameter')
2699 @DocsEditable() 2699 @DocsEditable()
2700 Object getShaderParameter(Shader shader, int pname) => _blink.BlinkWebGLRender ingContext.getShaderParameter_Callback_WebGLShader_ul(this, shader, pname); 2700 Object getShaderParameter(Shader shader, int pname) => _blink.BlinkWebGLRender ingContext.getShaderParameter_Callback_2(this, shader, pname);
2701 2701
2702 @DomName('WebGLRenderingContext.getShaderPrecisionFormat') 2702 @DomName('WebGLRenderingContext.getShaderPrecisionFormat')
2703 @DocsEditable() 2703 @DocsEditable()
2704 ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisionty pe) => _blink.BlinkWebGLRenderingContext.getShaderPrecisionFormat_Callback_ul_ul (this, shadertype, precisiontype); 2704 ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisionty pe) => _blink.BlinkWebGLRenderingContext.getShaderPrecisionFormat_Callback_2(thi s, shadertype, precisiontype);
2705 2705
2706 @DomName('WebGLRenderingContext.getShaderSource') 2706 @DomName('WebGLRenderingContext.getShaderSource')
2707 @DocsEditable() 2707 @DocsEditable()
2708 String getShaderSource(Shader shader) => _blink.BlinkWebGLRenderingContext.get ShaderSource_Callback_WebGLShader(this, shader); 2708 String getShaderSource(Shader shader) => _blink.BlinkWebGLRenderingContext.get ShaderSource_Callback_1(this, shader);
2709 2709
2710 @DomName('WebGLRenderingContext.getSupportedExtensions') 2710 @DomName('WebGLRenderingContext.getSupportedExtensions')
2711 @DocsEditable() 2711 @DocsEditable()
2712 List<String> getSupportedExtensions() => _blink.BlinkWebGLRenderingContext.get SupportedExtensions_Callback(this); 2712 List<String> getSupportedExtensions() => _blink.BlinkWebGLRenderingContext.get SupportedExtensions_Callback(this);
2713 2713
2714 @DomName('WebGLRenderingContext.getTexParameter') 2714 @DomName('WebGLRenderingContext.getTexParameter')
2715 @DocsEditable() 2715 @DocsEditable()
2716 Object getTexParameter(int target, int pname) => _blink.BlinkWebGLRenderingCon text.getTexParameter_Callback_ul_ul(this, target, pname); 2716 Object getTexParameter(int target, int pname) => _blink.BlinkWebGLRenderingCon text.getTexParameter_Callback_2(this, target, pname);
2717 2717
2718 @DomName('WebGLRenderingContext.getUniform') 2718 @DomName('WebGLRenderingContext.getUniform')
2719 @DocsEditable() 2719 @DocsEditable()
2720 Object getUniform(Program program, UniformLocation location) => _blink.BlinkWe bGLRenderingContext.getUniform_Callback_WebGLProgram_WebGLUniformLocation(this, program, location); 2720 Object getUniform(Program program, UniformLocation location) => _blink.BlinkWe bGLRenderingContext.getUniform_Callback_2(this, program, location);
2721 2721
2722 @DomName('WebGLRenderingContext.getUniformLocation') 2722 @DomName('WebGLRenderingContext.getUniformLocation')
2723 @DocsEditable() 2723 @DocsEditable()
2724 UniformLocation getUniformLocation(Program program, String name) => _blink.Bli nkWebGLRenderingContext.getUniformLocation_Callback_WebGLProgram_DOMString(this, program, name); 2724 UniformLocation getUniformLocation(Program program, String name) => _blink.Bli nkWebGLRenderingContext.getUniformLocation_Callback_2(this, program, name);
2725 2725
2726 @DomName('WebGLRenderingContext.getVertexAttrib') 2726 @DomName('WebGLRenderingContext.getVertexAttrib')
2727 @DocsEditable() 2727 @DocsEditable()
2728 Object getVertexAttrib(int index, int pname) => _blink.BlinkWebGLRenderingCont ext.getVertexAttrib_Callback_ul_ul(this, index, pname); 2728 Object getVertexAttrib(int index, int pname) => _blink.BlinkWebGLRenderingCont ext.getVertexAttrib_Callback_2(this, index, pname);
2729 2729
2730 @DomName('WebGLRenderingContext.getVertexAttribOffset') 2730 @DomName('WebGLRenderingContext.getVertexAttribOffset')
2731 @DocsEditable() 2731 @DocsEditable()
2732 int getVertexAttribOffset(int index, int pname) => _blink.BlinkWebGLRenderingC ontext.getVertexAttribOffset_Callback_ul_ul(this, index, pname); 2732 int getVertexAttribOffset(int index, int pname) => _blink.BlinkWebGLRenderingC ontext.getVertexAttribOffset_Callback_2(this, index, pname);
2733 2733
2734 @DomName('WebGLRenderingContext.hint') 2734 @DomName('WebGLRenderingContext.hint')
2735 @DocsEditable() 2735 @DocsEditable()
2736 void hint(int target, int mode) => _blink.BlinkWebGLRenderingContext.hint_Call back_ul_ul(this, target, mode); 2736 void hint(int target, int mode) => _blink.BlinkWebGLRenderingContext.hint_Call back_2(this, target, mode);
2737 2737
2738 @DomName('WebGLRenderingContext.isBuffer') 2738 @DomName('WebGLRenderingContext.isBuffer')
2739 @DocsEditable() 2739 @DocsEditable()
2740 bool isBuffer(Buffer buffer) => _blink.BlinkWebGLRenderingContext.isBuffer_Cal lback_WebGLBuffer(this, buffer); 2740 bool isBuffer(Buffer buffer) => _blink.BlinkWebGLRenderingContext.isBuffer_Cal lback_1(this, buffer);
2741 2741
2742 @DomName('WebGLRenderingContext.isContextLost') 2742 @DomName('WebGLRenderingContext.isContextLost')
2743 @DocsEditable() 2743 @DocsEditable()
2744 bool isContextLost() => _blink.BlinkWebGLRenderingContext.isContextLost_Callba ck(this); 2744 bool isContextLost() => _blink.BlinkWebGLRenderingContext.isContextLost_Callba ck(this);
2745 2745
2746 @DomName('WebGLRenderingContext.isEnabled') 2746 @DomName('WebGLRenderingContext.isEnabled')
2747 @DocsEditable() 2747 @DocsEditable()
2748 bool isEnabled(int cap) => _blink.BlinkWebGLRenderingContext.isEnabled_Callbac k_ul(this, cap); 2748 bool isEnabled(int cap) => _blink.BlinkWebGLRenderingContext.isEnabled_Callbac k_1(this, cap);
2749 2749
2750 @DomName('WebGLRenderingContext.isFramebuffer') 2750 @DomName('WebGLRenderingContext.isFramebuffer')
2751 @DocsEditable() 2751 @DocsEditable()
