Index: ui/gl/gl_osmesa_api_implementation.h |
diff --git a/ui/gl/gl_osmesa_api_implementation.h b/ui/gl/gl_osmesa_api_implementation.h |
index 66f4a3496a940e156fbbf56d6a3e1c33a61fc492..9d4dbe139ae1230bc0c1e7d13f8650135bcaf28e 100644 |
--- a/ui/gl/gl_osmesa_api_implementation.h |
+++ b/ui/gl/gl_osmesa_api_implementation.h |
@@ -27,7 +27,7 @@ class GL_EXPORT OSMESAApiBase : public OSMESAApi { |
protected: |
OSMESAApiBase(); |
- virtual ~OSMESAApiBase(); |
+ ~OSMESAApiBase() override; |
void InitializeBase(DriverOSMESA* driver); |
DriverOSMESA* driver_; |
@@ -36,7 +36,7 @@ class GL_EXPORT OSMESAApiBase : public OSMESAApi { |
class GL_EXPORT RealOSMESAApi : public OSMESAApiBase { |
public: |
RealOSMESAApi(); |
- virtual ~RealOSMESAApi(); |
+ ~RealOSMESAApi() override; |
void Initialize(DriverOSMESA* driver); |
}; |
@@ -44,7 +44,7 @@ class GL_EXPORT RealOSMESAApi : public OSMESAApiBase { |
class GL_EXPORT TraceOSMESAApi : public OSMESAApi { |
public: |
TraceOSMESAApi(OSMESAApi* osmesa_api) : osmesa_api_(osmesa_api) { } |
- virtual ~TraceOSMESAApi(); |
+ ~TraceOSMESAApi() override; |
// Include the auto-generated part of this class. We split this because |
// it means we can easily edit the non-auto generated parts right here in |