2752 bool isFramebuffer(Framebuffer framebuffer) => _blink.BlinkWebGLRenderingConte xt.isFramebuffer_Callback_WebGLFramebuffer(this, framebuffer); 2752 bool isFramebuffer(Framebuffer framebuffer) => _blink.BlinkWebGLRenderingConte xt.isFramebuffer_Callback_1(this, framebuffer);
2753 2753
2754 @DomName('WebGLRenderingContext.isProgram') 2754 @DomName('WebGLRenderingContext.isProgram')
2755 @DocsEditable() 2755 @DocsEditable()
2756 bool isProgram(Program program) => _blink.BlinkWebGLRenderingContext.isProgram _Callback_WebGLProgram(this, program); 2756 bool isProgram(Program program) => _blink.BlinkWebGLRenderingContext.isProgram _Callback_1(this, program);
2757 2757
2758 @DomName('WebGLRenderingContext.isRenderbuffer') 2758 @DomName('WebGLRenderingContext.isRenderbuffer')
2759 @DocsEditable() 2759 @DocsEditable()
2760 bool isRenderbuffer(Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderingCo ntext.isRenderbuffer_Callback_WebGLRenderbuffer(this, renderbuffer); 2760 bool isRenderbuffer(Renderbuffer renderbuffer) => _blink.BlinkWebGLRenderingCo ntext.isRenderbuffer_Callback_1(this, renderbuffer);
2761 2761
2762 @DomName('WebGLRenderingContext.isShader') 2762 @DomName('WebGLRenderingContext.isShader')
2763 @DocsEditable() 2763 @DocsEditable()
2764 bool isShader(Shader shader) => _blink.BlinkWebGLRenderingContext.isShader_Cal lback_WebGLShader(this, shader); 2764 bool isShader(Shader shader) => _blink.BlinkWebGLRenderingContext.isShader_Cal lback_1(this, shader);
2765 2765
2766 @DomName('WebGLRenderingContext.isTexture') 2766 @DomName('WebGLRenderingContext.isTexture')
2767 @DocsEditable() 2767 @DocsEditable()
2768 bool isTexture(Texture texture) => _blink.BlinkWebGLRenderingContext.isTexture _Callback_WebGLTexture(this, texture); 2768 bool isTexture(Texture texture) => _blink.BlinkWebGLRenderingContext.isTexture _Callback_1(this, texture);
2769 2769
2770 @DomName('WebGLRenderingContext.lineWidth') 2770 @DomName('WebGLRenderingContext.lineWidth')
2771 @DocsEditable() 2771 @DocsEditable()
2772 void lineWidth(num width) => _blink.BlinkWebGLRenderingContext.lineWidth_Callb ack_float(this, width); 2772 void lineWidth(num width) => _blink.BlinkWebGLRenderingContext.lineWidth_Callb ack_1(this, width);
2773 2773
2774 @DomName('WebGLRenderingContext.linkProgram') 2774 @DomName('WebGLRenderingContext.linkProgram')
2775 @DocsEditable() 2775 @DocsEditable()
2776 void linkProgram(Program program) => _blink.BlinkWebGLRenderingContext.linkPro gram_Callback_WebGLProgram(this, program); 2776 void linkProgram(Program program) => _blink.BlinkWebGLRenderingContext.linkPro gram_Callback_1(this, program);
2777 2777
2778 @DomName('WebGLRenderingContext.pixelStorei') 2778 @DomName('WebGLRenderingContext.pixelStorei')
2779 @DocsEditable() 2779 @DocsEditable()
2780 void pixelStorei(int pname, int param) => _blink.BlinkWebGLRenderingContext.pi xelStorei_Callback_ul_long(this, pname, param); 2780 void pixelStorei(int pname, int param) => _blink.BlinkWebGLRenderingContext.pi xelStorei_Callback_2(this, pname, param);
2781 2781
2782 @DomName('WebGLRenderingContext.polygonOffset') 2782 @DomName('WebGLRenderingContext.polygonOffset')
2783 @DocsEditable() 2783 @DocsEditable()
2784 void polygonOffset(num factor, num units) => _blink.BlinkWebGLRenderingContext .polygonOffset_Callback_float_float(this, factor, units); 2784 void polygonOffset(num factor, num units) => _blink.BlinkWebGLRenderingContext .polygonOffset_Callback_2(this, factor, units);
2785 2785
2786 @DomName('WebGLRenderingContext.readPixels') 2786 @DomName('WebGLRenderingContext.readPixels')
2787 @DocsEditable() 2787 @DocsEditable()
2788 void readPixels(int x, int y, int width, int height, int format, int type, Typ edData pixels) => _blink.BlinkWebGLRenderingContext.readPixels_Callback_long_lon g_long_long_ul_ul_ArrayBufferView(this, x, y, width, height, format, type, pixel s); 2788 void readPixels(int x, int y, int width, int height, int format, int type, Typ edData pixels) => _blink.BlinkWebGLRenderingContext.readPixels_Callback_7(this, x, y, width, height, format, type, pixels);
2789 2789
2790 @DomName('WebGLRenderingContext.renderbufferStorage') 2790 @DomName('WebGLRenderingContext.renderbufferStorage')
2791 @DocsEditable() 2791 @DocsEditable()
2792 void renderbufferStorage(int target, int internalformat, int width, int height ) => _blink.BlinkWebGLRenderingContext.renderbufferStorage_Callback_ul_ul_long_l ong(this, target, internalformat, width, height); 2792 void renderbufferStorage(int target, int internalformat, int width, int height ) => _blink.BlinkWebGLRenderingContext.renderbufferStorage_Callback_4(this, targ et, internalformat, width, height);
2793 2793
2794 @DomName('WebGLRenderingContext.sampleCoverage') 2794 @DomName('WebGLRenderingContext.sampleCoverage')
2795 @DocsEditable() 2795 @DocsEditable()
2796 void sampleCoverage(num value, bool invert) => _blink.BlinkWebGLRenderingConte xt.sampleCoverage_Callback_float_boolean(this, value, invert); 2796 void sampleCoverage(num value, bool invert) => _blink.BlinkWebGLRenderingConte xt.sampleCoverage_Callback_2(this, value, invert);
2797 2797
2798 @DomName('WebGLRenderingContext.scissor') 2798 @DomName('WebGLRenderingContext.scissor')
2799 @DocsEditable() 2799 @DocsEditable()
2800 void scissor(int x, int y, int width, int height) => _blink.BlinkWebGLRenderin gContext.scissor_Callback_long_long_long_long(this, x, y, width, height); 2800 void scissor(int x, int y, int width, int height) => _blink.BlinkWebGLRenderin gContext.scissor_Callback_4(this, x, y, width, height);
2801 2801
2802 @DomName('WebGLRenderingContext.shaderSource') 2802 @DomName('WebGLRenderingContext.shaderSource')
2803 @DocsEditable() 2803 @DocsEditable()
2804 void shaderSource(Shader shader, String string) => _blink.BlinkWebGLRenderingC ontext.shaderSource_Callback_WebGLShader_DOMString(this, shader, string); 2804 void shaderSource(Shader shader, String string) => _blink.BlinkWebGLRenderingC ontext.shaderSource_Callback_2(this, shader, string);
2805 2805
2806 @DomName('WebGLRenderingContext.stencilFunc') 2806 @DomName('WebGLRenderingContext.stencilFunc')
2807 @DocsEditable() 2807 @DocsEditable()
2808 void stencilFunc(int func, int ref, int mask) => _blink.BlinkWebGLRenderingCon text.stencilFunc_Callback_ul_long_ul(this, func, ref, mask); 2808 void stencilFunc(int func, int ref, int mask) => _blink.BlinkWebGLRenderingCon text.stencilFunc_Callback_3(this, func, ref, mask);
2809 2809
2810 @DomName('WebGLRenderingContext.stencilFuncSeparate') 2810 @DomName('WebGLRenderingContext.stencilFuncSeparate')
2811 @DocsEditable() 2811 @DocsEditable()
2812 void stencilFuncSeparate(int face, int func, int ref, int mask) => _blink.Blin kWebGLRenderingContext.stencilFuncSeparate_Callback_ul_ul_long_ul(this, face, fu nc, ref, mask); 2812 void stencilFuncSeparate(int face, int func, int ref, int mask) => _blink.Blin kWebGLRenderingContext.stencilFuncSeparate_Callback_4(this, face, func, ref, mas k);
2813 2813
2814 @DomName('WebGLRenderingContext.stencilMask') 2814 @DomName('WebGLRenderingContext.stencilMask')
2815 @DocsEditable() 2815 @DocsEditable()
2816 void stencilMask(int mask) => _blink.BlinkWebGLRenderingContext.stencilMask_Ca llback_ul(this, mask); 2816 void stencilMask(int mask) => _blink.BlinkWebGLRenderingContext.stencilMask_Ca llback_1(this, mask);
2817 2817
2818 @DomName('WebGLRenderingContext.stencilMaskSeparate') 2818 @DomName('WebGLRenderingContext.stencilMaskSeparate')
2819 @DocsEditable() 2819 @DocsEditable()
2820 void stencilMaskSeparate(int face, int mask) => _blink.BlinkWebGLRenderingCont ext.stencilMaskSeparate_Callback_ul_ul(this, face, mask); 2820 void stencilMaskSeparate(int face, int mask) => _blink.BlinkWebGLRenderingCont ext.stencilMaskSeparate_Callback_2(this, face, mask);
2821 2821
2822 @DomName('WebGLRenderingContext.stencilOp') 2822 @DomName('WebGLRenderingContext.stencilOp')
2823 @DocsEditable() 2823 @DocsEditable()
2824 void stencilOp(int fail, int zfail, int zpass) => _blink.BlinkWebGLRenderingCo ntext.stencilOp_Callback_ul_ul_ul(this, fail, zfail, zpass); 2824 void stencilOp(int fail, int zfail, int zpass) => _blink.BlinkWebGLRenderingCo ntext.stencilOp_Callback_3(this, fail, zfail, zpass);
2825 2825
2826 @DomName('WebGLRenderingContext.stencilOpSeparate') 2826 @DomName('WebGLRenderingContext.stencilOpSeparate')
2827 @DocsEditable() 2827 @DocsEditable()
2828 void stencilOpSeparate(int face, int fail, int zfail, int zpass) => _blink.Bli nkWebGLRenderingContext.stencilOpSeparate_Callback_ul_ul_ul_ul(this, face, fail, zfail, zpass); 2828 void stencilOpSeparate(int face, int fail, int zfail, int zpass) => _blink.Bli nkWebGLRenderingContext.stencilOpSeparate_Callback_4(this, face, fail, zfail, zp ass);
2829 2829
2830 void texImage2D(int target, int level, int internalformat, int format_OR_width , int height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, [int format, int type, TypedData pixels]) { 2830 void texImage2D(int target, int level, int internalformat, int format_OR_width , int height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, [int format, int type, TypedData pixels]) {
2831 if ((pixels is TypedData || pixels == null) && (type is int) && (format is i nt) && (border_OR_canvas_OR_image_OR_pixels_OR_video is int) && (height_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (level is int) && (target is int)) { 2831 if ((pixels is TypedData || pixels == null) && (type is int) && (format is i nt) && (border_OR_canvas_OR_image_OR_pixels_OR_video is int) && (height_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (level is int) && (target is int)) {
2832 _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_long_long _long_ul_ul_ArrayBufferView(this, target, level, internalformat, format_OR_width , height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pi xels); 2832 _blink.BlinkWebGLRenderingContext.texImage2D_Callback_9(this, target, leve l, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR _pixels_OR_video, format, type, pixels);
2833 return; 2833 return;
2834 } 2834 }
2835 if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageData || border_OR_ canvas_OR_image_OR_pixels_OR_video == null) && (height_OR_type is int) && (forma t_OR_width is int) && (internalformat is int) && (level is int) && (target is in t) && format == null && type == null && pixels == null) { 2835 if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageData || border_OR_ canvas_OR_image_OR_pixels_OR_video == null) && (height_OR_type is int) && (forma t_OR_width is int) && (internalformat is int) && (level is int) && (target is in t) && format == null && type == null && pixels == null) {
2836 _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_ul_ul_Ima geData(this, target, level, internalformat, format_OR_width, height_OR_type, bor der_OR_canvas_OR_image_OR_pixels_OR_video); 2836 _blink.BlinkWebGLRenderingContext.texImage2D_Callback_6(this, target, leve l, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR _pixels_OR_video);
2837 return; 2837 return;
2838 } 2838 }
2839 if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageElement) && (heigh t_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (lev el is int) && (target is int) && format == null && type == null && pixels == nul l) { 2839 if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageElement) && (heigh t_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (lev el is int) && (target is int) && format == null && type == null && pixels == nul l) {
2840 _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_ul_ul_HTM LImageElement(this, target, level, internalformat, format_OR_width, height_OR_ty pe, border_OR_canvas_OR_image_OR_pixels_OR_video); 2840 _blink.BlinkWebGLRenderingContext.texImage2D_Callback_6(this, target, leve l, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR _pixels_OR_video);
2841 return; 2841 return;
2842 } 2842 }
2843 if ((border_OR_canvas_OR_image_OR_pixels_OR_video is CanvasElement) && (heig ht_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (le vel is int) && (target is int) && format == null && type == null && pixels == nu ll) { 2843 if ((border_OR_canvas_OR_image_OR_pixels_OR_video is CanvasElement) && (heig ht_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (le vel is int) && (target is int) && format == null && type == null && pixels == nu ll) {
2844 _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_ul_ul_HTM LCanvasElement(this, target, level, internalformat, format_OR_width, height_OR_t ype, border_OR_canvas_OR_image_OR_pixels_OR_video); 2844 _blink.BlinkWebGLRenderingContext.texImage2D_Callback_6(this, target, leve l, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR _pixels_OR_video);
2845 return; 2845 return;
2846 } 2846 }
2847 if ((border_OR_canvas_OR_image_OR_pixels_OR_video is VideoElement) && (heigh t_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (lev el is int) && (target is int) && format == null && type == null && pixels == nul l) { 2847 if ((border_OR_canvas_OR_image_OR_pixels_OR_video is VideoElement) && (heigh t_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (lev el is int) && (target is int) && format == null && type == null && pixels == nul l) {
2848 _blink.BlinkWebGLRenderingContext.texImage2D_Callback_ul_long_ul_ul_ul_HTM LVideoElement(this, target, level, internalformat, format_OR_width, height_OR_ty pe, border_OR_canvas_OR_image_OR_pixels_OR_video); 2848 _blink.BlinkWebGLRenderingContext.texImage2D_Callback_6(this, target, leve l, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR _pixels_OR_video);
2849 return; 2849 return;
2850 } 2850 }
2851 throw new ArgumentError("Incorrect number or type of arguments"); 2851 throw new ArgumentError("Incorrect number or type of arguments");
2852 } 2852 }
2853 2853
2854 @DomName('WebGLRenderingContext.texImage2DCanvas') 2854 @DomName('WebGLRenderingContext.texImage2DCanvas')
2855 @DocsEditable() 2855 @DocsEditable()
2856 void texImage2DCanvas(int target, int level, int internalformat, int format, i nt type, CanvasElement canvas) => _blink.BlinkWebGLRenderingContext.texImage2D_C allback_ul_long_ul_ul_ul_HTMLCanvasElement(this, target, level, internalformat, format, type, canvas); 2856 void texImage2DCanvas(int target, int level, int internalformat, int format, i nt type, CanvasElement canvas) => _blink.BlinkWebGLRenderingContext.texImage2D_C allback_6(this, target, level, internalformat, format, type, canvas);
2857 2857
2858 @DomName('WebGLRenderingContext.texImage2DImage') 2858 @DomName('WebGLRenderingContext.texImage2DImage')
2859 @DocsEditable() 2859 @DocsEditable()
2860 void texImage2DImage(int target, int level, int internalformat, int format, in t type, ImageElement image) => _blink.BlinkWebGLRenderingContext.texImage2D_Call back_ul_long_ul_ul_ul_HTMLImageElement(this, target, level, internalformat, form at, type, image); 2860 void texImage2DImage(int target, int level, int internalformat, int format, in t type, ImageElement image) => _blink.BlinkWebGLRenderingContext.texImage2D_Call back_6(this, target, level, internalformat, format, type, image);
2861 2861
2862 @DomName('WebGLRenderingContext.texImage2DImageData') 2862 @DomName('WebGLRenderingContext.texImage2DImageData')
2863 @DocsEditable() 2863 @DocsEditable()
2864 void texImage2DImageData(int target, int level, int internalformat, int format , int type, ImageData pixels) => _blink.BlinkWebGLRenderingContext.texImage2D_Ca llback_ul_long_ul_ul_ul_ImageData(this, target, level, internalformat, format, t ype, pixels); 2864 void texImage2DImageData(int target, int level, int internalformat, int format , int type, ImageData pixels) => _blink.BlinkWebGLRenderingContext.texImage2D_Ca llback_6(this, target, level, internalformat, format, type, pixels);
2865 2865
2866 @DomName('WebGLRenderingContext.texImage2DVideo') 2866 @DomName('WebGLRenderingContext.texImage2DVideo')
2867 @DocsEditable() 2867 @DocsEditable()
2868 void texImage2DVideo(int target, int level, int internalformat, int format, in t type, VideoElement video) => _blink.BlinkWebGLRenderingContext.texImage2D_Call back_ul_long_ul_ul_ul_HTMLVideoElement(this, target, level, internalformat, form at, type, video); 2868 void texImage2DVideo(int target, int level, int internalformat, int format, in t type, VideoElement video) => _blink.BlinkWebGLRenderingContext.texImage2D_Call back_6(this, target, level, internalformat, format, type, video);
2869 2869
2870 @DomName('WebGLRenderingContext.texParameterf') 2870 @DomName('WebGLRenderingContext.texParameterf')
2871 @DocsEditable() 2871 @DocsEditable()
2872 void texParameterf(int target, int pname, num param) => _blink.BlinkWebGLRende ringContext.texParameterf_Callback_ul_ul_float(this, target, pname, param); 2872 void texParameterf(int target, int pname, num param) => _blink.BlinkWebGLRende ringContext.texParameterf_Callback_3(this, target, pname, param);
2873 2873
2874 @DomName('WebGLRenderingContext.texParameteri') 2874 @DomName('WebGLRenderingContext.texParameteri')
2875 @DocsEditable() 2875 @DocsEditable()
2876 void texParameteri(int target, int pname, int param) => _blink.BlinkWebGLRende ringContext.texParameteri_Callback_ul_ul_long(this, target, pname, param); 2876 void texParameteri(int target, int pname, int param) => _blink.BlinkWebGLRende ringContext.texParameteri_Callback_3(this, target, pname, param);
2877 2877
2878 void texSubImage2D(int target, int level, int xoffset, int yoffset, int format _OR_width, int height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, [in t type, TypedData pixels]) { 2878 void texSubImage2D(int target, int level, int xoffset, int yoffset, int format _OR_width, int height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, [in t type, TypedData pixels]) {
2879 if ((pixels is TypedData || pixels == null) && (type is int) && (canvas_OR_f ormat_OR_image_OR_pixels_OR_video is int) && (height_OR_type is int) && (format_ OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (t arget is int)) { 2879 if ((pixels is TypedData || pixels == null) && (type is int) && (canvas_OR_f ormat_OR_image_OR_pixels_OR_video is int) && (height_OR_type is int) && (format_ OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (t arget is int)) {
2880 _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long _long_long_ul_ul_ArrayBufferView(this, target, level, xoffset, yoffset, format_O R_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pix els); 2880 _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_9(this, target, l evel, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_ima ge_OR_pixels_OR_video, type, pixels);
2881 return; 2881 return;
2882 } 2882 }
2883 if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageData || canvas_OR_ format_OR_image_OR_pixels_OR_video == null) && (height_OR_type is int) && (forma t_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) { 2883 if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageData || canvas_OR_ format_OR_image_OR_pixels_OR_video == null) && (height_OR_type is int) && (forma t_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) {
2884 _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long _ul_ul_ImageData(this, target, level, xoffset, yoffset, format_OR_width, height_ OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video); 2884 _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_7(this, target, l evel, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_ima ge_OR_pixels_OR_video);
2885 return; 2885 return;
2886 } 2886 }
2887 if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageElement) && (heigh t_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) { 2887 if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageElement) && (heigh t_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) {
2888 _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long _ul_ul_HTMLImageElement(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video); 2888 _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_7(this, target, l evel, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_ima ge_OR_pixels_OR_video);
2889 return; 2889 return;
2890 } 2890 }
2891 if ((canvas_OR_format_OR_image_OR_pixels_OR_video is CanvasElement) && (heig ht_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset i s int) && (level is int) && (target is int) && type == null && pixels == null) { 2891 if ((canvas_OR_format_OR_image_OR_pixels_OR_video is CanvasElement) && (heig ht_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset i s int) && (level is int) && (target is int) && type == null && pixels == null) {
2892 _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long _ul_ul_HTMLCanvasElement(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video); 2892 _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_7(this, target, l evel, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_ima ge_OR_pixels_OR_video);
2893 return; 2893 return;
2894 } 2894 }
2895 if ((canvas_OR_format_OR_image_OR_pixels_OR_video is VideoElement) && (heigh t_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) { 2895 if ((canvas_OR_format_OR_image_OR_pixels_OR_video is VideoElement) && (heigh t_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) {
2896 _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_ul_long_long_long _ul_ul_HTMLVideoElement(this, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video); 2896 _blink.BlinkWebGLRenderingContext.texSubImage2D_Callback_7(this, target, l evel, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_ima ge_OR_pixels_OR_video);
2897 return; 2897 return;
2898 } 2898 }
2899 throw new ArgumentError("Incorrect number or type of arguments"); 2899 throw new ArgumentError("Incorrect number or type of arguments");
2900 } 2900 }
2901 2901
2902 @DomName('WebGLRenderingContext.texSubImage2DCanvas') 2902 @DomName('WebGLRenderingContext.texSubImage2DCanvas')
2903 @DocsEditable() 2903 @DocsEditable()
2904 void texSubImage2DCanvas(int target, int level, int xoffset, int yoffset, int format, int type, CanvasElement canvas) => _blink.BlinkWebGLRenderingContext.tex SubImage2D_Callback_ul_long_long_long_ul_ul_HTMLCanvasElement(this, target, leve l, xoffset, yoffset, format, type, canvas); 2904 void texSubImage2DCanvas(int target, int level, int xoffset, int yoffset, int format, int type, CanvasElement canvas) => _blink.BlinkWebGLRenderingContext.tex SubImage2D_Callback_7(this, target, level, xoffset, yoffset, format, type, canva s);
2905 2905
2906 @DomName('WebGLRenderingContext.texSubImage2DImage') 2906 @DomName('WebGLRenderingContext.texSubImage2DImage')
2907 @DocsEditable() 2907 @DocsEditable()
2908 void texSubImage2DImage(int target, int level, int xoffset, int yoffset, int f ormat, int type, ImageElement image) => _blink.BlinkWebGLRenderingContext.texSub Image2D_Callback_ul_long_long_long_ul_ul_HTMLImageElement(this, target, level, x offset, yoffset, format, type, image); 2908 void texSubImage2DImage(int target, int level, int xoffset, int yoffset, int f ormat, int type, ImageElement image) => _blink.BlinkWebGLRenderingContext.texSub Image2D_Callback_7(this, target, level, xoffset, yoffset, format, type, image);
2909 2909
2910 @DomName('WebGLRenderingContext.texSubImage2DImageData') 2910 @DomName('WebGLRenderingContext.texSubImage2DImageData')
2911 @DocsEditable() 2911 @DocsEditable()
2912 void texSubImage2DImageData(int target, int level, int xoffset, int yoffset, i nt format, int type, ImageData pixels) => _blink.BlinkWebGLRenderingContext.texS ubImage2D_Callback_ul_long_long_long_ul_ul_ImageData(this, target, level, xoffse t, yoffset, format, type, pixels); 2912 void texSubImage2DImageData(int target, int level, int xoffset, int yoffset, i nt format, int type, ImageData pixels) => _blink.BlinkWebGLRenderingContext.texS ubImage2D_Callback_7(this, target, level, xoffset, yoffset, format, type, pixels );
2913 2913
2914 @DomName('WebGLRenderingContext.texSubImage2DVideo') 2914 @DomName('WebGLRenderingContext.texSubImage2DVideo')
2915 @DocsEditable() 2915 @DocsEditable()
2916 void texSubImage2DVideo(int target, int level, int xoffset, int yoffset, int f ormat, int type, VideoElement video) => _blink.BlinkWebGLRenderingContext.texSub Image2D_Callback_ul_long_long_long_ul_ul_HTMLVideoElement(this, target, level, x offset, yoffset, format, type, video); 2916 void texSubImage2DVideo(int target, int level, int xoffset, int yoffset, int f ormat, int type, VideoElement video) => _blink.BlinkWebGLRenderingContext.texSub Image2D_Callback_7(this, target, level, xoffset, yoffset, format, type, video);
2917 2917
2918 @DomName('WebGLRenderingContext.uniform1f') 2918 @DomName('WebGLRenderingContext.uniform1f')
2919 @DocsEditable() 2919 @DocsEditable()
2920 void uniform1f(UniformLocation location, num x) => _blink.BlinkWebGLRenderingC ontext.uniform1f_Callback_WebGLUniformLocation_float(this, location, x); 2920 void uniform1f(UniformLocation location, num x) => _blink.BlinkWebGLRenderingC ontext.uniform1f_Callback_2(this, location, x);
2921 2921
2922 @DomName('WebGLRenderingContext.uniform1fv') 2922 @DomName('WebGLRenderingContext.uniform1fv')
2923 @DocsEditable() 2923 @DocsEditable()
2924 void uniform1fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLR enderingContext.uniform1fv_Callback_WebGLUniformLocation_Float32Array(this, loca tion, v); 2924 void uniform1fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLR enderingContext.uniform1fv_Callback_2(this, location, v);
2925 2925
2926 @DomName('WebGLRenderingContext.uniform1i') 2926 @DomName('WebGLRenderingContext.uniform1i')
2927 @DocsEditable() 2927 @DocsEditable()
2928 void uniform1i(UniformLocation location, int x) => _blink.BlinkWebGLRenderingC ontext.uniform1i_Callback_WebGLUniformLocation_long(this, location, x); 2928 void uniform1i(UniformLocation location, int x) => _blink.BlinkWebGLRenderingC ontext.uniform1i_Callback_2(this, location, x);
2929 2929
2930 @DomName('WebGLRenderingContext.uniform1iv') 2930 @DomName('WebGLRenderingContext.uniform1iv')
2931 @DocsEditable() 2931 @DocsEditable()
2932 void uniform1iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRen deringContext.uniform1iv_Callback_WebGLUniformLocation_Int32Array(this, location , v); 2932 void uniform1iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRen deringContext.uniform1iv_Callback_2(this, location, v);
2933 2933
2934 @DomName('WebGLRenderingContext.uniform2f') 2934 @DomName('WebGLRenderingContext.uniform2f')
2935 @DocsEditable() 2935 @DocsEditable()
2936 void uniform2f(UniformLocation location, num x, num y) => _blink.BlinkWebGLRen deringContext.uniform2f_Callback_WebGLUniformLocation_float_float(this, location , x, y); 2936 void uniform2f(UniformLocation location, num x, num y) => _blink.BlinkWebGLRen deringContext.uniform2f_Callback_3(this, location, x, y);
2937 2937
2938 @DomName('WebGLRenderingContext.uniform2fv') 2938 @DomName('WebGLRenderingContext.uniform2fv')
2939 @DocsEditable() 2939 @DocsEditable()
2940 void uniform2fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLR enderingContext.uniform2fv_Callback_WebGLUniformLocation_Float32Array(this, loca tion, v); 2940 void uniform2fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLR enderingContext.uniform2fv_Callback_2(this, location, v);
2941 2941
2942 @DomName('WebGLRenderingContext.uniform2i') 2942 @DomName('WebGLRenderingContext.uniform2i')
2943 @DocsEditable() 2943 @DocsEditable()
2944 void uniform2i(UniformLocation location, int x, int y) => _blink.BlinkWebGLRen deringContext.uniform2i_Callback_WebGLUniformLocation_long_long(this, location, x, y); 2944 void uniform2i(UniformLocation location, int x, int y) => _blink.BlinkWebGLRen deringContext.uniform2i_Callback_3(this, location, x, y);
2945 2945
2946 @DomName('WebGLRenderingContext.uniform2iv') 2946 @DomName('WebGLRenderingContext.uniform2iv')
2947 @DocsEditable() 2947 @DocsEditable()
2948 void uniform2iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRen deringContext.uniform2iv_Callback_WebGLUniformLocation_Int32Array(this, location , v); 2948 void uniform2iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRen deringContext.uniform2iv_Callback_2(this, location, v);
2949 2949
2950 @DomName('WebGLRenderingContext.uniform3f') 2950 @DomName('WebGLRenderingContext.uniform3f')
2951 @DocsEditable() 2951 @DocsEditable()
2952 void uniform3f(UniformLocation location, num x, num y, num z) => _blink.BlinkW ebGLRenderingContext.uniform3f_Callback_WebGLUniformLocation_float_float_float(t his, location, x, y, z); 2952 void uniform3f(UniformLocation location, num x, num y, num z) => _blink.BlinkW ebGLRenderingContext.uniform3f_Callback_4(this, location, x, y, z);
2953 2953
2954 @DomName('WebGLRenderingContext.uniform3fv') 2954 @DomName('WebGLRenderingContext.uniform3fv')
2955 @DocsEditable() 2955 @DocsEditable()
2956 void uniform3fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLR enderingContext.uniform3fv_Callback_WebGLUniformLocation_Float32Array(this, loca tion, v); 2956 void uniform3fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLR enderingContext.uniform3fv_Callback_2(this, location, v);
2957 2957
2958 @DomName('WebGLRenderingContext.uniform3i') 2958 @DomName('WebGLRenderingContext.uniform3i')
2959 @DocsEditable() 2959 @DocsEditable()
2960 void uniform3i(UniformLocation location, int x, int y, int z) => _blink.BlinkW ebGLRenderingContext.uniform3i_Callback_WebGLUniformLocation_long_long_long(this , location, x, y, z); 2960 void uniform3i(UniformLocation location, int x, int y, int z) => _blink.BlinkW ebGLRenderingContext.uniform3i_Callback_4(this, location, x, y, z);
2961 2961
2962 @DomName('WebGLRenderingContext.uniform3iv') 2962 @DomName('WebGLRenderingContext.uniform3iv')
2963 @DocsEditable() 2963 @DocsEditable()
2964 void uniform3iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRen deringContext.uniform3iv_Callback_WebGLUniformLocation_Int32Array(this, location , v); 2964 void uniform3iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRen deringContext.uniform3iv_Callback_2(this, location, v);
2965 2965
2966 @DomName('WebGLRenderingContext.uniform4f') 2966 @DomName('WebGLRenderingContext.uniform4f')
2967 @DocsEditable() 2967 @DocsEditable()
2968 void uniform4f(UniformLocation location, num x, num y, num z, num w) => _blink .BlinkWebGLRenderingContext.uniform4f_Callback_WebGLUniformLocation_float_float_ float_float(this, location, x, y, z, w); 2968 void uniform4f(UniformLocation location, num x, num y, num z, num w) => _blink .BlinkWebGLRenderingContext.uniform4f_Callback_5(this, location, x, y, z, w);
2969 2969
2970 @DomName('WebGLRenderingContext.uniform4fv') 2970 @DomName('WebGLRenderingContext.uniform4fv')
2971 @DocsEditable() 2971 @DocsEditable()
2972 void uniform4fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLR enderingContext.uniform4fv_Callback_WebGLUniformLocation_Float32Array(this, loca tion, v); 2972 void uniform4fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLR enderingContext.uniform4fv_Callback_2(this, location, v);
2973 2973
2974 @DomName('WebGLRenderingContext.uniform4i') 2974 @DomName('WebGLRenderingContext.uniform4i')
2975 @DocsEditable() 2975 @DocsEditable()
2976 void uniform4i(UniformLocation location, int x, int y, int z, int w) => _blink .BlinkWebGLRenderingContext.uniform4i_Callback_WebGLUniformLocation_long_long_lo ng_long(this, location, x, y, z, w); 2976 void uniform4i(UniformLocation location, int x, int y, int z, int w) => _blink .BlinkWebGLRenderingContext.uniform4i_Callback_5(this, location, x, y, z, w);
2977 2977
2978 @DomName('WebGLRenderingContext.uniform4iv') 2978 @DomName('WebGLRenderingContext.uniform4iv')
2979 @DocsEditable() 2979 @DocsEditable()
2980 void uniform4iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRen deringContext.uniform4iv_Callback_WebGLUniformLocation_Int32Array(this, location , v); 2980 void uniform4iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRen deringContext.uniform4iv_Callback_2(this, location, v);
2981 2981
2982 @DomName('WebGLRenderingContext.uniformMatrix2fv') 2982 @DomName('WebGLRenderingContext.uniformMatrix2fv')
2983 @DocsEditable() 2983 @DocsEditable()
2984 void uniformMatrix2fv(UniformLocation location, bool transpose, Float32List ar ray) => _blink.BlinkWebGLRenderingContext.uniformMatrix2fv_Callback_WebGLUniform Location_boolean_Float32Array(this, location, transpose, array); 2984 void uniformMatrix2fv(UniformLocation location, bool transpose, Float32List ar ray) => _blink.BlinkWebGLRenderingContext.uniformMatrix2fv_Callback_3(this, loca tion, transpose, array);
2985 2985
2986 @DomName('WebGLRenderingContext.uniformMatrix3fv') 2986 @DomName('WebGLRenderingContext.uniformMatrix3fv')
2987 @DocsEditable() 2987 @DocsEditable()
2988 void uniformMatrix3fv(UniformLocation location, bool transpose, Float32List ar ray) => _blink.BlinkWebGLRenderingContext.uniformMatrix3fv_Callback_WebGLUniform Location_boolean_Float32Array(this, location, transpose, array); 2988 void uniformMatrix3fv(UniformLocation location, bool transpose, Float32List ar ray) => _blink.BlinkWebGLRenderingContext.uniformMatrix3fv_Callback_3(this, loca tion, transpose, array);
2989 2989
2990 @DomName('WebGLRenderingContext.uniformMatrix4fv') 2990 @DomName('WebGLRenderingContext.uniformMatrix4fv')
2991 @DocsEditable() 2991 @DocsEditable()
2992 void uniformMatrix4fv(UniformLocation location, bool transpose, Float32List ar ray) => _blink.BlinkWebGLRenderingContext.uniformMatrix4fv_Callback_WebGLUniform Location_boolean_Float32Array(this, location, transpose, array); 2992 void uniformMatrix4fv(UniformLocation location, bool transpose, Float32List ar ray) => _blink.BlinkWebGLRenderingContext.uniformMatrix4fv_Callback_3(this, loca tion, transpose, array);
2993 2993
2994 @DomName('WebGLRenderingContext.useProgram') 2994 @DomName('WebGLRenderingContext.useProgram')
2995 @DocsEditable() 2995 @DocsEditable()
2996 void useProgram(Program program) => _blink.BlinkWebGLRenderingContext.useProgr am_Callback_WebGLProgram(this, program); 2996 void useProgram(Program program) => _blink.BlinkWebGLRenderingContext.useProgr am_Callback_1(this, program);
2997 2997
2998 @DomName('WebGLRenderingContext.validateProgram') 2998 @DomName('WebGLRenderingContext.validateProgram')
2999 @DocsEditable() 2999 @DocsEditable()
3000 void validateProgram(Program program) => _blink.BlinkWebGLRenderingContext.val idateProgram_Callback_WebGLProgram(this, program); 3000 void validateProgram(Program program) => _blink.BlinkWebGLRenderingContext.val idateProgram_Callback_1(this, program);
3001 3001
3002 @DomName('WebGLRenderingContext.vertexAttrib1f') 3002 @DomName('WebGLRenderingContext.vertexAttrib1f')
3003 @DocsEditable() 3003 @DocsEditable()
3004 void vertexAttrib1f(int indx, num x) => _blink.BlinkWebGLRenderingContext.vert exAttrib1f_Callback_ul_float(this, indx, x); 3004 void vertexAttrib1f(int indx, num x) => _blink.BlinkWebGLRenderingContext.vert exAttrib1f_Callback_2(this, indx, x);
3005 3005
3006 @DomName('WebGLRenderingContext.vertexAttrib1fv') 3006 @DomName('WebGLRenderingContext.vertexAttrib1fv')
3007 @DocsEditable() 3007 @DocsEditable()
3008 void vertexAttrib1fv(int indx, Float32List values) => _blink.BlinkWebGLRenderi ngContext.vertexAttrib1fv_Callback_ul_Float32Array(this, indx, values); 3008 void vertexAttrib1fv(int indx, Float32List values) => _blink.BlinkWebGLRenderi ngContext.vertexAttrib1fv_Callback_2(this, indx, values);
3009 3009
3010 @DomName('WebGLRenderingContext.vertexAttrib2f') 3010 @DomName('WebGLRenderingContext.vertexAttrib2f')
3011 @DocsEditable() 3011 @DocsEditable()
3012 void vertexAttrib2f(int indx, num x, num y) => _blink.BlinkWebGLRenderingConte xt.vertexAttrib2f_Callback_ul_float_float(this, indx, x, y); 3012 void vertexAttrib2f(int indx, num x, num y) => _blink.BlinkWebGLRenderingConte xt.vertexAttrib2f_Callback_3(this, indx, x, y);
3013 3013
3014 @DomName('WebGLRenderingContext.vertexAttrib2fv') 3014 @DomName('WebGLRenderingContext.vertexAttrib2fv')
3015 @DocsEditable() 3015 @DocsEditable()
3016 void vertexAttrib2fv(int indx, Float32List values) => _blink.BlinkWebGLRenderi ngContext.vertexAttrib2fv_Callback_ul_Float32Array(this, indx, values); 3016 void vertexAttrib2fv(int indx, Float32List values) => _blink.BlinkWebGLRenderi ngContext.vertexAttrib2fv_Callback_2(this, indx, values);
3017 3017
3018 @DomName('WebGLRenderingContext.vertexAttrib3f') 3018 @DomName('WebGLRenderingContext.vertexAttrib3f')
3019 @DocsEditable() 3019 @DocsEditable()
3020 void vertexAttrib3f(int indx, num x, num y, num z) => _blink.BlinkWebGLRenderi ngContext.vertexAttrib3f_Callback_ul_float_float_float(this, indx, x, y, z); 3020 void vertexAttrib3f(int indx, num x, num y, num z) => _blink.BlinkWebGLRenderi ngContext.vertexAttrib3f_Callback_4(this, indx, x, y, z);
3021 3021
3022 @DomName('WebGLRenderingContext.vertexAttrib3fv') 3022 @DomName('WebGLRenderingContext.vertexAttrib3fv')
3023 @DocsEditable() 3023 @DocsEditable()
3024 void vertexAttrib3fv(int indx, Float32List values) => _blink.BlinkWebGLRenderi ngContext.vertexAttrib3fv_Callback_ul_Float32Array(this, indx, values); 3024 void vertexAttrib3fv(int indx, Float32List values) => _blink.BlinkWebGLRenderi ngContext.vertexAttrib3fv_Callback_2(this, indx, values);
3025 3025
3026 @DomName('WebGLRenderingContext.vertexAttrib4f') 3026 @DomName('WebGLRenderingContext.vertexAttrib4f')
3027 @DocsEditable() 3027 @DocsEditable()
3028 void vertexAttrib4f(int indx, num x, num y, num z, num w) => _blink.BlinkWebGL RenderingContext.vertexAttrib4f_Callback_ul_float_float_float_float(this, indx, x, y, z, w); 3028 void vertexAttrib4f(int indx, num x, num y, num z, num w) => _blink.BlinkWebGL RenderingContext.vertexAttrib4f_Callback_5(this, indx, x, y, z, w);
3029 3029
3030 @DomName('WebGLRenderingContext.vertexAttrib4fv') 3030 @DomName('WebGLRenderingContext.vertexAttrib4fv')
3031 @DocsEditable() 3031 @DocsEditable()
3032 void vertexAttrib4fv(int indx, Float32List values) => _blink.BlinkWebGLRenderi ngContext.vertexAttrib4fv_Callback_ul_Float32Array(this, indx, values); 3032 void vertexAttrib4fv(int indx, Float32List values) => _blink.BlinkWebGLRenderi ngContext.vertexAttrib4fv_Callback_2(this, indx, values);
3033 3033
3034 @DomName('WebGLRenderingContext.vertexAttribPointer') 3034 @DomName('WebGLRenderingContext.vertexAttribPointer')
3035 @DocsEditable() 3035 @DocsEditable()
3036 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st ride, int offset) => _blink.BlinkWebGLRenderingContext.vertexAttribPointer_Callb ack_ul_long_ul_boolean_long_ll(this, indx, size, type, normalized, stride, offse t); 3036 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st ride, int offset) => _blink.BlinkWebGLRenderingContext.vertexAttribPointer_Callb ack_6(this, indx, size, type, normalized, stride, offset);
3037 3037
3038 @DomName('WebGLRenderingContext.viewport') 3038 @DomName('WebGLRenderingContext.viewport')
3039 @DocsEditable() 3039 @DocsEditable()
3040 void viewport(int x, int y, int width, int height) => _blink.BlinkWebGLRenderi ngContext.viewport_Callback_long_long_long_long(this, x, y, width, height); 3040 void viewport(int x, int y, int width, int height) => _blink.BlinkWebGLRenderi ngContext.viewport_Callback_4(this, x, y, width, height);
3041 3041
3042 3042
3043 /** 3043 /**
3044 * Sets the currently bound texture to [data]. 3044 * Sets the currently bound texture to [data].
3045 * 3045 *
3046 * [data] can be either an [ImageElement], a 3046 * [data] can be either an [ImageElement], a
3047 * [CanvasElement], a [VideoElement], or an [ImageData] object. 3047 * [CanvasElement], a [VideoElement], or an [ImageData] object.
3048 * 3048 *
3049 * To use [texImage2d] with a TypedData object, use [texImage2dTyped]. 3049 * To use [texImage2d] with a TypedData object, use [texImage2dTyped].
3050 * 3050 *
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3192 3192
3193 3193
3194 @DocsEditable() 3194 @DocsEditable()
3195 @DomName('WebGLRenderingContextBase') 3195 @DomName('WebGLRenderingContextBase')
3196 @Experimental() // untriaged 3196 @Experimental() // untriaged
3197 abstract class _WebGLRenderingContextBase extends NativeFieldWrapperClass2 { 3197 abstract class _WebGLRenderingContextBase extends NativeFieldWrapperClass2 {
3198 // To suppress missing implicit constructor warnings. 3198 // To suppress missing implicit constructor warnings.
3199 factory _WebGLRenderingContextBase._() { throw new UnsupportedError("Not suppo rted"); } 3199 factory _WebGLRenderingContextBase._() { throw new UnsupportedError("Not suppo rted"); }
3200 3200
3201 } 3201 }
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